Are all of the Prana Burst abilities at-will, now? If they take mana, I missed that.
What is the "area" of the AoE Prana Burst ability? You list the size, but not the shape. I'm assuming you're listing the size of the radius of an emanation burst, but I'm not sure.
I'm wondering if Font of Power would be easier to read as a sub-table in the entry.
Table: Font of PowerClass |
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|
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Level |
| 2 | 4 | 6 | 8 |
4 |
| 1/day | - | - | - |
8 |
| 3/day | 1/day | - | - |
12 |
| 5/day | 3/day | 1/day | - |
16 |
| at will | 5/day | 3/day | 1/day |
20 |
| at will | at will | 5/day | 3/day |
Anyway, looking at what's here, I'd say the class is stronger than a warblade in most ways, but not in a way that would be game-breaking (IMO).
- You get 40% of the discipline access of the warblade, but you can pick any two schools. They're probably going to come from Diamond Mind, Tiger Claw, or White Raven, but they don't have to. This loss is not a big deal, given how good several of the disciplines are.
- The move-action to recover a maneuver makes it relatively easy to do in battle. Granted, you can't make a strike or use a full-attack action, but you can still standard-action attack or use a spell (at 4th level and higher), which is probably just fine. Once you get to level 8, you have enough spells per day that you can probably be using a spell or maneuver every round of each fight.
- Assuming Prana Burst is at will, its a solid boost to the class, but again, not one that breaks the game. Having strikes at range and AoE damage is a good way to help keep the class relevant outside of melee. Being able to strike someone from 20 feet away won't break the game, although it will make that throwing PrC from ToB cry. It's not like it's a strong PrC, anyway.
- The SR and other defensive boosts aren't too bad, for the most part. SR will keep him fighting longer, but it certainly doesn't make him invincible.
- The biggest thing that's going to determine how effective one member of this class is compared to another is the spells he selects with Font of Power. Taking Wraithstrike as a 2nd level power is going to be way better than Scorching Ray or something similar at high levels. Having the ability to take something like Glitterdust really gives this class a lot of versatility outside of hitting things.
If the power level you're targeting is "better than ToB, but not as strong as casters", it looks like you're right about there.