Author Topic: Wasteland Items  (Read 937 times)

Offline Stratovarius

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Wasteland Items
« on: December 05, 2015, 07:46:30 AM »
Wasteland Items

Blackened Orb: This magical orb of elegantly crafted obsidian, weighing about two pounds and engraved with deep carvings, can be used to contain plant energy for fueling spells without defiling at casting time. The defiler can at any time use the orb as a conduit for defiling magic, tapping into the land at his current location, and leaving behind a circle of ash equal to 5 ft. per spell level of energy gathered into the orb. The orb can store spell levels equal to the crafter’s caster level. Stored energy can be used to substitute energy gathering at casting time, as a free action. For example, with an unmodified blackened orb, a defiler could cast any combination of spells that total seven spell levels before the orb is depleted of energy (for this purpose, cantrips are treated as 0.5 spell levels).
Moderate transmutation; CL 7th, Blight; Craft Wondrous Item; Cost: 3,000gp.

Verdant Speculum: This magical circle of metal, etched with curling and sinuous patterns, is actually a portal of magical essence, allowing a preserver to draw power from a verdant grove or private arboretum that he has been able to protect against the ravages of the outside world. By attuning the verdant speculum to the location where the preserver is standing, an act that takes 100 XP and three hours to perform, the preserver can then draw from that area as a free action when casting a spell, regardless of how far away he is from it. However, he must be careful not to draw too much energy and accidentally defile the chosen location.
Moderate transmutation; CL 12th, Commune with Nature; Craft Wondrous Item; Cost: 9,000gp.
« Last Edit: December 05, 2015, 10:02:07 AM by Stratovarius »