I'll take a look at the when you're done.
Added three new abilities to the Runecarver base class. It's almost playable at this point, but definitely needs more material.
Quote from: Stratovarius on October 26, 2015, 09:06:56 AMAdded three new abilities to the Runecarver base class. It's almost playable at this point, but definitely needs more material.Yes it does.
Quote from: Nanshork on October 26, 2015, 12:11:30 PMQuote from: Stratovarius on October 26, 2015, 09:06:56 AMAdded three new abilities to the Runecarver base class. It's almost playable at this point, but definitely needs more material.Yes it does. Planning on bringing it into a game?
I already did that once, remember?
Quote from: Nanshork on October 26, 2015, 05:09:59 PMI already did that once, remember? I had sort of forgotten the Burning Plague campaign. Arhosa Ascending, Pybyrian Machination, and Cities in the Sky are always what come to mind, but that's not that surprising since I had to write all the campaign plots and background for them, unlike the Burning Plague. Which reminds me that I need to finish up formalizing the encounters for Arhosa Ascending...
Quote from: Stratovarius on October 26, 2015, 05:19:01 PMQuote from: Nanshork on October 26, 2015, 05:09:59 PMI already did that once, remember? I had sort of forgotten the Burning Plague campaign. Arhosa Ascending, Pybyrian Machination, and Cities in the Sky are always what come to mind, but that's not that surprising since I had to write all the campaign plots and background for them, unlike the Burning Plague. Which reminds me that I need to finish up formalizing the encounters for Arhosa Ascending...It's okay, we didn't get particularly far in that game if I remember correctly.
Runecarver has an ability called Reengrave.