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Meta Board => Retired PbP Games => Archive => [D&D 3.5] Phantasy Star: Start of the Millenium => Topic started by: oslecamo on November 29, 2013, 08:10:36 AM

Title: High-End OOC thread II-Party still splitting
Post by: oslecamo on November 29, 2013, 08:10:36 AM
Because the last one reached 50 pages.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on November 29, 2013, 08:41:30 AM
Splitsies!
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on November 29, 2013, 08:57:53 AM
Is Amaterasu fast enough that she could overtake if she wanted to?
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on November 29, 2013, 09:45:09 AM
Gosh I am so miffed at this unfixable drawback to Overdrive.

Is it really so bad that a barbarian can just get a lesser restoration to get rid of his fatigue after raging and I can't replace my batteries?  :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on November 29, 2013, 10:07:12 AM
Is Amaterasu fast enough that she could overtake if she wanted to?

Yes.

Gosh I am so miffed at this unfixable drawback to Overdrive.

Is it really so bad that a barbarian can just get a lesser restoration to get rid of his fatigue after raging and I can't replace my batteries?  :p
Hmm, you're right, it's a bit too long. Reduced the cooldown for advanced overdrive to just minute (and advanced overdrive to 5). Which means that you conveniently start regaining energy this turn! :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on November 29, 2013, 10:11:09 AM
You said advanced twice :D

Thank you so much!
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on November 29, 2013, 12:31:47 PM
I worked out Amaterasu's speed when using the actual run action and the MU-scale boost.

It's about 654 miles per hour. Or, just over a mile in a round. Nearly Mach 2.

I'm kinda sad that she doesn't have Sprint. Because at this level, that's 36 seconds of full speed, or... about Mach 19.

EDIT: On reflection, it's actually about 596mph, which is... still about a mile a round (0.996). XD

Also, 8 Wisdom, 14 Int, 35 Con. Not a winning combination. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on November 30, 2013, 04:57:06 PM
Before I change anything and start chewing down the numbers, here's a list of changes and adjustments considered:
(click to show/hide)
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on December 01, 2013, 05:43:42 PM
-Youkai Blades would be separated; one would be her integrated weapon and the other a mecha built-in weapon; I wouldn't be able to make two attacks for maneuvers requiring two attacks but I'd be able to make single attacks and use most boosts and stances in the mecha and with it.
Very well.

-Tatterdemanimal Raggamoffyn level swapped for Awakened Thoon Soldier.
-Second Monster of Legend level swapped for a Gate Guard level. No Gifted for War maneuvers.
Yay for my uncommented homebrew interesting people!
Altough I guess you're mostly dipping Gate Guard for the whole "Str for HP and Fort instead of Con". I was musing with the idea of a tanky class that didn't need to rely on Con.

-All Moon Vanguard levels changed for Super Pilot.
-Super pilot maneuvers replace Burning Justice for Doll Judgement and keep Into the Dangerzone. Access to learning Ancient Temple maneuvers via the Netherworld Gardener feat and later Chinese Star maneuvers via Shangai Teahouse
-Got rid of the Spirit Regen feat to get Malformed Body to swap Constitution ability score gains with Dexterity score gains for Half-Golem/Fusion Golem and removing 'Till When to get either Immortal Doll or Special Doll.
-Half Golem materials swapped; Colossus Stone to Colossus Iron and Hard Wood (seriously, osle? :p) for Greater Stone
It's a pretty long story. I may tell it if not for the fact my brain is half-fried from searching typos for an uni work for most of this weekend (trivia: I rarely bother checking for typos in my homebrew because I already have to do that for my RL works, and I.Do.Not.Enjoy.It)

-The 3rd pilot feat from Super Pilot would be another Counter feat and the 4th spirit would be Zeal.
-Nanoarmor being straight Super Robot, pretty much only getting rid of the Real Robot stats and filling it with a few more upgrades, increasing those already taken and maybe getting Sentient-Imprint.
Eeerrr, you're changing your moon vanguard levels to super pilot, why do you still have a nano armor? :psyduck

-Base ability score redistributed to reduce Con to 10, raise Str to 16, Int to 14 and Cha to 10
-Increase in Int gives skill points to max Iaijutsu Focus.
-Considering swapping Android race for Numan (one youkai blade being a normal weapon) but Androids are cool and more thematic despite the handicaps. So probably won't unless I need to up my game.
-Buying weapons for the dolls and changing the two maneuver items. Might feel a need for some minor equipment bonus changes once I get through the numbers besides putting the +4 Con item into Str but I don't think it'll be needed.

-The Zombie swaps the Controlled One level for Tatterdemanimal Raggamoffyn 1, the Shadesteel Golem level for an Awakened Thoon Soldier level and the Eternal Royal level for a Gate Guard level.
Race being Numan instead of Android.
Besides the changes in class base stat numbers pretty much everything would stay the same.
Except maybe that I'm also strongly considering a bunch of levels for Gate Guard. o_O
Everyone needs a Chinese zombie gatekeeper girl.

-The doll minion (or maybe both dolls) would depend. Going for the Special Doll would make it pretty straight forward with feat selection being the only real thing to determine.
All of that sounds ok at first glance. But again, brain half-fried. Ah, well, you're still not a fullcaster, and you being extra tough to kill still doesn't make the other party members any tougher actually, in particular when they insist on splitting up all the time. :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on December 01, 2013, 06:43:12 PM
Quote
Yay for my uncommented homebrew interesting people!
Altough I guess you're mostly dipping Gate Guard for the whole "Str for HP and Fort instead of Con". I was musing with the idea of a tanky class that didn't need to rely on Con.
I like it! Didn't comment on it yet. Whats with me barely having time to get my own changes down (and I also have to redo Desire Drive and split it into two different disciplines since Futo has enough for her own and Miko has more than enough. The other two hermits can fit with Futo and I'll just get rid of the Yoshika maneuvers since she isn't an hermit anyway. Guess that would also make her maneuvers available for the Chinese Star forbidden discipline, whats with her being the guardian of the mausoleum entrance and being chinese with a chinese star on her cap)
I intend to give you some comments eventually though. Might as well say right out that in general I find it very well done (good idea too considering there is a few touhou characters acting as guards of some place).
But yes. Used it to reduce my MAD but it was also a sacrifice; I have nothing if I'm wearing armor, and nanoarmor counts as having an armor on so I had to use a different kind of mecha. That's a goodbye to the insanely useful G-Wall prototype.

Quote
Eeerrr, you're changing your moon vanguard levels to super pilot, why do you still have a nano armor?
Nah, I was referring to the nanoarmor being full super robot now, because being a super pilot gives you a super robot. I didn't mean to say that I was adjusting the nanoarmor's emulated robot features.

Quote
All of that sounds ok at first glance. But again, brain half-fried. Ah, well, you're still not a fullcaster, and you being extra tough to kill still doesn't make the other party members any tougher actually, in particular when they insist on splitting up all the time.
Can't say it wasn't tempting.
We'll see once I get through the numbers and figure out exactly how it goes. My guess is that I would actually be more vulnerable despite the extra hp. My offensive power should be higher with Doll Judgement but I suspect I'll be annoying to set on a battle grid with all the dolls and whatnot. Got rid of most of the Desire Drive stuff in part because I intend to rework them and so I'd need to be more creative to find solutions.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 07, 2013, 10:48:00 AM
'Let's not die'? Is this because Amaterasu is a lightning rod and seems to be the target of stuff blowing up already? :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on December 07, 2013, 11:58:51 AM
'Let's not die'? Is this because Amaterasu is a lightning rod and seems to be the target of stuff blowing up already? :lmao

We're pretty much immortal so long as you're leading us into the fray oh fearless war hero!  :D
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on December 07, 2013, 02:18:00 PM
Indeed. They shoot you first instead of me ^_^
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on December 07, 2013, 02:32:11 PM
I was significantly more amused by Hugo's denomination as the "candy man".
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on December 07, 2013, 02:36:21 PM
Say Hugo's name three times to a mirror and he appears behind you?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on December 07, 2013, 04:41:22 PM
Now there's a scary thought...
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on December 13, 2013, 02:10:36 AM
Quote
Since Amaterasu's max speed, when running, amplified by Born to Fight is 0.996 miles a round...
Can you change direction while during a running action? The corridors probably aren't all in a single straight line unless you 'make' a corridor that goes all the way there. Using Uncontainable Dive you get double speed and charge with a few turn changes, so your speed would be akin to running. Perhaps able to cut a few corners too by going through some walls if you deal enough damage.

@osle: I got the numbers for all the changes done. Figured one of the materials was utterly redundant so I dropped the feat.
However, I'm considering the Relief material that grants some kind of burrow movement speed that leaves a relief image on the surface of the ground when you are right under it. Considering this is future-tech time and we are supposed to take the closest we have in dnd to represent future technology, is that burrow movement able to go through metal?
Otherwise curious why it grants concealment instead of cover.
Concealment is something that prevents an attacker from clearly seeing his or her target while cover is a barrier between an attacker and defender. Being more than partially underground gives a layer to go through to hit the burrowed creature but you can clearly see the target (because of the relief).
The ash/sand ones are nice too but they seem to affect the user as well. Not sure if the mud material leaves mud behind when you fly, which maybe falls down on people under (which would be sorta funny and pretty darn useful).
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 13, 2013, 02:27:29 AM
That's in a straight line, yes. Half a mile if she doesn't run and just 'moves' twice.

Could always treat it like breaking down a door and attempt to smash down the walls through sheer force. I get a +27 on that (well, doors) even when stationary. Pity that moving really fast doesn't give a bonus... :lmao

EDIT: Oh, wait, smashing down a masonry wall (rather than solid stone) through sudden force is a DC of 35. I can do that on a 8. Now, if only I could find a way to get a bonus, and if this building does work like that, then she could run right through. Probably? It doesn't have a listed action. XD

EDIT 2: And this is continuing the assumption that the size bonus for doors also works for, say, walls. Because whilst I could see it not applying against manacles, or rope, I don't see why doors would be an exception and the only thing to get a bonus. >_>;
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on December 13, 2013, 03:35:54 AM
I think "just" half a mile double move would get you anywhere you want to go in here and still be able to make it around corners.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 13, 2013, 03:43:43 AM
Given that this is supposed to be a pretty large-scale settlement? Sure, there's teleporters, but there's still an awful lot of corridor.

I am generally of the opinion that PSO architects have a large-scale grudge against stairs, because you have a huge, mostly level floor, and only two teleporters to connect it to other places.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on December 13, 2013, 04:43:50 AM
Considering the area of the dome in the previous map, you could cover an entire floor with less than a move action so unless you move through more than 2 floors or end up underground where the area of the facility may be much larger than the dome on the surface, you can probably pull it off.

Quote
I am generally of the opinion that PSO architects have a large-scale grudge against stairs, because you have a huge, mostly level floor, and only two teleporters to connect it to other places.
Woah. I think you're on to something.
Maybe its part of their design paradigm. You're a joke if you build anything but teleporters to go around, and teleporters aren't cheap so you can only make so many.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on December 13, 2013, 06:04:37 AM
If you think about it, stairs could be one of Ammy's worst enemies. Good thing they're extinct.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 13, 2013, 06:12:00 AM
How would stairs be the worst enemy of someone that defaults to flying? :O
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on December 13, 2013, 06:19:27 AM
No fly zones!!!  :pout

I'm not really thinking about that point
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on December 13, 2013, 09:56:46 AM
Teleporters are the proper way to change floors in this era.  Not as random or as clumsy as stairs; an elegant transport for a more civilized age. :p

@osle: I got the numbers for all the changes done. Figured one of the materials was utterly redundant so I dropped the feat.
However, I'm considering the Relief material that grants some kind of burrow movement speed that leaves a relief image on the surface of the ground when you are right under it. Considering this is future-tech time and we are supposed to take the closest we have in dnd to represent future technology, is that burrow movement able to go through metal?
Depends. If you were in an underground facility where in usual D&D terms you would be expecting the walls and ceiling to be made of stone, yes. But in a large tower that's suposed to be made of wood and brick and masonry, no.

Otherwise curious why it grants concealment instead of cover.
Concealment is something that prevents an attacker from clearly seeing his or her target while cover is a barrier between an attacker and defender. Being more than partially underground gives a layer to go through to hit the burrowed creature but you can clearly see the target (because of the relief).
I believe the idea is more that you look like part of the surface you're burrowing into, thus concealment because it's harder to tell where the half-golem actually is.

The ash/sand ones are nice too but they seem to affect the user as well. Not sure if the mud material leaves mud behind when you fly, which maybe falls down on people under (which would be sorta funny and pretty darn useful).
The mud remains impregnated with whatever flying trick you're using and thus floating in mid-air for its duration.

Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 13, 2013, 04:58:31 PM
You can, however, get trapped by a power cut this way. :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on December 17, 2013, 12:11:25 PM
I think I found a solution to my lack of Speed.  :lol
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 18, 2013, 11:44:30 AM
Does Baha really fit between those wings? XD

Oh well, not like it matters. Amaterasu has an elephant as a light load. :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on December 18, 2013, 12:42:41 PM
Well, in his human form she is Medium sized and you are Gargantuan.

Just don't ask for directions ;)
(click to show/hide)
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 18, 2013, 01:41:15 PM
Amaterasu is currently Medium, though.

... also, at full size she's Colossal. It's the mecha that's Gargantuan.* :P

*Because of this, I guess it means you could pilot her mecha with a mecha, and if Lunatic Vanguard is involved you could have a mecha in a mecha in a mecha?
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on December 18, 2013, 03:42:35 PM
Mecha Musume!!!

Hey wait, that's my character! :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on December 19, 2013, 03:58:33 PM
*Because of this, I guess it means you could pilot her mecha with a mecha, and if Lunatic Vanguard is involved you could have a mecha in a mecha in a mecha?
So you're wearing my Hulkbuster Armor?  :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on December 19, 2013, 04:39:30 PM
Putting my campaigns up to date, this one shall be tommorrow. Or saturday. My friday should be pretty busy.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 20, 2013, 08:39:09 PM
You can tell what Amaterasu's response to a locked door is going to be, can't you? VALOUR FULL ATTACK FULL ATTACK. :lmao

Unless... would this share a Break DC with a normal D&D Iron Door or something? :O
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on December 21, 2013, 03:53:47 AM
Being 0.15 miles per round slower than my teacher.....
I'M TRYING SO HARD  :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 21, 2013, 05:39:12 AM
Pf. Take Hugo with you. :lmao Oh, invisible, I see.

Aaaaanyway, the highest DC given for breaking a door by sudden force is Iron (after 'Strong'), so I'm wondering if this is that sort of door or tougher. XD
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on December 21, 2013, 10:11:24 AM
Unlike you, I'm not an elepha--I mean! I can't carry an elephant ;D
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on December 21, 2013, 11:28:19 AM
My natural response to an impenetrable door is usually to blast through the more penetrable wall.  :p
If not to go right through it, to gain access to the mechanisms within.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on December 21, 2013, 12:36:54 PM
Mage Hand the lock!
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on December 21, 2013, 05:14:59 PM
Hm. Detail I'm wondering about: A Doll Judgement adept can channel his maneuvers through his dolls, but can he channel his  maneuvers if they are Ancient Temple maneuvers? They can only be done with youkai blades and your dolls don't have them.
Must they have youkai blades of their own to channel them or can you use your maneuvers and just channel their effect through the dolls, since you are the puppeteer and you technically are the one initiating them?

If you want to channel them through an immortal/special doll, is it the same? Mostly because I don't think they can die of old age and get the Netherworld Gardener feat themselves. Unless we get them the Alternate Form monstrous feat at 1st level to have their true form changed to an animal or humanoid one, which can perhaps qualify.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on December 22, 2013, 11:37:12 AM
Pf. Take Hugo with you. :lmao Oh, invisible, I see.
Still, unless someone says otherwise, I'll assume that Ketaro gives him a ride, otherwise Hugo will be out of the action for quite a bit.

Aaaaanyway, the highest DC given for breaking a door by sudden force is Iron (after 'Strong'), so I'm wondering if this is that sort of door or tougher. XD

Magically Treated Reinforced Layered Carbon Nano-Structure can give +20 to break DCs.

Hm. Detail I'm wondering about: A Doll Judgement adept can channel his maneuvers through his dolls, but can he channel his  maneuvers if they are Ancient Temple maneuvers? They can only be done with youkai blades and your dolls don't have them.
Must they have youkai blades of their own to channel them or can you use your maneuvers and just channel their effect through the dolls, since you are the puppeteer and you technically are the one initiating them?
As already said, the dolls count as you when making the attacks, except for the weapon they're wielding. So they would need youkai blades of their own.

If you want to channel them through an immortal/special doll, is it the same? Mostly because I don't think they can die of old age and get the Netherworld Gardener feat themselves. Unless we get them the Alternate Form monstrous feat at 1st level to have their true form changed to an animal or humanoid one, which can perhaps qualify.
Dolls are indeed immortal and thus don't qualify for Ancient Temple. Alternate Form feat wouldn't work because their creature type doesn't change, and thus would remain a construct.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 22, 2013, 11:39:42 AM
Plus 20? Curses, exactly one too high to break even with a natural 20.

Using the sword as a way of forcing entry it is! Unless someone has a better way to open this door.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on December 22, 2013, 07:37:50 PM
Pf. Take Hugo with you. :lmao Oh, invisible, I see.
Still, unless someone says otherwise, I'll assume that Ketaro gives him a ride, otherwise Hugo will be out of the action for quite a bit.

I was going to say that I actually cannot carry people, but then I forgot that being larger improves carrying capacity and I'm technically Huge atm. So I guess Hugo could hold on.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on December 22, 2013, 08:41:56 PM
Quote
As already said, the dolls count as you when making the attacks, except for the weapon they're wielding. So they would need youkai blades of their own.
I understood that part, which is why I asked if weapon requirements for channeled maneuvers had to be fulfilled by the puppeteer or by the puppets. As in, since you meet the maneuver's requirements, you can channel the effect through the puppet.
Some disciplines require a feat (all forbidden disciplines do), Riverside View requires that you aren't a construct, Divine Flame requires fire immunity and Ancient Temple also requires the use of very specific weapons.
Your answer suggests that the dolls are the one that must meet the requirements to channel effects, so they cannot channel Riverside View maneuvers, cannot channel Divine Flame maneuvers unless they somehow get fire immunity and cannot channel Ancient Temple unless they get a youkai blade somehow (maybe off some defeated Ancient Temple adepts).
Since they need any material requirement to channel effects, I imagine they also need all the material components and foci required by any spell channeled through them. If such is the case it sounds like something important to point out in the Puppeteer Theater stance description, since the caster can't just do the somatic/vocal components and offer the material/focus component to have the doll just channel the spell's effect.

Quote
Dolls are indeed immortal and thus don't qualify for Ancient Temple. Alternate Form feat wouldn't work because their creature type doesn't change, and thus would remain a construct.
Alternate Form, the ability, does not change a creature's type but the feat of the same name allows you at 1st level to have your true form be either your base form or the one chosen by the feat. If your true form is the humanoid/animal form, perhaps your true type (that isn't changed when using the feat to switch form) is the one of your true form as well.
Though perhaps I'm taking this too literally and it really is only meant to be for the purpose of divination-like effects as opposed to really be your true form and doesn't actually allow your supposed true form to make you eligible to meet the prerequisites of things requiring you to be an humanoid/animal. Not that it really is relevant in this situation (thought it would had been cool to have a living puppet without using spells).
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on December 23, 2013, 12:08:12 PM
Pf. Take Hugo with you. :lmao Oh, invisible, I see.
Still, unless someone says otherwise, I'll assume that Ketaro gives him a ride, otherwise Hugo will be out of the action for quite a bit.

I was going to say that I actually cannot carry people, but then I forgot that being larger improves carrying capacity and I'm technically Huge atm. So I guess Hugo could hold on.

"So all I gotta do now is to choose what to hold on to <3

I kid. This is Hugo, not Raoul.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on December 24, 2013, 05:53:19 AM
Been thinking.

In PS lore the government seem to also be the Administration (though sometimes they seem to be two different divisions of authority on Pioneer 2). But I doubt that government is also meant to be the Government (as per this campaign's setting).

If I got it right it goes as follow, at least in this campaign:

Androids take over Parum during their rebellion. They forge an alliance with other planets. The alliance negotiates with the Government (that pretty much covers all the colonies) to be allowed to peacefully claim and colonize Ragol as part of some kind of expansion project (sensibly logical considering Parum's usage of space has been over-optimized, that one of the planet is a massive aquapark and that the other is a pretty shitty place to live in). Government officials, being pretty much everywhere to prevent inter-conflicts, would thus also be on Ragol.
The Android Organization (not the alliance) put the second colonization project on hiatus after some incident happened.
Why the AAdmin is in charge and not the actual alliance seems to imply that although the alliance made the deal to settle on Ragol, only Parum gets to enjoy it.
There is a military (which belongs to the alliance?) but instead of using it they rely on the services of the Hunter's Guild (maybe they aren't qualified or available enough for the task).
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 24, 2013, 07:40:10 AM
So, no-one has a better option for breaking down the door?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on December 24, 2013, 08:40:34 AM
Well, there ain't that many options.

-Get whoever can open the door there (maybe the dead scientist's body).
-Ask E-Prototype her opinion on what to do (she'd have to deal with it anyway so maybe she can find a way in).
-Blast the door open.
-Blast the wall open.
-Beat the break DC (with people helping out with some Aid Another, it might be possible)
-Say the magic word?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on December 24, 2013, 09:24:26 AM
Does Mao still have the downloaded map of the facility? We could find a place to override the security systems on the door.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 24, 2013, 10:59:33 AM
Wonder if we could just cut our way through the locking mechanisms? Once it's not held shut, forcing it open should be easier.

Amaterasu and Ketaro have got swords. Anyone else got sharp, pointy things?
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on December 24, 2013, 11:34:52 AM
Um, I have an ability called "Collateral Damage" that might work?
Like, seriously.

*cough*320 to 640 (average~max) damage to inanimate objects in a single round (before 1/2 hardness ignored)*cough*
.....On top of probably being able to moderately negate the automatic, stupidly fast repairing nanobot things the building seems to have (at least from what I saw in the last fight with the floor unmelting itself every other round) 'Probably' was right, as I guess I can't do both simultaneously....minor details.

I guess as a (space) pirate hunter, breaking and entering into secret hideouts is a good skill to have.

A real Edit: If I feel like using a maneuver.....I can double that damage <.<
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 24, 2013, 11:52:00 AM
You have an ability for smashing buildings? Handy. I guess, once she's there, Amaterasu would ask her to break in, once she decided she couldn't just run through the door? XD

And the maneuver would make certain that there is no door, which... helps.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on December 24, 2013, 02:01:44 PM
Quote
Does Mao still have the downloaded map of the facility? We could find a place to override the security systems on the door.
She doesn't have a map. Just a few coordinates. She can monitor the movements of whats going on inside but doesn't actually see anything.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on December 25, 2013, 08:03:13 PM
Hope everybody had a great Christmas day!

Quote
As already said, the dolls count as you when making the attacks, except for the weapon they're wielding. So they would need youkai blades of their own.
I understood that part, which is why I asked if weapon requirements for channeled maneuvers had to be fulfilled by the puppeteer or by the puppets. As in, since you meet the maneuver's requirements, you can channel the effect through the puppet.
Some disciplines require a feat (all forbidden disciplines do), Riverside View requires that you aren't a construct, Divine Flame requires fire immunity and Ancient Temple also requires the use of very specific weapons.
Your answer suggests that the dolls are the one that must meet the requirements to channel effects, so they cannot channel Riverside View maneuvers, cannot channel Divine Flame maneuvers unless they somehow get fire immunity and cannot channel Ancient Temple unless they get a youkai blade somehow (maybe off some defeated Ancient Temple adepts).
Since they need any material requirement to channel effects, I imagine they also need all the material components and foci required by any spell channeled through them. If such is the case it sounds like something important to point out in the Puppeteer Theater stance description, since the caster can't just do the somatic/vocal components and offer the material/focus component to have the doll just channel the spell's effect.
It's not all requirements-just weapon requirements. A doll could use Divine Flame maneuvers that don't demand a control rod (so I guess dolls could channel Ancient Temple maneuvers that don't perform attacks with youkai-forged blades).

Been thinking.

In PS lore the government seem to also be the Administration (though sometimes they seem to be two different divisions of authority on Pioneer 2). But I doubt that government is also meant to be the Government (as per this campaign's setting).

If I got it right it goes as follow, at least in this campaign:

Androids take over Parum during their rebellion. They forge an alliance with other planets. The alliance negotiates with the Government (that pretty much covers all the colonies) to be allowed to peacefully claim and colonize Ragol as part of some kind of expansion project (sensibly logical considering Parum's usage of space has been over-optimized, that one of the planet is a massive aquapark and that the other is a pretty shitty place to live in). Government officials, being pretty much everywhere to prevent inter-conflicts, would thus also be on Ragol.
The Android Organization (not the alliance) put the second colonization project on hiatus after some incident happened.
Why the AAdmin is in charge and not the actual alliance seems to imply that although the alliance made the deal to settle on Ragol, only Parum gets to enjoy it.
There is a military (which belongs to the alliance?) but instead of using it they rely on the services of the Hunter's Guild (maybe they aren't qualified or available enough for the task).

It's a bit complicated.
-Parum's military might is considerably greater than both Nudaiz or Moatoob's own combined forces. Altough the Administration doesn't directly threaten  the use of force, they still use real politik of "Accept those terms or we may be forced to deploy our space fleets and warbots to pound you until you do." The current alliance mostly consists of the Android Administration receiving raw resources and providing specialized tech and military protection in return. So yes, when the alliance finally got permission to colonize, the Android Administration basically said "Parum's population gets priority, you other planets may send some of your people during the third colonization wave or later depending on the conditions". And then when things went wrong, it was also the Android Administration deciding to freeze the 2nd wave. Nudaiz and Moatoob however did politely refuse to send any help to try to figure out what's wrong, basically saying "Parum's people colonizing first, Parum people should solve the first problems, call us again if you change your mind".

-Each planet keeps their own independent army. There's some officer exchange/mentorship programs between them, but otherwise they mostly act separate, with Parum taking care of most heavy duty of system patroling and protecting from space pirates and raiders. There are clauses in the alliance for them to work togheter should a bigger threat appear, but so far that didn't come up.

-For problems directly connected to the government, the military usually goes first. When they fail, or simply aren't dealing with the problem fast enough, the Hunter's Guild is called in. However, no commander likes to admit their own military screwed up, so they usually cover it up with some excuse like "We're busy with something else" or "We need to keep this area safe and thus can't leave", and then send in the Hunter's Guild to clean the mess. Military screw ups are rarely revealed to the public, and when they are, they're severly downplayed. And of course sometimes you just need some more "qualified". :p

Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 25, 2013, 08:27:00 PM
And where does our ragtag group fit into these politics? :O

EDIT: ... and I have now realised Amaterasu is about six hundred years old. Yet still has no Wisdom. XD
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on December 25, 2013, 09:06:06 PM
And where does our ragtag group fit into these politics? :O

Wherever you choose of course. :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 25, 2013, 09:07:57 PM
TIME TO CARVE A NEW FACTION.

Or just carve.

Swords are handy like that.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on December 26, 2013, 09:14:25 AM
I think this year is the first time I've properly celebrated Christmas in quite a while. Been pretty amazing. Moving on to New Years' eve! Wishin' everyone some happy holidays.

===

Thanks for the deeper setting info. Pretty neat.

Quote
It's not all requirements-just weapon requirements. A doll could use Divine Flame maneuvers that don't demand a control rod (so I guess dolls could channel Ancient Temple maneuvers that don't perform attacks with youkai-forged blades).
Alright. If the medium is needed then I'm not sure why the right weapons are needed and not the spell components but it's your thing. It might be a good idea to specify those channeling guidelines in the stance description for other players.
At least that answers my less direct question of whether you can or not use unarmed puppets to channel Plain History maneuvers while you are armed.

@Raineh:
Quote
And where does our ragtag group fit into these politics? :O

TIME TO CARVE A NEW FACTION.
Hunters are highly mercenarial so they are a faction of their own. If you want to make a new one apart from the Hunters, whatever resistance movements are out there and all governments, then I would love to know your faction's ideology.
Easier to get a high rank when you get on board early.  ;)
As long as it isn't all about saving a few chosen ones by eliminating everyone else. With or without the provocation of a few supernovas/blackholes.

Quote
EDIT: ... and I have now realised Amaterasu is about six hundred years old. Yet still has no Wisdom.
XD
That's perfectly normal. I'm sure she looks back every hundred years and wonders where all the years went.

As for me I'm dealing with the idea that Mao's body has become sort of a Theseus's paradox over time so the concern is more over the philosophical question of exactly when she began to exist, if she did, than exactly how old one could say that she is.  :huh
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 26, 2013, 10:19:02 AM
Nah, if she looks back over the past 100, she'll be depressed at how little happened and how long it took. 100 years  of  peace is just wrong to her. :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 26, 2013, 09:07:11 PM
I just noticed Monster of Legend ignores half DR with its attacks. Does that refer to Natural Attacks only, or all attacks? Because that's kind of handy to remember against mecha. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 29, 2013, 06:12:30 PM
I also realise that I forgot to choose what Amaterasu's skill bonus (from AA) goes to.

So now she has a +12 bonus in Perform (Swordplay), because why not?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 30, 2013, 05:46:50 PM
Can Ammy break through the rocks by going to full size? That IS growth to about 70 feet (and does that fit with the collapsed roof?)
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on December 30, 2013, 06:03:17 PM
Rules written don't really cover that, so rule of cool says yes. You'll have to crouch a bit tough, as the ceiling in your area is just soome 30 feet high (it's bigger in the room you just opened)
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 30, 2013, 06:54:16 PM
Rules written don't really cover that, so rule of cool says yes. You'll have to crouch a bit tough, as the ceiling in your area is just soome 30 feet high (it's bigger in the room you just opened)

How high is the door? If I can crawl through it, my speed should work for me. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on December 30, 2013, 06:56:47 PM
Rather than being reduced to crawling of all things, just starting growing and walking forward and progressively getting bigger with each step until you're where you want to be and full sized!
He did say rule of cool it. And crawling isn't very cool. :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 30, 2013, 07:09:18 PM
Rather than being reduced to crawling of all things, just starting growing and walking forward and progressively getting bigger with each step until you're where you want to be and full sized!
He did say rule of cool it. And crawling isn't very cool. :p

But I can't use a standard action and a move action at the same time! D:

... I eagerly await the day Amaterasu gets to use Ferocity. Because I have been planning the description. :D
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on December 30, 2013, 07:11:38 PM
You can if you charge ;)

Blah I dunno. I need to go figure out my own way out because I physically cannot make a 25 strength check...
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 30, 2013, 07:23:04 PM
If I go Colossal I can probably just scoop it off of everyone else, given that I have 32 Strength and an enormous carrying capacity. >.>
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on December 31, 2013, 07:57:36 AM
I have no idea whether I'm still deafened or not. And on top of that, if I fail that Reflex check, I'm soooooooooooo dead.

EDIT: OK, that's odd. My sheet seems to be lacking HP. WTF?  :twitch
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on December 31, 2013, 08:02:12 AM
If that'd really kill you, then I'm kinda sad I can't Tower Watching Blade falling rocks xD
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on December 31, 2013, 08:09:43 AM
Speaking of which, who among you is holding the moon and star atomizers? :p

Rules written don't really cover that, so rule of cool says yes. You'll have to crouch a bit tough, as the ceiling in your area is just soome 30 feet high (it's bigger in the room you just opened)

How high is the door? If I can crawl through it, my speed should work for me. :lmao
20 feet high.

I have no idea whether I'm still deafened or not. And on top of that, if I fail that Reflex check, I'm soooooooooooo dead.
You're no longer deafened, it wore off some rounds ago.

EDIT: OK, that's odd. My sheet seems to be lacking HP. WTF?  :twitch
Well, I believe you had taken some damage, but I'm fine with retconning that Hugo gulped down one of the mates you found to heal to full after the previous battle.

Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 31, 2013, 08:20:15 AM
Mates he/we found? Isn't that in the other game? :O

I need to work out what my HP total is again. It's been... four rounds since the last combat?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on December 31, 2013, 08:35:09 AM
We never made clear who got what.

I think from my previous suggestions that it'd be a good idea to distribute them as such:

Mao: Moon Atomizer
Amaterasu: Moon Atomizer, Star Atomizer
Kath: Sol Atomizer
Hugo: Monofluid
Baha: Monofluid

Reasoning: Although it might be a good idea for Mao to have both Moon Atomizers, the party splits often enough that Amaterasu should have one too, being the next tankiest person in the group. It also helps to cover more distance.
Star Atomizer is better in the hands of Amaterasu since she is a such a damage magnet/sponge. Good movement to activate it anywhere too and Mao is less likely to need the healing anyway.
Monofluids all go to Hugo or Baha also gets one. Mostly to help them dish damage and because recovering spells is better than recovering maneuvers.
Sol atomizer to Kath since we always want her on the move. Because of her utility set, we really want her to always be able to do stuff each round.

Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 31, 2013, 08:56:16 AM
What do the Star Atomizers do in this, again? :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on December 31, 2013, 09:06:04 AM
What do all of those items do again actually, just for reminder :x
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 31, 2013, 09:21:55 AM
What do all of those items do again actually, just for reminder :x

I think Moon Atomisers revive you in the games? So something to do with unconsciousness and recent death.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on December 31, 2013, 09:25:58 AM
Moons rez any character/mecha that has been dead/destroyed for less than 1 round. 30ft range. Single use. Swift action activation.
Stars is the same as Moons but instead of resurrecting one ally it fully heals and restores energy to all allies within its range.
Sol is a single use, swift action activation item that allows you to activate it even if you can't use actions for some reason. It removes all ill effects except death.
Monos are single use, swift action activation items that recover one maneuver/spell/daily use ability or recover 30% of a mecha's energy.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on December 31, 2013, 09:34:52 AM
Moons rez any character/mecha that has been dead/destroyed for less than 1 round. 30ft range. Single use. Swift action activation.
Stars is the same as Moons but instead of resurrecting one ally it fully heals and restores energy to all allies within its range.
Sol is a single use, swift action activation item that allows you to activate it even if you can't use actions for some reason. It removes all ill effects except death.
Monos are single use, swift action activation items that recover one maneuver/spell/daily use ability or recover 30% of a mecha's energy.

Ah, thank you.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on December 31, 2013, 10:55:42 AM
Speaking of which, who among you is holding the moon and star atomizers? :p

Rules written don't really cover that, so rule of cool says yes. You'll have to crouch a bit tough, as the ceiling in your area is just soome 30 feet high (it's bigger in the room you just opened)

How high is the door? If I can crawl through it, my speed should work for me. :lmao
20 feet high.

I have no idea whether I'm still deafened or not. And on top of that, if I fail that Reflex check, I'm soooooooooooo dead.
You're no longer deafened, it wore off some rounds ago.

EDIT: OK, that's odd. My sheet seems to be lacking HP. WTF?  :twitch
Well, I believe you had taken some damage, but I'm fine with retconning that Hugo gulped down one of the mates you found to heal to full after the previous battle.

Roughly 41 damage, as I recall (same attack that deafened me.)

Oh well, off to roll that save...
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on December 31, 2013, 12:28:39 PM
Lol, Kuroi you rolled a d2 instead of a d20.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 31, 2013, 12:40:31 PM
A d2 isn't a particularly helpful replacement for a d20.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on December 31, 2013, 08:45:37 PM
Lol, Kuroi you rolled a d2 instead of a d20.

My vision must've still been blurry from puking up all that uranium.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on December 31, 2013, 09:34:11 PM
*Kuroimaken rolls 1d2+6: 7!*
*Kuroimaken rolls 1d20+6: 8!*

Seriously, what'd you do to offend the dicebot?  :hide
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 31, 2013, 09:43:15 PM
*Kuroimaken rolls 1d2+6: 7!*
*Kuroimaken rolls 1d20+6: 8!*

Seriously, what'd you do to offend the dicebot?  :hide

I want to know what I did to offend it. I get a lot of ones...
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on January 01, 2014, 07:17:55 AM
*Kuroimaken rolls 1d2+6: 7!*
*Kuroimaken rolls 1d20+6: 8!*

Seriously, what'd you do to offend the dicebot?  :hide

I think my luck had abandoned me along with my breakfast.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on January 04, 2014, 08:11:56 AM
No initiative from the dead guy? :lmao

Assuming Ammy does have one of the moon atomisers, you're okay. Flattened, but probably okay.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on January 04, 2014, 09:36:55 AM
If I roll initiative I'll probably roll a 0 at this point.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on January 04, 2014, 10:17:24 AM
If I roll initiative I'll probably roll a 0 at this point.

Since that's impossible, it's worth a shot.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on January 05, 2014, 06:38:00 AM
And we prolly can't start the fight until you do >.>
Since Ammy probably does have one of them Revives.

Edit: Huh, it does say that the dragon's voice causes the rocks fall. DOES it count as an attack against us? :p

More importantly(wel prolly not more important than preventing a death), have I been missing something this entire time about at what levels these martial classes gain access to a new level of maneuvers? I thought I learned a new level of maneuvers at the same rate casters do with spells (1st at 1st, 2nd at 3rd, 3rd at 5th, ect ect); basically at every odd level, but I'm suddenly noticing that in, say, the Moon Vanguard entry it says I can learn maneuvers of a level equal to half my initiator level + 1?
Quote
she can only learn maneuvers of a level no bigger than half (IL+1)
So....12/2=6+1=7? Am I suppose to have had access to 7th level maneuvers since the start?
I can wait till next level to pick up 7th level stuff if this is true so I don't need to change anything now (I've already more than plenty maneuver choices currently and in fact I feel like I could easily live without any of the 7th lvl Ancient Temple maneuvers at least), but if this is right, would I have access to 8th level maneuvers at 14th then? And 9th at 16th? Or what am I not getting here with the math if I'm wrong?

(Honestly, this was the like 1st martial character I've ever played and while I think I've picked up on how to use them rather quickly, despite my first experience with martial initiates being purely homebrew >.>, maybe I'm still thinking of them as having the same general mechanics as casters?  -_-' )
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on January 05, 2014, 09:05:56 AM
Half (IL+1) = Half (12+1) = 13/2 = 6.5. Next level it becomes 14/2 = 7.

Wondering if I have enough actions to use the thing.

MOON VANGUARD, SHIELD WITH YOUR BODY.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on January 05, 2014, 10:43:30 AM
There we go. Clearly I had to be looking at something wrong -_-'
I should sleep...
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on January 08, 2014, 07:34:38 AM
Amaterasu wins initiative for the team, feel free to act (except for Baha that is already blowing out a path out with his breath)

And we prolly can't start the fight until you do >.>
Since Ammy probably does have one of them Revives.

Edit: Huh, it does say that the dragon's voice causes the rocks fall. DOES it count as an attack against us? :p

It does. However you were flatfooted and thus couldn't use immediate actions, as blowing up the door gave away any hope of surprise.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on January 08, 2014, 07:36:48 AM
*gargles on own blood*

Yeah... be acting in a second... let me get... my lungs...
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on January 08, 2014, 09:58:44 AM
Action to use a Moon Atomiser/time limit on it?
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on January 08, 2014, 10:20:12 AM
Moons rez any character/mecha that has been dead/destroyed for less than 1 round. 30ft range. Single use. Swift action activation.
Stars is the same as Moons but instead of resurrecting one ally it fully heals and restores energy to all allies within its range.
Sol is a single use, swift action activation item that allows you to activate it even if you can't use actions for some reason. It removes all ill effects except death.
Monos are single use, swift action activation items that recover one maneuver/spell/daily use ability or recover 30% of a mecha's energy.
Action to use a Moon Atomiser/time limit on it?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on January 08, 2014, 10:23:04 AM
Ah, excellent, it uses the one type of action I definitely have (I'm assuming swinging my arm/wings to knock off rubble would be move and not standard?)

Also, why does Baha need to break her way out? She's on Ammy's back right now. XD
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on January 08, 2014, 01:45:29 PM
Quote
Also, why does Baha need to break her way out? She's on Ammy's back right now. XD

Can we say he's stuck between a rock and a hard place, or was it Ammy?   
:drums
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on January 09, 2014, 09:10:14 AM
Gosh, I snag some Luck, nat 20, then totally bomb my confirm roll.
I'm really miffed at that. :x
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on January 09, 2014, 10:04:25 AM
Trying to figure out which spell to use to break up more rock. Rocks don't get will saves, right?
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on January 09, 2014, 10:11:15 AM
Unattended nonmagical objects don't get any saves.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on January 09, 2014, 11:30:24 AM
Rhethorical question really. Shadow Illusion. =)
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on January 09, 2014, 11:34:38 AM
You're going to....believe yourself out of the rubble? :D
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on January 09, 2014, 03:30:04 PM
Welp, Shadow Illusions ARE auto-stilled/silent.

Of course, if I can reach into my pocket, I can always go for some shadow cookies.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on January 09, 2014, 03:31:47 PM
Willing suspension of disbelief at its finest.  :)
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on January 09, 2014, 08:54:02 PM
If you don't note it on your sheet, it never happened in the next session ;)
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on January 21, 2014, 08:21:18 AM
Typically, none of the computers are in a straight line. :p

Someone with proper ranged attacks, blow them up! :lmao

(Well, by spending two fullround actions, I can get from 4 to 6 of them--depends whether those on the bottom right/left and top centre are counted as in a straight line or not from: A) the door, and B) the terminal between the two groups. >_>; )

But breaking valuable equipment when it's bathing a dragon in lasers seems like a good idea. XD

EDIT: Oh, wait, does Creeping Sun deal damage whenever it passes over anything?
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on January 21, 2014, 08:31:29 AM
I was going to do my actions, but then I remembered I can see everything coming and thought I'd make oslecamo reroll ALL of his miss chances at a higher value  :smirk
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on January 21, 2014, 08:55:31 AM
Well, that's just the attack for 24 damage missed, updated the IC.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on January 21, 2014, 09:07:32 AM
Worth it  :lmao

Edit: I only just noticed the terminals shooting lasers and appearing to heal the dragon on the second read through.
I think....this is important...
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on January 21, 2014, 09:35:38 AM
Well, I'm trying to work out how to destroy them. :lmao

Os, have you got a version with grid lines? I'm having trouble keeping track of how much I'm moving something (and manually adding them to the image is... hard) ^^;
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on January 21, 2014, 10:02:22 AM
I think I'm attempting to destroy them too.....I just need to calculate distances :x
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on January 21, 2014, 10:09:46 AM
Well, I might be able to get 12d6 (so, about 40) damage to each of them. I just need to work out if I can get them all in one go. :lmao

They'll probably survive, though.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on January 21, 2014, 10:16:33 AM
You go first. My turn is going to end up being like 3 turns worth of actions in a single post if I try to do this so if you can get em in one go it will be SO much easier on me  :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on January 21, 2014, 10:45:06 AM
Os, have you got a version with grid lines? I'm having trouble keeping track of how much I'm moving something (and manually adding them to the image is... hard) ^^;

Done.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on January 21, 2014, 11:46:53 AM
(click to show/hide)

Each colour is one move action, with the final location of the thing overlaid.

Anything that is within 30' of that sphere once it lowers takes 12d6 damage--but that doesn't happen until it's  30' from Amaterasu. Poor Katherine gets frieda bit if she doesn't move (does she have any fire resistance? DR is no good without that--lowest of fire or bludgeoning resistance applies). 
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on January 21, 2014, 12:12:04 PM
Katherine can retreat in reaction fine, probably.
Droppin' a star on it. That is so much easier than trying to figure out the most optimized order to take 3 turns worth of actions -_-'
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on January 21, 2014, 12:31:19 PM
Katherine can retreat in reaction fine, probably.
Droppin' a star on it. That is so much easier than trying to figure out the most optimized order to take 3 turns worth of actions -_-'

Well, it takes three move actions to do that, so that's two rounds. >_>;
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on January 21, 2014, 03:01:28 PM
Now that is strange. I was sure I had made the creeping sun to be only able to move in a straight line.  :???
Maybe that part disappeared after I took care of the part about being able to use it above or below you that came up during the game.
It'd make sense since there is no mention that you can't affect the same creature only once per round.
The guided movement of the sphere wasn't part of the maneuver when it was approved so I'll rectify the mistake right away.
Sorry for that.

I'll clarify that the damage is dealt to those the sphere moves through.

@Osle: Mao isn't receiving status information anymore. I act as if she didn't get them. She stopped receiving them after moving through the walls since she didn't activate the maneuver for it after. She still knows where who is where through the Listen checks from the mecha, just not the status info.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on January 21, 2014, 03:33:21 PM
Hmm. Uncontainable Dive it is, then, so I can get four of them (since they're not neatly lined up at any point. >:( ).

Ketaro! Can you get the other six?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on January 21, 2014, 04:07:00 PM
Kath can technically get them all and attack the dragon as well.
With God's Flashing Slash as Karma Gust and her melee reach increased to 90-ft. with Delusion of Enlightenment, she can zoom through the room and hit pretty much everything twice.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on January 21, 2014, 04:22:47 PM
You know, I can't help but think this is the second time I've checked for Silence to be on my Spell List.

So Raineh attempting to brake all the healing lasers right?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on January 21, 2014, 04:33:05 PM
If Katherine can hit them all in one turn, I will return to plan A: attempt to eviscerate the bloody dragon. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on January 21, 2014, 04:54:03 PM
I'm considering the best course of action to take next. Something that hindered the dragon would be nice, but I'm having a hard time coming up with something that doesn't screw with our ability to turn it into purée too.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on January 30, 2014, 06:02:53 AM
If Katherine can hit them all in one turn, I will return to plan A: attempt to eviscerate the bloody dragon. :lmao

Siiiiiiiiiiiiigh, alright. I'll finally get off my ass and do this. See how this goes.....

Edit: Oh, wow, good thing I caught this early and not an hour or two from now when I might've been almost done. Okay, I can't use Ghostly Wheel of Pain unless I'm in an Ancient Temple Stance and I can't use my Rushing Dandy options unless I'm in an Into the Danger Zone stance. These little details apparently went right over my head as I've been using both those things without their requirements active.

Wait...maybe I can do this...

Yeah no I can't. I missed the setup. Shoulda thought ahead before doing that previous round :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on January 30, 2014, 07:49:46 AM
Curses. Hm, so, how many can you get?
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on January 30, 2014, 08:12:07 AM
None.

I can do it next round. That's the earliest.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on January 30, 2014, 08:34:44 AM
So, you can get them all next round? :O
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on January 30, 2014, 09:43:16 AM
I'm fairly certain I can.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on January 30, 2014, 12:30:49 PM
Is there anything at all that suggests we may be able to reverse the room's healing effect on ourselves?
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on January 30, 2014, 07:04:14 PM
We'd probably need some one to inspect the consoles and play with them.

I'm not that smart :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on January 30, 2014, 07:12:20 PM
Not got any relevant skills, don't have the time. KILL EVERYTHING! : D
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on January 30, 2014, 08:41:11 PM
Does Knowledge Arcana count as smart? I think Hugo would probably do better at that than at out-killing the dragon, you guys got that part covered.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on January 30, 2014, 08:48:38 PM
I think that's what Os said is used? The bigger question is certainly whether it's really a standard action to work it out, as the dragon's being healed all the while.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on February 07, 2014, 05:26:13 PM
Ignoring myself, there hasn't been a post in almost 3 weeks......What's up doods? :x
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on February 07, 2014, 05:27:09 PM
Well, Kuro asked a question. No answer. XD

I'll get a post up later.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on February 07, 2014, 06:52:54 PM
Does Knowledge Arcana count as smart? I think Hugo would probably do better at that than at out-killing the dragon, you guys got that part covered.

Yes.

Any other question I missed?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on February 08, 2014, 12:32:50 PM
Baha's distraction has earned the Hugo Lotushand Trophy of Maximum Trolling.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on February 12, 2014, 05:51:50 PM
I'll post tomorrow, when sober and it's my day off lectures. Sorry for the delay.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on February 13, 2014, 08:35:15 PM
I'll post tomorrow, when sober and it's my day off lectures. Sorry for the delay.

Bumpy.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on February 14, 2014, 09:20:05 AM
Hey Osle. My robot can move on its own and has funnels.

Can I use it to shield me from the blast?
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on February 14, 2014, 09:22:49 AM
Quote
For the record, just like you need to be in a Into the Danger Zone stance to use Rushing Dandy, you need to be in an Ancient Temple Stance to use the respective tactical feat.

With as many things as I was trying to do, I guess that didn't quite register -_-'

Lookit me, bogging down my system trying to run too many programs simultaneously  :rolleyes

Edit: I kinda expected to not be up against creatures of my own size when outside the mechas when I thought "Hey, I'm huge, large and in charge could be helpful with my combat reflexes!". It's the only thing I haven't been able to replace Str with Dex with <<
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on February 14, 2014, 10:00:57 AM
Hey Osle. My robot can move on its own and has funnels.

Can I use it to shield me from the blast?

I'll admit I never tought of that use for funnels, but it's the kind of thing that should work.  Go ahead!
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on February 14, 2014, 11:02:08 AM
So, I'd like to know exactly where this dragon is. :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on February 14, 2014, 11:08:18 AM
I'd like to wish with all my might that it rolls a 1 and has less than 40 strength because I WANT TO OVERPOWER A DRAGON WITH A 2!  :shakefist
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on February 14, 2014, 11:11:44 AM
My plan for this round is pose, then try and cut it to pieces.

DC 30 Will Save or stunned for a round.

Amaterasu can radiate pure awesome.

EDIT: Can I combine Standard-Action Strikes (thinking Magic Zephyr Sword) with Spring Attack? :O
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on February 14, 2014, 11:16:06 AM
I'm just sayin, student becomes teacher if I win this check. Definitely. :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on February 14, 2014, 11:27:58 AM
I'm just sayin, student becomes teacher if I win this check. Definitely. :p

I don't think you can use Large and in Charge on me unless using Overdrive. Amaterasu counts as Colossal even when she's Medium if it would be beneficial. :p

Also not sure if it involves grapple checks, where she has +39. XD
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on February 14, 2014, 11:35:56 AM
So, I'd like to know exactly where this dragon is. :p

Huge orange ball as per the legend. You know, the one with all the lasers focused on it.

EDIT: Can I combine Standard-Action Strikes (thinking Magic Zephyr Sword) with Spring Attack? :O

Tecnically no, but screw that, I'll allow it because rule of cool.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on February 14, 2014, 11:38:11 AM
Um, okay, didn't expect you to say that....now I gotta retort on that challenge...uuuum...

Large & In Charge doesn't say you can only use it on creatures your size or smaller, merely that you have to be Large size or larger to take the feat and use it. My mention about expecting to be using it against smaller people than me was because I don't have Strength so I'd need to rely on my awesome size modifiers to win. It's a Strength check, not grapple.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on February 14, 2014, 11:40:17 AM
Um, okay, didn't expect you to say that....now I gotta retort on that challenge...uuuum...

Large & In Charge doesn't say you can only use it on creatures your size or smaller, merely that you have to be Large size or larger to take the feat and use it. My mention about expecting to be using it against smaller people than me was because I don't have Strength so I'd need to rely on my awesome size modifiers to win. It's a Strength check, not grapple.

But does it use the size modifiers? Because Amaterasu's pretty damn hard to move. XD

Though she can't really take advantage of that. It's more handily defensive.

Oh, right, do I half the damage that got past immunity or not, and if yes, do I round up or down? I always forget the fiddly things... @_@
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on February 14, 2014, 11:45:57 AM
Well, it technically only says "I" (the feat user) get a bonus based on how many size catergories bigger than my opponent I am >.>....*cough*

Speaking of half damages, does the 13 lingering damage get reduced if I'm reducing the reduction of a successful save?

Nevermind, misread.

Os, don't forget a strength check for the dragon~
It determines whether the dragon was actually able to move or not, which is why Raineh asked where the dragon technically is. :x
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on February 14, 2014, 11:48:46 AM
And I count as Colossal, so no size bonus for you! :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on February 18, 2014, 01:12:15 PM
Dragon shruggs off Large and In Charge, thus his movement ends normally.

Oh, right, do I half the damage that got past immunity or not, and if yes, do I round up or down? I always forget the fiddly things... @_@

In case of doubt, roll down.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on February 25, 2014, 11:35:38 AM
Quote
Benefit:You can use your pilot maneuvers and stances while outside your mecha, but only once per 5 minutes.

Hm, is this 'each maneuver once per five minutes' or 'any one maneuver/stance once per five minutes'?
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on February 25, 2014, 12:24:39 PM
Each maneuver once per five minutes
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on February 25, 2014, 05:31:36 PM
Anyone seen  Anomander around? He used to be one of the faster updaters. I'll wait another 24 hours for him, then advance the turn.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on February 26, 2014, 05:42:35 PM
Actually I noticed now that Ketaro hasn't acted for the turn either, he just rolled reactions.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on February 26, 2014, 05:48:23 PM
OH! Oops my bad

Edit: Hahaaa! My perfect calculations had me with EXACTLY enough energy to do everything and end at exactly zero for the round. Math is perfect  :clap
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 01, 2014, 10:34:23 AM
So, is this -1 HP per round actually -7 (thus overriding the fast healing entirely) or just a reduction to it?
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on March 01, 2014, 10:39:20 AM
I feel like you didn't roll against my 20% miss chance......
But then I also keep forgetting to mention I have it when I'm listing my current status....my bad. I guess I forget cause it's a permanent item.

Oh, wait, it just dawned on me the thing most likely has blindsight anyways -_-'

Holy shit os rolled miss chances and got a ton of 1s. Did I just avoid a super nasty crit?  :o
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on March 01, 2014, 10:44:22 AM
Lucky for you, what dragons have by default is blindsense. Updated the IC.

So, is this -1 HP per round actually -7 (thus overriding the fast healing entirely) or just a reduction to it?

A reduction.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on March 01, 2014, 10:48:07 AM
Oh snap I rolled decent strength checks! Let's try to prevent movement again! :D
(I got 2 this time, clone lasts 1 full round)
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 01, 2014, 03:34:27 PM
I'll probably have time to post stuff after the weekend. I should get more time now that Feb is over and actually get back on the things I was working on.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on March 04, 2014, 03:00:27 AM
So I guess I'm waiting to take my turn until Os resolves a thing or two because my AoOs have consequences :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 04, 2014, 07:28:50 AM
So I guess I'm waiting to take my turn until Os resolves a thing or two because my AoOs have consequences :P

Consequently, so am I. :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on March 04, 2014, 08:11:23 AM
So I guess I'm waiting to take my turn until Os resolves a thing or two because my AoOs have consequences :P
You hurt the dragon, but he goes trough. Your character figures out its Str score is pretty good.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on March 04, 2014, 08:54:49 AM
Yes, well, I still have to bet on that 20 versus a 1 chance ;)

Post later today. I gonna sleep first.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on March 11, 2014, 02:04:20 PM
Bumpy.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on March 11, 2014, 11:45:11 PM
Oh yeah.

These AoO posts keep making me think I already went -_-'
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 11, 2014, 11:46:00 PM
I just forget sometimes. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on March 12, 2014, 12:10:17 AM
Well, unfortunately I'm out of power for this round anyways...
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on March 13, 2014, 09:49:59 AM
Now would be an excellent time to present Mao's updated sheet, you know? :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 13, 2014, 10:00:01 AM
Hey, Os, mind moving Amaterasu back a few more squares so she has enough of a run-up to keep up the spring attack stuff? :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on March 13, 2014, 10:39:57 AM
I guess those lasers work better on bigger targets.

Anyways: Funnels to slow down damage, redirect lasers to myself to cover the rest of the damage if necessary. The way I figure it, if the dragon keeps focus on me, I'm gonna need all the mitigation factors I can get.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on March 13, 2014, 11:48:40 AM
I was about to jump to protect Hugo but then noticed....you're invisible and the counter requires "any ally within sight" >.>

Nonetheless, time for some battlefield control.
Time to show the dragon I CAN push him around!  :shakefist

Edit: By the by, if it works, the dragon being thrown across the room will provoke AoOs :p

@Os: Just incase, Iron Wave does say 5mu per 5 damage, and it'd probably be downscaled to 5ft per 5 damage outside of a mecha but then Overdrive converts everything I do up into MU so I'm under the assumption it brings that back up to the normal 5mu per 5 damage......Of course even if that interpretation is stupid and silly (-_-') 5ft per 5 damage still works and I'm still trying to throw it out of the room.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on March 13, 2014, 12:30:18 PM
By the way, Osle, I hate to be a pain (and I'm not sure if it applies anyway) but you know Hugo has a constant concealment effect from SCM, right?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 13, 2014, 01:23:16 PM
Quote
Now would be an excellent time to present Mao's updated sheet, you know?
Oh cruds. Yes! Good idea.
Hurried up and made the changes. I already had notes on where I imagined taking things so I just had to figure out the new numbers for everything. Getting through this now reminded me of why I always didn't work long on the sheet before working on some other stuff. Its awfully boring.

The changes I noticed weren't specified in the list of changes I gave you were the equipment and maneuvers.
I see from my notes I was getting rid of: the +4 Con item, the Strong Leg graft, the +9 competence Profession (Gardener) item, the Into the Danger Zone extra maneuver item.
To in turn get: Ring of Evasion and increase my +Str item from +1 to +6.

For the maneuvers, I swapped (or lost/gained since the classes granting maneuvers changed) the following changes:

Lost:
(click to show/hide)
Gained:
(click to show/hide)

Being a super pilot also got her an extra spirit. Took Zeal.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 13, 2014, 01:32:06 PM
So, does this dragon have the ability to tank 360 damage, or has it just been minced?
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on March 13, 2014, 02:55:32 PM
So, does this dragon have the ability to tank 360 damage, or has it just been minced?

Well I'm pretty sure it has DR :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 13, 2014, 03:00:32 PM
So, does this dragon have the ability to tank 360 damage, or has it just been minced?

Well I'm pretty sure it has DR :p

360-(6*DR), then. >.>

Somehow I think Strike isn't meant to apply to such an excessive number of attacks. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on March 13, 2014, 03:15:10 PM
Well I DID make a dps >.>

We're all just lucky that double damage spirit only applies to a single attack <.<

Edit: Looking at it, if the Strike spirit wants to keep being a 1 round of auto hits, it probably should be more expensive  :-\
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 13, 2014, 03:16:59 PM
To be fair, most of the spirits are pretty darn powerful. They were designed to make it easy to couple them with already efficient combos to reach much stronger effects. Especially with maneuvers. Strike, ie, could be used to get infinite damage when used with something like Avalanche of Blades (since you keep attacking until you miss, which you can't).
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 13, 2014, 03:18:26 PM
Super Robot spirits aren't so good, comparatively. :p


Guts is sadly useless outside of the actual mecha, otherwise Amaterasu would be nigh impossible to take down through HP damage. :rolleyes
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on March 13, 2014, 03:19:33 PM
I thought Strike was ruled to not work with maneuvers just normal attacks?

Eh, Super Robot spirits work pretty okay with Nanoarmor though. You're never outside your mecha *shrugs*
But, yeah, not really as useful in normal Super Robots.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on March 13, 2014, 04:31:10 PM
The monster succeeds, but that seems to have been Baha's plan all along as he's left in the right position to start chewing on the dragon's leg. It's hot!
Just saying, I had to read that twice.  :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 13, 2014, 05:24:39 PM
Well, they cost more spirit points but you still have access to them no matter your actual pilot type.
Super Pilots got some pretty strong spirits too, even out of the mecha. Valor is a single attack but it can still dish out monstrous damage (which can be made unavoidable with Strike).

Quote
I thought Strike was ruled to not work with maneuvers just normal attacks?
Perhaps. I don't remember reading that but it isn't stated in the Spirit list nor the spirit section in the basics.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 13, 2014, 05:36:08 PM
Valor COSTS more than Strike, though. Even for a Super Pilot. And, well... just look at what Strike does with enough attacks. :lmao

Assault would be useful if this wasn't gestalt, making its replacement... rather easier to get. And apparently Os always intended this stuff to be gestalted or something? @_@
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 14, 2014, 12:30:07 AM
Just a small detail I thought I'd point out: E-Prototype is still stuck in the rubles and thus couldn't help you.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on March 14, 2014, 02:51:01 AM
Hahaha, I find that hilarious xD
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on March 14, 2014, 07:37:45 AM
After witnessing the devastation unleashed by you players extensive playtesting, I decided to make some spirit changes, starting next turn:

-Nerfed Strike to apply just to one attack, but also reduced the cost back to 20 SP.
-Buffed up Assault to allow it to work with fullround maneuvers, heavy weapons and charges.

Hey, Os, mind moving Amaterasu back a few more squares so she has enough of a run-up to keep up the spring attack stuff? :p

Can't update the map right now, but you can assume that yes.

I was about to jump to protect Hugo but then noticed....you're invisible and the counter requires "any ally within sight" >.>

Nonetheless, time for some battlefield control.
Time to show the dragon I CAN push him around!  :shakefist

Edit: By the by, if it works, the dragon being thrown across the room will provoke AoOs :p

@Os: Just incase, Iron Wave does say 5mu per 5 damage, and it'd probably be downscaled to 5ft per 5 damage outside of a mecha but then Overdrive converts everything I do up into MU so I'm under the assumption it brings that back up to the normal 5mu per 5 damage......Of course even if that interpretation is stupid and silly (-_-') 5ft per 5 damage still works and I'm still trying to throw it out of the room.
Actually, that's precisely the kind of effects I intended for the Moon Vanguard to be able to do when I created that class! You still are limited on a straight line, but yes that should be enough to push it off the room.

By the way, Osle, I hate to be a pain (and I'm not sure if it applies anyway) but you know Hugo has a constant concealment effect from SCM, right?
Ups, forgot it. The dragon then can't make an Aoo and the first attack on its turn misses due to Alert, gonna update the IC. You should probably include such non-standard-defense buffs in your IC combat posts, kinda hard for me to remember all such details for all players across my campaigns. :-\

Quote
Now would be an excellent time to present Mao's updated sheet, you know?
Oh cruds. Yes! Good idea.
Hurried up and made the changes. I already had notes on where I imagined taking things so I just had to figure out the new numbers for everything. Getting through this now reminded me of why I always didn't work long on the sheet before working on some other stuff. Its awfully boring.

The changes I noticed weren't specified in the list of changes I gave you were the equipment and maneuvers.
I see from my notes I was getting rid of: the +4 Con item, the Strong Leg graft, the +9 competence Profession (Gardener) item, the Into the Danger Zone extra maneuver item.
To in turn get: Ring of Evasion and increase my +Str item from +1 to +6.

For the maneuvers, I swapped (or lost/gained since the classes granting maneuvers changed) the following changes:

Lost:
(click to show/hide)
Gained:
(click to show/hide)

Being a super pilot also got her an extra spirit. Took Zeal.
Looking good.

So, does this dragon have the ability to tank 360 damage, or has it just been minced?
Pretty hurt, but still standing. It has more than simple DR keeping it going. :smirk

Just a small detail I thought I'd point out: E-Prototype is still stuck in the rubles and thus couldn't help you.
Finally someone noticed it! :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on March 14, 2014, 08:27:29 AM
Sorry, I just remembered it myself.  :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 14, 2014, 09:31:05 AM
Hmm, I take it placing Unlimited Blade Works over the dragon in multiple places won't force it to save multiple times against all the swords? :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on March 14, 2014, 12:12:30 PM
Actually, that reminds me, speaking of E-Prototype, at least the top half of that rubble should have been cleared when I used that maneuver to get myself out from under all the rocks. The gardening check would've cleared whatever rubble was occupying the same spaces I was throughout that movement. :p (But I have no idea where she is anyways)

And then the nerf for Strike, while I'm not against it, it does kind of put that spirit back into the "never gonna get used again" side of things now  :-\
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 14, 2014, 05:34:39 PM
If it allows you to make sure that one important attack connects (especially if you pump it with the likes of Power Attack) then it is still essentially pretty darn good.
Speaking of it, I think it should cancel out with Alert instead of not being able to beat it. So you can attack a target under Alert normally.
It would balance out especially considering Alert is cheaper to activate.

I just noticed that my Special Doll cannot use Riverside View maneuvers because it is a construct so I swapped the maneuver feats for other stuff and changed its maneuver item for Mysterious Millennium (while the maneuvers are still OP).
I'd use Super Youkai Warhead since it fits with the whole tech-age era but I'll wait until it gets reviewed.
I know Special Doll isn't what it should be yet but I'll have it as is until you finish it.

As for using Dolls in Mecha-scale, I recall your answer to my question on the matter a long way back: Dolls are still their normal size but everything is in Mu-scale.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on March 14, 2014, 06:04:59 PM
Eeeeeeh, I guess.
Yeah, if it's just one attack now then, Strike should be able to pierce Alert.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on March 18, 2014, 08:44:06 AM
Changed Strike to cancel with Alert.

Hmm, I take it placing Unlimited Blade Works over the dragon in multiple places won't force it to save multiple times against all the swords? :p

If you read the maneuver again, you'll notice the damage is irrelevant  of how many cubes the creature is inside of.

I know Special Doll isn't what it should be yet but I'll have it as is until you finish it.
As for using Dolls in Mecha-scale, I recall your answer to my question on the matter a long way back: Dolls are still their normal size but everything is in Mu-scale.
Correct.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 18, 2014, 09:09:06 AM
Changed Strike to cancel with Alert.

Hmm, I take it placing Unlimited Blade Works over the dragon in multiple places won't force it to save multiple times against all the swords? :p

If you read the maneuver again, you'll notice the damage is irrelevant  of how many cubes the creature is inside of.

I know Special Doll isn't what it should be yet but I'll have it as is until you finish it.
As for using Dolls in Mecha-scale, I recall your answer to my question on the matter a long way back: Dolls are still their normal size but everything is in Mu-scale.
Correct.

I was thinking that it could be placed so any five foot step from a reflex save moves it so it's still inside one of the cubes, forcing another save or something. XD

EDIT: Why would the cone of cold deal extra damage if it has the cold subtype? @_@
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 18, 2014, 06:18:22 PM
@RD:He meant cold vulnerability for having the fire subtype.

@Osle: I suppose that although mechas benefit from self-buff class abilities, they do not benefit from the HP increasing class abilities. I could be wrong though as they seem to fit the description of what is transferred to the mecha. Just in case I didn't apply them to the mechas' hp when One with the Machine isn't active.

Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 18, 2014, 06:25:06 PM
Please let me know if the dragon is alive, since that seems to be on the order of another 400 damage. XD

Os, you might want to delete my screwups with posting in the wrong thread. x_x
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 18, 2014, 07:43:28 PM
More between 200-280 dmg (I think) + the cone of cold damage. One attack is an auto-miss for rolling a natural 1.

Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on March 25, 2014, 12:31:56 PM
As a reminder, Doll Judgement stances take a fullround action to initiate and not a swift action unlike most stances.

I'll let that one slide since this time since this turn's update is delayed more than enough and you probably could have deployed them beforehand, but something to keep in mind in the future.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 25, 2014, 12:40:03 PM
Still wondering if the dragon has enough HP to survive all that. XD
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 01, 2014, 08:33:38 AM
Oooh, that's a nice axe. :D

If Amaterasu used it, would it work out as being sized for Colossal, or am I better off sticking with my sword for damage?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 01, 2014, 12:48:56 PM
Quote
After that, it's a move action to keep it going in a straight line (back and forth?) for a round... which she'll use if possible to make sure there's no chance of anything following them that way.
It has only one direction so it would keep going in whichever direction it was first sent at.
What happens at each round is per round spent concentrating, so if you use it on round 6 you'd get the build up from round 5, not the 6th.
Its a concentration thing, so if something happens to Ama and breaks her concentration before it is used, she loses the whole damn thing.

Treasure

Mesata has been earned but no amount has been specified.
Otherwise, that is some serious loot.

Here's my thoughts on it all:

Zaxe: Works well with Mao, Ama and Baha.
We all already have a better weapon as far as base damage goes.
Mao has a lot of stats based on Str so it works well with her.
Ama and Baha could perhaps use a weapon with the Power property when they are not in a mecha.
Baha doesn't seem to have a weapon with which he can use along with his natural weapons (as a control rod) so any weapon could help.

Vistburn: Very good for Ama and Baha. Rending used out of a mecha is nice when you don't already have an equivalent ability
Better Will saves is good for them and the bonus Con is pretty awesome for all their abilities.

Vol Scale: Pretty good for Mao, Ama, Baha and Kath.
Base damage is huge and so is its base crit threat range. If a way to have it increase to match Baha or Ama's larger sizes the base damage would skyrocket. Using crit threat range increasing sources to further increase the threat range would make easier criticals.
They can all benefit from it when using many attacks. Shaken debuff benefits everyone. Charisma bonus is better for Baha mostly and nobody would spit on extra HP.

Alba Laser: Seems made specifically for Kath. She can always take more Dex, speed and yet an extra attack in a fullattack by juggling through her weapons.

Alba Obside: Mostly good for Baha and Hugo, though almost everyone could greatly benefit from being able to discharge a maneuver along with an attack.

So here's my suggestion.
Zaxe: Mao
Vistburn: Baha
Vol Scale: Ama
Alba Laser: Kath
Alba Obside: Hugo
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 01, 2014, 12:54:28 PM
Then Os just reads one line higher? I'm not really certain whether this just means it's one more round before firing, or cutting one round off the total because of overheating. Still.

I already have Rending from MoL, I just keep forgetting about it. Amaterasu ignores half DR. >_>;

Think Rending is DR and Power is AC, at least. Also I have the spirit to double threat ranges! :lmao

So I'd really be much better off with either of the other two (and the first means more spirit...), not the one with the smallest crit range, lowest damage, and property I've already got. :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on April 01, 2014, 01:52:38 PM
Oooh, that's a nice axe. :D

If Amaterasu used it, would it work out as being sized for Colossal, or am I better off sticking with my sword for damage?
It would scale up with you, yes.

Treasure

Mesata has been earned but no amount has been specified.
There's no mesata. But you're right that the 48 135 meseta from the loot are missing, gonna add that one to the IC.  :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 01, 2014, 02:09:14 PM
Mm. Anyway: the scale seems more useful for combining with Warrior Spirit, along with doing more damage anyway, plus Amaterasu's size means the DC should be really high if she actually hits anything with it. The effects on the axe are more beneficial (Power, larger crit range, more Strength), though.

Vistburn is basically giving me a minor save bonus and +2 con, whilst doing bad, bad things to damage. It's one handed, even. :/
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 01, 2014, 03:33:45 PM
Aye. Meseta.

Vistburn for Ama was mostly meant to be used as a boost item rather than its  usefulness as a weapon.
+4 to Con and the bonus on will saves improves general survivability and her nuclear maneuvers.
The actual damage and crit threat ranges of the weapon are irrelevant when it turns into a control rod so I figured it was a moot point.
If the Scales were used normally (not a control rod), its damage would be pretty impressive with Ama. I think Baha can reach big sizes too and maybe doesn't have a Rend weapon equivalent ability.
Ama could also have both the Zaxe and another weapon too. Mao doesn't really need them while meseta is a sure value.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 01, 2014, 03:39:48 PM
Eh, if it comes to melee, Way of the Sword. Much more useful than Light Tension, though that's good for, for instance, trying to annihilate a corridor.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 01, 2014, 07:31:42 PM
As long as we quickly agree on who gets what quickly I don't care either way.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on April 01, 2014, 07:35:08 PM
Oh goodie, Hugo is going to become a mix between a Magnificent Bastard and a Yu-Gi-Oh reject.  :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 01, 2014, 07:47:41 PM
Well, the axe is my favourite, because of Power, but I can work with the sword. Depends on what SorO thinks. <.<
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on April 01, 2014, 08:41:29 PM
Vol Scale would be pretty nice, and I could dual wield with it :p or use it when I have no energy like during the entire fight at the front door...

But I'll only take a melee weapon if no body else wants or can use it.

As for that Alba Laser, it is pretty nice, and Dex to damage is right up my ally. More movement is just lovely and something that stacks with my Dex item is even better  :D
And it works when I have no energy *thumbsup*
And I can dual wield it  :lmao
Runnin' & gunnin' & slashin' & stabbin'~
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on April 02, 2014, 11:05:54 AM
"The lasers I can make work, the floor not so much."
If it's stopping the floor or other parts of the tower from regenerating, Hugo can do that from the terminals.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 02, 2014, 12:05:52 PM
Quote
The wall terminals seem perfectly operational. Front panel menus show a series of security options, such as self-repair protocols, energy routes, subterranean bot production facilities-Acess denied!!

I noticed that line. :p

Right, so Baha gets the Vistburn, Amaterasu takes the Zaxe, and the Vol Scale... uh, well, Nanosuit Girl, you use it! Or Mao. We can do an item swap if a 10-20 crit range looks like a good idea. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 02, 2014, 12:35:17 PM
Mao has no use for the Vol Scale except perhaps the bonus Hp and giving it to one of her minions.
Someone else take it too. I'll just grab the money.

She can't change her size so she cannot make good use of its base damage. It is two handed and she needs at least one of her youkai blades to do the AT maneuvers and she has better weapons for damage.
More Cha doesn't change much since all Cha based abilities do nothing for her. More Hp is more Hp.
Her main puppet has a better weapon. Her main cohort could perhaps use it but it doesn't really use weapons.

Not to mention that Mao would get a negative level for wielding an anarchic weapon. Nevermind. She's immune to energy drain.
Would be anti-thematic either way.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on April 02, 2014, 06:07:47 PM
"The lasers I can make work, the floor not so much."
If it's stopping the floor or other parts of the tower from regenerating, Hugo can do that from the terminals.

I imagined as much, but Hugo REALLY doesn't want to stick around any longer than absolutely necessary.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 02, 2014, 06:08:33 PM
"The lasers I can make work, the floor not so much."
If it's stopping the floor or other parts of the tower from regenerating, Hugo can do that from the terminals.

I imagined as much, but Hugo REALLY doesn't want to stick around any longer than absolutely necessary.

Well, it shouldn't take long.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on April 02, 2014, 06:11:39 PM
I am half-expecting the bots to keep filling the crater with wave after wave of relentless machinery until their bodies fill the gap Terminator-style, so... yeah. Any time is too long.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 02, 2014, 06:13:53 PM
I am half-expecting the bots to keep filling the crater with wave after wave of relentless machinery until their bodies fill the gap Terminator-style, so... yeah. Any time is too long.

Right, because you totally can't afford to work on going through a few menus etc. whilst talking to the strange girl. Plus your previous post. <.<
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on April 02, 2014, 06:16:32 PM
You forget I have a reasonably high Bluff modifier.  :smirk
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 10, 2014, 01:33:04 PM
If I wasn't busy charging fiery death, I would try and KO Elle too. :rolleyes
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 18, 2014, 01:20:48 PM
I may have made this thing a bit big.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on April 18, 2014, 02:40:19 PM
Friendly DM reminder:

Quote from: first OOC thread
It's common knowledge that this kind of facility has volatile energy systems inside. Meaning that altough you theoretically can just blast a hole open, it would also mean an extremely high chance you set off a chain reaction reducing everything and everybody inside to cinders and slag, including survivors/loot/data.
Now as you're all high level characters, you can probably srugg it off survive.

Elle? Disabled Erineye prototype? The heavily wounded hunters? Who knows.

Just making sure your business with the tower is finished, because there won't be much afterwards once you release that 140-feet ball of atomic energy loose.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 18, 2014, 02:52:25 PM
Well, we're short on escape options. And I'm trying to forestall a chain reaction by leaving nothing actually capable of reacting. Take out enough stuff and it'll just stop working. : D

I guess Amaterasu could ask someone to try and cover the wounded characters/loot. >.>
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 18, 2014, 05:12:54 PM
Already took my share so although my character would freak out if the tower was to be destroyed I personally don't really care for it.
Even though there is probably a bunch of other stuff to do there that is worth the detour.

Woo, I'm acting first! Might not have the time to update tonight but I'll try to be quick about it.
I'm probably going to have them hop in the machine but my cohort might go out with its drones to deal some damage. Should there be a battle map?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 18, 2014, 05:26:37 PM
Well, the interesting stuff is the underground robot facility. And this might expose that. XD

But yeah, I advise that any character that can, prevent important people from getting obliterated (for instance, Hugo, who nearly got crushed earlier), perhaps. It's not like the build up for this hasn't been obvious. It is a sphere with a volume of about eleven million cubic feet. Or about 125 olympic swimming pools.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 18, 2014, 06:19:00 PM
Goku would be proud.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on April 18, 2014, 06:24:58 PM
Indeed.

Woo, I'm acting first! Might not have the time to update tonight but I'll try to be quick about it.
I'm probably going to have them hop in the machine but my cohort might go out with its drones to deal some damage. Should there be a battle map?

Waber at your side, eight medium-sized enemies surrounding you. Not gonna bother drawing a detailed map of an area that's gonna be reduced to ashes next round. :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 18, 2014, 06:26:29 PM
Even if I didn't let the sun grow, I'd probably still blow anything up. May as well do as much as possible.

So, I really hope someone's grabbed all the loot.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on April 18, 2014, 08:05:11 PM
I guess Amaterasu could ask someone to try and cover the wounded characters/loot. >.>

Unfortunately my only means of protecting people involves negating the action that endangers them :P

OH SHIT WAIT NO STOP AMMYY STOP IT RIGHT NOW I HAVE NO MECHA TO ESCAPE IN! I'M ON DEPLETED ENERGY COOLDOWNS!!!!!!!
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 18, 2014, 08:44:25 PM
HEY, DRAGON, BE A DRAGON. COVER STUFF WITH YOUR WINGS.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on April 18, 2014, 08:51:37 PM
HEY, DRAGON, BE A DRAGON. COVER STUFF WITH YOUR WINGS.

PROTECT ME LIKE THE FEEBLE PRINCESS I AM FOR THE NEXT FEW MINUTES.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on April 18, 2014, 11:29:36 PM
*Hugo groans as he just gets people behind his funnels and hopes Miss Atomic doesn't go any MORE nova.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 18, 2014, 11:35:08 PM
*Hugo groans as he just gets people behind his funnels and hopes Miss Atomic doesn't go any MORE nova.

She's a super robot pilot fused with a character who once panicked and decided the correct response was to plan to burn the earth clean.

Collateral damage was inevitable. Hell, Mazinger itself was full of that sort of thing... :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 19, 2014, 01:08:46 AM
Just to be sure... is wrecking the place part of some plan of ours? Just saying because all you have to do to stop it is break her concentration or make her move.

I can have either happen if its a problem. I know for one we don't really want to wreck the place. Our employers wouldn't count the collateral of such a high budget facility as an acceptable loss for our current situation.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on April 19, 2014, 01:56:53 AM
I can't stop her, it's more interesting this way. And......it just feels right that Katherine doesn't remember those finer details about what we're not suppose to be doing for this mission....
I mean, at least so long as I can survive............somehow.

A lot of unprecedented dangers showed up and the facility being destroyed entirely was an inescapable casualty OH CRAP WE JUST KILLED THE MAIA UNIT WE PROMISED TO FIND  :lmao

Gosh, and I remember we were explicitly asked to not do exactly what Ammy is doing right now...
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 19, 2014, 08:53:30 AM
Just to be sure... is wrecking the place part of some plan of ours? Just saying because all you have to do to stop it is break her concentration or make her move.

I can have either happen if its a problem. I know for one we don't really want to wreck the place. Our employers wouldn't count the collateral of such a high budget facility as an acceptable loss for our current situation.

We have no other escape plan, and we kind of have a robot army after us. Do you have a better suggestion for dealing with that sort of thing than blow it all up? :eh
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 19, 2014, 09:59:25 AM
I could technically have teleported us all out. Leaving is otherwise not that difficult. Being hotheaded is one thing but utterly stupid is another o_O

Baha also has Passwall in his spells.  Hugo maybe has a spell for the situation too (hard to tell with no listed prepared spells).

Anyway. I'll get the dudes in the armor and stop it by teleporting back into the atomic ball to get an immediate action to smash Amaterasu's face in and save everyone. >_>
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 19, 2014, 10:26:05 AM
Blowing things up isn't stupid. It's only a building. <.<

Also, you had plenty of time to stop it earlier. Like, when she started charging the damn thing.  Not when the enormous star has already been eating its way through the ceiling for the past minute.

What's the chance stuff is going to blow up anyway, regardless of whether it's fired or not?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 19, 2014, 10:31:31 AM
As said, thought it was only to stop enemies from coming in. She can stop the whole thing at any time.

Quote
What's the chance stuff is going to blow up anyway, regardless of whether it's fired or not?
Luckily, we might not have to find out.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 19, 2014, 10:33:23 AM
In real time, you've had over two weeks to avert this. :/
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 19, 2014, 02:41:59 PM
The minute came when Osle said it did. I didn't it'd have to be averted since you can just stop it.
Kinda busy all day though so it'll wait until tonight. At some point.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 19, 2014, 03:04:16 PM
I still maintain that blowing stuff up is for the best. This place, for no known reason, contained a dragon and has a robot army. The dragon's dead, and the quickest way to stop the robots being an immediate threat is destroying all of them. : D
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on April 19, 2014, 03:58:36 PM
I just had the most stupid of moments.

Overdrive is only a 1 minute cooldown.

Advanced is the 5 minute one  :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on April 19, 2014, 04:09:38 PM
I still maintain that blowing stuff up is for the best. This place, for no known reason, contained a dragon and has a robot army. The dragon's dead, and the quickest way to stop the robots being an immediate threat is destroying all of them. : D

I mantain that anything able to set up a facility hiding a dragon and a robot army is NOT going to be happy about such a facility blowing up.

Hugo will be all too happy to deliver Amaterasu on a platter should someone ask who is responsible for said explosion.

He will also ask that she be implanted with a mind-control device or something, to be placed under his command, as a reward for said deliverance.  :D
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 19, 2014, 04:49:20 PM
Of course, he actually has to deliver, in that case.

Also they knowingly employed someone whose abilities revolve around smashing to pieces, or enormous nuclear suns. So, really, it's their own fault for sending that into a volatile facility.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on April 19, 2014, 07:42:49 PM
I ensure you, she'd never see it coming.

And he might not actually be alone in his endeavor. Anyway...
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 19, 2014, 07:44:30 PM
All I'd need is one round to run. One. XD
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on April 19, 2014, 08:25:11 PM
That's cute. =3
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 19, 2014, 08:30:48 PM
As was your being nearly killed by a little rubble. :p

Though what the hell are your stats etc. even like? The available sheet doesn't even have HP. : |
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on April 20, 2014, 06:03:48 PM
Actually, that could have probably been prevented if I'd thought of using the funnels to shield myself earlier.

And don't you worry your pretty head about that now. =3
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 20, 2014, 06:57:08 PM
Only one person having an incomplete stat sheet isn't fair. :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on April 22, 2014, 02:39:20 PM
You know, this subforum was never marked new to me for some reason in the PbP area. Only reason I clicked into things was
I don't want to grow!
If a monster class would make you grow but you would rather stay in your previous size, you may instead simply gain a +2 to a physical stat of your choice.
It's like a Fun Find, but for Ols's homebrew.

You trade Natural Weapon damage increases for your choice in Str, Dex, or Con. Upon further analysis, 1d4->1d6->1d8 is +1 average damage vs +2 Str equally gives +1 to both damage and attack rolls. Spellcasters or already melee competent builds may also choose the benefit of an increased Dexterity Score for Initiative & Reflex Saves or Constitution for additional HP & Fortitude Saves to better round out their character's survivability. (honestly thinking of revamping for +2 con if Ols doesn't mind the change since I barely melee anything).

I squeezed a quick IC post in for an update as well.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 22, 2014, 04:49:05 PM
Only a move action for me to fire the thing. And it takes a standard action to teleport. A standard can be used to move but not vice versa, so...

Don't I win the speed contest for firing it? XD

Also, you're using something that specifies 'harmed by any attack', and you voluntarily jumped into the middle of a star. That is not an attack.* : |

*On a related note, how the hell do you have Chinese Star maneuvers on your Super Pilot side?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 22, 2014, 04:53:20 PM
No. I won initiative.

*The star is still an attack of yours. Going into it voluntarily or not does not change the requirement being that one must be harmed by it.

*Shanghai Teahouse allows you to learn and initiate maneuvers of Chinese Star. But looking at things again I now notice that NetherWorld Gardener works the same except that it requires that one of the original disciplines be swapped for it so I suppose that, although it is not specified, Chinese Star probably should work the same way. Meaning I wouldn't have enough disciplines to swap for Chinese Star maneuvers.
In that case I'd simply get Traditional Elegant Dolls and Tower Watching Blade's Bullet-Cutting Third Eye and replace Parry with Asura Realm Ascension to Nirvana.

Updated the post with that in mind.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 22, 2014, 05:41:25 PM
If you're going through with this, I'm quitting. It's now about three weeks since this thing even started, and never once in this time did you just suggest not going through with this. IC, talking is a free action, and you didn't bother with that, either.  And now you're reconfiguring the character and changing the entire post just to go through with it?

Also? I loathe PvP. Using it to force a course of actions really, really saps any sense of fun in this.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 22, 2014, 06:11:37 PM
No. As I explained, I thought you just kept it up in response to a possible large amount of enemies coming in to stop them from swarming the room since she said she "was buying time". You can stop it at any time on your own.
After finding the loot, you began to charge and the whole prototype thing happened somewhere in between.
Then osle decided a minute had passed after I decided to teleport away to do something that wouldn't take more than a single round during your entire charging time. Then Elle even mentioned a possible escape route.

The reconfiguration is giving me an AT maneuver that I had before the previous switch. I'm not changing the entire post just to go through with it. I've many way to stop it from happening and if one way doesn't work anymore because of a detail you brought up I've others.
What you're asking me to do however is to really change my entire post so that I do not go through with my original intention.

My character would never allow you to do something like that and it would have asked you not to do it had your charging time not been Fast Forwarded until just before you had no choice but release or end it. We can retcon that if it bothers you so much and Mao just told you before porting in that she must stop it, and she can, as you said, respond with a free action to talk. If she won't listen to her now, she wouldn't have listened to her before either and the effect would have been stopped then.

I hate PvP too. Which is why I'd rather do a single small attack to break concentration that can easily be recovered from and follow with a bunch of Bullrushes to force her to move than simply nova and kill her, which wouldn't make sense for her anyway.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 22, 2014, 06:13:33 PM
It might help to remind Amaterasu that not everybody is fireproof.

Also I forgot how big 140' radius is in comparison to the building, but I don't think I could keep it smaller. <_<
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 22, 2014, 06:22:28 PM
Yeah, you can't stop it from getting bigger.
I think the building has a 210-ft. diameter and we are probably close to its top floor, so keeping it above-head would probably make a hole in the roof and the side of the building.
Without throwing it, it already should make more than a decent exit-hole.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 22, 2014, 06:24:29 PM
Might still need to throw it, if it can at least reach the floor and burn that without setting off everything.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 22, 2014, 06:29:07 PM
Given its radius I highly doubt it. There is no way you can make it exist without it ticking out from the building.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 22, 2014, 06:32:19 PM
Eh, really? It wouldn't be moving that far horizontally, and the extra damage is a fraction of what happens just from creating it.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 22, 2014, 06:34:59 PM
I won't be available for a moment but just saying that the extra damage is probably overkill too.

I want your thing to work. It is no doubt useful. But if it wreaks the place it does more harm than good. Escape can be done otherwise easily.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 22, 2014, 06:41:46 PM
I would have fired it earlier, but the potential HP of the floor lead to building in a considerable safety margin.

Maybe I should've gone with Mega Flare? 20d6+Check result in a corridor-sized cylinder*). Only about 90 damage, though. Again, really depends on the HP of floor when subjected to nuclear hellfire.

*If I cap the radius, otherwise it once again causes everything to blow up as I just punched a 120' diameter hole through the middle of the building. : |
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on April 22, 2014, 06:55:39 PM
The floor is technically capable of regenerating. But the floor isn't going to attack us, the killer robots on the other side of the floor will.

And I say "the other side" because I figure Hugo can't control every floor in the facility. Because if he can, then he might as well go with Baha's suggestion and bury them in nanoconcrete.

Maxim 28. If the price of collateral damage is high enough, you might be able to get paid for bringing ammunition home with you.

Actually, that gives me an idea.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 22, 2014, 07:03:34 PM
Quote
Maxim 28. If the price of collateral damage is high enough, you might be able to get paid for bringing ammunition home with you.

Not sure what that advocates, exactly.

I see four options as regards blowing stuff up:
1) Detonate it all. Anyone vitally important is probably going to be in the least volatile place in the facility, and is hopefully going to survive. Also, deals with the killer robots.
2) Destroy floor. The robots hopefully can't get to us, then, which forces a redirection and gives time to escape or actually do this.
3) Destroy ceiling. Easy way out!
4) Destroy nothing. Probably not helpful.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on April 22, 2014, 07:05:37 PM
It means that at this point, Hugo would PAY AMATERASU NOT TO BLOW SHIT UP if that's what it took.

And he's effectively telling her option 4 right now. Because he already solved it.

Option 1 is not an option.

Option 2 is something Hugo can already do WITHOUT explosives.

Option 3 is unnecessary because we can just use the holes that my mecha's funnels came in through.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 22, 2014, 07:06:43 PM
I think we're stuck with at least option 3, since even the charging sun burns stuff.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on April 22, 2014, 07:08:02 PM
Or, since Hugo has already solved it, you can turn off the sun.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 22, 2014, 07:09:53 PM
Yes, but even turning off the sun still means that the sun would have had time to make a hole. As in, it's something that's already in place just by charging the maneuver.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 22, 2014, 07:12:05 PM
Technically no, it wouldn't be in the middle of the building since you hold the thing over your space and it enlarges upwards, meaning the roof eats it no matter what you do with it.
If
1) We lose a building important to the organization that hired us (is part of, in the case of Mao). High risk of losing the Maia unit, a component of importance to understanding what is going on and also a subquest whose remains might get even harder to find amidst the rubble. Deals with killerbots but an immediate purge isn't necessary nor is it really our problem as long as we can deal with our objectives and leave. We can also try to get rid of those we meet and use the terminals to stop their production, something we might not be able to do if we blow it all.
2) If the building cannot restructure itself fast enough hitting the floors could have the thing collapse on itself. No good.
3) Already done as part of having the ball just being there.
4) 3 Already done. Was already useful in having the killerbots think twice about getting in.

To sum it up, I think throwing it would cause more harm than any possible good.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on April 22, 2014, 07:13:14 PM
Which means it's not necessary to launch it in the first place anyway for option 3.

Basically, the only reason Amaterasu might have to launch the sun is if she has reason to blow up the whole facility. Which she doesn't. Not anymore, anyway.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 22, 2014, 07:18:48 PM
If you've got some other way of preventing the robot apocalypse, then no, I don't have a reason to try and detonate the whole place.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 22, 2014, 07:20:38 PM
As long as their underground facility production isn't deactivated first, it would fail to stop the robot apocalypse anyway.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 22, 2014, 07:21:25 PM
And from memory, if we want to get to the underground facility we need to go through caves and fight a mutant worm first.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on April 22, 2014, 07:26:43 PM
Sleepy and trying to catch up with the discussion, will try to clarify some things:

Yes, but even turning off the sun still means that the sun would have had time to make a hole. As in, it's something that's already in place just by charging the maneuver.
The ceiling and walls of the room regeneration have been able to keep up, since those weren't explicitly disabled.

And I say "the other side" because I figure Hugo can't control every floor in the facility. Because if he can, then he might as well go with Baha's suggestion and bury them in nanoconcrete.
Actually, from the current room you're in, Jugo can indeed control most of the facility. Alas, the killer polizei bot facility is still out of your control.

However, what engaged Mao and are pursuing you right now are the killer prototype cyborgs that were released after the mad doctor's death at the hands of Amaterasu. Erineye prototype had promised you she could stop them if she reached this room.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 22, 2014, 07:30:37 PM
The ceiling has been able to keep up with scaling up-damage? O_o

I'd have expected at least the last round's to eat a sizeable chunk out of it, one that won't close quickly enough to deactivate it at all. XD
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on April 22, 2014, 07:36:45 PM
If that's the case, can't I just bury them in walls, and then cut the power to the part of the facility that's spawning them?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 22, 2014, 07:37:59 PM
If that's the case, can't I just bury them in walls, and then cut the power to the part of the facility that's spawning them?

If what Os has said is accurate, these aren't being produced, they'd  have just been activated.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on April 22, 2014, 07:39:49 PM
Let me rephrase the question then.

Can I just squash them with the walls?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 22, 2014, 07:40:33 PM
... why would you build something with a 'collapse walls in' function? :huh
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on April 22, 2014, 07:54:11 PM
This looks like it's slowing turning back towards Ammy turning off the sun (sounds hilarious btw), but I want to be absolutely sure as to whether Min-Yung is actually going to be attacking Ammy because Katherine would be fairly more leaning towards protecting her with her own Tower Watching Blade......

This seems more dangerous than just blowing up the facility btw -_-'
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 22, 2014, 08:04:31 PM
If Amaterasu turns it off before it blows the place, no problem, she won't try to stop something that has been canceled.
Otherwise, yeah. Attacking/bullrushing till its off.

Kath can try to stop the stopping with her own Tower-thing, no problem.

The facility bot production I'm referring to is the command Mao saw when she looked at the terminals. It won't affect those that were activated but it'll prevent more bot-things from being made.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 22, 2014, 08:05:54 PM
I'm not sure this is the same bot thing, though. Os just said these are killer cyborgs, and you can't mass produce those.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on April 22, 2014, 08:15:02 PM
Yeah Os did say that the ones that were surrounding the NPCs Min-Yung rescued were just the ones turned on by the scientist Ammy met earlier. The bots we fought at the front hallway were the ones from the bot facility below.

Here's a funny idea. Can Min-Yung teleport Ammy to the first floor right as the sun is thrown so only the facility below the building is nuked?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 22, 2014, 10:09:22 PM
Yeah, I meant different bots than the killer ones but still bots we probably don't want around.

Quote
Here's a funny idea. Can Min-Yung teleport Ammy to the first floor right as the sun is thrown so only the facility below the building is nuked?
The teleports are only affecting Mao and her mecha (and anything within). She could technically have everyone hop inside and then appear out of the building using a maneuver.
But the ball of fire wouldn't follow her down there.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 23, 2014, 05:41:02 AM
Guessing I should turn off the ball of fire, then.

Still rather confused that the ceiling would be intact, as if it regenerates that quickly, there shouldn't be a risk of stuff blowing up. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on April 23, 2014, 10:39:16 AM
Guessing I should turn off the ball of fire, then.
It's ok. I would have nuked the place too.
(click to show/hide)
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on April 23, 2014, 06:43:56 PM
IC update on this should come tommorrow when I have a fresher head to take everybody's actions in account simultaneously.

Still rather confused that the ceiling would be intact, as if it regenerates that quickly, there shouldn't be a risk of stuff blowing up. :lmao

Well, it's more of a matter that the nuclear ball was still not at full power/size neither moving, so the repair systems could at least slow down the ceiling/wall melting. If you just stood there with the max power ball, then yes something would explode.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 23, 2014, 06:45:41 PM
It'll still take the 32d6 damage from the sphere before I turn it off.

Anyway, yeah, I'm gonna have her turn the sun off now.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on April 24, 2014, 05:44:52 PM
"Sure."

Hugo "accidentally" points it to her eyes. Or something.  :p
Maybe just turn off the repair clothing as well option?  ;)
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 24, 2014, 05:50:54 PM
Her clothing seems to come under fast healing. And/or not get hit. :P

She doesn't have all that much of it in the first place, though. (http://honeydrive.deviantart.com/art/Commission-Amaterasu-Reen-403159497) :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 24, 2014, 06:12:36 PM
They should be okay. There is a magical chainshirt over them.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on April 24, 2014, 06:23:27 PM
Funny how I always seemed to picture her as glowing in golden tones for some reason.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 24, 2014, 07:22:32 PM
Chainshirt, photon barrier; same thing.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on April 24, 2014, 07:28:54 PM
Ammy's boobs are too big  :pout

I also noticed you still have Utsuho as your Appearance in the char sheet thread :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 24, 2014, 07:46:49 PM
Ammy's boobs are too big  :pout

I also noticed you still have Utsuho as your Appearance in the char sheet thread :p

What makes you say that? :P

And I know, I just haven't been bothered to update the character sheet. Will probably do so shortly as I have a new axe. : D
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 25, 2014, 10:53:20 AM
Hmm, when it comes to levelling up--if we actually ever get that far--I'm thinking of taking another level of Titanic Creature rather than more Warblade. CON-mod AoO's and half natural armour to Touch AC sound really appealing, for some reason; and I honestly seem to be only using the Divine Flame stuff when there's either time to charge or for Subterranean Sun. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on April 25, 2014, 05:59:05 PM
Let me rephrase the question then.

Can I just squash them with the walls?
Well, you may able to crush one or two by opening a reinforced door and close it again when they're going trough. But as a rule of thumb you're limited to what the facility's systems were designed to do. Crushing walls is not one of them.

Hmm, when it comes to levelling up--if we actually ever get that far--I'm thinking of taking another level of Titanic Creature rather than more Warblade. CON-mod AoO's and half natural armour to Touch AC sound really appealing, for some reason; and I honestly seem to be only using the Divine Flame stuff when there's either time to charge or for Subterranean Sun. :lmao
Now that you mention it, it's been a year since we started this. I'll say that once you return to Protectora XVI and decide what to do with what/who you recovered, you'll be able to level up for your hard work.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on April 25, 2014, 07:39:06 PM
Now that you mention it, it's been a year since we started this. I'll say that once you return to Protectora XVI and decide what to do with what/who you recovered, you'll be able to level up for your hard work.

No effin' way  :o

Edit: Os, you said he repaired my suit but that thing repairs itself. Katherine herself was the one actually hurting. I figured it was obvious when I mentioned she was still bleeding out  :D
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 25, 2014, 07:40:51 PM
Do I get my Fast Healing back to 6, now? :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on April 25, 2014, 08:12:06 PM
Edit: Os, you said he repaired my suit but that thing repairs itself. Katherine herself was the one actually hurting. I figured it was obvious when I mentioned she was still bleeding out  :D
Oh, sorry, you heal 48 HP in that case, will edit IC for that.

Do I get my Fast Healing back to 6, now? :lmao
Yes. You also heal 48 HP, sorry for forgetting that.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 25, 2014, 09:09:25 PM
I already factored in the lasers, I was just wondering whether they fixed the dragon's wound. So I'll go add 1 HP.

Judging by these posts, Katherine hits everything, whilst Amaterasu focuses more on just pulping one thing at a time.

Sadly can't get back into Way of the Sword for another few minutes. Pity. I like that. Mostly for the +12 to damage.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on May 03, 2014, 06:06:04 PM
Weeeeell, best case scenario, the nanoarmor always grants me a personal breathable atmosphere so I've got a bubble protecting me from any airborne gases :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on May 03, 2014, 06:54:43 PM
Is Create Breathable Air a spell, and if so, is its school Conjuration (Creation)?
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on May 05, 2014, 02:58:03 AM

Code Red Status

-Inactive-

Is Mao dewing the dew?
(click to show/hide)
:lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on May 05, 2014, 11:04:55 AM
Sort of. (http://en.wikipedia.org/wiki/Code_Red_%28computer_worm%29)
Its other applications are a bonus.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on May 07, 2014, 08:19:08 PM
Sorry to say this, Os, but you didn't move Katherine to the space I said she moved to, the center of the Doll Formation Mao set up, Katherine's current position is suppose to be AD-18 (With that space being her center).

So, like, you're going to have to start your turn over >.>
Or find new spaces to move to and new targets to attack.
And then tell me how many enemies provoke AoOs from Katherine.....
So that I can make them lose their turns (effectively) if they lack reach because I'm Large and I'm In Charge  :o

This was my entire battle plan after all.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on May 07, 2014, 08:21:56 PM
And maybe I will not temporarily dip below the point most normal things would be dead.

... also, how the hell is that thing able to keep up? If it tries following, it would have to be able to fly; Amaterasu isn't constrained to two dimensions. Perfect flight speed. It just seemed pointless to specify exact ending points, as it's a 2D map and she can traverse it pretty trivially. :huh

Amaterasu's only stayed on the ground to charge the sun. XD

If the ability is explicitly 'follow and whack', that guy is taking falling damage if he can still pull it off. :rolleyes
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on May 08, 2014, 10:56:19 AM
Updated IC:
-The prototypes that had crashed the door tank out the second disappearing elegance.
-The giant that had tried to make a rush for Hugo goes down to rain of Aoos.
-Bushis on the other hand are currently ignoring Aoos, sprinting too fast and nimbly. They also can jump high enough to catch  up to you even if you try to hang by the ceiling, and have enough DR to shrugg off any amount of falling damage they could take in this room.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on May 08, 2014, 11:07:59 AM
Is it 48 HP (12 per laser) or 42? :huh

Also, if that thing isn't ignoring fortification, and this is a 1...

Rolled 1d4 : 4, total 4
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on May 08, 2014, 08:48:10 PM
Okay, well, those Bushis are going to piss me off for not provoking with their movement.
I'm so faster than that /pout

See if I can do something helpful....Immediate like....
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on May 08, 2014, 09:14:31 PM
I'm annoyed at it for daring to crit me.

-Looks at Mao's Strength.-

What.

I have given up on making the slightest bit of sense of this character.

EDIT: Well, that's a much better immediate action than the one I have in case of imminent KO, which is to daze myself for a round but ignore damage. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on May 08, 2014, 11:33:54 PM
-Looks at Mao's Strength.-

What.

I have given up on making the slightest bit of sense of this character.

DR 60...
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on May 09, 2014, 08:19:32 AM
Quote
DR 60.
That was a nice surprise to me as well. I had theorized that the abilities would go well together but not that well.
(6 [½HD]+24[Construction Material; Greater Stone])x2 [Composite Plating]= 60

This reminds me. Everyone adjacent to Yo-Ka gets a +7 to AC and Reflex save (Mobile Fortress ability).
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on May 09, 2014, 09:41:59 AM
If any of the Doll's War stuff has missed, then the rest of us may as well lie down and wait for death. >_>
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on May 09, 2014, 08:10:44 PM
If any of the Doll's War stuff has missed, then the rest of us may as well lie down and wait for death. >_>

Or go back to plan "Blow us up"?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on May 09, 2014, 08:19:18 PM
If any of the Doll's War stuff has missed, then the rest of us may as well lie down and wait for death. >_>

Or go back to plan "Blow us up"?

Don't really have time to charge anything before we'd get killed anyway. Also, last time I was in an explosion, it wasn't all fire damage, so firing whilst we're heavily injured is a bad idea. So if the person with the vastly higher attack bonus, AC, DR, HP, large-sized mecha, immunities, and minions can't deal with the enemies; none of the rest of us have much chance. :rolleyes

Just feeling somewhat redundant, really.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on May 09, 2014, 09:08:20 PM
I'm trying to consider the best tactical battlefield move for plan GTFO. You know, one that doesn't involve simply going "Fuck this, Teleport".

Ideas?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on May 09, 2014, 09:11:42 PM
I see no problem with teleport.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on May 09, 2014, 09:15:38 PM
Beam me up
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on May 09, 2014, 09:20:27 PM
...what exactly makes you guys think I've got enough CL in me to teleport myself AND the lot of you along with the NPCs?

I mean, Amaterasu alone probably blows my capacity already.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on May 09, 2014, 09:24:27 PM
I only count as Colossal when beneficial; currently she's Medium when it's not. However, at CL 12, that's 4 others? Leave me behind, I can probably win a race/break through the ceiling. Possibly carrying anyone else not brought with you. :rolleyes
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on May 12, 2014, 12:42:16 PM
So, you're waiting on the results of Doll's war before declaring your other actions?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on May 12, 2014, 01:14:33 PM
And on whether Katherine managed to spare me 100 hp of damage.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on May 12, 2014, 07:14:54 PM
And I'm trying to figure what to do.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on May 16, 2014, 05:58:48 AM
Oh, I knew I had forgot something.

And on whether Katherine managed to spare me 100 hp of damage.

Yes she did.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on May 16, 2014, 09:15:22 PM
I edited my post with my actual turn.

And I've found out I am limited to exactly 30 attacks in a single round, if I do not spend energy on Flying, as I spend 4 energy per attack.
Also I can't even do that without a round to set up my tactical AND having at least 6 but no more than 7 enemies to target  :P

I think this is how a non-caster goes nova  :lmao

And I almost opted pull out that Alba Laser but then I realized that +4 to Dex would COMPLETELY change all of my Attack & Damage rolls and I was like fuck that I'm too far into this to start over  :lol
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on May 20, 2014, 08:38:21 AM
Bump. Last call before I update this tommorrow.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on May 22, 2014, 05:56:56 PM
Everything has a 50% miss chance? : |
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on May 22, 2014, 06:02:00 PM
The Bushis have. And Mao focused pretty much all of her attacks on them, and then some 32 disappearing elegance slashes against them, without counting attacks against the giants. :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on May 22, 2014, 06:06:31 PM
I thought that was every attack made. Silly me, forgetting how many attacks were made last round.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on May 22, 2014, 06:29:28 PM
At least our natural 20s are certain to hit.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on May 22, 2014, 07:23:10 PM
So, do I get an AoO?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on May 22, 2014, 07:27:50 PM
Do my significantly smaller mecha's funnels get to push through the cracks and protect me like they did earlier in the battle against the dragon?
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on May 22, 2014, 07:29:04 PM
Bushis still moving too fast for any of you to get Aoos against them, and the last surviving giant decided he would just hang back and blast away.

Do my significantly smaller mecha's funnels get to push through the cracks and protect me like they did earlier in the battle against the dragon?
Yes, I even included them in the action description. :tongue
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on May 22, 2014, 07:47:01 PM
Is the Bushi giant still around? I want to split it. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on May 22, 2014, 10:37:42 PM
So I suffered that damage and stun THROUGH the funnels?  :twitch

What the hell, is that a mega particle cannon?!
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on May 23, 2014, 12:34:34 AM
@Kuroimaken, I'm under the impression Ols lists what was dealt from the mob to you, it's your job to track what you have that reduces or minimizes it.

I'm not very sure what "Friendly Fire" ability Soro was radying. If he could remind me (and do any necessary rolls), I'll retroactively includes its effects.
F*ck me, it's Full-Round and thus cannot be Readied. Bypass in favor of "Delayed" Initiative since I just wanted to see if we're Teleporting out and thus don't need it or sticking around and will need it?

Anyway, linky (http://dndtools.eu/spells/exemplars-of-evil--64/friendly-fire--4965/).
Short gist is it reflects ranged attacks. You know, like those 30+ sonic shots these things use. Useless against area bursts like the battery nuke through.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on May 23, 2014, 04:56:44 AM
Is the Bushi giant still around? I want to split it. :lmao

Yes, there's still one left by the door.

@Kuroimaken, I'm under the impression Ols lists what was dealt from the mob to you, it's your job to track what you have that reduces or minimizes it.
Correct.

What the hell, is that a mega particle cannon?!
High-tech absurdly sharp katanas.  :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on May 23, 2014, 09:55:02 AM
Oh.

In that case, ROLL FOR MY 40% MISS CHANCE, BABY!  :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on May 23, 2014, 10:25:01 AM
Still a hit (http://www.minmaxboards.com/index.php?topic=10047.msg236665#msg236665). :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on May 23, 2014, 10:36:07 AM
DAMMIT  :bigeyes
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on May 23, 2014, 11:23:03 AM
In case its relevant, Kath also has a 20% miss chance from her cloak of displacement.
Can also use Counter for Defend/Evade for half damage/+10 AC, but I'm not sure if one is allowed to use Evade after knowing they got hit or if we must state that we are going to use it if we're about to be attacked.
If Kath or Baha get stunned I'll use a maneuver to remove the stun on one of them.

I was wondering, if you enter a stance through a sentient mecha, and then leave the mecha, is the sentient mecha the one with the stance or does the pilot leave the mecha with its stance?

Also, just for the record in case I didn't mention it, Mao grabbed the meseta loot. Adding it to my sheet.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on May 23, 2014, 11:31:20 AM
Ugh, I keep forgetting Spirits...

I should've kept Alert up. >.<
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on May 23, 2014, 12:09:29 PM
Am I allowed to kill the dice roller yet? >:(
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on May 26, 2014, 08:56:53 PM
I forgot to give mention of my absence. But looks like I didn't miss my turn :D

Edit: So did the Bushi that was at X-18 before I made my flurry of attacks die and is that a different Bushi in that spot?

If it is a different one, then you're right Os, those extra attacks would not have been made and I would not have spent the belt charge even if there are valid targets to have turned it against.

Edit2: How many attacks hit Katherine?
Because I'm going to use Defend to cut damage in half per attack and I can do it up to twice at a time.

Edit3: Mao doesn't have to worry about un-stunning Katherine.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on May 29, 2014, 05:30:49 PM
In case its relevant, Kath also has a 20% miss chance from her cloak of displacement.
Ouch, had forgot that as well, rolled and it was a miss. Updated the IC.

Can also use Counter for Defend/Evade for half damage/+10 AC, but I'm not sure if one is allowed to use Evade after knowing they got hit or if we must state that we are going to use it if we're about to be attacked.
You can choose to use them after knowing if you would be hit.

I was wondering, if you enter a stance through a sentient mecha, and then leave the mecha, is the sentient mecha the one with the stance or does the pilot leave the mecha with its stance?
The stance goes with the pilot.

Also, just for the record in case I didn't mention it, Mao grabbed the meseta loot. Adding it to my sheet.
You realize you won't get to spend it until you leave the tower, right? :P

Am I allowed to kill the dice roller yet? >:(
Please refrain from doing so. The integrity of the time-space continuum depends on the dice roller's madness survival.

I forgot to give mention of my absence. But looks like I didn't miss my turn :D

Edit: So did the Bushi that was at X-18 before I made my flurry of attacks die and is that a different Bushi in that spot?
Correct.

Edit2: How many attacks hit Katherine?
Because I'm going to use Defend to cut damage in half per attack and I can do it up to twice at a time.
None actually, since I forgot to roll your miss chance this turn and it worked for you this time.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on May 29, 2014, 08:42:10 PM
Oh SNAP :o

How dandy for me then.

Also you called Katherine ketaro in the IC  :lmao

Edit: Five different free actions in one round.
I finally managed to use the Laser! It's really hard for me to find opportunities to use it D:
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on June 03, 2014, 07:29:53 AM
Bumpy. Only two players acted so far. Was seeing if I could update this before the weekend.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on June 03, 2014, 09:20:36 AM
I'm stunned, so nothing I can do.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on June 03, 2014, 09:44:29 AM
You rolled the fort save? Don't see Baha's either.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on June 03, 2014, 10:05:34 AM
Here (http://www.minmaxboards.com/index.php?topic=10047.msg236563#msg236563) is Kuro's fort save. Baha wasn't hurt in any way this turn.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on June 07, 2014, 07:12:29 AM
Right, seems like Baha will still be delaying that Friendly Fire while being willing to let Hugo teleport her.

Should update this tommorrow.

Altough it would help a bit if I knew where Hugo wants to teleport. :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on June 07, 2014, 09:09:45 AM
I only mentioned multiple times I want them to teleport to the outside of the freakin' dome...
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on June 07, 2014, 04:17:46 PM
I dunno, I think teleporting can wait. At least cause we're wiping the floor with this combat :3

Mind you, another wave of enemies might want to make us just leave already <.<
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on June 07, 2014, 04:53:44 PM
I dunno, I think teleporting can wait. At least cause we're wiping the floor with this combat :3

Mind you, another wave of enemies might want to make us just leave already <.<

Yeah... I'm kinda trying not to stick around to find out.  :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on June 07, 2014, 05:02:06 PM
Coward. :P

Though I will admit you are fragile. FLEE, LITTLE MAN, FLEE.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on June 07, 2014, 05:39:43 PM
You can bask in your hardiness all you want, I have a dragon friend.  :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on June 08, 2014, 05:48:35 AM
A heads-up:

My sister is graduating. Being that she's in Toronto, that means I'll probably be unacessible from today to the 21st.

As normal, feel free to NPC me as a scheming, slightly flighty bastard whom prioritizes keeping himself alive and feeding tooth-rotting candy to a dragon in the form of a little girl.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on June 10, 2014, 08:22:15 AM
So, there's a black box? :O
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on June 10, 2014, 08:26:52 AM
A disembodied voice of unknown source or intentions claims there's a black box, yes. :smirk
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on June 10, 2014, 08:28:37 AM
But the important thing is, if I head into the pillar of flame, do I find a black box? I move at 240' a round if I take a single move action. I would like to know if there is a box, or if I find empty air and just happen to be inside a fire. :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on June 10, 2014, 09:21:55 AM
The fire is too tick and bright to figure out whatever's below. You'll have to get inside to find out. :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on June 10, 2014, 09:35:51 AM
Will you tell me now? :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on June 11, 2014, 10:18:15 AM
Baha and Hugo outside.
Woot.

So, from before.
Baha grabs _encounter-reward_ and gets behind the candyman. Mentally she orders ZERO to head this way.
ZERO should be in the area (having a round or three to get here, 240mu/rnd in flight mode). Do I see it near by?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on June 11, 2014, 12:57:25 PM
Hmm... does having a 'bypass half DR' and 'bypass half AC' effect when using this axe make any difference to smashing the columns? Still, that seems like it'd take longer than just ripping it off, but I'm not sure how sturdily attached it is. If the rivets are breaking, I'd assume not much... hmm.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on June 22, 2014, 12:53:04 PM
Last call before I update tommorrow, Baha still hasn't acted despite his mecha's position already have been confirmed (http://his mecha's position already have been confirmed). I'll assume he'll be outside eating candy and enjoying the fireworks unless noted otherwise.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on June 22, 2014, 03:16:48 PM
Oh, no Kuro stole my plan. So I have no idea what to do.
I'd nuke it for the XPs by the party already nixed mass destruction *sad*

Edit - There, jumped into my mech.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on June 24, 2014, 07:18:35 PM
Well, that's something. (http://www.minmaxboards.com/index.php?topic=10047.msg242875#msg242875)

EDIT: On reflection, I see I got the saves the wrong way round and that was the fort one I rolled, not reflex. Ah well, it's a save. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on July 05, 2014, 08:40:50 PM
Going on vacation for a week with little to no internet as of tomorrow, it's just something about not finding a plug in for power in the middle of the woods, try not to die without me. :p

Ols can bump me around or delegate to another player (I don't care which) if needed. Same for Tainted World.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on July 06, 2014, 07:39:51 PM
Raineh is poking me :p

But, um, I don't know if there is necessarily anything to say...I'm in Mao's mech with the other lady and the kid.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on July 06, 2014, 08:08:07 PM
Oh, that's where you were? Good to know!

I totally forgot where people were, and I just noticed that you were the last person unaccounted for. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on July 16, 2014, 12:37:29 PM
Sorry for the delay, been extremely busy last week for me, hopefully I shall be able to be more active with this.

Now if you'll excuse me, I seem to have a lot to catch up with in the homebrew section.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on July 20, 2014, 04:59:49 PM
Mao's drones are "tiny-sized versions of Mao, each with a different set of clothes and brandishing a club twice their size."
The drones, Yo-ka and Code Red all look pretty much like Mao with a few differences (Yo-Ka looking more like an android frame whose apparent substance keeps changing and Code Red being a younger version with different hair and eye color, kind of like most of the drones)
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on July 20, 2014, 08:48:59 PM
Was Mao not installed with a dictionary? :P

Rosetta sounds very similar to Rose (and Rosette is a French diminutive). :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on July 20, 2014, 09:14:15 PM
Yeah, it sounds like rose but it isn't rose. I'm French but I don't think French exists in this setting. Rosetta would be more Italian.
It was mostly a reference to a spacecraft named after the Rosetta Stone that is on a mission to -possibly- help explain the origins of life by studying comets.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on July 20, 2014, 09:20:28 PM
Eh, if it doesn't translate exactly, assume that the RP has a common enough language to facilitate the pun, rather than operating on the assumption wordplay doesn't exist. :lmao

I thought of the Rosetta stone, no idea they named a spacecraft after it.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on July 21, 2014, 12:35:30 AM
Alright, why not. Edited.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on August 04, 2014, 10:17:54 PM
Osle, I hope you don't hate me too much for digging up an obscure use of Bluff.  :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 04, 2014, 10:29:45 PM
It would probably not help to say "If she doesn't answer, the ship explodes". :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on August 04, 2014, 10:39:35 PM
Yeah, let's not blow up the atmosphere I kinda require to LIVE. Not yet, mmkay?
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on August 04, 2014, 11:31:59 PM
I want to believe
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 05, 2014, 08:10:26 AM
Fiiiiiiine. I need to breathe too, anyway, I can just hold my breath for longer.

Subterranean Sun is still an option. We have proved power systems tend to explode. :D
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on August 05, 2014, 11:14:57 AM
Amaterasu is totally our Sargeant Schlock.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 05, 2014, 11:23:23 AM
Much less... blobbish. :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on August 05, 2014, 11:35:10 AM
And with less eating, but twice over as much hot plasma to compensate.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 05, 2014, 11:44:38 AM
I dunno, she's 70' tall. She might be more picky, but in sheer volume...
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on August 07, 2014, 08:17:43 PM
Yes, Hugo is calling the AA's bluff on its competence.  :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on August 07, 2014, 08:33:09 PM
Ammy's statement makes me worried we'll be disarmed of loot  :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 07, 2014, 08:41:47 PM
I will charge above market value. Mercenary, remember? :D
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on August 09, 2014, 05:56:43 PM
Yeah... that could've gone better...
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 09, 2014, 11:40:35 PM
Yeah... Can't really stop acting like an AA mission progress supervisor all of a sudden.  :-\
Can't go against her own faction yet. Not until we have serious evidence that the ideals they operate on really do not match hers.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on August 10, 2014, 02:04:30 AM
Well, I guess. Though she data-dumped like a pro.  :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on August 10, 2014, 03:05:39 AM
Mindin' me own business  :whistle
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 10, 2014, 08:14:00 AM
Bad things to do: grapple check and demand an answer to the human experimentation. But nobody's mentioned her yet. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on August 10, 2014, 01:13:03 PM
Bad things to do: grapple check and demand an answer to the human experimentation. But nobody's mentioned her yet. :lmao
Whoa.

Mao actually didn't data-dump like a pro.... :O
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 10, 2014, 05:21:43 PM
She gave its image as part of the visual image references.

That and perhaps she isn't done. Some things are to sensible to say next to possibly sensible ears.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 10, 2014, 05:32:49 PM
When Amaterasu is reminded, violence. : D
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 19, 2014, 01:17:27 PM
Quote
Half-Golem 3 | Fusion Golem 5 | Gate Guard 1 | A. Thoon Soldier 1 | Saint 1 | Monster of Legend 1 || Super Pilot 12

... remind me how a Saint-slash-Construct that's an Android to start with is able to use Ancient Temple, which requires mortality? Nothing there seems terribly mortal. :huh

Unless this is the old version in which case I have no idea what even are any more.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 19, 2014, 02:32:15 PM
Certainly.

Osle confirmed at the beginning that androids can die of old age for the purpose of learning Ancient Temple.
Being a Fusion Golem, she got this class ability:
New Generation: Count as a construct or its original creature type whenever its beneficial.
When you enter a monstrous race class when you already have a race, you can choose to take the new race's creature type or stick with the one you already have.
Being an outsider via Saint does not make you ageless.

So she is an android, whose base creature type allows her to die of old age has was confirmed. She counts as a construct only when it benefits her. She is an outsider as well. That's why it doesn't prevent the use of Ancient Temple.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 19, 2014, 02:46:40 PM
That explanation doesn't even make sense. You're choosing between counting as a construct or living construct when it's convenient; but 'does not age' isn't part of the construct type. Yet the character doesn't age?

Also, you have Eternal. It's really hard to think of a conceivable way that a Saint with Eternal could die of old age.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 19, 2014, 03:00:39 PM
No, the character does age.
Eternal does not prevent you from dying of old age. Read it again. It only allows you to come back if you are killed or disabled while championing for a good cause. It says nothing about being immortal.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 19, 2014, 03:07:48 PM
You seem to be ignoring the Thoon part. Somehow, you're entirely a robot in every sense, outright regenerating all damage, yet you age because that happens to be convenient for you.

As I said, it's hard to imagine a scenario where a Saint with Eternal could die of old age. Unless they basically stop doing anything, dying of old age would disable you, so if they're still championing a good cause, they would resurrect. <_<
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 19, 2014, 03:15:33 PM
Quote
You seem to be ignoring the Thoon part. Somehow, you're entirely a robot in every sense, outright regenerating all damage, yet you age because that happens to be convenient for you.
No. As I said, when you get a new race by taking levels in a monstrous race, you can choose between your current creature type and the new one granted by the race. In this case, I did not take the construct type of the thoon class.
So I still have the creature type of the android. So I still age.
That's why I could even become a saint in the first place.

Quote
As I said, it's hard to imagine a scenario where a Saint with Eternal could die of old age. Unless they basically stop doing anything, dying of old age would disable you, so if they're still championing a good cause, they would resurrect. <_<
And as I said, you're giving properties to a class ability that aren't written. It does not make you immortal.
I'll help you read it.
The resurrection happens only when you are killed. When you die of old age, you just die. You are not killed.
When you are disabled, you are disabled (http://www.d20srd.org/srd/conditionSummary.htm#disabled). You do not die.
Even if it still allowed you to resurrect from dying of old age somehow, it wouldn't make you any younger, so you'd still die of old age and be stuck in an eternal cycle of dying and returning to life. And through it all it wouldn't prevent you from dying of old age, so you can still use Ancient Temple.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 19, 2014, 03:19:53 PM
Not ageing isn't part of the construct type. Neither is it part of undead. Unless you're telling me that zombies can now die of old age, the creature type has nothing to do with it and it's a result of what the race is. You're citing 'my creature type hasn't changed', but that's not a listed trait of it. It's a race-by-race thing, and right now you're saying that because you didn't become a construct, you still age despite having nothing left that can age. :eh

Quote
The resurrection happens only when you are killed. When you die of old age, you just die. You are not killed.

I'll be sure to keep it in mind that if I find a way to magically age someone, they're not being killed, they're just dying. :rolleyes
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 19, 2014, 03:26:07 PM
...I told you that osle confirmed that androids do die of old age. I don't get why you're still trying to pin "ageless" to it. Taking levels of thoon only gave her its class features and immortality isn't one of them.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 19, 2014, 03:34:00 PM
Androids die of old age.

You're an android saint legendary monster with even more robotic addons, as well a class level that translates to 'is entirely a robot'. On top of this: you have no CON score. By the rules, you're not even alive, so you can't die of old age.

Quote
Constitution
Any living creature has at least 1 point of Constitution. A creature with no Constitution has no body or no metabolism. It is immune to any effect that requires a Fortitude save unless the effect works on objects or is harmless. The creature is also immune to ability damage, ability drain, and energy drain, and automatically fails Constitution checks. A creature with no Constitution cannot tire and thus can run indefinitely without tiring (unless the creature’s description says it cannot run).
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 19, 2014, 03:44:56 PM
If the absence of a Con score is the problem, I'll put her Con score back. It doesn't affect anything on her sheet and she counts has having no Con score if it is to her benefit. Looking at my sheet, I saw that she actually still had her Con score in parenthesis. I can just use either depending on whether the situation is to her benefit.

Being an android saint legendary monster with even more robotic addons doesn't change anything. Nothing in there states they live longer or become immortal. Having levels in more than one race doesn't have to make you entirely one of both. A creature with a base doppelganger race that took levels in a base undead race without taking its creature type isn't undead. It only has been somehow modified in such a way that allows him to have the base undead monster's abilities without being undead itself. Maybe one of its parents was that undead creature and its half/half but took more of its doppelganger parent in determining what kind of creature it is. Just how having a level in a construct race without being a construct yourself could just be you having some robotic parts proper to that creature.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 19, 2014, 03:51:06 PM
And if you ever use that benefit, you lose Ancient Temple.

Quote
If you ever attain immortality, you lose the ability to use Ancient Temple maneuvers as they're based on understanding and acepting the eternal cycle of death and rebirth.

If you use that benefit, you can as having no con score. So you count as something not alive, but still a creature. So you're immortal. Thus, you lose the ability to use Ancient Temple maneuvers, and there's no provisions for regaining said ability.

You can't have it both ways, where you have all the benefits of not being alive, yet full access to a discipline that requires 'living mortal' to function. It just doesn't make sense.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 19, 2014, 03:56:18 PM
I don't mean to sound condescending, but look, this is why it is worded this way. "when it is to your benefit".
It is specifically to solve any such paradoxical situation without having to overthink it as you do.

If I can't use my class abilities, it isn't to my benefit. So it doesn't apply there.
If not having a Con score can be to my benefit, I count as not having one, even if I actually have one.
This wording isn't about choosing one way or the other but about being whatever is convenient depending on the situation.
I am actually both and neither aspects at the same time. What I count as mechanically applies separately.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 19, 2014, 04:15:49 PM
I'll be honest.

I was hoping you'd remove it so she was weaker somehow, because you've made her way too strong, before even considering that she has a mecha, and a cohort, the cohort's mecha, or the army of dolls.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on August 19, 2014, 08:58:24 PM
Mao is the Fuhrer King Bradley :v

Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 19, 2014, 10:39:49 PM
You didn't have to go and take the long way around if that's what you want.  :-\

I could put 'getting rid of all my AT maneuvers and replace them by something else (probably Chinese Star or Burning Justice) and choose two feats to replace the AT feats' in my list of things to do. No problem.

Waiting on the Special Doll feat to be fixed though.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 19, 2014, 10:45:52 PM
Have you compared just your base stats to everyone else? You're a better dual-wielding matryoshka than the character initially made for it, you outdo Amaterasu on sheer damage per hit and HP, and your AoE abilities with the doll make having nuclear dragonbreath look like a gentle breeze. This is before being essentially untouchable with vast DR, AC, and total magic immunity.

You could solo the entire rest of the party without taking a hit. :(

Without using maneuvers or touching both your mecha and cohort.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on August 19, 2014, 10:50:43 PM
........Well since Rainy IS bringing it up...I kinda agree with that assessment -_-'
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 19, 2014, 11:15:33 PM
I said I didn't mind making the change. If there is something else you'd like to ask you could say it plainly.

I'm not dual wielding anymore anyway. I'm only using one youkai blade at a time.
I don't have AoE with the dolls. I only have them make attacks.

Most of my power comes from the super pilot and Half-Golem/Fusion Golem being overpowered and too easy to optimize. Its even worse than the Anthropomorphic Animal. There are so many things that are overpowered there (compared to the rest of all the overpowered stuff out here) that being powerful isn't difficult. I could make it even worse. ¬_¬
Best way to take care of it is to nerf the base material. I can change my build but it will be powerful in different ways without fixing the abuse potential of what I used.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on August 19, 2014, 11:20:50 PM
......Best way to take care of it was to willingly not choose to play something that you knowingly knew was so easily and effortlessly able to eclipse every other character's build -_-'

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Best way to take care of it is to nerf the base material.

Thats like saying it's the gun's fault for killing some one by being made to kill some one and not the wielder's for choosing to use it >.>
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 19, 2014, 11:41:42 PM
As I said, I can change my build but it will be powerful in different ways without fixing the abuse potential of what I used. And it is too strong, no mistakes. This campaign is also meant to test stuff and see if they need to be adjusted.
I used it to put it into evidence. Else I would have held back a lot more in battle.

This is more of a case of seeing someone use a nuke and asking why we even allow anyone to have access to those in the first place.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on August 20, 2014, 12:10:28 AM
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This campaign is also meant to test stuff and see if they need to be adjusted.

And hopefully before new encounters >.>
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 20, 2014, 01:53:53 AM
I can reduce my Str by 8 and increase my Dex by 4 and my Wis by 2 by switching Materials around.
My Str score can be reduced further if osle fixes the Improvement (Half-Golem) class feature since as it is it provides bonuses to Str that are way too easy to get. Maybe by limiting the maximum amount you can get further. If he wants to keep it about the same power level without opening the door too wide to single stat optimization, he could allow other physical stats to be improved as well but limit how much each stat can benefit from it. As is I get +9 Str from it alone. Increasing its cost wouldn't fix the problem. Maybe something somewhat like the AA's ability to get double stat increases every 4th HD. +3 instead of +9 at HD12 is more reasonable, even though it is still pretty darn good.

After the Str reductions my values should get more manageable. I'd still be pretty tanky, which was the aspect I wanted to optimize to begin with, but wouldn't have an offensive as powerful as it is right now.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 20, 2014, 08:05:08 AM
Too easy to optimise doesn't make it the class's fault that you're mixing and matching as many classes as possible, though. It's impossible to consider every possible combination. You have four other separate classes, for one, which is mostly affected by the Thoon Soldier granting STR-to-AC (combining with Gate Guard to get it to hit, damage, fort saves, HP, and AC--+2 STR whilst you're at it, +3 with Monster-Blooded).

I can't work out how you have 60 DR. I see '1/2 HD', and 'double Damage Resistance', but I can't see a source for another 24.

Fusion Golem and Half Golem do have enormous problems on the item front. Namely, the cheap-strength-purchase thing (that is stupidly cheap),  and Tech-Up. So, three levels of Half-Golem gives you one golemaic weapon and one construction material. Five more levels gives you another two, when one is already powerful enough, and for the low, low cost of 1k can swap out limbs and weapons to mix-and-match cheap immunities for free with desired weapon effects. Plus total magic immunity.

Though balancing that may be a lost cause with the sheer amount of materials.

EDIT: Oh, a separate material gives the extra DR. But that has 'level 15th feat' beside it, so why would it be in effect now? :huh
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on August 20, 2014, 09:16:55 AM
Heh, I actually did nerf a bunch of half-golem materials that Anomander picked up at campaign start. His initial build was even more OP.

But yes, since you're out of battle for the short time being, it's probably a good time as any for balancing. Some of the materials are kinda borked yes, but most of them look fine.

A thing that should be taken care of first are those materials that are stronger than normal in return for having a specific vulnerability to damage, just too easy to bypass.

Str boosts and limb swapping should be made more expensive. Boosts to any score nope, that's how it was previously and was even more insane.

Let's see if I can get an IC post today as well, ghu, so little online time...
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 20, 2014, 09:29:54 AM
I just wish I'd been more competent when I made the character. One side is half 'hit things' and half 'artillery/AoE school'. Which doesn't come in handy unless we need an attack so overcharged it detonates buildings. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 20, 2014, 11:25:42 AM
Making it more expensive isn't gonna fix it. That's just too many strength increases for only three levels.
If I only had Half-Golem/Golem Fusion with a base class I could get a Str score of 54 while possibly giving Str to DR and giving double DR as a class feature.

I agree most of the materials are fine.
It could probably do better with a different class ability than Improvement at level 3. Removing it entirely or replacing it with something else. If you really like the idea of some kind of constant upgrade it could perhaps be just like AA's double ability bonus every 4HD or some bonus hit points or any other value that can be increased constantly in such a way that each improvement isn't all too significant as ability scores are. Or some kind of mix that gives different things every level in a pattern, like how legacy items reduces different stats every level.

My initial build was weaker tbh. Mao MkIII would devour Mao MkI. o_O

@RD: Don't be regretful.  :-\ Mao aside you'd be the one that sort of outclasses everyone else. You hit hard, got good defenses, can hit and run with extreme speed and can take strong hits as well. The base stats are pretty high too.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 20, 2014, 11:30:32 AM
I meant that I regret having a set of maneuvers that I can rarely practically use rather than just sticking with Titanic Creature or nuclear hellfire. It's not a power regret so much as a 'I'm wasting half the stuff I've got' one. Divine Flame benefits from the CON but not the size and strength, and it's light on buffs. Despite innately being enormous, Ammy hasn't really put the size to good use.

Without the fiery stuff I'd probably have done something that uses the size for reasons other than 'how many d6's can I fit into one full attack'. >_>;
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 20, 2014, 04:40:47 PM
@osle: Mh. You use both Enne and Elle. You introduced her as Enne and referred to her as Enne as well before calling her Elle all of a sudden. I kept calling her Enne and you never corrected me so I'll assume she lied about her identity from the beginning.
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The woman breathes deeply and speaks with a calm, professional voice:
“My name is Enne, I came here with the first wave of colonists. I was assigned to jungle duty, part of a group sent in a weekly basis to catalogue the surrounding geography, fauna and flora from the ground level around the Central Dome...
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Give me a weapon!-demands Enne extending her free hand to Mao while holding her daughter with the other, her eyes suddenly burning with determination
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Enne  seems to be quickly recovering her strength now that she's free and quickly aproaches Mao, holding on to her with her free hand and leting herself be dragged trough the roof opening.

@RD: I see.
We'll, let's take a look at it. Maybe I can help.

Looking to synergize:
(click to show/hide)

So... let's see.
(click to show/hide)

My suggestions
(click to show/hide)

Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 20, 2014, 04:55:37 PM
Been keeping Fall of Great Stars around for its later fusion. I think what I did wrong when picking the things was picking some whose damage is skill check based.

Shooting Sun nearly lead to my blowing up the entire building. Such good that did. XD

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Can self heal with Guts

It was ruled that only works with Mecha. Sadly, being a Super Robot Pilot doesn't let you regenerate damage. Only time helps there. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 20, 2014, 05:13:46 PM
Ah, yes. Correct about Guts. Well, there is that maneuver then. If you go immunity switching for the stance it provides additional Fast Healing too but a good Melting White self-recharge might help you more.

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Been keeping Fall of Great Stars around for its later fusion.
The special dimension or the Core? ...thought it is in 3 levels. Will be a while and if you only take it for that you might as well swap a maneuver for it later.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 20, 2014, 05:44:38 PM
If I'm not dead, fast healing will see me through. XD

Special Dimension.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on August 20, 2014, 05:49:07 PM
And what advice might you have for squishy ol' me, Ano?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 20, 2014, 06:02:03 PM
Gotta work a bit for 3 hours or so. I'll take a look but I don't have access to your spells known so that might be tough.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on August 20, 2014, 09:12:42 PM
Rather than looking at fixing up my build, I'm kinda curious just on an opinion on how it's doing so far as is.

Because in MY opinion, I feel like I could keep up with Amaterasu if I go super saiyan and I don't know how good my opinions are  :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 20, 2014, 09:33:43 PM
You're certainly better at dealing with multiple enemies; Ammy is much more about pounding things into dust one at a time. :lmao

Not much good when your armour's turned off, though. :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on August 20, 2014, 10:41:33 PM
No, I'm adorable when my armor is turned off :p

No but yeah, that's kinda the same thought I figured I had. I'm looking really good at 1vmany but really bad at 1v1
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 21, 2014, 08:06:45 AM
The one thing I realised I could have done better, but didn't, is keep people in place with AoO's. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 22, 2014, 02:04:24 AM
While at the "shop", pretty much interested in figuring out the market price on the items proper to Phantasy Star and maybe weapons/armors available there that are proper to the setting, like those found during the mission.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 24, 2014, 09:27:45 PM
It's good that the android's a saint. Should mean NOT unquestioningly taking the side of the Administration, but also not letting Ammy blow a hole in a spaceship. <.<
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on August 24, 2014, 10:43:59 PM
I like that Anomander is playing it up as naiveté, let's hope she doesn't have to lose her Saintly powers BEFORE she realizes that not every figure of authority is nice.  :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 24, 2014, 10:56:13 PM
Let's hope that. Otherwise, mass destruction will follow. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on August 25, 2014, 08:16:51 PM
Speaking of, was there any other loot to distribute? Did we pick up any money off the floor back there?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 25, 2014, 08:24:39 PM
The time since the place was lost would mostly solve the problem: guy seemed to be doing one person at a time, and had gone through over 150 people. Shorter the time, more suspicious it is. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 26, 2014, 10:59:57 AM
One at a time would be a good guess if they were all the same. The E.P. is a totally different project from the others, who seem more mass produced and could have easily been subjected to different produces and practices in big batches. Which would be a normal course of action to observe potential discrepancies in the results and then figure out why some results differ from the rest to discover new things.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 26, 2014, 11:00:58 AM
Eh, I don't think she was special, just the only success. The goal was an infiltrating agent.

Also, where did we put her/leave her?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on August 26, 2014, 11:52:40 AM
Eh, I don't think she was special, just the only success. The goal was an infiltrating agent.

Also, where did we put her/leave her?

I presume she evacuated along with Laurent and Waber to the Guild's medical support wing.

Mao's not entirely wrong in her way of thinking, except she seems to have trouble with extrapolation, and is running with the assumption that the AA as a whole has a moral compass pointing towards what she believes in - individual action and morale are a big wrench to throw in her logic. That and she isn't taking into account the secondary faction they encountered on the surface - the one responsible for the mechs we met in the first place.

Buuuuuuuuuut Hugo is not there to poke holes in her logic.  :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 26, 2014, 03:51:07 PM
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Eh, I don't think she was special, just the only success. The goal was an infiltrating agent.
She didn't receive the same treatment, if we can call it that. Perhaps she was like the others and she reacted differently so they made more tests on her. Her model is completely different from the others, so much so that she is a prototype for a possible new series.

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Also, where did we put her/leave her?
Mao still has her with her in the mecha.

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Running with the assumption that the AA as a whole has a moral compass pointing towards what she believes in - individual action and morale are a big wrench to throw in her logic.
Nope. She is sure there was research outside of what is officially known, and it probably is one of the reasons they got invaded like they were, but does not believe that the initial goal of the first colonization wave was to eventually get into this situation. It would have been too easy to manage the way things would go better. Even an incompetent would have done better and the effectiveness of how they took over the facilities do not point at incompetence.
 
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That and she isn't taking into account the secondary faction they encountered on the surface - the one responsible for the mechs we met in the first place.
I don't see what is so incriminating about them as far as the AA goes.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 26, 2014, 03:53:50 PM
It's a bit questionable whether some other group would have interest in someone who can blend in with flesh-and-blood agents, but is also a robot. The goal fits the AA.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 26, 2014, 04:25:46 PM
It can already be done in so many ways. E-P does not look entirely human at all. She looks more like an android than the human she was before.

I can think of many reasons why certain underground groups would like to be able to turn missing people into dangerous weapons at their command. It eventually gets cheaper than hiring mercenaries or finding like-minded individuals that are competent.
That and having normal humans that can still remember their previous human existence to be able to blend in with the androids.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 26, 2014, 04:26:32 PM
Well, she wasn't finished, was she?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 26, 2014, 04:28:25 PM
Almost was and that seemed to be more on the control aspects than anything else. Added a few things to my previous post.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 26, 2014, 04:33:41 PM
We'll see, anyway.

I'm biased against the administration until we actually deviate from PSO. It already looks like they have the underground robot facility, so... :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on August 26, 2014, 05:25:17 PM
We seem to have skipped the caves full of lava an poisonous flowers and shark-men, and that worries me.


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Running with the assumption that the AA as a whole has a moral compass pointing towards what she believes in - individual action and morale are a big wrench to throw in her logic.
Nope. She is sure there was research outside of what is officially known, and it probably is one of the reasons they got invaded like they were, but does not believe that the initial goal of the first colonization wave was to eventually get into this situation. It would have been too easy to manage the way things would go better. Even an incompetent would have done better and the effectiveness of how they took over the facilities do not point at incompetence.
 
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That and she isn't taking into account the secondary faction they encountered on the surface - the one responsible for the mechs we met in the first place.
I don't see what is so incriminating about them as far as the AA goes.

Well, easiest way to make a convincing cover story is if the cover's real, so either the first colonization wave was set up as a side-benefit to a shady research program in the first place, or someone figured "let's add a secret lab while they're busy." Either way, the AA would've had to be in on it, because the gross levels of incompetence required for this to work otherwise would've created other issues way before the attack by the second faction.

We're assuming the AA is somehow responsible for the experiments because the timeline fits better (smuggling a dragon into the dome would be easier to do while it was being built). We're assuming the second faction knew about said experiments because if they didn't, the experiments in question wouldn't have been used against us (and might never have been discovered otherwise).

It's also possible that whoever was in charge of the experiments had to relinquish command to a third party after said experiments began (corroborated by the scientist who didn't know who he was working for anymore). The level of hardware suggests someone on par or close to the AA, possibly stealing materiel from the AA itself (I'm assuming military grade mecha are something you don't come across too easily). Splinter factions come to mind.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 26, 2014, 05:28:29 PM
We seem to have skipped the caves full of lava an poisonous flowers and shark-men, and that worries me.

Well, to be fair, they're probably not connected to the main terminal. Neither would the subterranean ruins with the badly-localised Dark Falz. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 26, 2014, 08:21:03 PM
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I'm biased against the administration until we actually deviate from PSO. It already looks like they have the underground robot facility, so...
Metagaming or what?
Amaterasu even thinking about the situation more than "what to blow up today?" feels odd. Why does she even care? They are the highest bidder for now.
She didn't even really fight against the AA per say as they formed at the very end of the war as both sides used them to fight and they got sick of it, then decided to end their enslavement by ending the war and then forming the AA. Amaterasu fought for or against the Parum faction that tried to enslave everyone. The AA actually kind of put an end to 500 years' worth of woes of war that woulda wrecked everything else before long and saved the day. If Amaterasu cared about fighting for the goody side, fighting against the pre-AA then doesn't feel like she's too concerned with doing what's right.
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Well, easiest way to make a convincing cover story is if the cover's real, so either the first colonization wave was set up as a side-benefit to a shady research program in the first place, or someone figured "let's add a secret lab while they're busy."
Sure. Doesn't mean the secret labs were meant to be used to abuse the colonists though.

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Either way, the AA would've had to be in on it, because the gross levels of incompetence required for this to work otherwise would've created other issues way before the attack by the second faction.
By 'this' you mean the invasion? If so the issue is not really incompetence. This is just a colony and their relationship with the nearby nations is sorta good. Someone that would have been made aware of the secret labs, either via having moles in the AA or a branch of the AA doing this shady work outside of the rest of the AA's knowledge (kind of like a corrupted high-ranked public defense/peacekeeper official), in which case the rotten part of it has to be discovered instead of the whole AA getting the burn (and in which case you'd probably prefer not to be too open and loud about suspicions in case it alerts those responsible).

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We're assuming the AA is somehow responsible for the experiments because the timeline fits better (smuggling a dragon into the dome would be easier to do while it was being built).
Or just telepipe it in when you need it from somewhere. Mao didn't feel its presence after all and then it got there.
You can already have your research tested on a very small scale and then just need a large amount of living specimens to carry on. So you capture all your specimens, get your equipment in and just do your experiments on a much larger scale. Finding reasons why things ended up this way isn't all that hard. The AA being responsible being one of those possibilities isn't reason enough to consider strongly only that one.
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We're assuming the second faction knew about said experiments because if they didn't, the experiments in question wouldn't have been used against us (and might never have been discovered otherwise).
Well, duh. If they made the experiments I sure hope they are aware of what they did. Especially considering it is most probably the great majority of people they used to make them were kinda used after taking over Ragol. Not before, since that is kinda when they captured the colonists.
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It's also possible that whoever was in charge of the experiments had to relinquish command to a third party after said experiments began (corroborated by the scientist who didn't know who he was working for anymore). The level of hardware suggests someone on par or close to the AA, possibly stealing materiel from the AA itself (I'm assuming military grade mecha are something you don't come across too easily). Splinter factions come to mind.
Perhaps. Though I don't think getting the mecha we fought against is all that difficult to come by. Since the AA has visual records of them among other things it could be possible to track where they might have been acquired. If they are indeed are to come by.
Submitting the records to an independent/reliable investigation party could help trace them and compare what they find with what the AA finds.
A description of the lead scientist would also help uncover his identity. Easier to trace who he might work for then.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 26, 2014, 08:27:42 PM
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I'm biased against the administration until we actually deviate from PSO. It already looks like they have the underground robot facility, so...
Metagaming or what?
Amaterasu even thinking about the situation more than "what to blow up today?" feels odd. Why does she even care? They are the highest bidder for now.
She didn't even really fight against the AA per say as they formed at the very end of the war as both sides used them to fight and they got sick of it, then decided to end their enslavement by ending the war and then forming the AA. Amaterasu fought for or against the Parum faction that tried to enslave everyone. The AA actually kind of put an end to 500 years' worth of woes of war that woulda wrecked everything else before long and saved the day. If Amaterasu cared about fighting for the goody side, fighting against the pre-AA then doesn't feel like she's too concerned with doing what's right.

Not having a simple reaction is hard. Knowing PSO (well, the first episode, I never got into the others, but I'm fairly sure they were the non-dome choices) well means what would otherwise be subtle clues are obvious. <.<

Amaterasu is a scientific experiment herself, remember? She doesn't like it when people treat experiments as disposable or less than people.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 26, 2014, 08:44:34 PM
Don't think your character is too keen on the subtle stuff so having her figure anything out feels very odd, especially considering that it doesn't mean that everything in PSO applies here. Osle can easily be pulling our leg by turning our story knowledge against us.

As for being concerned for experiments and their being considered as disposable and less than people, you make it even harder to fit this with that she fought against the new android faction during the war. That suggests her not feeling particularly endeared to other experiments just because she is one herself.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 26, 2014, 08:50:30 PM
She's of above-average intelligence (14 Int), doesn't trust the administration, and isn't in a good mood because of what showed up. The PSO thing is just my innate bias, all she's mentioned to do with it is subterranean forbidden zones from the security consoles--which is more important because this is a surface facility, what the hell are they doing there?

The androids may have started as experiments, but by the point of the war they're just another group in existence, this side wanting independence. There's a difference between 'experiments being discarded as worthless' and 'now-free experiments forming 1/2 of a blood war'.

Plus that was over a hundred years ago. <.<
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 26, 2014, 10:36:13 PM
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She's of above-average intelligence (14 Int)
Not sure it really applies. Intelligence is your ability to remember things, reason and learn new things.
Wisdom, however, determines her ability to perceive things, use common sense and her intuition. And hers is down the drain.
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doesn't trust the administration
Not enough to not work for them though.

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The androids may have started as experiments, but by the point of the war they're just another group in existence, this side wanting independence. There's a difference between 'experiments being discarded as worthless' and 'now-free experiments forming 1/2 of a blood war'.
No. Read the setting infos. They were used like slaves for battle until they got tired of it and joined together to put an end to the war that was spiraling out of control and about to royally screw everyone up. They weren't 'now-free experiments' but experiments used as slave until they revolted by force since they had to.

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Plus that was over a hundred years ago. <.<
So Amaterasu somehow grew fond of abused experiments somewhere between the end of the war and now? When she didn't have to fight the abused androids that decided to rebel against their abusers? Convenient time to grow a conscience.
And fighting for who knows which side before the androids rebelled. The one that tried to enslave everyone? If you're fighting the slaves that freed themselves why not help those trying to make slaves of everybody while she's at it.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 26, 2014, 10:43:01 PM
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She's of above-average intelligence (14 Int)
Not sure it really applies. Intelligence is your ability to remember things, reason and learn new things.
Wisdom, however, determines her ability to perceive things, use common sense and her intuition. And hers is down the drain.

Would be why it didn't come up until now. There's been a lull in the fighting, leading to more use coming from being able to remember and reason than mere intuition. For instance, exploding containers, being attacked, a dragon, advancing forces, and things blowing up happened. <.<

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doesn't trust the administration
Not enough to not work for them though.

Yup. She doesn't trust them to not do dumb stuff like this, she does trust them to give a paycheck for services rendered, if only for the sake of appearances.

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The androids may have started as experiments, but by the point of the war they're just another group in existence, this side wanting independence. There's a difference between 'experiments being discarded as worthless' and 'now-free experiments forming 1/2 of a blood war'.
No. Read the setting infos. They were used like slaves for battle until they got tired of it and joined together to put an end to the war that was spiraling out of control and about to royally screw everyone up. They weren't 'now-free experiments' but experiments used as slave until they revolted by force since they had to.

Er, yeah, reading the setting info? It's not a case of 'experiments', more a case of 'we made sentient machines and they disagreed with being made to fight'.

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Plus that was over a hundred years ago. <.<
So Amaterasu somehow grew fond of abused experiments somewhere between the end of the war and now? When she didn't have to fight the abused androids that decided to rebel against their abusers? Convenient time to grow a conscience.
And fighting for who knows which side before the androids rebelled. The one that tried to enslave everyone? If you're fighting the slaves that freed themselves why not help those trying to make slaves of everybody while she's at it.

Eh, she'd have had time to review what the hell happened. She's been being a really bored teacher for a while. And, again, not experimentation and then being discarded.

Exoplanet forces; without clarification I've assumed it became a three-way fight when the rebellion started until the androids emerged triumphant on Parum and managed to gain a peace settlement. So she would've been against the both of 'em.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 26, 2014, 11:00:18 PM
Good point.
Just not sure she'd actually care enough to even bother wasting a thought or two on the matter. Especially before being paid.
Edit: Actually, I think I recall a general sense of concern through the campaign for that kind of creature since she found E-P. So I think there is consistence in it.

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Er, yeah, reading the setting info? It's not a case of 'experiments', more a case of 'we made sentient machines and they disagreed with being made to fight'.
Sounds an awful lot like what Amaterasu is. Something sentient made to fight. Except they didn't really like being slaves as well.
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And, again, not experimentation and then being discarded.
I don't get what you're saying.

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Exoplanet forces; without clarification I've assumed it became a three-way fight when the rebellion started until the androids emerged triumphant on Parum and managed to gain a peace settlement. So she would've been against the both of 'em.
Yes. The forces that opposed the faction that tried to enslave everyone decided to fight the group of abused android slaves as well rather than letting them be and team up with them against those guys that want to enslave everyone and treat them the same way they did the androids. Serves them right.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 26, 2014, 11:16:01 PM
Good point.
Just not sure she'd actually care enough to even bother wasting a thought or two on the matter. Especially before being paid.
Edit: Actually, I think I recall a general sense of concern through the campaign for that kind of creature since she found E-P. So I think there is consistence in it.

We're reviewing what we found. So she's gotten annoyed now. She also cut the scientist in two because what he was doing annoyed her, and ripped the container out of the machinery before it activated her as a killing machine, so consistency is definitely present.

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Er, yeah, reading the setting info? It's not a case of 'experiments', more a case of 'we made sentient machines and they disagreed with being made to fight'.
Sounds an awful lot like what Amaterasu is. Something sentient made to fight. Except they didn't really like being slaves as well.

Well... she's more a scientific attempt at making something go really fast. Her creators were mad scientists, so they decided the best way to stop this from killing their experiment was to make them a living fusion generator with energy shielding (natural armour, refluffed). They weren't sure how strong this defence was, so they asked her to be a mercenary, and then gave her a super robot to try and keep her alive.

'Made' is a bit of a strong term. She was made for other reasons, but her creators were crazy, and she's not a paragon of sanity.

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And, again, not experimentation and then being discarded.
I don't get what you're saying.

She dislikes seeing people created or altered for some purpose, then thrown away because it's 'not good enough'. Robots were made for fighting, and sent out to fight; overdoing it and making sentient robots who then start a war is a different matter.

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Exoplanet forces; without clarification I've assumed it became a three-way fight when the rebellion started until the androids emerged triumphant on Parum and managed to gain a peace settlement. So she would've been against the both of 'em.
Yes. The forces that opposed the faction that tried to enslave everyone decided to fight the group of abused android slaves as well rather than letting them be and team up with them against those guys that want to enslave everyone and treat them the same way they did the androids. Serves them right.

The androids were, up until that point, a tool of the enemy, and up until this point in history not sentient--AKA, the android base race hadn't yet come about. The base assumption would be that a 'please treat us as your allies' request was just an enemy ploy.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 26, 2014, 11:36:26 PM
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She dislikes seeing people created or altered for some purpose, then thrown away because it's 'not good enough'. Robots were made for fighting, and sent out to fight; overdoing it and making sentient robots who then start a war is a different matter.
Not consistent with releasing E-P, who was probably made for a purpose. She wasn't a 'not good enough experiment' to take pity on.
The androids didn't start a war. They got out of their purpose in the war and ended it.

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'Made' is a bit of a strong term.
Why? She was another being before or was she created then?

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The androids were, up until that point, a tool of the enemy, and up until this point in history not sentient--AKA, the android base race hadn't yet come about. The base assumption would be that a 'please treat us as your allies' request was just an enemy ploy.
No. Both sides used them. The Androids then were already sentient living (construct) creatures. Any doubt in them being an enemy ploy wouldn't last long since their enemies were also getting their asses ended over to them.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 26, 2014, 11:45:16 PM
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She dislikes seeing people created or altered for some purpose, then thrown away because it's 'not good enough'. Robots were made for fighting, and sent out to fight; overdoing it and making sentient robots who then start a war is a different matter.
Not consistent with releasing E-P, who was probably made for a purpose. She wasn't a 'not good enough experiment' to take pity on.
The androids didn't start a war. They got out of their purpose in the war and ended it.

The scientist died because he showed that attitude; the prototype was released (well, detached from the machinery, 'released' is the wrong word for 'carried along and the explosion got tanked') because: A) not doing so would be pointlessly jerkish, and B) if she'd left the computer and protocols to run its course then the prototype would end up attacking. Didn't completely forget about her afterwards.

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'Made' is a bit of a strong term.
Why? She was another being before or was she created then?

... she was created for a separate purpose and ended up fighting as a test, which she went along with because she's not entirely stable by modern, human terms?

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The androids were, up until that point, a tool of the enemy, and up until this point in history not sentient--AKA, the android base race hadn't yet come about. The base assumption would be that a 'please treat us as your allies' request was just an enemy ploy.
No. Both sides used them. The Androids then were already sentient living (construct) creatures. Any doubt in them being an enemy ploy wouldn't last long since their enemies were also getting their asses ended over to them.
[/quote]

Huh, so they were. In that case, they're still the enemy; they were on her side, now they're not. She was a mercenary under the employ of one side, the reasons for what the hell is going on weren't well known to her (at least at the time), only that 'allies are now enemies'. Even if she might intellectually concede that the AA didn't do anything hugely worthy of objecting, all they really did was change allegiance to fighting for themselves and try to kill her.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 27, 2014, 12:14:52 AM
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She also cut the scientist in two because what he was doing annoyed her
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The scientist died because he showed that attitude
What was it in what he was doing that annoyed her?

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... she was created for a separate purpose and ended up fighting as a test, which she went along with because she's not entirely stable by modern, human terms?
How is being created for a different purpose than her actual purpose different than being created?

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Huh, so they were. In that case, they're still the enemy; they were on her side, now they're not. She was a mercenary under the employ of one side, the reasons for what the hell is going on weren't well known to her (at least at the time), only that 'allies are now enemies'. Even if she might intellectually concede that the AA didn't do anything hugely worthy of objecting, all they really did was change allegiance to fighting for themselves and try to kill her.
Guess she wasn't as concerned with what was going on around her then than she is now. When your best war resources turn on you and you don't even wonder why, when probably everyone else fighting on your side is talking about it, it requires a lot of denial or being so unconcerned/willfully-oblivious to the situation that you can keep on fighting without thinking about it.  :tongue
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 27, 2014, 05:21:47 AM
I've no desire to continue a discussion that's just exhaustively analysing every little bit of something simple for no reason.

(The last bit, though: of course she wasn't paying attention, they were trying to kill her)
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on August 27, 2014, 08:35:44 AM
Starting to dissolve into a therapy session it was looking like, lol.

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She also cut the scientist in two because what he was doing annoyed her
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The scientist died because he showed that attitude
What was it in what he was doing that annoyed her?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on August 27, 2014, 09:09:59 AM
It'd help a lot if we could tell to which video Maia referred when she mentioned classified information.

Each one brings up something interesting to try and hide, for different potential reasons.

Video of the experiments: obviously it would be harder to deflect blame for that one on the invasion force. Sorry Ano, but there really IS very little reason for them to telepipe the experiments AND the equipment AND the doctor responsible into a hot zone. Not when they could just kidnap the colonists, change them and transfer them back in. Makes for poor observational data as well. (Still, given we don't know how many colonists were there, we can't be sure some of them weren't straight-up abducted.)

Video of the dragon: Again, harder to blame that on the invaders. Keep in mind teleportation technology is a lot less almighty in the PSO universe than you seem to give it credit for. Evacuation pipes are fairly easy, because you use a portable device's signal and energy generator to establish the bridge (and the devices burn out each time). Insertions, not so much. Otherwise, you wouldn't have to unlock the areas one by one before Pioneer 2 could send you down there.

Video of the unknown faction: If it's a splinter faction of the AA, then it might still be secret and wish to remain so a while longer. If it's a rebel faction trying to start up a revolution, then the AA won't want to acknowledge it so as to not bolster their morale.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on August 27, 2014, 09:46:27 AM
Eh, it's all speculation in a game where you have Divination magic.

If you want to know, cast some Spells or move the plot. Until then, dragons rule :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on August 27, 2014, 10:11:47 AM
No gods. If I ask any questions of an ascended entity with no physical body on the material plane, I might get responses from Dark Falz.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 27, 2014, 10:19:15 AM
It might  have a physical one by this point. :D
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on September 17, 2014, 05:49:55 AM
Ship Market selection also to come later, since it doesn't seem like any of the PCs are actually there yet, half talking to Maia and the other half hanging at the bar.

Should be able to check what I missed of the OOC later today.

Also let me know if I missed any key point, there were a lot of stuff to catch up with.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 17, 2014, 09:37:37 AM
Weren't we supposed to level up? :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on September 17, 2014, 07:50:44 PM
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Weren't we supposed to level up?
We are about halfway to a level up, iirc.

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You think I'm going anywhere that soon?
This is more for the sake of getting through those details faster. Otherwise your last post wasn't very open-ended so it felt like she had nothing more to add.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 17, 2014, 07:55:32 PM
Waiting for the android's response on her stated intention to find out what's going on.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on September 17, 2014, 09:14:03 PM
That's pretty predictable, considering the way she replied so far. She is consistent in her way of handling things.
If there is another direction you want to take this perhaps I could interact with it. I really don't mind waiting things through but I just thought I'd point it out for the sake of speeding things up and getting through the intermission.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 18, 2014, 05:32:33 AM
She might want to find out too. >.>
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on September 18, 2014, 09:55:09 AM
Still working on space market selection, I may end up with something good enough to add to the SRW homebrew forum. :P

It'd help a lot if we could tell to which video Maia referred when she mentioned classified information.

Each one brings up something interesting to try and hide, for different potential reasons.

Video of the experiments: obviously it would be harder to deflect blame for that one on the invasion force. Sorry Ano, but there really IS very little reason for them to telepipe the experiments AND the equipment AND the doctor responsible into a hot zone. Not when they could just kidnap the colonists, change them and transfer them back in. Makes for poor observational data as well. (Still, given we don't know how many colonists were there, we can't be sure some of them weren't straight-up abducted.)

Video of the dragon: Again, harder to blame that on the invaders. Keep in mind teleportation technology is a lot less almighty in the PSO universe than you seem to give it credit for. Evacuation pipes are fairly easy, because you use a portable device's signal and energy generator to establish the bridge (and the devices burn out each time). Insertions, not so much. Otherwise, you wouldn't have to unlock the areas one by one before Pioneer 2 could send you down there.

Video of the unknown faction: If it's a splinter faction of the AA, then it might still be secret and wish to remain so a while longer. If it's a rebel faction trying to start up a revolution, then the AA won't want to acknowledge it so as to not bolster their morale.
Last video of your list is the one Maia insists to be kept secret.

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Weren't we supposed to level up?
We are about halfway to a level up, iirc.
Correct, you're supposed to be using this downtime to level up your characters. Also, half-golem's been updated.

Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 18, 2014, 11:09:56 AM
Hmm... more nuclear hellfire, or Titanic Creature to pick up some of the non get-bigger abilities. Decisions, decisions.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on September 18, 2014, 01:11:34 PM
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Correct, you're supposed to be using this downtime to level up your characters.
Did I miss an xp reward? I think our only xp reward was the one we received on our return, and that was 6k xp.
At level 12, the xp we need to advance is 12k, so we're halfway. But if you say we level no matter the xp we got, then okay.

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Also, half-golem's been updated.
Neat, its nerfed on some points and buffed at others. Still very strong but I won't complain.
I've been wondering, though, is it normal that the Force material heals sonic damage instead of, well, force damage?
The third construction material class ability description as has the part about material gains to AC stacking copied there twice.

Oh, by the way, interesting take on the Strength gained from Artificial Improvement. It could have have been a bonus on all those things Str does instead but making it an addition to the Str score that isn't truly increasing your Str score actually kind of makes it easier to manage than a whole bunch of stats.

Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on September 20, 2014, 10:54:36 AM
Se we leveled up?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 20, 2014, 11:40:04 AM
I thought this was clarified OOC a while back, since it's been a looong time since this got started? XD

Hmm... more nuclear hellfire or to make being bigger better? :O

Also I realised last night that my base saves are a bit out. O_o
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on September 20, 2014, 03:18:14 PM
I'd say it's been too long. It is nice news through, I'll get everything updated probably on Monday.

Tip for you through, break down your bonuses. It don't have to be like I did, just something. It helps to recalculate values after a long time. ;)
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 20, 2014, 04:03:05 PM
Yeah, I broke the bonuses down. What I got wrong was the base save bonus. For some reason I added three to it at some point, which is... really confusing. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on September 20, 2014, 04:09:00 PM
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Correct, you're supposed to be using this downtime to level up your characters.
Did I miss an xp reward? I think our only xp reward was the one we received on our return, and that was 6k xp.
At level 12, the xp we need to advance is 12k, so we're halfway. But if you say we level no matter the xp we got, then okay.

This is what I believe our EXP is at as well. I don't remember any mention of us having gained a level until literally Os' most recent post in here in which he is saying "Yes" to both "I thought we leveled up?" AND saying the same "Yes" to "I thought we were only half way to level?"
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on September 20, 2014, 04:14:13 PM
I realize now that I had indeed said you had just received 6k exp, but heck, this campaign started over a year ago and you'll all doing some damn nice roleplaying in this intermission, so go ahead and have another 6k exp in advance from all the extra intel you're uncovering.

Plus, it wouldn't really be a PSO campaign if you didn't receive fat extra exp upon talking to the NPCs that wanted your help, besides the exp you got from butchering monsters and whatnot. :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 20, 2014, 04:15:55 PM
Found the old post anyway. :P (http://www.minmaxboards.com/index.php?topic=11952.msg229752#msg229752)
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on September 20, 2014, 04:16:07 PM
As Kat slinks off into the background........... -_-'
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on September 22, 2014, 12:42:47 AM
You had Kat go to the bar to meet up with Hugo and Baha. You can make your entrance.  :)

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Plus, it wouldn't really be a PSO campaign if you didn't receive fat extra exp upon talking to the NPCs that wanted your help, besides the exp you got from butchering monsters and whatnot. :P
*Snirks*
Oh yes. Gotta do all them quests.
Though you had said we weren't getting any XP for winning combat encounters, only for fulfilling objectives (though that may include winning fights, but not necessarily).

Also, it probably ain't high in the to-do list but I'm wondering how the Special Doll feat can be made viable again.
Since it really mustn't have anything to do with having a DJ stance, the special doll could perhaps count as if it was a given number of doll for the purpose of using it with DJ maneuvers. Something like counting as if it was a number of dolls based on IL, ranks in Craft (Doll) or some other value like the highest DJ maneuver level known, the number of DJ maneuvers known or somesuch.
Counting as a bunch of dolls could determine how it performs with the DJ maneuvers, and whenever a doll must be sacrificed its doll value is reduced by the amount of dolls sacrificed (maybe the special doll would use doll-bombs that act as sacrificed dolls in its stead?). When its doll equivalency is reduced to 1, it uses itself. The doll value can be raised with Reincarnated Doll (recovering its doll value normally) and with Traditional Elegant Dolls (recovering more or perhaps giving it doll value that can exceed its cap by destroying actual dolls or giving it better healing maybe).
Without using a maneuver to raise the doll value, spending time on the s.doll as if you crafted more dolls could be done to supply it with more material and raise its doll value by 1 whenever enough time is spent on it to craft a standard DJ doll.
Or just remove all the self-destruction mechanisms except perhaps having the option to self-destruct with a doll-sacrificing maneuver for a better effect.

That or go with a custom way it is used with every single DJ maneuver, or a mix of the two.
Here's some suggestions:

(click to show/hide)

Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on September 22, 2014, 01:33:10 AM
Riiiiight....Guess I DO get to level up...tomorrow.

Then maybe do something...
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on September 22, 2014, 01:42:08 AM
Towards the Future.

There, I said it.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on September 22, 2014, 08:58:12 PM
Something funny I just noticed. My nanoarmor's Hp/Energy Regen per round has been the same number as upgrade points available for Super Robot at level 12 and still is after leveling to 13.

Edit: And following my mentor's steps! I am now Gargantuan with Colossal swords!
NOT BIG ENOUGH
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 23, 2014, 07:55:52 AM
Posting reminder to self to actually update the character sheet. At least I know what I'm doing. Throwing my weight around! :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on September 27, 2014, 04:49:40 PM
Posting reminder to self to actually update the character sheet. At least I know what I'm doing. Throwing my weight around! :lmao
I got my character done, still need to do the mech and follow up with a question/idea.

So Arcane Pilot can use his Arcane Bonus Feat for Familiar (sic the obtain familiar feat), can he use it to upgrade to? If so, I'm going to shuffle out one of those worthless Spell Penetration Feats to obtain a Psudodragon and dress it like Abraxax for kicks and giggles.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 27, 2014, 04:51:53 PM
A dragon with a pet dragon. Odd.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on September 27, 2014, 07:05:14 PM
A class-based-off-a-made-up-true-dragon with a pet lesser dragon isn't any more odd than your college friends wanting to own a monkey.  :)
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 27, 2014, 07:07:04 PM
If monkeys were capable of conversation normally, and acted like tinier versions of people. :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on September 27, 2014, 09:46:06 PM
Well I think some of my family is capable of a normal conversation and they can act like lesser versions of people but I'm still not convinced...

Does that count? lol
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 27, 2014, 09:48:00 PM
I can't see you magically binding your family to your presence. :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on September 27, 2014, 11:26:43 PM
Now that Maia replied to her, does Amaterasu have anything left to do there?
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on September 28, 2014, 04:10:27 AM
A dragon with a pet dragon. Odd.

Dragons have a fairly well set up hierarchy. They can enslave their own kind knowing full well the slave can't do jack cause it's so far below their level :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on September 28, 2014, 05:49:07 PM
I can't see you magically binding your family to your presence. :p
Why waste the power of the souls I've collected when mechanical means on in the top drawer next to the bed right?  ;)
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on September 29, 2014, 02:45:51 PM
Sorry for the delay, market post took more work than I expected. I intend to expand it as the campaign goes on.

I also now remembered that Katherine doesn't have much of a backstory.

I'm now offering the player a chance to expand on that. I don't care you rip of somebody else's story or write random stuff. Just give us something about Katherine besides ditz mecha musume girl who likes swords. You've been playing her for over a year, she deserves it!  :p

So Arcane Pilot can use his Arcane Bonus Feat for Familiar (sic the obtain familiar feat), can he use it to upgrade to? If so, I'm going to shuffle out one of those worthless Spell Penetration Feats to obtain a Psudodragon and dress it like Abraxax for kicks and giggles.

Hmm, sure, go ahead with that.

Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on September 29, 2014, 05:54:27 PM
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Sorry for the delay, market post took more work than I expected. I intend to expand it as the campaign goes on.
Neat! :D
Amazing stuff.

Will probably get a few drones equipped with a gunlash or a wired lance.

The telepipe doesn't a price.

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Heals 30% of the user's HP as a move or swift action.
Just to be clear. Are those meant to be self-use only?
Asking because the healing done is based on the user's HP, so if the user wanted to use it on someone else like a potion, well, you get the idea.
Just confirming what is intended before I start doing things.

Instead of pumping the standard AA weapon models with magic enhancements of up to +3, can they be provided in pure metal version?
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on September 29, 2014, 06:20:20 PM
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Sorry for the delay, market post took more work than I expected. I intend to expand it as the campaign goes on.
Neat! :D
Amazing stuff.
Totally not using you as guinea pigs for more stuff for SRW d20. :p

Will probably get a few drones equipped with a gunlash or a wired lance.

The telepipe doesn't a price.
Fixed, thanks.

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Heals 30% of the user's HP as a move or swift action.
Just to be clear. Are those meant to be self-use only?
Asking because the healing done is based on the user's HP, so if the user wanted to use it on someone else like a potion, well, you get the idea.
Just confirming what is intended before I start doing things.
Self only.

Instead of pumping the standard AA weapon models with magic enhancements of up to +3, can they be provided in pure metal version?
Hmm, let's say up to Masterwork only, that's an extra 1100 Meseta base per weapon, and then any extra needed for fancier materials other than pure iron.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on September 29, 2014, 07:45:26 PM
Sorry for the delay, market post took more work than I expected. I intend to expand it as the campaign goes on.

I also now remembered that Katherine doesn't have much of a backstory.

I'm now offering the player a chance to expand on that. I don't care you rip of somebody else's story or write random stuff. Just give us something about Katherine besides ditz mecha musume girl who likes swords. You've been playing her for over a year, she deserves it!  :p

Um, I posted it back when the game started?
(click to show/hide)

Edit: I posted it BEFORE the game started and never moved it into the character thread :p
http://www.minmaxboards.com/index.php?topic=9708.msg158539#msg158539

Admittedly, not exactly a 'recent events' kind of backlog.....
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on September 29, 2014, 08:38:47 PM
Have you seen my suggestions for the Special Doll mechanisms with DJ maneuvers?
Though granted I prob should have posted it in the DJ discipline thread.

Otherwise, looking at some of the options for paying double price to install a standard AA weapon model into a mecha by replacing one of its weapons, I think it might be too advantageous.

Considering something like the two built-in weapons of a super robot - anything is better than one.
Now you replace one of them for one of those weapons rather cheaply (doesn't have to be enchanted). It replaces one of them instead of requiring arsenal, but the price really is low for replacing something isn't all that amazing.
Then you can buff that weapon by investing Upgrades on it. Make it a main weapon, add more mecha weapon properties to it and so on. I have mixed feelings about doing this with the youkai-blade built-in weapon that takes a feat and cannot be enchanted so making it possible with a little amount of money... I dunno.

My next in-game post will take Mao to the market and then back to Maia's office. Unless something happens with Amaterasu.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on September 29, 2014, 08:56:17 PM
Considering something like the two built-in weapons of a super robot - anything is better than one.
Now you replace one of them for one of those weapons rather cheaply (doesn't have to be enchanted). It replaces one of them instead of requiring arsenal, but the price really is low for replacing something isn't all that amazing.
Then you can buff that weapon by investing Upgrades on it. Make it a main weapon, add more mecha weapon properties to it and so on. I have mixed feelings about doing this with the youkai-blade built-in weapon that takes a feat and cannot be enchanted so making it possible with a little amount of money... I dunno.

My youkai-forged blades are built in tho...  :(
And main-weaponing them basically capped my attacks per round by my energy.
I could do sooooooooooooooo much more damage if I hadn't done that lol.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on September 29, 2014, 09:05:23 PM
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My youkai-forged blades are built in tho...
Aye. That's what I said.
Quote
And main-weaponing them basically capped my attacks per round by my energy.
Yeah, main weapon is very energy consuming (and putting more than one upgrade for it usually isn't very wise if you plan to fullattack with it). Normally one point in it for 4 energy per attack should be enough to be able to attack fully with and almost fully mitigate the loss each round (unless you do a maneuver as well to make those attacks).
Well, it was mostly to say that the option is there.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on September 30, 2014, 05:01:12 AM
Admittedly, not exactly a 'recent events' kind of backlog.....
I admit I had completely missed that other background of yours, but I still believe your character could use something of badass deeds done after you finished your training and before you started this mission. The AA wouldn't hire some fresh rookie out of school for this after all.

Or maybe Katherine was that kind of super combat genius, and she did defeat the cyrborg pirate captain and won the Origins War while on an academy trip/vacation, that would explain why the AA hired her right after she finished her course. :P

Have you seen my suggestions for the Special Doll mechanisms with DJ maneuvers?
Though granted I prob should have posted it in the DJ discipline thread.
Ah, missed that, should be able to see it with more detail later today.

Otherwise, looking at some of the options for paying double price to install a standard AA weapon model into a mecha by replacing one of its weapons, I think it might be too advantageous.

Considering something like the two built-in weapons of a super robot - anything is better than one.
Now you replace one of them for one of those weapons rather cheaply (doesn't have to be enchanted). It replaces one of them instead of requiring arsenal, but the price really is low for replacing something isn't all that amazing.
Then you can buff that weapon by investing Upgrades on it. Make it a main weapon, add more mecha weapon properties to it and so on. I have mixed feelings about doing this with the youkai-blade built-in weapon that takes a feat and cannot be enchanted so making it possible with a little amount of money... I dunno.
Hmm, you're right, removed that option for now, will ponder on something similar.

Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on September 30, 2014, 08:30:08 AM
Admittedly, I really have no idea what to fill that possible few years gap. I love PS, but I don't actually know that much about the lore -_-'

Edit: Hmm...I feel like whatever I add would just be more open-ended vaguely described accomplishments tho...
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on September 30, 2014, 09:17:09 AM
This game is our own continuity, so go ahead and make stuff up. Here's some help:

Roll a d8:
(click to show/hide)

Then another d8:
(click to show/hide)

One more  d8
(click to show/hide)
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 30, 2014, 12:08:45 PM
Now I want to roll to see what Ammy did BEFORE becoming a teacher but after the big war. Random backstories are fun. :lmao

Rolled 1d8 : 1, total 1

Rolled 1d8 : 7, total 7

Rolled 1d8 : 7, total 7
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 30, 2014, 12:09:19 PM
Rolled 1d4 : 4, total 4
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on September 30, 2014, 12:27:58 PM
@osle: Neat. Thanks for the DJ s.doll update. I appreciate.
Traditional Elegant Dolls is currently healing half as much as Reincarnated Doll but perhaps it is just meant to be different instead of a straight improvement over the other maneuver.
Goliath Doll Test is missing. Perhaps that is intentional though.
Suicide Squad might be too demanding in hp sacrifice. 36 per doll, with the starting max being 108dmg for 3 dolls.
6 time maneuver level seems to be the investment per maneuver involving a sacrifice so perhaps the total should be in those ranges instead of that for each doll sacrificed. Something like 15 per doll. That way on average an application of Reincarnated Doll after using it would offset the sacrifice as it normally would offset the lost dolls. Otherwise using that maneuver fully once could well destroy the s.doll since it has half the max HP of its maker.

@RD: That totally doesn't give you possible BG links with Baha.

Everyone should join the fun.
Rolled 1d8 : 1, total 1
Rolled 1d8 : 6, total 6
Rolled 1d4 : 3, total 3
Rolled 1d8 : 4, total 4
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on September 30, 2014, 06:16:17 PM
In some ice planet, she rescued a government agent that tried to hinder her.
Sounds about right.

Quote
Hmm, let's say up to Masterwork only, that's an extra 1100 Meseta base per weapon, and then any extra needed for fancier materials other than pure iron.
I'm not sure how you got that price adjustment.
3x(200 pure metal extra raw materials over base item) + 300 masterwork weapon + 200 extra pure metal raw materials over masterwork?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 30, 2014, 06:19:36 PM
I'm more disturbed that some dragon related things want to make Amaterasu a part of the family. Definitely would work for Baha more than anything else, since SUDDENLY NUCLEAR SUN.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on September 30, 2014, 08:08:31 PM
I'm more disturbed that some dragon related things want to make Amaterasu a part of the family. Definitely would work for Baha more than anything else, since SUDDENLY NUCLEAR SUN.

Obviously Baha IS the dragon that wants to adopt you.  :P

Gosh I love that random dice chart so much. I love you Os  :lmao
Rolled 1d8 : 1, total 1

Rolled 1d8 : 8, total 8

Rolled 1d4 : 1, total 1

Rolled 1d8 : 4, total 4
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on September 30, 2014, 08:23:10 PM
Thinking about it, Katherine probably isn't actually 22 like my character sheet says. Considering the extended lifespan tidbits, she's probably been '22' for a few years already  :rolleyes

Rescued a white mage on a frozen planet~
Throws pirates at it!

Katherine singe-handedly waged war against a faction of space pirates hiding and headquartered within a massive frozen asteroid that had dared kidnap and hold ransom the space pope! Being a religious organization and a charity of course the Yoshka girl was more than happy to jump on this opportunity free of charge (despite massive rewards of course offered) and launch her career into and beyond the stars. However unwise it may have been to think one could stand up to such a major faction of rogues without any backup, it hardly dawned on her as a worry to worry over! Unbelievably, it was likely the shortest 'war' ever waged by a single person against any group of ne'er-do-wells; the aftermath even turning the lone, super-massive rock into more of a finely diced asteroid belt! Space pope rescued, unbelievable carnage wrecked, and outstanding rewards waived, the little Yoshka girl literally wrote her name upon the universe then.

 :psyduck
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on September 30, 2014, 08:28:09 PM
...Would she count as a government agent? Since she's working for the army and all.

This dice roller loves rescue missions.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 30, 2014, 08:33:20 PM
ALL THE RESCUE MISSIONS.

This probably explains our obsessive tendency towards grabbing people in the last scenario.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on September 30, 2014, 08:35:03 PM
Let's try this.

Rolled 1d8 : 8, total 8

Rolled 1d8 : 3, total 3

Rolled 1d8 : 7, total 7

Rolled 1d8 : 7, total 7
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on September 30, 2014, 08:36:05 PM
Aaaaaand 1d4.

Rolled 1d4 : 1, total 1
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on September 30, 2014, 08:36:53 PM
HOLY FUCK I UNLEASHED NEI ON THE UNIVERSE.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on September 30, 2014, 08:40:15 PM
...Would she count as a government agent? Since she's working for the army and all.

This dice roller loves rescue missions.

She works for the army but generally has almost no leash I'd suppose to put it.
Effectively though I'd imagine there is a government she'd have to follow orders under if abs----------whoooooaaaaaaa I SEE WHAT YOU'RE GETTING AT  :o
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 30, 2014, 08:47:26 PM
Amaterasu is essentially uncontrollable unless bribed, nowadays. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on October 01, 2014, 12:06:54 PM
I'm more disturbed that some dragon related things want to make Amaterasu a part of the family. Definitely would work for Baha more than anything else, since SUDDENLY NUCLEAR SUN.
Heh.

The sad thing is Shooting Star was sudden (swift action), but I broke it so badly the author was like nope. :lol
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on October 01, 2014, 01:50:53 PM
Nuclear Sign "Creeping Sun”?
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on October 01, 2014, 06:53:50 PM
Yeah that's it and you're the creator. It's Initiation Action was Swift to summon a ball of doom and a separate Standard to throw it, I went with blow stuff up then summon it for moar damage without any intention to throw it on the same turn. It gave me a nice 24d6 damage out put once. :)

Speaking of, I avoided the Retro Atomic Model due to the paperwork tied to it but the usefulness of it is worthy of learning it and now I have then x10 version. As a Swift action it grants +40 to AC, so you can see why I'd want it, then the Ols makes a dozen rolls and I have to sit there checking each roll to see how many suns are lost (if any) and readjust for each and every single one. Is there any chance of streamlining this? I'm not sure the best way, but to at least offer one why not each orb gives 5 temporary hit points and for each 5 points of damage dealt to you, before DR, you lose one of the floating orbs. Then like always you only have to track damage not go back and renege if an Attack were successful or not and ask for a damage roll (or in extreme cases, realized you died half-way through).
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on October 01, 2014, 11:23:13 PM
Its like regular cover. If the AC bonus granted by cover is what makes the difference between a hit an a miss, what you hit is the cover. It is easier for the DM. He sees your AC and sees how many layers of cover are pierced if any with each attack.
Someone with one of those attacks that deal a bullrush-like using the difference between a hit and miss to determine how far it pushes everyone it hit that round has more to determine than this maneuver. Nothing new there, but at least its only checked against you, not a bunch of affected targets.

If its too complicated I can simplify it but its usefulness will take a different direction.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on October 04, 2014, 07:08:06 AM
I don't check this for some days and most of the party starts making random backgrounds with my random table. I love you guys.

@osle: Neat. Thanks for the DJ s.doll update. I appreciate.
Traditional Elegant Dolls is currently healing half as much as Reincarnated Doll but perhaps it is just meant to be different instead of a straight improvement over the other maneuver.
Goliath Doll Test is missing. Perhaps that is intentional though.
Suicide Squad might be too demanding in hp sacrifice. 36 per doll, with the starting max being 108dmg for 3 dolls.
6 time maneuver level seems to be the investment per maneuver involving a sacrifice so perhaps the total should be in those ranges instead of that for each doll sacrificed. Something like 15 per doll. That way on average an application of Reincarnated Doll after using it would offset the sacrifice as it normally would offset the lost dolls. Otherwise using that maneuver fully once could well destroy the s.doll since it has half the max HP of its maker.
Had missed Goliath Doll, added.
Reduced cost for Suicide Squad.
Buffed Reincarnated Doll to allow you to actually recover the Special Doll from destruction if used within 1 round, returns with just 1 HP.


Thinking about it, Katherine probably isn't actually 22 like my character sheet says. Considering the extended lifespan tidbits, she's probably been '22' for a few years already  :rolleyes

Rescued a white mage on a frozen planet~
Throws pirates at it!

Katherine singe-handedly waged war against a faction of space pirates hiding and headquartered within a massive frozen asteroid that had dared kidnap and hold ransom the space pope! Being a religious organization and a charity of course the Yoshka girl was more than happy to jump on this opportunity free of charge (despite massive rewards of course offered) and launch her career into and beyond the stars. However unwise it may have been to think one could stand up to such a major faction of rogues without any backup, it hardly dawned on her as a worry to worry over! Unbelievably, it was likely the shortest 'war' ever waged by a single person against any group of ne'er-do-wells; the aftermath even turning the lone, super-massive rock into more of a finely diced asteroid belt! Space pope rescued, unbelievable carnage wrecked, and outstanding rewards waived, the little Yoshka girl literally wrote her name upon the universe then.

Now that's more like it! :D

I'm now strongly tempted to make a "Galaxy Gazette" thread that's distributed between the planets and big ships to further expands the setting fluff based in your new backstories additions (how did the space pope react to being saved by Katherine, why isn't Nei in Hugo's party anymore, etc). Of course if there's any detail you don't like/agree, you can always blame it on the original story having been twisted by the journalist who wrote the public widely available version. :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on October 04, 2014, 08:50:51 AM
I'm now strongly tempted to make a "Galaxy Gazette" thread that's distributed between the planets and big ships to further expands the setting fluff based in your new backstories additions (how did the space pope react to being saved by Katherine, why isn't Nei in Hugo's party anymore, etc). Of course if there's any detail you don't like/agree, you can always blame it on the original story having been twisted by the journalist who wrote the public widely available version. :p


Heh, GG, game over  :rolleyes

No but that sounds awesome. It's likely way easier to do little microsized bits of fluff and setting background/history than doing up entire timelines and drawn out expositions on big walls of text  :p
Especially when you deliver in a way that doesn't have to be entirely factual!  :D
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on October 04, 2014, 11:34:32 AM
Oh, I already know why Nei's not in Hugo's party anymore.

The man is a more cynical, space version of James Bond.

Except without being an asshole.  :p

So I say they had a fling, and she broke up for reasons she never explained to him. And which space tabloids everywhere attribute to him having cheated on her or some similar shit.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on October 12, 2014, 11:02:55 AM
Bump.

So everybody's just waiting for Hugo to finish his business at the bar? Nobody's gonna buy/sell anything?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on October 12, 2014, 11:03:49 AM
I've been putting off going through my character sheet and updating things.

... I probably won't buy anything, though. Hate doing that. XD
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on October 12, 2014, 12:13:12 PM
Only loot I got was the +4 photon to Con and I'm keeping that.

Rest I'm just going off WBL and already upgraded if you don't mind, it was kind of the point behind Kenny and the royal family, IC is up now through. All through I am serious and rechecking the new items you posted so I might bump things around. I know those weapons are higher than everything else, it's just the limitation of one such item vs I liketehConz kept me from paying too much attention on the first pass.

Edit - Someone needs to pick up a Vita Hachet. +20% damage from all sources once struck. BBEG killer.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on October 12, 2014, 12:25:47 PM
I could always use some help picking items.  :D
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on October 12, 2014, 01:57:44 PM
I could always use some help picking items.  :D
It appears as if you never bought any to begin with, or leveled up. Anyway, Shadow Craft suggestions, let's see...

Saves
Prep and cast Greater Resistance (+6 resistance) and buy a Robe of the Vagabond (1k, +1 luck) to bring up your Saves some.

Intelligence
Put a Rank in UMD, buy a Masterwork Tool (50gp, +2 circumstantial), and double check with Ols about "nailing" Horse Shoes of Flame. They will take up both your arms & boots slot but "flame mode" will give you +10 to Int. Then go ahead and buy a +4 Enhancement Bonus and apply it, per MiC, to them as well (18k). That'll bring you up to 33 Int which is a bit better.

Initiative
You'll probably want to increase this as well. Stock up on Material Components (?gp) for Heroics to gain Improved Initiative, the base duration is 10mins/cl or over two hours per casting which should work for a normal operation's field time. Next, buy a Chainmail Glove of Taarnahm the Vigilant (10k) and upgrade it with Eager & Warning Gauntlet (+16k), all said and combined it gives another +5 Insight & (total) +3 unnamed to Initiative (+16? in total I think) and in addition anyone within 120ft that intends to harm you sends out a warning bell (through you don't know from who or where) You should be allowed to use the warning to ready an action depending on what you ready for.

Spellcasting
With that Rank in UMD you can skip the Alignment section on Holy Symbols (I think you can at least)so pick up the Nugget of Garl Glittergold (400gp) for +1 CL with Illusion Spells. And pay for a Teleport or something and visit the Vale of Smoke and Fog (18k). All Illusions Spells, including Silent Image to any Evocation/conjuration ever have +1 to Save DCs and +50% to their Duration.

Tools!
Around 63k spent so far of 110k so you have almost 35k left for fancy toys to play with and armor.
A Hat of Disguise (1.8k) is always nice and you seem to like the social aspect. You'll probably also like Translator’s Ring (400gp) which teaches you two new Languages while worn. For the rest? I have no idea, I could ramble about things like AC (you have spells for that), Freedom of Movement (heart of water), and such but I guess it comes down to what you want.

I guess I'll mention just buying a sack out of laziness.
(click to show/hide)
It costs 27,327gp and comes in it's own Handy Sack.

So you almost have 5k left over still.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on October 12, 2014, 04:35:08 PM
I actually was getting bummed (I hate doing the equipment part of the sheet) and went with "assume I spent most of it on a grimoire and basic necessities."

And yes, I have yet to level up.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on October 12, 2014, 05:39:14 PM
Welp, banking my money. Wait for shops to cycle in new loots :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on October 15, 2014, 07:59:34 AM
Just to point out that:
Intelligence
Put a Rank in UMD, buy a Masterwork Tool (50gp, +2 circumstantial), and double check with Ols about "nailing" Horse Shoes of Flame. They will take up both your arms & boots slot but "flame mode" will give you +10 to Int. Then go ahead and buy a +4 Enhancement Bonus and apply it, per MiC, to them as well (18k). That'll bring you up to 33 Int which is a bit better.
Amusing, but since it specifically turns Hugo into a nightmare-like creature (the flaming horse, not generic nightmare creature), that means no hands, meaning he would be unable to cast spells (or pilot his mecha).

Spellcasting
With that Rank in UMD you can skip the Alignment section on Holy Symbols (I think you can at least)so pick up the Nugget of Garl Glittergold (400gp) for +1 CL with Illusion Spells. And pay for a Teleport or something and visit the Vale of Smoke and Fog (18k). All Illusions Spells, including Silent Image to any Evocation/conjuration ever have +1 to Save DCs and +50% to their Duration.
I'm afraid that if there's any Vale of Smoke and Fog, it would be in another planet, and there's nobody on the ship that can cast greater teleport right now (if there was, the Administration would've hired them to go with you).

Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on October 15, 2014, 08:25:45 AM
Wait, why would it have to be Greater Teleport?
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on October 15, 2014, 08:48:15 AM
Because regular teleport caps at 100 miles per CL. Plenty enough when you're traveling around a planet, awfully short if you want to travel between different planets. Even our moon is 238857 miles away in average, so you would need CL 2339 just for that.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on October 15, 2014, 10:56:08 AM
Can't they provide ship-to-ship or ship-to-colony teleportation? (I'm assuming such a place has at least a colony nearby?)

Alternatively, I could pay for the service.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on October 15, 2014, 12:57:13 PM
You can use the ship of the other player who left the game at start as your transport. His character is now your personal captain NPC for your transporation needs.

Since you want to go to another planet system, it'll take roughly a day to get there, and another day to get back, but no need for payment.

There's no mass teleportation between ships/colonies. That's why you need bigass ships to carry the colonists and equipment needed to distant planets.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on October 15, 2014, 02:15:12 PM
What can be done though, usually, is travel all that distance via Plane Shift x2.
Plane Shift to any plane and then Plane Shift back into your plane but way closer to where you want to get to.
Katherine can planeshift at will so if you don't know the spell, that works too.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on October 15, 2014, 03:10:10 PM
That would work too.

Just let me grab the random tables I've been working on. If you're lucky you may end up in a newearl swimsuit singing contest. If you're unlucky you may end up in the test field for the local military's new berserk super weapon.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on October 15, 2014, 03:12:22 PM
...DO IT.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on October 15, 2014, 09:41:49 PM
I'll note that if there is an option to built-in the new market weapons, I'm interested.
As long as its more resource demanding than it was. Maybe also taking arsenal space or something like that.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on October 15, 2014, 11:44:43 PM
That would work too.

Just let me grab the random tables I've been working on. If you're lucky you may end up in a newearl swimsuit singing contest. If you're unlucky you may end up in the test field for the local military's new berserk super weapon.

Pro-tip: It's Katherine  :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on October 15, 2014, 11:47:26 PM
Are the market weapons scaled for people size and can they be scaled to mecha size to equip on my mecha?
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on October 16, 2014, 02:35:11 PM
Amusing, but since it specifically turns Hugo into a nightmare-like creature (the flaming horse, not generic nightmare creature), that means no hands, meaning he would be unable to cast spells (or pilot his mecha).
You think you become a Nightmare including hooves? Well you don't but that's besides the point. Non-humanoids don't need hands to complete Somatic Components and since you have already sided with it being a full on transformation into a Nightmare than I think it's important to remember that a Nightmare is granted a Bonus Language even if it isn't specified in it's entry so it can naturally speak if you try tossing Verbal limitations out next. As for the mech, you can turn back to normal as a Standard Action and since HoF works three times per day you can relight your self on fire easy enough.

Hugo also has Arcane Thesis(silent image), to Stilling it is free on top of that and you can even layer Polymorph on top of the HoF since Ply doesn't alter your mental scores. It's simply not an issue really.

Just let me grab the random tables I've been working on. If you're lucky you may end up in a newearl swimsuit singing contest. If you're unlucky you may end up in the test field for the local military's new berserk super weapon.
*cough* Greater Teleport (http://dndtools.eu/spells/players-handbook-v35--6/teleport-greater--2462/) *cough* :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on October 16, 2014, 03:19:30 PM
I'll note that if there is an option to built-in the new market weapons, I'm interested.
As long as its more resource demanding than it was. Maybe also taking arsenal space or something like that.
Ah, fine, 40 arsenal space for either and I'll call it a day, but you'll only get a generic version for mecha scale.

Are the market weapons scaled for people size and can they be scaled to mecha size to equip on my mecha?
Yes, and see above.

Amusing, but since it specifically turns Hugo into a nightmare-like creature (the flaming horse, not generic nightmare creature), that means no hands, meaning he would be unable to cast spells (or pilot his mecha).
You think you become a Nightmare including hooves? Well you don't but that's besides the point. Non-humanoids don't need hands to complete Somatic Components
Citation needed, since Savage Species specifically has a feat to allow creatures without hands to provide somatic components for spells. (http://dndtools.eu/feats/savage-species--47/surrogate-spellcasting--2853/)

And yes, I was aware Nightmares can talk, otherwise I would've brought it up right away.

Hugo also has Arcane Thesis(silent image), to Stilling it is free on top of that
If he's somehow gaining a new feat at 13th level, he can go ahead and burn it on Still spell then.

and you can even layer Polymorph on top of the HoF since Ply doesn't alter your mental scores. It's simply not an issue really.
Go ahead and start (ab)using polymorph. The opposition will too. :p

Just let me grab the random tables I've been working on. If you're lucky you may end up in a newearl swimsuit singing contest. If you're unlucky you may end up in the test field for the local military's new berserk super weapon.
*cough* Greater Teleport (http://dndtools.eu/spells/players-handbook-v35--6/teleport-greater--2462/) *cough* :p
Which Hugo hasn't learned yet either.

Also you should drop by the Tainted campaign and pick your starting position.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on October 16, 2014, 05:02:35 PM
I think there are probably better ways to up my int score than setting myself up to become Baha's spellcasting, wise-cracking mount.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on October 16, 2014, 05:03:46 PM
I really need to sit down at some point and just level up already.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on October 16, 2014, 05:11:20 PM
Citation needed, since Savage Species specifically has a feat to allow creatures without hands to provide somatic components for spells. (http://dndtools.eu/feats/savage-species--47/surrogate-spellcasting--2853/)
3.5 rule set, Spells under Special Abilities per SRD/MMI or Spellcasting Creatures under the Rules Compendium: "A spellcasting creature that lacks hands or arms can provide any somatic component a spell might require by moving its body." and tertiary reference FAQ102. Surrogate Casting is semi-deprecated, through still applicable since Alternate Form requires both "speak intelligibly" & "humanlike hands" and the Feat allows you to bypass that.

I think there are probably better ways to up my int score than setting myself up to become Baha's spellcasting, wise-cracking mount.
Class Boosters, second post, Ability spoiler. (http://www.minmaxboards.com/index.php?topic=477.0)

Also you should drop by the Tainted campaign and pick your starting position.
Sweet.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on October 22, 2014, 07:44:01 PM
Citation needed, since Savage Species specifically has a feat to allow creatures without hands to provide somatic components for spells. (http://dndtools.eu/feats/savage-species--47/surrogate-spellcasting--2853/)
3.5 rule set, Spells under Special Abilities per SRD/MMI or Spellcasting Creatures under the Rules Compendium: "A spellcasting creature that lacks hands or arms can provide any somatic component a spell might require by moving its body." and tertiary reference FAQ102. Surrogate Casting is semi-deprecated, through still applicable since Alternate Form requires both "speak intelligibly" & "humanlike hands" and the Feat allows you to bypass that.

Fascinating. But still applies only to creatures that actually have spells as a special ability by default, like dragons and whatnot, and the Nightmare isn't one of them.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on October 22, 2014, 11:59:30 PM
I like how Hugo is gonna try to ask Katherine to not only use something she only just acquired and mayhaps has next to no experience with using yet AND get her to use it to travel to a place she has no doubt never heard of  :lmao

I feel an adventure coming on~


I'd feel obliged to question how Hugo learned Katherine can Plane Shift too when it's literally been minutes since she was allowed access to that tier  :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on October 23, 2014, 12:20:49 PM
I have a better question!

Does she really want to know?  :smirk
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on October 23, 2014, 12:57:05 PM
Aaaaaaaaah Get out of my heeeaaaaad! :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on October 23, 2014, 03:36:14 PM
Still scared of my character sheet. It has numbers that I know are wrong. D:
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on October 27, 2014, 05:11:58 AM
So I have no objections to this monolith thingy we just got the co-ordinates for.

tilde~
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on October 28, 2014, 07:02:12 PM
Levelled up, finally. No idea what's going on, but finished that.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on October 29, 2014, 12:06:34 PM
YOUR SOUL, HUGO











But I dunno actually. :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on October 29, 2014, 12:46:51 PM
"Oh, that. I forgot it in my other pants."
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on October 29, 2014, 12:48:05 PM
I have no idea what's going on whether Ammy's involvement would make sense. I also forgot to record getting money. :D
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on October 29, 2014, 02:04:51 PM
But I dunno actually. :p
Some humble suggestions:
-For Hugo to help you track down the pirates you're hunting down.
-For Hugo to openly convert to space pope.
-For Hugo go in a date with Katherine. Nevermind that, this is Phantasy Star, not a visual novel...
-For the candyman to get you cake.  (note that this being Phantasy Star, cake is actually one of the rarest things in the galaxy and getting it usually involves having to personally butcher armies of monsters because the only few bakers in the galaxy insist on setting up their shops in extremely dangerous areas)

I now realize that Hugo is the only openly male character in the campaign along a bunch of girls, with Amy being the psycho hyperactive route, Mao the cold calculating but actually caring route, Baha being the trap route, and Katherine being the "normal" route.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on October 29, 2014, 03:10:22 PM
I am tempted to go with my standard option for a tough character with nothing better to do.

Start a drinking contest. :D
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on October 29, 2014, 05:45:51 PM
Actually, the date option reminds me of the general first impression I had of Phantasy Star IV between Alys and Chaz.  :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on October 29, 2014, 05:47:07 PM
... though if I started a drinking contest, there would probably be casualties. At least I'd hopefully find the other characters. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on October 29, 2014, 11:43:23 PM
Wooo~
Katherine is the true ending that gets an anime that nobody likes!
The psycho bitch Ammy gets all the popularity and a movie for the fan favorite ending cause err'ybody loves a tsun that can't dere.
It's too bad everybody'll be drawing yandere fanart of Baha.


I spent a lot of time thinking about this at work today. Guess I did have stuff I wanted.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on October 30, 2014, 10:53:46 AM
The irony being this is the COMPLETE OPPOSITE of what I'd see on a real table!

Can someone remind me what the term for an abusive seme is?  :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on October 30, 2014, 12:45:45 PM
Maybe I'm rusty but I thought that was the uke. Or am I mixing up abusive with dominant  :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on October 30, 2014, 02:48:50 PM
The uke is the passive side, the seme is the active side.

The term is used almost exclusively in yaoi, but in most visual novels, the main character ends up being the one who decides how things end, so...
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on October 30, 2014, 04:39:08 PM
I'd like to point out that the words there are more about who tops. Not who's necessarily in charge in the relationship. Aggressive ukes are a thing. :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on October 30, 2014, 04:51:47 PM
It's a fair point.

I'm using the term secondhand. mind.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on October 30, 2014, 11:51:31 PM
I don't know where "...here" is. :p

Edit: Also, considering Katherine's COMPLETE lack of knowledges (plus a negative Int bonus  :D ), might not even know we're gonna hit a random plane as the go between with this Plane Shift cause I don't have any foci for other planes  :)
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on November 07, 2014, 03:44:22 PM
Katherine going into a date with Hugo would at best rank as supicious(+10 bonus), not something too incredible to consider. The administration has no policy against relationships between co-workers. :p

Amaterasu is still free to play the "Will follow you to make sure you don't try anything funny with my friend" card.  :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on November 07, 2014, 03:45:13 PM
Katherine going into a date with Hugo would at best rank as supicious(+10 bonus), not something too incredible to consider. The administration has no policy against relationships between co-workers. :p

In a mecha. With Katherine. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on November 07, 2014, 03:55:18 PM
How else did you want them to go in a date? Not like they have cars!

Also flying in the void of space between the stars is pretty damn romantic.

And Hugo seduced Nei at some point in the past, he clearly likes strong dual-wielding warrior women that have low Int, which Katherine fits pretty well. :lol

Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on November 07, 2014, 04:06:29 PM
How else did you want them to go in a date? Not like they have cars!

Also flying in the void of space between the stars is pretty damn romantic.

And Hugo seduced Nei at some point in the past, he clearly likes strong dual-wielding warrior women that have low Int, which Katherine fits pretty well. :lol



Who needs to leave the ship to go on a date? Weirdos. :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on November 07, 2014, 05:19:29 PM
"I wouldn't want to subject Katherine to all the potential leers of other people on the ship. I am, after all, a gentleman."
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on November 07, 2014, 06:41:22 PM
 :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on November 07, 2014, 07:17:49 PM
(http://safebooru.org//images/140/7438744c620e2b7f4d8bebdb0421be0454bf2492.jpg)

I forgot this thing would look absolutely terrifying. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on November 07, 2014, 07:22:06 PM
Is it a giant robot or a power suit?

Yes.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on November 07, 2014, 07:32:08 PM
It's still three size categories bigger than its wearer.

Lurking in the same size category as this thing:

(http://i.imgur.com/k4qo9BL.jpg)
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on November 07, 2014, 08:56:12 PM
Ooo! Do me! Do me!  :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on November 09, 2014, 02:45:49 PM
I think you're getting a little too excited there, you might blow it.

You should back off just a hair and slow down. Work the angles until she's ready.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on November 18, 2014, 01:00:49 PM
Alright, current situation seems to be:

Mao and Baha stay hanging around the ship minding their own business.

Everybody else going to another planet, coordinates given by Hugo, through Katherine's slashing her way across dimensions.

If nobody else has objections, I'll advance the action sometime this week assuming that Katherine tears a hole in the time-space continuum, despite Ketaro not having posted the actual action yet, to get the action going. :p

Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on November 18, 2014, 01:02:40 PM
Works for me.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on November 18, 2014, 11:55:19 PM
I didn't? Ope, gonna fix that.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on November 21, 2014, 08:13:41 PM
Everybody else going to another planet, coordinates given by Hugo, through Katherine's slashing her way across dimensions.
I just thought it'd be a quick poke since he only needs to be there for 8 hours with the entire Wizard list to prep a dozen wards. But if you're turning this into a big side quest to protect Kuro I call dibs. Eer I mean I'm in, let's all see each other as dead friends.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on November 21, 2014, 08:16:44 PM
Baha is such a good friend.  :)
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on November 27, 2014, 12:37:54 AM
Quote
"Spells that affect others, Psionics, Breath Weapons, Rays and other similar abilities from the pilot cannot be used while inside the mecha".
Something I'm not sure about is whether I was all along supposed to have an Amplifier for the Saint's Holy Touch.

Getting additional damage on attacks against evil might be a self-buff class feature for fighting but inflicting the damage when hit with a natural weapon or melee touch attack might not be.

Similarly, Essence Drain from the Monster of Legend's Saga class ability inflicts additional pains like the additional Holy damage from Holy Touch, but since it requires a save maybe it requires an amplifier of its own?
Or is the ability kind of split in two, with the additional damage applying but the holy counter damage needing an amplifier?

Just not sure where the limit stands between a 'self-buff class ability for fighting' and abilities 'similar to Breath Weapons and Rays and castings'.

Is it that when it improves your attacks its fine but when it gives you a new special attack it needs an amplifier?
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on November 27, 2014, 10:46:08 AM
Wee split parties...

Quote
"Spells that affect others, Psionics, Breath Weapons, Rays and other similar abilities from the pilot cannot be used while inside the mecha".
Something I'm not sure about is whether I was all along supposed to have an Amplifier for the Saint's Holy Touch.

Getting additional damage on attacks against evil might be a self-buff class feature for fighting but inflicting the damage when hit with a natural weapon or melee touch attack might not be.

Similarly, Essence Drain from the Monster of Legend's Saga class ability inflicts additional pains like the additional Holy damage from Holy Touch, but since it requires a save maybe it requires an amplifier of its own?
Or is the ability kind of split in two, with the additional damage applying but the holy counter damage needing an amplifier?

Just not sure where the limit stands between a 'self-buff class ability for fighting' and abilities 'similar to Breath Weapons and Rays and castings'.

Is it that when it improves your attacks its fine but when it gives you a new special attack it needs an amplifier?
That would be my intention. So Holy Touch would work on a mecha for offense and defense by default. However Essence Drain would not work without an amplifier because it normally only works on one of the MoL's natural weapons.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on November 27, 2014, 11:47:13 AM
Alright. I had the amplifier on it just in case.
However, you should maybe revise the way Essence Drain is written if that is the intent.
Quote
Choose one weapon of the Monster of Legend (may be a natural weapon)
As is it can be any weapon belonging to the Monster of Legend with a natural weapon only being optional.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on November 27, 2014, 03:22:54 PM
Woo, hotsprings!
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on November 27, 2014, 04:17:04 PM
I got some serious Tales of Symphonia hotsprings vibes here :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on November 27, 2014, 04:21:04 PM
I got some serious Tales of Symphonia hotsprings every anime hotstpring episode ever vibes here :p

Fixed that for you.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on November 27, 2014, 04:25:23 PM
Yes but for some reason I get ToS vibes from this game despite being Phantasy Star -_-'
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on November 27, 2014, 04:41:50 PM
I, instead, get Outlaw Star hotspring episode vibes,
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on November 27, 2014, 05:00:48 PM
I, instead, get Outlaw Star hotspring episode vibes,

Oooooooooooh, yeah, now that you mention it  :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on November 27, 2014, 05:09:25 PM
And I am expecting pics or it didn't happen.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on November 27, 2014, 05:15:56 PM
I am fully expecting whacky situations with mixed-up baths where either girl finds a naked Hugo.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on November 27, 2014, 05:20:36 PM
And Hugo will get all flustered and embarrassed and run out crying about the breach of privacy cause the girls are either too dimwitted or just plain don't care about puny little people enough to catch on to what just happened :D
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on November 27, 2014, 05:28:22 PM
"There are many things I'd call myself but 'little' isn't one of them." Wink, wink.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on November 27, 2014, 05:29:50 PM
Amaterasu wouldn't give a damn about Hugo. :D
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on November 27, 2014, 05:41:59 PM
That's why she's the tsundere option.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on November 27, 2014, 06:17:58 PM
Not even that. :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on November 27, 2014, 08:08:30 PM
"How cute that you think so."  :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on November 27, 2014, 08:19:53 PM
"How cute that you think so."  :P

She's either gay or effectively asexual. Also, even if she was straight, Hugo is a whole order of magnitude too small. :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on November 27, 2014, 08:23:12 PM
Which would make it all the more fun.

It just means he'd care for his sexual needs elsewhere.  :p

More to the point, though, she's not his type by virtue of temper.  :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on November 27, 2014, 08:26:43 PM
Which would make it all the more fun.

It just means he'd care for his sexual needs elsewhere.  :p

More to the point, though, she's not his type by virtue of temper.  :p

AKA, he doesn't like girls that can snap him in half? >.>
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on November 27, 2014, 10:00:13 PM
No, he doesn't like girls that might get pissed off enough to try.  :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on November 27, 2014, 10:38:02 PM
Quote
She's either gay or effectively asexual.
Being made for combat and energy production probably led to her being created with the bits most relevant as far as hormones/gender are concerned to actually not have been done. She has other means to purge her wastes anyway so that's a few useless orifices less to make. Her boob size is a big indicator that the one in charge of her project is a massive perv, though, so anything goes I guess. She does seem to have a lot of testosterone.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on December 02, 2014, 06:38:57 PM
Trivia: Olhão is an actual coastal area in Portugal. It has nothing to do with peepers. :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 02, 2014, 06:41:50 PM
Quote
She's either gay or effectively asexual.
Being made for combat and energy production probably led to her being created with the bits most relevant as far as hormones/gender are concerned to actually not have been done. She has other means to purge her wastes anyway so that's a few useless orifices less to make. Her boob size is a big indicator that the one in charge of her project is a massive perv, though, so anything goes I guess. She does seem to have a lot of testosterone.

More of her strength probably comes from being a 70' tall nuclear reactor than actual muscle. For her size, her innate strength is far weaker than it should be.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on December 03, 2014, 12:09:56 AM
I don't think your actual Strength score was being referenced between mentions of being made for combat and Ammy's boob size :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on December 03, 2014, 06:30:02 AM
Aye. Not sure where that came from. The testosterone, maybe? Definitely wasn't talking about strength there.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 03, 2014, 07:02:04 AM
It just seemed relevant.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on December 05, 2014, 10:51:01 AM
Do monomates and similar consumables count as potions for the purpose of abilities that work with potions?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on December 05, 2014, 12:28:50 PM
They look more like soft drinks in-game.  :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on December 05, 2014, 02:21:36 PM
It just seemed relevant.
Your boobs house pistons to increase your arm strength maybe?  :bigeyes
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 05, 2014, 02:32:47 PM
It just seemed relevant.
Your boobs house pistons to increase your arm strength maybe?  :bigeyes

She's not a construct. :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on December 05, 2014, 02:36:54 PM
I am still, however, waiting for the moment Amaterasu is going to yell "BOOBIE BEAAAAAAAAAAAAAAM!", open her breastplate and incinerate something with lasers, Mazinger/Getter crossover style.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on December 12, 2014, 06:58:23 AM
Do monomates and similar consumables count as potions for the purpose of abilities that work with potions?

I'll say yes.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 12, 2014, 09:04:33 AM
Still pondering the interactions of those wings and swimsuits.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on December 12, 2014, 09:24:55 AM
Three words: one-piece sexy back.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on December 12, 2014, 08:09:31 PM
Quote
It seems to be a native creature, a colossal specimen dwarving even your mecha.
It must be massive to be bigger than Colossal in mu scale. Wow! This is going to be great!
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on January 09, 2015, 09:11:45 AM
Sorry for the delay, needed some time to sit down and properly adress each of the separate party members and between holydays and getting back from vacation I couldn't do that until now. I'll try to speed up updates in this again.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on January 09, 2015, 10:49:22 AM
There may be such a thing as too forward. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on January 09, 2015, 11:02:25 AM
Nobody said they're smart.  :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on January 10, 2015, 02:27:38 AM
A particularly astute person would at least ask her to take off the belt--who wears a belt with a swimsuit, anyway?--first.

What's the problem? I think it's amazing~
Nobody'd ask that  :p
(click to show/hide)
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on January 12, 2015, 05:31:23 AM
Sorry guys. I might get slow at updating. I got a lot more work than usual right now and I am not seeing the end of it.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on January 18, 2015, 01:04:50 AM
Not sure who won initiative so I'm not posting the actions for this round yet.

Quote
Observation, Nuclear Visor grants Concealment which allows me to make a Hide Check.
That is quite all right. It is as valid as any other concealment/cover source for hiding purposes and if you can manage hide checks and remain unseen despite drawing a lot of attention, then good for you!
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on January 18, 2015, 06:37:40 PM
All I heard out of that is pls abuse it.

But I've been told by my wife I make crap up all the time.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on January 18, 2015, 06:48:38 PM
I'm not sure whether to be more amazed at your rationalization or at the fact you're married.  :p

(Okay, I tease.)
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on January 18, 2015, 08:32:24 PM
Don't be too amazed yet. As she said, he makes crap up all the time. :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on January 18, 2015, 08:34:41 PM
lol
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on February 26, 2015, 05:09:02 AM
So was Os killed off by hot springs episode fanservice?
If not, do we need to try harder?  :rolleyes
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on March 03, 2015, 04:58:20 PM
Sorry for going missing, February was very busy in RL for me. Things have calmed down a bit, but I've still got work to do over the week, expect update in the weekend.

And I did/do enjoy the yuri fanservice.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 03, 2015, 04:59:55 PM
Right, try harder it is.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on March 03, 2015, 09:58:27 PM
Try MUCH harder!
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on March 07, 2015, 10:32:18 AM
And I did/do enjoy the yuri fanservice.
If it helps I will start picturing you all as women at a hot spring.

I mean why stop the image right?
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on March 09, 2015, 06:16:14 PM
I was starting to prepare the update for this when I noticed that Anomander still hasn't acted.

Well, will wait until tommorrow, otherwise Baha will be on his own against the natives.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 10, 2015, 04:51:11 AM
Woah. Sorry guys!

By the way, if there is any charisma drain inflicted I need to know to determine bonus temp hp, atk/dmg and DC increase.

Also, is something special happening when a critical threat on a natural 20 is confirmed with another natural 20?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 10, 2015, 05:23:10 AM
You autohit and your crit autoconfirms regardless of AC?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 10, 2015, 05:34:47 AM
Pretty much. Wanted to make sure since some DMs use the DMG's Instant Kill variant on p.28 (nat 20 on a crit confirm leads to an instant kill threat roll). Or maybe in mecha campaigns it leads to normal damage to the mecha and double damage (normal crit) to the pilot.
I'd rather not since crits usually aren't in the PCs favor in the long run.
 
It feels weird since I think the last time it happened to me was about 10 years ago.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on March 23, 2015, 08:28:22 PM
Raineh sent me a PM asking me if I'm okay and I decided to reply here to let other people know as well:

I'm okay, in the sense of "OH GODS SO MUCH WORK I FINISH ONE TASK AND THEY INSTANTLY THROW MORE STUFF AT ME TO DO!"

But I'm getting paid much better than I ever was before, so can't complain too much. Leaves little time for tabletop style RPGs though.

I'm still interested in D&D and plan to continue my online campaigns, but first I need to learn how to properly coordinate myself with my current RL work's rhythm, and that's taking longer than expected.

Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 23, 2015, 08:32:49 PM
Well, thank you for checking in to alleviate the worry. :D
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on March 24, 2015, 11:53:10 AM
Keep calm and BURN YOUR COSMOS, Osle.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 17, 2015, 07:22:10 PM
I noticed that at the perfect time.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on May 03, 2015, 10:50:50 AM
So, Osle. Should I flex my business sense at you, or would you rather skip the bogged-down nitty-gritty?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on June 06, 2015, 10:24:19 AM
I have no idea what's going on, so time to just aimlessly blunder in! :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on June 06, 2015, 04:39:55 PM
I guess I shouldn't have spoilered that. Amaterasu? She asked Hugo a question. XD
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on June 06, 2015, 05:56:06 PM
Well that was an exceptional fast set of replies.

I'll see to replying to the others still tonight, just trying to prevent any PvP while I finish my plothook update.

Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on June 06, 2015, 08:12:11 PM
I'm in the middle of a game game but tomorrow I'll have a post. Or tonight.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on June 07, 2015, 02:13:15 AM
Sorry, I completely missed that.

EDIT: Edited in a response.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on July 13, 2015, 05:21:04 PM
Bump.

Soro seems to be missing from the forums, but Raineh is still around, did you forgot to post?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on July 13, 2015, 06:10:31 PM
I couldn't think of anything to post and this slipped down my updated topics list.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on July 23, 2015, 12:44:59 AM
Ever since we lost our Ship Captain, I have certainly been feeling like taking some levels in it.
Yanno, so I can attempt to use my Gardening maneuvers with a giant space ship.  :flutter
Time to try to make a sidequest all about me now, heheheh
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on July 23, 2015, 12:57:17 AM
The biggest question is whether our two resident lunatics slept with each OTHER that night. Since apparently Hugo found them both at once. Somehow.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on July 23, 2015, 12:59:17 AM
Sleeping together.......watching you sleep.....same thing really once morning comes round. :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on July 24, 2015, 11:13:48 AM
It wouldn't be a yuri fanservice hotsprings episode if he found them separately.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on July 26, 2015, 10:07:55 AM
Soro seems to be missing from the forums, but Raineh is still around, did you forgot to post?
I tend to have less of a presence on the forums during the summer.

I also totally lack track of like everything. I was on the verge of death vs a dog for a few months then the plot started moving again and I realized I needed to dig into the IC thread to figure out what I was doing and kind of procrastinated.

Oh look, a butterfly.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on July 27, 2015, 06:47:16 PM
Well, Mao is following her own sidequest, the rest of the party is returning from the hotsprings with Kuro's character wanting to copy Tomoyo rogue space secret spy.

Baha has his quests on standby only pretty much. Just need to check this (http://www.minmaxboards.com/index.php?topic=9809.msg282009#msg282009) post. Baha isn't supposed to know the rest of what's happenning, not yet at least, unless one of the other characters decides to put him up to date.

Oh look, the rest of the party seems to have posted, guess I should update something as well...
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on July 28, 2015, 07:28:05 PM
Baha has his quests on standby only pretty much. Just need to check this (http://www.minmaxboards.com/index.php?topic=9809.msg282009#msg282009) post. Baha isn't supposed to know the rest of what's happenning, not yet at least, unless one of the other characters decides to put him up to date.
I seen it.

Ragol is the place we were at right?
Protectora XVI is ummm..... The Material Plane? *cough* the solar system AHL-1782 is in?
AHL-1782 is the planet we're at now?

In any case, Mao can have first pick on the items. I like the +4 Con item I have so the other one will passed along internally to break it's secrets. I'm so going to want a D&D style Lantern Ring (http://ddowiki.com/page/Item:Lantern_Ring) that works on Breath Weapons at some point :D


Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on August 04, 2015, 12:37:39 PM
Protectora XVI is the colony ship. You're on it unless Baha decided to skip the ride back to it and wished to remain at Ragol.

Ragol is the planet Protectora XVI is orbiting.

Mao already picked the Jagd Fell, so that leaves the Grizzlan spear for Baha.

Also yay managing faster updates!
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on August 04, 2015, 02:56:34 PM
Since I didn't expect the poor guy to be dead, or for this to be an ambush kind of situation, I'm gonna go with Arcane Vision, Ray Deflection, Greater Resistance, Freedom of Movement, Overland Flight, Anticipate Teleportation and Greater Blink.

All cast by biting on cookies, so no spell slots wasted just yet.  :p

I also bit a cookie with Contingency in it. Basically, if an area of effect, direct or indirect assault or shift in environment, gradual or otherwise should come to affect me, and/or I would be rendered unconscious/dead/incapacitated/paralyzed in a threatening way, I teleport back to my mecha's cockpit.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on August 04, 2015, 03:00:18 PM
And leave poor lil' Kitten to fend for herself  :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 04, 2015, 08:06:58 PM
Ah, what fun. My amazingly abysmal spot and listen modifiers get to come into play again! :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on August 07, 2015, 09:02:23 PM
Quote
There's a dude in the ground who looks like he fell over a bottle of ketchup and broke it. What a mess.

I freakin' love Ammy  :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on August 08, 2015, 01:28:58 AM
Oh goodie, that was a nice initiative roll for me.  :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 08, 2015, 08:50:41 AM
Oh yeah, I forgot to roll for anything. Becuase I have essentially no preparations aside from 'be in stance that I used for hitting things better'. Which I can do whenever. >_>;
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on August 08, 2015, 10:48:38 AM
I know it took me a bit there but as you can see a bit of thought went into it, expanding the Hellsing family background & bushiness and how things work out.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on August 08, 2015, 03:40:32 PM
Oh snap did I win initiative by ONE!?

I can do things then, right? Blargle, not having a map :v

Edit: I got way to excited making my post. Has it really been that long since we fought something? I started singing the pokemon theme song in my head as I typed  :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on August 11, 2015, 07:00:36 PM
I know it took me a bit there but as you can see a bit of thought went into it, expanding the Hellsing family background & bushiness and how things work out.

After a lot of thinking, I decided that your actions were terrifyingly in-theme for this campaign. People having crazy tech-magic businesses was always one of my favorite aspects of the PS series.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on August 11, 2015, 10:42:58 PM
Should I post now?

Also, I wonder if I'll need a Moon Atomizer or a plain ol' Monomate for this guy.

Or I could break out another cookie.  :tongue
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on August 11, 2015, 11:41:33 PM
I rolled a Knowledge check for Espers. They are criminals or something?
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on August 12, 2015, 01:35:42 AM
RAAWWR~!!

I finished my turn!
Other people do stuff  :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on August 12, 2015, 05:43:10 AM
Should I post now?

Also, I wonder if I'll need a Moon Atomizer or a plain ol' Monomate for this guy.

Or I could break out another cookie.  :tongue
Monomate will be enough to get him stablized for now.

I rolled a Knowledge check for Espers. They are criminals or something?

(click to show/hide)
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 12, 2015, 09:39:19 AM
I continue to stand here looking imposing! Or can I actually see anything to hit? :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on August 12, 2015, 09:49:50 AM
I continue to stand here looking imposing! Or can I actually see anything to hit? :lmao

Pick a direction and light it up? Literally?  :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on August 15, 2015, 05:44:43 PM
So, figured I'd work on my followers some more.

General Q&A.
(click to show/hide)
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on August 15, 2015, 06:07:36 PM
No to ghost variants neither pugilist fighter (seriously whoever wrote that should be punched repeated times)

Zymes count as their own stuff and won't be buffed by Academical tooth.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on August 15, 2015, 06:49:50 PM
No to ghost variants neither pugilist fighter (seriously whoever wrote that should be punched repeated times)
:lol

I see what you did there  :P

Also, adjusted the Q&A.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on August 18, 2015, 11:41:32 AM
Kuroimaken: In case it wasn't clear, yes you should post Hugo's 1st turn of actions now, as Katherine also acted.

SorO_Lost:
Mechs can have passengers, but unless they're the pilot, they can't produce any effects outwards, unless stuff that directly affects the pilot. So bard riding in the passenger seat could buff Baha directly, but not anybody else outside.

As for Zymes, just chug them before combat is about to start?

Regen is fine, as long as you're not combo-ing with something that would bypass the regen's respective weakness.

Now to deal with Mao's conspiration against the Android Administration...
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 26, 2015, 06:58:12 PM
I presume that they're able to trip a colossal opponent with their shots? Just to make sure that it's still valid (though I believe it's an auto-success as it's a strength check with a size modifier, checking the rules)
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on August 26, 2015, 07:17:25 PM
Correct, you would auto-succeed even ignoring the size limitations. Forgot you had Monster Lord.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on August 26, 2015, 10:07:21 PM
How far is the Hangar bay from where we are?

EDIT: Also, you uh, kinda forgot to roll the miss chance for Greater Blink. And the concealment from SCM.

EDIT2: There's also Alert, but I think you didn't forget that.

EDIT3: Also also, does ray deflection work on lasers?  :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on August 27, 2015, 01:09:24 AM
Katherine too does the miss chance dance! (20%)
Because I can't tell if you rolled for it or not (with no mention of ignoring) and you usually label the rolls that are just for miss chances -_-'

But curses I can't be all "But Alert!". Freakin swarm fighters eating all my autodefends xP

Does the "Lose use of right arm" still apply if Katherine didn't actually take any damage? (Her Nanoarmor ate the damage :p )
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on August 27, 2015, 05:01:47 AM
Those oppponents all used abilities to negate miss chances. Clear Mind on the mercenaries, Way of the Sword for the purple lady actually.

Hangar Bay is roughly 3600 feet from your current position.

Katherine's opponent was aiming at whatever's holding her right sword. So if it was being held in the right mechanical arm of the nanosuit, that's the one being crippled.

I guess ray deflection would work on Beam weapons, but none of the attacks used this turn were of that kind.

And yes I took in account your Alerts.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on August 27, 2015, 05:11:33 AM
Um um THE SWORD HOLDS ITSELF!
Dam, no, I picture it kinda like the stuff from Infinite Stratos. Guess I gotta hold my own near-colossal swords ~.~

Post post haste....tomorrow.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on August 27, 2015, 10:11:32 AM
Those oppponents all used abilities to negate miss chances. Clear Mind on the mercenaries, Way of the Sword for the purple lady actually.

Hangar Bay is roughly 3600 feet from your current position.

Katherine's opponent was aiming at whatever's holding her right sword. So if it was being held in the right mechanical arm of the nanosuit, that's the one being crippled.

I guess ray deflection would work on Beam weapons, but none of the attacks used this turn were of that kind.

And yes I took in account your Alerts.

...welp, that makes me glad I didn't spend any actual spell slots on those protective spells, then.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on August 27, 2015, 02:38:18 PM
The wonders of just trying to survive anything. :lmao

Questions: A) can I still charge
B) are they within charging range (I have been reduced to... er... normal people movement speeds. How terrible)
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on August 28, 2015, 06:27:44 PM
Yes you can charge. The enemies are roughly 30 feet away each.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on August 30, 2015, 06:33:21 PM
NOT TO BE TERRIBLY ANNOYING BUT

Which reminds me that I do have this feat Large and In Charge and thus could they(The Funnels) not have had the chance to get close enough to attack me and thus eat my Alert thus allowing Purple to hit me?  :rolleyes

If its too late to retcon, I don't really care. I totes have and wanted to use my Tactical that makes me still be awesome even with one arm  :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on September 01, 2015, 11:34:00 AM
It's not too late in retcon, you can then count that attack as not having hit you.

Also Kuro still needs to act.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on September 01, 2015, 02:35:56 PM
Can they teleport objects or something? Can't they simply send over the data? It doesn't sound like they are afraid of hacking attempts so far considering the subjects of the messages that have been transmitted.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on September 01, 2015, 03:08:35 PM
It's not too late in retcon, you can then count that attack as not having hit you.

Also Kuro still needs to act.

You mean as in "my turn's come up again" or as in "I somehow didn't spend an action to cure the guy"?  :p

I kid. I'll put up a post later today.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on September 01, 2015, 03:24:23 PM
Can they teleport objects or something? Can't they simply send over the data? It doesn't sound like they are afraid of hacking attempts so far considering the subjects of the messages that have been transmitted.

I'm assuming that by "they" you mean the Android Administration.

The messages so far have been between Maia and the other ship personnel and the party. Communication and transport between two systems is a lot slower.

Also all Esper stuff is super classified. Mao doesn't even know if the request will be accepted.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on September 01, 2015, 04:33:10 PM
Usually transport would be slower than communication. To keep track of things, Baha's empire is within the same system? They communicate with each other without much trouble.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on September 01, 2015, 05:04:20 PM
Baha's family runs a kingdom in another colony ship, that's not in this system. However Baha is a 13th level Arcane Pilot, meaning able to cast Sending on their own. And Baha also has most of her Leadership followers at home in said ship with nothing else to do but serve Baha's whims, so yes, Baha gets better communications with the family.

Mao could always go ask for Baha's help.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on September 01, 2015, 05:11:50 PM
I thought to have her contacted indeed though for different reasons.

As for Sending vs AA resources, I guess its relative. Judging from the protocol, we got some kind of portable Dimensional Lock effect (8th level spell).
Now to see if there's some Bulwark of Antimagic nearby and if 27,580gp is too much for their budget.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on September 01, 2015, 07:04:51 PM
Actually, the AA just loves pure metal (http://www.minmaxboards.com/index.php?topic=6584.msg99465#msg99465)  :p

Pure Iron in particular will allow to block teleportation with no need of 8th level spells. You may also notice the bots don't have any actual magic items, the enhancement bonus in the weapons and armor are given by the Gilnas spamming GMW and Magic Vestment.

And yes, 27+ K gp is beyond the budget for a 10th level NPC.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on September 01, 2015, 08:55:30 PM
Ah! Neat!
There's the level 4 effect Damped Magic from Complete Champion that can do the trick for a much shorter period though.
Zero Titanium Shackles would be best used by that Gilnas unless they can somehow use them at range. The Gilnas would have better odds of being able to use it and also to have it take effect. Mao would do well with that thing though.


Also forgot to comment on:
Quote
Also all Esper stuff is super classified. Mao doesn't even know if the request will be accepted.
"Mao can time-skip to going to knock on the lone Esper's door. Or just barge in. However you want to make your entrance."
I'd rather not time-skip until I know whether she actually has permission or not.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on September 02, 2015, 01:15:43 AM
It's not too late in retcon, you can then count that attack as not having hit you.

Also Kuro still needs to act.

Heheh nah its good. It works out and I already technically took no damage because hp regen!

But I need to remember my defensive stuff sooner, my bad -_-'
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on September 05, 2015, 11:16:37 AM
But I need to remember my defensive stuff sooner, my bad -_-'
Durkon has problems like that too (http://www.giantitp.com/comics/oots0034.html).
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on September 13, 2015, 01:08:31 AM
Ah! Neat!
There's the level 4 effect Damped Magic from Complete Champion that can do the trick for a much shorter period though.
The Administration is powerful, but it's not that powerful to be able to include one of every kind of custom magic item in their colony ship.

Zero Titanium Shackles would be best used by that Gilnas unless they can somehow use them at range. The Gilnas would have better odds of being able to use it and also to have it take effect. Mao would do well with that thing though.
Crunch-wise, the chains are gained as a class feature and can only be used by the Signo Guns. Besides the Gilnas aren't even allowed to use weapons due to certain build quirks.

Also forgot to comment on:
Quote
Also all Esper stuff is super classified. Mao doesn't even know if the request will be accepted.
"Mao can time-skip to going to knock on the lone Esper's door. Or just barge in. However you want to make your entrance."
I'd rather not time-skip until I know whether she actually has permission or not.

Mao has permission from the Administration to capture the filthy Espers. Mao just doesn't know if she has permission to check the classified records about Espers.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on September 13, 2015, 02:34:50 AM
Hahaha, even after going back to try to remember my stuff last time, I still miss the Rushing Dandy thing and needing to be in the right stance for it  :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on September 13, 2015, 02:45:55 AM
About your IC post, this one was a Touch attack so it still manages to hit Katherine.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on September 13, 2015, 03:28:53 AM
Touch or not, Dodge still applies tho D:

I mean, a 45 Touch AC is pretty damn amazing :(

Fiiiiiiiiiiiiiine. Well, least I can still reduce the damage ~.~
I'ma just go find a Counter maneuver then. I wasn't able to look for something in the middle of another game -_-'

Edit: Hahaha well thats an oversight. My only worthwhile counter is just "more dodge AC" cause my other counter only works on allies that aren't me. Ugh I'll do this tomorrow. My turns are difficult ><
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on September 13, 2015, 11:20:14 AM
I need a general idea of how far the guys are from Amaterasu and each other. Can I use, say, a 20-ft radius spread attack to catch them while still not affecting Ammy?

EDIT: Also, Osle, I uh... kinda forgot about the fact that blink works through etherealness, so I kinda have to ask if those guys' bullets also strike ethereal targets.

Sorry for being a pain.  :blush
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 13, 2015, 12:13:50 PM
No turn for me. I think I have a counter that negates the damage, but I still don't do anything this turn. :T

I can only think of one source of immunity to Stun and there don't appear to be any paladins around for Favour of the Martyr. :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on September 13, 2015, 03:24:29 PM
Well, damn. At this rate, how long do you think Ammy can still last?
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on September 14, 2015, 12:45:15 AM
I need a general idea of how far the guys are from Amaterasu and each other. Can I use, say, a 20-ft radius spread attack to catch them while still not affecting Ammy?

EDIT: Also, Osle, I uh... kinda forgot about the fact that blink works through etherealness, so I kinda have to ask if those guys' bullets also strike ethereal targets.
The room you're in is roughly 60x60 feet, the mercenaries are at the corners and haven't moved much, so they're 60 feet away from each other.

As for etherealness, the mercenaries are moon vanguards class-wise and thus their weapons count as Force effects except they don't auto-bypass DR.

Sorry for being a pain.  :blush
No problem, it's understandable to ask that kind of questions when there's no map.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on September 14, 2015, 08:40:46 AM
...wait. So basically, their attacks count as a type of energy AND are bullets at the same time, meaning Ray Deflection doesn't work on them (and probably nothing short of a wall does for that matter), they ignore miss chances completely...

How the heck is a mage supposed to stay alive against these bastards?!  :shakefist

Oh well. Guess that's what I get for playing a T1 like a T3.

PLEASE tell me they don't get Freedom of Movement.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on September 14, 2015, 10:11:44 AM
Quote
How the heck is a mage supposed to stay alive against these bastards?!
If they cannot miss and bypass your defenses, you can always try to have them not know what to target. Being unable to miss is pointless if you don't know what to attack. Stuff that blinds or hides you helps. There are many spells that work well for it. A favorite of mine is Blacklight. If you don't mind not being very mobile, Tiny Hut is neat too; they may negate the total concealment miss chance but still have to guess the correct square.

@Osle: Got it! Do people in Parum/Protectora need a license to cast magic spells or possess weapons? Mostly because casting magic can be seen as the usage of a weapon.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 14, 2015, 07:50:04 PM
Well, damn. At this rate, how long do you think Ammy can still last?

Well, I'll be completely unharmed, but still dazed. Either way, I lose the turn, but still have ~2/3 of my (effective) health left. Plus no AC penalty.

Really depends if they can keep up hundred+ single-hit debuff attacks (multi-attack stuff I could reduce to just the first attack, but...). If they can keep doing mass damage that strips you of your turn with no way to avoid it other than 'pray for RNG luck', then we're screwed.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on September 14, 2015, 10:42:30 PM
Welp, the good news is that I can break out some fairly decent BfC on my turn.

The bad news is that it probably involves a bit too much cheese.

So, better ask just in case.

Osle, as you probably know, Shalanta's Delicate Disk can hold up to a 5th-level spell of any kind inside. Can I combine Sanctum spell with the spell to be cast, thus allowing me to squeeze a 6th-level spell in it?
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on September 14, 2015, 11:48:06 PM
Osle, as you probably know, Shalanta's Delicate Disk can hold up to a 5th-level spell of any kind inside. Can I combine Sanctum spell with the spell to be cast, thus allowing me to squeeze a 6th-level spell in it?

(http://i1.kym-cdn.com/photos/images/original/000/989/334/65c.gif)

Not even sure if that works by RAW but don't really care. It's already OP enough you having quantum 5th level spells. I'm pretty sure Hugo can overcome this if he would use his actual high-level spell slots. He's 13th level.

PLEASE tell me they don't get Freedom of Movement.
Damn I knew I forgot something. Try it to find out.  :p

Well, damn. At this rate, how long do you think Ammy can still last?

Well, I'll be completely unharmed, but still dazed. Either way, I lose the turn, but still have ~2/3 of my (effective) health left. Plus no AC penalty.

Really depends if they can keep up hundred+ single-hit debuff attacks (multi-attack stuff I could reduce to just the first attack, but...). If they can keep doing mass damage that strips you of your turn with no way to avoid it other than 'pray for RNG luck', then we're screwed.
Speaking of which, Unlimited Blades Works seems a bit lackluster. If you had spent that Zeal on, say, another fullattack, you would've most certainly taken at least one of them out, but as it is it's really light damage for this level and no rider effects. Any suggestion to buff it?

EDIT: Had the idea that the weapons could gain a specific property, like grabbing, concussive, pinning or disarming. How does it sound?

@Osle: Got it! Do people in Parum/Protectora need a license to cast magic spells or possess weapons? Mostly because casting magic can be seen as the usage of a weapon.
.

Yes, but those licenses are usually pretty easy to get as long as you can prove you know what you're doing with them, and if you work for a local government  or the Hunter's Guild, you don't even need to pay them. The party is kinda assumed to all have obtained those licenses in the past by default.





Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on September 15, 2015, 01:27:35 AM
Important question!

Do Defensive Funnels count as a solid obstacle blocking the path between me and my opponent?!

(click to show/hide)


Edit: I also just noticed, but in relation to Rainy and worried about being stuck Dazed while getting shot to death, but I have a Strike that cures the Dazed condition!  :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on September 15, 2015, 02:53:33 AM
No, they count as a mecha. They don't even have a Break DC for you to roll against.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on September 15, 2015, 06:45:24 AM
Booooo


So they can't be Sundered either? Pffft. Screw Moon Vanguards. OP hoes :v

In that case, even though the stats are lacking, can Maido's sword be broken at least? I really feel the need to smash something.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 15, 2015, 08:17:42 AM
Getting some sort of rider effect on 'em sounds useful. Especially given that they're a SRW maneuver, so DR would come into play against the damage.

I just didn't want to full-attack twice. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on September 15, 2015, 08:26:44 AM
Strictly by RAW it would work, since Shalanta's only cares about the spell level, and with Sanctum you can actually reduce said level. But hey, if you say nope, who am I to disagree.  :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 15, 2015, 08:34:58 AM
Strictly by RAW it would work, since Shalanta's only cares about the spell level, and with Sanctum you can actually reduce said level. But hey, if you say nope, who am I to disagree.  :p

I travel the world and the seven seas. Everybody's looking for something.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on September 15, 2015, 10:05:27 AM
I'd give you some respect for that, but it seems I can't.  :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on September 15, 2015, 06:00:31 PM
Quote
Yes, but those licenses are usually pretty easy to get as long as you can prove you know what you're doing with them, and if you work for a local government  or the Hunter's Guild, you don't even need to pay them. The party is kinda assumed to all have obtained those licenses in the past by default.

That's all perfect! It mostly confirms that the Administration knows everyone able to cast spells within its domain and can arrest/ticket anyone that casts who doesn't have a permit/didn't want them to know they can could cast magic.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on September 15, 2015, 08:21:13 PM
Quote
Yes, but those licenses are usually pretty easy to get as long as you can prove you know what you're doing with them, and if you work for a local government  or the Hunter's Guild, you don't even need to pay them. The party is kinda assumed to all have obtained those licenses in the past by default.

That's all perfect! It mostly confirms that the Administration knows everyone able to cast spells within its domain and can arrest/ticket anyone that casts who doesn't have a permit/didn't want them to know they can could cast magic.

It also means that there's a bit of an Orwellian design to the way they screen the public, but that's alright, we get Lightsaber Axes anyway.  :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 15, 2015, 09:03:22 PM
I'm not really sure if their ex-enemy would be explicitly registered with them as capable of doing ridiculous shit, or whether it's just accepted that yes, she can. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on September 15, 2015, 09:21:12 PM
That reminds me. We did give Hugo a disc-throwing weapon so he would be able to toss them farther than 10 feet without the -4 penalty, right?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 15, 2015, 09:27:07 PM
DRAMATICALLY DOING NOTHING.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on September 16, 2015, 12:16:08 AM
Booooo


So they can't be Sundered either? Pffft. Screw Moon Vanguards. OP hoes :v

In that case, even though the stats are lacking, can Maido's sword be broken at least? I really feel the need to smash something.
Yes, but it's pretty tough. I'll even give you the stats upfront: Hardness 20, 80 HP. Break DC 33.

Quote
Yes, but those licenses are usually pretty easy to get as long as you can prove you know what you're doing with them, and if you work for a local government  or the Hunter's Guild, you don't even need to pay them. The party is kinda assumed to all have obtained those licenses in the past by default.

That's all perfect! It mostly confirms that the Administration knows everyone able to cast spells within its domain and can arrest/ticket anyone that casts who doesn't have a permit/didn't want them to know they can could cast magic.

... Mao already has an arrest warrant for that Esper, why would she want another? :psyduck

That reminds me. We did give Hugo a disc-throwing weapon so he would be able to toss them farther than 10 feet without the -4 penalty, right?
You looted (http://www.minmaxboards.com/index.php?topic=9809.msg224276#msg224276) this:

(click to show/hide)

So you could've actually stored up to 3 sixth or even seventh level spells in that while you were in the springs. :blush
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on September 16, 2015, 12:26:52 AM
No no, I mean way BEFORE that.

But thanks for the reminder.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on September 16, 2015, 08:16:52 PM
Osle, as you probably know, Shalanta's Delicate Disk can hold up to a 5th-level spell of any kind inside. Can I combine Sanctum spell with the spell to be cast, thus allowing me to squeeze a 6th-level spell in it?
That reminds me of the Bloodline entry.
Quote from: FAQ on Bloodlines, blue text replacing terms
The key word here is “calculate”—It means when you use the [modified] level as part of some mathematical determination of the spell’s power or uses. Spells that say “add your spell level” count, but abilities that say “a spell of  [modified] level X gains this effect” don’t.
Such an interpretation would instantly solve every so called problem with Heighten Spell or Sanctum Spell.

But anyway, w/e Ols rules. DM ftw right?
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on September 21, 2015, 06:30:02 AM
So I was preparing to update when I noticed a kinda important incosistency:

Katherine has two Immediate actions per turn thanks to Counter. However she took two immediate actions in the Maid's turn, and thus should have no swift action for Katherine's own turn and has no way to activate Ghostly Wheel of Pain.

Also, it would be nice to know how much is Katherine moving away from the maid.


(Meanwhile Hugo is casting a 6th level from a disk after I told Kuro that wouldn't work, but meh, I'll just consider that Hugo's casting that from an actual spell slot while throwing empty disks for the lulz just to confuse the mercenaries).
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on September 21, 2015, 06:40:33 AM
Well, slowly working on my turn a little a day for most of a week seems to have messed me up. Er, hmm...need to figure out what to do then...

Right, I think my mistake was still thinking I could use Rushing Dandy like I was for most of the previous fights, where I actually was in an IDZ stance, we've had so far and snagging an extra Counter so I was never actually using my real immediate action, just the bonus ones. *ahem*

EDIT: I just took away the Approaching Disillusion and made the actions I took with the clone into Katherine's actual actions. Strike Spirit thus applying to Beast Realm Brute Sword. Or just the first swing from that maneuver. I don't remember if there was a discussion on Strike and maneuvers offering multiple attacks but if there was I guess I feel you'd have ruled just the first swing. *ahem* -_-'
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on September 21, 2015, 09:45:00 AM
So I was preparing to update when I noticed a kinda important incosistency:

Katherine has two Immediate actions per turn thanks to Counter. However she took two immediate actions in the Maid's turn, and thus should have no swift action for Katherine's own turn and has no way to activate Ghostly Wheel of Pain.

Also, it would be nice to know how much is Katherine moving away from the maid.


(Meanwhile Hugo is casting a 6th level from a disk after I told Kuro that wouldn't work, but meh, I'll just consider that Hugo's casting that from an actual spell slot while throwing empty disks for the lulz just to confuse the mercenaries).

But Freezing Fog is a 5th-level spell. (http://dndtools.pw/spells/complete-arcane--55/freezing-fog--457/)  :??? :??? :???
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on September 21, 2015, 10:20:23 AM
Was 5th level.

Freezing Fog became 6th level in Spell Compendium (http://dndtools.pw/spells/spell-compendium--86/freezing-fog--4539/).
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on September 21, 2015, 11:10:03 AM
Gods fucking dammit.

FINE, SOLID FOG IT IS
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on September 21, 2015, 11:31:08 AM
Gods fucking dammit.

FINE, SOLID FOG IT IS

No no, Hugo is more like
(http://new1.fjcdn.com/thumbnails/comments/4927949+_a393a69347552047ff7be2f5f6a9edca.jpg)
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on September 21, 2015, 03:51:14 PM
Gods fucking dammit.

FINE, SOLID FOG IT IS

No no, Hugo is more like
(http://new1.fjcdn.com/thumbnails/comments/4927949+_a393a69347552047ff7be2f5f6a9edca.jpg)

Actually it's more like "Screw the rules, I don't even NEED money".  :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 22, 2015, 08:41:08 PM
Waiting to see how much Hugo is left. :T
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on September 22, 2015, 10:06:24 PM
Waiting to see how much Hugo is left. :T

That actually depends on a few things.

1) Whether Moon Vanguards have some bullshit attack that eats through walls (hey Osle, remember how I said I was going to move to either side of the wall so there was STILL an invisible wall between me and the attackers? I somehow doubt they breached a hole so big that it completely fell apart.)
2) Whether Moon Vanguards have something that allows them to completely ignore LoS for targeting somehow (I know they can ignore concealment, but there's a difference between that and a cut-off LoS via a spell that even blocks darkvision)
3) Whether Moon Vanguard Force attacks go straight past Solid Fog (I'm guessing it does, so *shrug*)
4) Whether Counter Rocket Punch can stop an attack sequence from happening if you do it close to the start
5) Whether I can use Refresh on myself outside my mecha (I'm guessing not)
6) Whether Wings of Cover is banned from this campaign (can't remember, can't find out)

In any event, going below a certain threshold of his HP will trigger his Contingency, teleporting him to Murakumo's cockpit, at which point he'll be bringing a mecha into a back-alley brawl. So he's not in any real danger, unless Moon Vanguards get some sorta auto-dispel no-warning tacked on to their attacks that I don't know about.

EDIT: I'm also confused whether the funnels arrived in time to apply their mecha-scale DR to the damage I took...

EDIT2: REALLY sorry if I'm sounding pissy. I had a rough day. >.<
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 22, 2015, 10:25:24 PM
Refresh and Guts can't be used outside of mecha. Else Amaterasu here would be a ridiculous pain to kill. XD
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on September 23, 2015, 01:13:46 AM
Thats why I became my own mecha :v

Edit: Yanno, that's a fcking nasty Counter. But Ghostly Wheel of Pain's swords aren't Katherine's swords, right?  :plotting
(Pff altho its looking I still won't have a Swift action available ~.~ so scratch that)

EDIT2: Point of semantics. Being Immune to my swords doesn't mean I couldn't have still hit you, and to Trip you, I only need to hit you, not hurt you. Eh? Eeeeeh? :3

EDIT3-Trying to Save my Ass Again: I have a 50% chance to be immune to crits. Did ya roll? -_-'

EDIT4-Stop Editing: There's nothing in the Nanoarmor section(s) of Moon Vanguard that mentions what happens if your Nanoarmor is reduced to 0 HP and then repaired through a means other than the built in cooldown time it mentions it takes to auto-repair itself. If my Nanoarmor is reduced to 0 HP, can I use a Spirit to repair it and restore it back to fully functional condition (i.e. not being restricted to only Arsenal items even after repairing it)?
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on September 23, 2015, 07:42:40 AM
Waiting to see how much Hugo is left. :T

That actually depends on a few things.

1) Whether Moon Vanguards have some bullshit attack that eats through walls (hey Osle, remember how I said I was going to move to either side of the wall so there was STILL an invisible wall between me and the attackers? I somehow doubt they breached a hole so big that it completely fell apart.)
2) Whether Moon Vanguards have something that allows them to completely ignore LoS for targeting somehow (I know they can ignore concealment, but there's a difference between that and a cut-off LoS via a spell that even blocks darkvision)
3) Whether Moon Vanguard Force attacks go straight past Solid Fog (I'm guessing it does, so *shrug*)
4) Whether Counter Rocket Punch can stop an attack sequence from happening if you do it close to the start
5) Whether I can use Refresh on myself outside my mecha (I'm guessing not)
6) Whether Wings of Cover is banned from this campaign (can't remember, can't find out)

In any event, going below a certain threshold of his HP will trigger his Contingency, teleporting him to Murakumo's cockpit, at which point he'll be bringing a mecha into a back-alley brawl. So he's not in any real danger, unless Moon Vanguards get some sorta auto-dispel no-warning tacked on to their attacks that I don't know about.

EDIT: I'm also confused whether the funnels arrived in time to apply their mecha-scale DR to the damage I took...

EDIT2: REALLY sorry if I'm sounding pissy. I had a rough day. >.<
1) Wall of chains at 13th CL covers 75 feet. The room is 60x60. Thus Hugo could only isolate two of the mercenaries, and the 3rd one who was engaged with Amaterasu could still engage you.
2)No.
3)No. No moon vanguards shot through the fog, although one tried to dispel it with purifier grenades (level V arsenal weapon)
4)You could stop the first attack but not all of them.
5)No.
6)No, but it's sorceror only, and only blocks one attack as well.

And yes, the funnels arrived in time to protect Hugo.

No problem, everybody has rough days once in a while.

Thats why I became my own mecha :v

Edit: Yanno, that's a fcking nasty Counter. But Ghostly Wheel of Pain's swords aren't Katherine's swords, right?  :plotting
(Pff altho its looking I still won't have a Swift action available ~.~ so scratch that)

EDIT2: Point of semantics. Being Immune to my swords doesn't mean I couldn't have still hit you, and to Trip you, I only need to hit you, not hurt you. Eh? Eeeeeh? :3

EDIT3-Trying to Save my Ass Again: I have a 50% chance to be immune to crits. Did ya roll? -_-'

EDIT4-Stop Editing: There's nothing in the Nanoarmor section(s) of Moon Vanguard that mentions what happens if your Nanoarmor is reduced to 0 HP and then repaired through a means other than the built in cooldown time it mentions it takes to auto-repair itself. If my Nanoarmor is reduced to 0 HP, can I use a Spirit to repair it and restore it back to fully functional condition (i.e. not being restricted to only Arsenal items even after repairing it)?
2-Trip is still an effect and thus immunity applies.

3-Ups, forgot it. Just rolled and seems like you're lucky, take only half damage from that 1st attack Katherine herself isn't damaged.

4-The armor needs 2d12 hours to become functional again. I guess you could use a spirit to repair it, but wouldn't do you any good because it would still remain unoperational.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on September 23, 2015, 08:58:26 AM
2-Trip is still an effect and thus immunity applies.

3-Ups, forgot it. Just rolled and seems like you're lucky, take only half damage from that 1st attack Katherine herself isn't damaged.

4-The armor needs 2d12 hours to become functional again. I guess you could use a spirit to repair it, but wouldn't do you any good because it would still remain unoperational.

2- Even though it is an effect of the maneuver and not the swords themselves (and it only being the swords you chose to be immune to)? -_-'

3- YEEEEEEEEEEEEEEEEEEEEEEEEES FINALLY I DON'T REGRET BEING IN THIS STANCE SO MUCH  :banghead

4- But it could still soak attacks for me with its HP pool yeeeeees?  :D
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on September 23, 2015, 01:32:24 PM
You may want to make a spoiler post aimed at Baha since I'm not sure Soro_Lost is checking this conversation.  :p
Oh I've been poking in and out, Andro was nice enough to toss a heads up too.

The whole meeting thing that was going on was kind of dropped as you focused on the battle, figured you were in a time crunch, so I've just been chilling.

Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on September 23, 2015, 07:12:15 PM
OK, so if I'm reading every rule right here...

1- The funnels occupy an area of 10 mu, unless they're smaller since my mecha is, itself, small.
2- Since the funnels take the damage for me, that means the shots are subject to their DR, right? At 13 HD total, plus 3 points as normal for defense funnels, plus 3 points for Super Pilot levels, plus 3 points for Improved Funnels, that comes out to 22 DR. It still took 30 HP worth of damage, which IS awful impressive on a non-MU scale.

So I get to act all cool while we start our badass counterattack.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 23, 2015, 07:19:22 PM
Huh, they occupy a 60' by 60' area. THEY'RE EVERYWHERE.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 23, 2015, 07:33:41 PM
Hugo is too squishy to be Skull or Double. What's going on here? :P

---

Can I actually see the two I haven't been pummelling? Useful to know to weigh up attacking vs incinerating.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on September 23, 2015, 08:10:06 PM
Bah, in order to be a Kamen Rider all you need is a cool belt and a LOVE OF JUSTICE.

Also, I thought of using Cosmic Mind or Switch On instead, but then I remembered Hugo has no buds.

And you can't, barring Scent, Blindsight or something of the sort.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 23, 2015, 08:20:43 PM
So enormous conflagration it'll have to be.

It wouldn't be like him to talk about underwear, either.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on September 23, 2015, 08:40:01 PM
Or to hang out with a talking, disembodied hand.

Hats means Double/Skull references, though. Can't go wrong with that.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 23, 2015, 08:47:49 PM
I can see Hugo hanging out with Ankh.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on September 23, 2015, 09:06:32 PM
I think Hugo would make a better Ankh than Eiji, though.  :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 23, 2015, 09:07:57 PM
And Katherine is the only person here who could be an Eiji. :O
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on September 23, 2015, 09:25:33 PM
So... what, does that make Ammy Hina?

(Or maybe Mezool?)
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 23, 2015, 09:38:57 PM
I don't think she really matches to any of the OOO characters. If anything, she has more in common--in attitude--with Gentarou. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on September 23, 2015, 11:55:36 PM
Well, save for the burning desire for FRIENDSHIP!, I agree.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on September 24, 2015, 01:30:36 AM
Now that I'm back from my trip and am mostly finished getting things in order at my place, I got time to check up on all the new homebrew that's been popping up in the meantime. A quick look into the tobhou stuff I noticed the drinking discipline and a quick scan through made it quite promising. Might work on a review before too long. Good stuff.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 24, 2015, 06:41:15 PM
It's a good thing that full attacks refresh warblade maneuvers as I had no idea which I had prepared. Hmm... what to stick on the other side of the room...
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on September 24, 2015, 07:20:49 PM
Only if you spend a swift action to recover maneuvers before the attack, however.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 24, 2015, 07:27:09 PM
Only if you spend a swift action to recover maneuvers before the attack, however.

What specific mechanic are you referring to here? Because I think, with Spirits, that I can manage to attack and still unleash fiery conflagration (my only other relevant spirits are damage-oriented and thus not terribly useful when I'm next to an already-injured foe. :lmao)
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on September 24, 2015, 10:36:52 PM
Quote
It's a good thing that full attacks refresh warblade maneuvers
You're referring to the warblade's maneuver recovery mechanic. Since I'm replying to that, so am I.
To recover the warblade maneuvers, you need to spend a swift action and then either make the attack or use a standard action to do nothing else in the round.
There is also a requirement in case that you have more actions than normal that one cannot use a maneuver or change your stance while recovering maneuvers.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 24, 2015, 11:16:33 PM
Taking another turn entirely isn't bonus actions. I'm fine.

Unless I must really be punished for not planning maneuvers months in advance when they refresh on a per-encounter basis when the OTHER half of my maneuvers don't have the same preparation requirements at all. >_>;
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on September 24, 2015, 11:47:27 PM
Taking another turn entirely isn't bonus actions. I'm fine.
It doesn't matter how many turns you take either.

Quote from: Warblade
You can recover all expended maneuvers with a single swift action, which must be immediately followed in the same round with a melee attack or using a standard action to do nothing else in the round (such as executing a quick, harmless flourish with your weapon). You cannot initiate a maneuver or change your stance while you are recovering your expended maneuvers, but you can remain in a stance in which you began your turn.
You cannot initiate any Maneuver in a given round if you are wanting to recover. Period. White Raven Tactics or a Factotum's Inspiration and such cannot help with that.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 25, 2015, 11:27:52 AM
Oh wait, remembered that the MoL maneuvers are available without preparing. Which is how I could use Fall of Great Stars. ... having three different maneuver options is confusing. >_>;
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on September 25, 2015, 12:57:57 PM
Oh wait, remembered that the MoL maneuvers are available without preparing. Which is how I could use Fall of Great Stars. ... having three different maneuver options is confusing. >_>;
You still ready them, you just ready all of them and expend them once per Encounter.
Quote from: http://www.minmaxboards.com/index.php?topic=2723.0
Gifted for War-You may iniate maneuvers as a martial adept whose Level is equal to your Hit Dice. Pick one martial discipline and choose 4 different maneuvers, none of which can be of a level higher than 1/2 your HD, and you must pick at least one strike, one boost and one counter. You may initiate each of them only once per encounter, and after you used them all you automatically recover them at the start of your next turn. You cannot however recover them trough other classes recovery means. Whenever you level up, you can swap those maneuvers for new ones you qualify for, but they must be of the same school, and you must end up with still at least one strike, one boost and one counter.

Should the creature take levels in a martial class, it may elect to have its Creature of Legend and Monster class levels grant full IL for that class only.
Did you expend all the Maneuvers granted by MoL, which means Shooting Sun, Nuclear Fusion "Hell's Artificial Sun", Star Sign "Fall of Great Stars", and Nuclear Sign "Creeping Sun"? Otherwise you can't recover any of them, Swift Action or no Swift Action.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 25, 2015, 01:40:37 PM
Oh wait, remembered that the MoL maneuvers are available without preparing. Which is how I could use Fall of Great Stars. ... having three different maneuver options is confusing. >_>;
You still ready them, you just ready all of them and expend them once per Encounter.
Quote from: http://www.minmaxboards.com/index.php?topic=2723.0
Gifted for War-You may iniate maneuvers as a martial adept whose Level is equal to your Hit Dice. Pick one martial discipline and choose 4 different maneuvers, none of which can be of a level higher than 1/2 your HD, and you must pick at least one strike, one boost and one counter. You may initiate each of them only once per encounter, and after you used them all you automatically recover them at the start of your next turn. You cannot however recover them trough other classes recovery means. Whenever you level up, you can swap those maneuvers for new ones you qualify for, but they must be of the same school, and you must end up with still at least one strike, one boost and one counter.

Should the creature take levels in a martial class, it may elect to have its Creature of Legend and Monster class levels grant full IL for that class only.
Did you expend all the Maneuvers granted by MoL, which means Shooting Sun, Nuclear Fusion "Hell's Artificial Sun", Star Sign "Fall of Great Stars", and Nuclear Sign "Creeping Sun"? Otherwise you can't recover any of them, Swift Action or no Swift Action.

I still have three of them. Thus, I don't need to refresh them and they're available by default, because they recovered as soon as I took my first turn (if they even needed it).

Main thing is that I didn't have to fill slots, thus forgetting to fill slots doesn't impact those four.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on September 26, 2015, 10:47:47 AM
2-Trip is still an effect and thus immunity applies.

3-Ups, forgot it. Just rolled and seems like you're lucky, take only half damage from that 1st attack Katherine herself isn't damaged.

4-The armor needs 2d12 hours to become functional again. I guess you could use a spirit to repair it, but wouldn't do you any good because it would still remain unoperational.

2- Even though it is an effect of the maneuver and not the swords themselves (and it only being the swords you chose to be immune to)? -_-'

3- YEEEEEEEEEEEEEEEEEEEEEEEEES FINALLY I DON'T REGRET BEING IN THIS STANCE SO MUCH  :banghead

4- But it could still soak attacks for me with its HP pool yeeeeees?  :D
2-The maneuver is channeled through the swords, and the Counter makes the swords useless. Would be kinda weakish otherwise.
4-No, since it would remain on its unequiped form.  :tongue

OK, so if I'm reading every rule right here...

1- The funnels occupy an area of 10 mu, unless they're smaller since my mecha is, itself, small.
2- Since the funnels take the damage for me, that means the shots are subject to their DR, right? At 13 HD total, plus 3 points as normal for defense funnels, plus 3 points for Super Pilot levels, plus 3 points for Improved Funnels, that comes out to 22 DR. It still took 30 HP worth of damage, which IS awful impressive on a non-MU scale.

So I get to act all cool while we start our badass counterattack.
1-Correct, they fill an area of 10 mu, so the whole room basically. They'll cover Amaterasu as well.
2-Not exactly. The amount of damage funnels reduce is 3+HD (plus another 3 if you have the Improved Funnel feat), which would amount to 19 DR. The funnel's own DR only counts if the funnel itself is attacked, so that super-tough robots wouldn't have much better funnels than squishy ones.

Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on September 26, 2015, 08:33:23 PM
So basically a single counter is making you immune to an entire Martial School for the entire combat... :pout
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 26, 2015, 09:37:29 PM
So basically a single counter is making you immune to an entire Martial School for the entire combat... :pout

I'm assuming the counter is "That Only Works Once", which means it negates the effect for a single turn. Basically, multiple strikes do nothing?

Just guessing, I haven't been paying too much attention to the rolls. :T
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on September 26, 2015, 09:48:12 PM
So basically a single counter is making you immune to an entire Martial School for the entire combat... :pout

Not the entire.  Approaching Disillusion doesn't actually use the swords so it would work for example. Ghostly Wheel of Pain would still give you a clone and then you could both full attack with another weapon.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on September 26, 2015, 10:43:39 PM
So basically a single counter is making you immune to an entire Martial School for the entire combat... :pout

I'm assuming the counter is "That Only Works Once", which means it negates the effect for a single turn. Basically, multiple strikes do nothing?

Just guessing, I haven't been paying too much attention to the rolls. :T

Nah its immune for 1 minute
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on September 27, 2015, 01:21:02 AM
2-Trip is still an effect and thus immunity applies.

3-Ups, forgot it. Just rolled and seems like you're lucky, take only half damage from that 1st attack Katherine herself isn't damaged.

4-The armor needs 2d12 hours to become functional again. I guess you could use a spirit to repair it, but wouldn't do you any good because it would still remain unoperational.

2- Even though it is an effect of the maneuver and not the swords themselves (and it only being the swords you chose to be immune to)? -_-'

3- YEEEEEEEEEEEEEEEEEEEEEEEEES FINALLY I DON'T REGRET BEING IN THIS STANCE SO MUCH  :banghead

4- But it could still soak attacks for me with its HP pool yeeeeees?  :D
2-The maneuver is channeled through the swords, and the Counter makes the swords useless. Would be kinda weakish otherwise.
4-No, since it would remain on its unequiped form.  :tongue

OK, so if I'm reading every rule right here...

1- The funnels occupy an area of 10 mu, unless they're smaller since my mecha is, itself, small.
2- Since the funnels take the damage for me, that means the shots are subject to their DR, right? At 13 HD total, plus 3 points as normal for defense funnels, plus 3 points for Super Pilot levels, plus 3 points for Improved Funnels, that comes out to 22 DR. It still took 30 HP worth of damage, which IS awful impressive on a non-MU scale.

So I get to act all cool while we start our badass counterattack.
1-Correct, they fill an area of 10 mu, so the whole room basically. They'll cover Amaterasu as well.
2-Not exactly. The amount of damage funnels reduce is 3+HD (plus another 3 if you have the Improved Funnel feat), which would amount to 19 DR. The funnel's own DR only counts if the funnel itself is attacked, so that super-tough robots wouldn't have much better funnels than squishy ones.

My badass quote and the awesomeness of my not being swiss-cheesed into Hugo Pudding stands.  :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on September 29, 2015, 09:47:16 PM
Aaaaaand an extra +3 to those attack rolls, +13 to each damage roll, and ignoring miss chances, because I forgot to factor in my stance when making the rolls. Though they're still in the exact wrong order I'd want them to be. D:
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on September 30, 2015, 01:04:18 AM
Gosh, figuring out what to do is legit going to take me awhile and I won't have that much spare time to mull it over till the weekend -_-'
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on October 05, 2015, 01:39:43 AM
Sorry I took so long and only did some Immediate action Counters, but I've at least already got the rest of my turn figured out whether the counter works or not -_-'
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on October 05, 2015, 04:29:39 AM
Hmmm, in case you forgot, the Maid is in the Way of the Sword stance, meaning she ignores miss chances by default with her big blade :tongue
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on October 05, 2015, 09:34:05 AM
...........There's a lot of auto-winning in Burning Justice............It's like the martial school of plot armor or something...  :pout

Edit: It's not like I didn't have a backup plan, I just really wanted to have the best chances of both attacks missing. Fiiiiiiiiiiiiiiiiiiiiiiiiiiiiine just blow up my AC and see if it still hits and despair when it doesn't matter still :v

Fixed it.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on October 05, 2015, 09:51:37 AM
Evade is enough to dodge the 2nd maid attack.

Also feel free to go to the SRW subforum and critique the schools wink wink.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on October 05, 2015, 09:52:19 AM
...........There's a lot of auto-winning in Burning Justice............It's like the martial school of plot armor or something...  :pout

Edit: It's not like I didn't have a backup plan, I just really wanted to have the best chances of both attacks missing. Fiiiiiiiiiiiiiiiiiiiiiiiiiiiiine just blow up my AC and see if it still hits and despair when it doesn't matter still :v

Fixed it.

Eh, the equivalent Ace Pilot maneuver ignores DR and Hardness. And the Into the Danger Zone one is just pure numbers for moving fast. Just that Super Robots are less about dodging things. :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on October 05, 2015, 12:00:20 PM
Eh, the equivalent Ace Pilot maneuver ignores DR and Hardness. And the Into the Danger Zone one is just pure numbers for moving fast. Just that Super Robots are less about dodging things. :P

The equivalent Ace Pilot maneuver is hardly that great when the majority of mecha weapons can already ignore most of a target's DR with a simple upgrade. IDZ isn't much either compared to stuff like making yourself straight up immune to an opponent's weapon for the entire fight. And being a maneuver, at best that opponent only gets 1 turn to use any back up weapon(s) they might have before the maneuver is recovered and used again cause it only costs energy to get the maneuver back.

Especially when it doesn't just make you immune to the weapon, but any and everything you channel through the weapon. :v
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on October 05, 2015, 06:04:26 PM
'Majority'. Get the ones that ignore half AC. Pair with ignoring all DR and Hardness. <.<

That Won't Work Twice seems to be a bit overly broad, though mecha generally have more weapons than a character does.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on October 05, 2015, 09:03:36 PM
I blame D&D and its tendency to marry a character to a weapon, plus not making weapons varied enough that you'd want multiples for different occasions.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on October 06, 2015, 01:12:44 AM
Time to pull out my swordchucks
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on October 10, 2015, 10:17:31 AM
Hmmm, I was preparing to update, when I just noticed that although Hugo was quite badass, he didn't actually take any actions like cast a spell or attack or anything like that. :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on October 10, 2015, 10:30:36 AM
Being Badass: full-round action. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on October 10, 2015, 07:40:27 PM
Hmmm, I was preparing to update, when I just noticed that although Hugo was quite badass, he didn't actually take any actions like cast a spell or attack or anything like that. :p

That's because that was just my immediate action. I thought you guys were waiting on me again. I'll update tomorrow.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on October 11, 2015, 01:00:20 PM
'Sall good. No being grappled for me.

Wasn't sure if 1's auto-fail grapple, so I rolled even with that bonus. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on October 18, 2015, 10:43:13 AM
Aw, crap. I misread those stupid weapon crystals. But I am pretty sure I wanted Quick Draw.

Hey, Osle. I have a Spell Thematics feat that's not doing anything... Sorry about that, my sheet-keeping is not what it used to be.  :-\
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on October 18, 2015, 07:36:43 PM
Ossy :v

I just wanna double check, cause you appear to have remembered Hugo's Alert and thus mentioned it in post, but there's no mention of my Alert being used so I can't tell if you forgot or not.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on October 18, 2015, 07:38:09 PM
Oh god I got my AoO numbers wrong. +4 to attack, +13 to damage (if it even hits). I have GOT to remember my stance.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on October 18, 2015, 09:30:36 PM
Aw, crap. I misread those stupid weapon crystals. But I am pretty sure I wanted Quick Draw.

Hey, Osle. I have a Spell Thematics feat that's not doing anything... Sorry about that, my sheet-keeping is not what it used to be.  :-\
You mean you want to trade Spell Thematics for quick draw? Ok.

Ossy :v

I just wanna double check, cause you appear to have remembered Hugo's Alert and thus mentioned it in post, but there's no mention of my Alert being used so I can't tell if you forgot or not.
I didn't forget in the final results, just forgot to include it in the description. The maid made more than 2 attacks, but with Alert the first missed automatically.

Oh god I got my AoO numbers wrong. +4 to attack, +13 to damage (if it even hits). I have GOT to remember my stance.
No biggie this time, since the mercenary used Alert before escaping from the tentacles.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on October 18, 2015, 09:33:35 PM
If she used alert, may as well have told me to not roll. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on October 19, 2015, 02:51:44 AM
If she used alert, may as well have told me to not roll. :lmao

It'd be fair to point out that as the grapple of the tentacles counts as an attack, Alert would trigger on it before your attack  :rolleyes

Now excuse me while Katherine dies in a back alley.



Edit: Even with the tumbling, I still had a legit chance of dying right there.
It'd have been super smart to just Defend twice, but I needed to be Cool when I walked out  :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on October 19, 2015, 07:00:08 AM
If she used alert, may as well have told me to not roll. :lmao

It'd be fair to point out that as the grapple of the tentacles counts as an attack, Alert would trigger on it before your attack  :rolleyes

Well that's the funny thing about hentai tentacles. They're not an attack because they don't even need an attack roll. :shakefist
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on October 19, 2015, 07:06:34 AM
But......................Alert doesn't care about attack rolls  :huh
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on October 19, 2015, 07:15:11 AM
What Osle means is that Evard's is such a smexy spell that it skips the touch attack part of a grapple and goes straight to the grapple check. Ergo, no triggering Alert.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on October 19, 2015, 07:20:49 AM
Quote
Alert[Real Pilot](10):The next attack against you automatically fails, even if it doesn't need an attack roll.
It's been working against area effects. Would grappling an enemy to inflict it constrict damage count as an attack that ends invisibility?
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on November 06, 2015, 09:28:43 PM
Just wanted you all to know that I am still here, just can't think of anything creative to invent for post filler.  :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on November 07, 2015, 12:14:07 AM
Quote
Alert[Real Pilot](10):The next attack against you automatically fails, even if it doesn't need an attack roll.
It's been working against area effects. Would grappling an enemy to inflict it constrict damage count as an attack that ends invisibility?

Ouch, my bad. So Alert would've blocked the tentacles previous round, but redoing everything would be a bit of a hassle, so let's just say that she forgot to use Alert and the mercenary  instead blocks  Amaterasu's Axe with her face. Still standing alive but barely.

So that's only Amaterasu's actions missing for this round.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on November 07, 2015, 12:21:13 AM
... I'm confused. What, exactly, has changed?
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on November 07, 2015, 12:48:44 AM
The mercenary with the destroyed nanoarmor was previously still unarmed (ok, some light bruises since tentacles still deal damage on grapple), now she has a big gaping bleeding hole from Amaterasu's axe and looks like she'll go down if you stare at her too hard.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on November 07, 2015, 12:53:15 AM
... I made a crappy AoO then forgot (i.e., remember doing stuff and assumed I was done) I needed to make a post. Sorry about that, I'll do things properly tomorrow. x_x
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on November 09, 2015, 10:21:28 PM
So what is the "trapped room" btw? And is broom-maid in there and we're not? Are we headed into it? *confused* And the anti-Esper bots need distracted for what reasons? I feel like I'm missing something.

I like Mao's overthinking through. Totally wrote the comeback for it but I'm thinking we're getting a chance to prepare for an Encounter right?
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on November 10, 2015, 02:47:09 AM
Raineh doesn't seem to have posted yet.

So what is the "trapped room" btw?
A lab room with AMF traps because the administration suspects she's a infiltrated witch esper. The AMF haven't been triggered yet but Planar travel is already blocked.

And is broom-maid in there and we're not?
You're all there.

Are we headed into it?
You're already dead in the room.

*confused* And the anti-Esper bots need distracted for what reasons? I feel like I'm missing something.
The anti-esper bots are your back-up in case the esper manages to break away.

I like Mao's overthinking through. Totally wrote the comeback for it but I'm thinking we're getting a chance to prepare for an Encounter right?

Depends if you decide Aryk needs to be taken out or not.

Raineh doesn't seem to have posted yet.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on November 10, 2015, 09:35:08 AM
On a scale of 1-10, how bad would be 'more nuclear hellfire in that area'? I'm torn between playing it safe and just full-attacking, and potentially blowing a dangerous hole in the hull. I'm not too sure on our closeness to... well, space, at this point. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on November 10, 2015, 10:45:10 AM
You're not that close to the exterior hull to risk open a hole into space, unless you've got something with a really crazy radius.

Even if you were, not like you're in a residential area and the emergency shutters will stop the vacuum from spreading.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on November 10, 2015, 10:54:30 AM
Actually, I'll have to rewrite my last post since I recalled that Baha was never told that the girl was an Esper or going to be apprehended.
Maia just dropped that information either without knowing Baha was oblivious to the situation or forgot about it.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on November 10, 2015, 11:07:59 AM
If I went for crazy radius, I'd burn Hugo too, so that's not a good choice. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on November 10, 2015, 11:19:10 AM
I updated my last post.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on November 10, 2015, 11:51:19 AM
There we are, nuclear hellfire.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on November 10, 2015, 01:42:18 PM
A lab room with AMF traps because the administration suspects she's a infiltrated witch esper. The AMF haven't been triggered yet but Planar travel is already blocked.
Cool, well in that case I finally have a use for all those detection Spells :p

Depends if you decide Aryk needs to be taken out or not.
Depends, does she have any good loot?

Detect Magic!
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on November 12, 2015, 10:47:36 PM
Baha and Mao update to come later, the other conflict had been in standby for quite some time.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on November 15, 2015, 03:27:22 AM
Since we are all aware of each others' presence, Aryk doesn't have a surprise round to cast her spell without a chance to be stopped.
Initiative to act before she can.


That would imply that Mao could actually tell that a spell was about to go off. But without any ranks in spellcraft/knowledge(arcane), how exactly would Mao be able to tell that Aryk was about to use magic and not just say something while waving her hands?
Nevermind, spellcraft is only needed to know which exact spell she was trying to pull off. I'll roll her initiative in a moment.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on November 15, 2015, 03:50:01 AM
Well, even if she could cast magic without any vocal/somatic component, the initiative could have been rolled as soon as her speech indicated that the gig was up, before the circuit pieces would hit the floor or even right as she waved goodbye (a good indicator that she is about to make her exit).
The main advantage to stopping her short is that if she doesn't get to try her spell until the next round. She wouldn't know she can't teleport out yet.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on November 15, 2015, 04:01:36 AM
Ok, she won initiative, gets teleportblocked, your move. Unless Baha can beat an Initiative result of 49.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on November 15, 2015, 10:46:22 AM
What location, Hugo? 'This location' is bad directions. :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on November 15, 2015, 11:14:23 AM
Assume he didn't say it out loud because THE WALLS HAVE EARS and instead gave her a card or something.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on November 16, 2015, 12:16:16 PM
Ok, she won initiative, gets teleportblocked, your move. Unless Baha can beat an Initiative result of 49.
Bahamut has a -1 bonus to his Initiative, best I could do is a 19. It's close if you ask him, but think she won  :lol
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 02, 2015, 07:34:55 PM
Remind me, is there anyway Miss Likely-Not-In-This-Room would be able to hear this conversation? :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on December 02, 2015, 08:36:21 PM
You seem to have left your last post open ended enough that you could be where ever ya want to :p
Depends on how much Amy cares about Kat having been slumped on the floor in a bloody, nearly dead mess before being fed cookies~ :D
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 02, 2015, 08:38:04 PM
I'm in a limbo of possibly having all our captives under my arms and possibly not. :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on December 08, 2015, 06:46:15 AM
Gah, sorry for the delay. Last weeks were quite busy. This rest of December will also be busy. Still will try to update stuff as possible.

And yes, Aryk is casting two spells in the same round.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on December 08, 2015, 10:05:46 AM
I unfortunately do not have the time to write a full post at the moment(Woo! Managed a short one before getting late SEEYAS!) though I'll note that the Forcecage wouldn't slow Mao down. She is immune to force effects and can just pass through it. Unless that force immunity works differently somehow.

Curious for now if Baha's attack disrupts her spellcasting.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on December 08, 2015, 11:26:30 AM
Actually, half-golem only says you're immune to the element. Going by the usual applications of the text, that implies only damage from that type, like the ring of energy immunity, and which was also my intention. I never saw anyone claim that being immune to fire would, for example, allow you to just walk through a fire elemental.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on December 08, 2015, 11:38:02 AM
Immunity to fire also doesn't prevent you from drowning in lava either.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 08, 2015, 11:38:13 AM
Actually, half-golem only says you're immune to the element. Going by the usual applications of the text, that implies only damage from that type, like the ring of energy immunity, and which was also my intention. I never saw anyone claim that being immune to fire would, for example, allow you to just walk through a fire elemental.

Fire elementals are solid? I assumed you could walk through them anyway, even if they would burn you. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on December 08, 2015, 11:40:49 AM
Fire elementals are solid? I assumed you could walk through them anyway, even if they would burn you. :lmao
:plotting

So if a Bard runs into the outhouse and throws him self down the hole, quickly coming out he tells all the Elementals he's going to climb inside them if they wish to continue fighting. Do you think they would parley?
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on December 08, 2015, 11:42:27 AM
Actually, half-golem only says you're immune to the element. Going by the usual applications of the text, that implies only damage from that type, like the ring of energy immunity, and which was also my intention. I never saw anyone claim that being immune to fire would, for example, allow you to just walk through a fire elemental.

Fire elementals are solid? I assumed you could walk through them anyway, even if they would burn you. :lmao

You can kill them just fine with nonmagic sticks, even dry wood sticks, so yeah they're pretty solid.

Immunity to fire also doesn't prevent you from drowning in lava either.
Oh, can't believe I forgot that!  :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on December 08, 2015, 09:16:20 PM
Quote
Actually, half-golem only says you're immune to the element. Going by the usual applications of the text, that implies only damage from that type, like the ring of energy immunity, and which was also my intention. I never saw anyone claim that being immune to fire would, for example, allow you to just walk through a fire elemental.
That is because there are rules on whether you can walk through creatures, which fire elementals are. The only creature in the game so far as I remember (though I sorta recall there being at least one other critter) is the Force dragon's whose Force Immunity ability indicates everything related to force is ignored, specifying that it included walls of force.
If your version of the force immunity is supposed to be different, however, then I'd recommend that you clarify it whenever you give it to something to avoid confusion. I managed my resources thinking you used the official immunity to force special quality.

Quote
Immunity to fire also doesn't prevent you from drowning in lava either.
Lava deals fire damage but isn't pure fire. There is a lot of non-fire matter in there for it to be lava. The fire isn't what is drowning you. It is the absence of air. A fire immune creature that must breath and is wandering around in a place where there is nothing but fire would still suffocate.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 08, 2015, 09:54:51 PM
... you assumed 'immunity to force' meant 'the special ability of a particular type of dragon' rather than immunity to the damage in the absence of detailed wording? That's a bit of a jump.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on December 08, 2015, 11:10:32 PM
The force dragon's has Force Immunity listed among its special qualities as being part of its immunities.
Immunity to, say, paralysis has an entry that explains what paralysis is and how it works. Same goes for poison and even sonic effects.
Since the immunity is unusual, in the absence of a clear entry in the abilities section of what counts as force for the purpose of the immunity to it, it detailed what it includes. It isn't much of a jump.

@osle: about that forcecage, Mao also has Spell Immunity.
Quote
Spell Immunity: At fourth level the combination of three different golem parts disrupts pretty much all magic. Spells always count as failing to penetrate the Fusion Golem's spell resistance.
That sounds like even spells that do not grant SR fail as if they did.
Otherwise, how would this go with her Supernatural resistance? Abilities count as either EX, SP or SU; SP effects require SR by default so would spells that do not require SR count as SP effects with special rules or SU effects with special rules? Or maybe they are an ability that ignores the rule that all abilities are either EX, SP or SU?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 08, 2015, 11:26:46 PM
But that's applying a specific ability as a general rule. It's in a single creature listing. It's a jump of logic. Specific might trump general, but in this case we have immunity and damage types established.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on December 08, 2015, 11:46:36 PM
Quote
But that's applying a specific ability as a general rule. It's in a single creature listing. It's a jump of logic. Specific might trump general, but in this case we have immunity and damage types established.
Which is why I inquired if he used it differently than what may be the only instance of Force Immunity in official material.
Hard to be general when a specific application is all there is.
Taken by itself, "Immunity to Force" intuitively feels like it does just what is written: it makes you immune to Force. Not specifically to force damage. Limiting it to force damage rather than force in general is what would be specific. When it states that "The Half-Golem is otherwise immune to that specific element", it isn't really making that distinction, even though it is what was intended, hence why I suggested he clarifies it.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on December 09, 2015, 01:09:31 AM
Quote
Actually, half-golem only says you're immune to the element. Going by the usual applications of the text, that implies only damage from that type, like the ring of energy immunity, and which was also my intention. I never saw anyone claim that being immune to fire would, for example, allow you to just walk through a fire elemental.
That is because there are rules on whether you can walk through creatures, which fire elementals are.
There are also rules for walking through walls, which the forcecage is made of. Thus since regular immunity to fire doesn't allow you to walk through a fire elemental, immunity to force wouldn't allow you to walk through a solid wall that just happens to be made of force.

The only creature in the game so far as I remember (though I sorta recall there being at least one other critter) is the Force dragon's whose Force Immunity ability indicates everything related to force is ignored, specifying that it included walls of force.
If your version of the force immunity is supposed to be different, however, then I'd recommend that you clarify it whenever you give it to something to avoid confusion.
It's the force dragon's immunity that is unique, since it includes those special clauses as you just pointed out. If I intended for an half-sardorian golem to be able to walk through walls of force, I would've pointed it out, just like it's pointed out on the force dragon. Not hope that the poor player/DM knows about that one epic monster.

Heck, the force dragon doesn't even has immunity to force by RAW. It has the "Immune to Force" unique ability. Contrast with the srd dragons (http://www.d20srd.org/srd/monsters/dragonTrue.htm) that have "Immunity to X", thus showing that they're actually different abilities. Not to mention the Force Dragon is also 3.0 material, so not even that valid for a 3.5 discussion. Force Dragon got an update in the srd but point still stands, its immune ability is still different from regular immunities.

A red dragon has immunity to fire, a green dragon has immunity to acid, a force dragon is immune to force effects.

I managed my resources thinking you used the official immunity to force special quality.
That's a nice joke. Sure that the super-rare resistance to Su effects and fat Str bonus didn't account for your decision in taking that material at all. And that you still end immune to most kinds of energy damage.

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Immunity to fire also doesn't prevent you from drowning in lava either.
Lava deals fire damage but isn't pure fire. There is a lot of non-fire matter in there for it to be lava. The fire isn't what is drowning you. It is the absence of air. A fire immune creature that must breath and is wandering around in a place where there is nothing but fire would still suffocate.
Replace lava with acid. Acid deals acid damage. Acid is made of pure acid.  But if you throw an "Immunity to Acid" creature into a vat of acid they still need to make swim checks and take swimming penalties and stuff. They can't just pass through a tunnel filled with acid like it was emtpy.

The force dragon's has Force Immunity listed among its special qualities as being part of its immunities.
Again, no it doesn't. It has the "Immune to Force" SQ if you want to insist on semantics.


@osle: about that forcecage, Mao also has Spell Immunity.
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Spell Immunity: At fourth level the combination of three different golem parts disrupts pretty much all magic. Spells always count as failing to penetrate the Fusion Golem's spell resistance.
That sounds like even spells that do not grant SR fail as if they did.
Your reading would mean that ALL magic would be blocked. But that's why I wrote was "pretty much all magic". Now I'm no native english speaker, but I believe that means that not all magic will be disrupted. And thus I included the clarification that what the ability does is making spell penetration auto-fail. Thus spells that don't check for SR still go through. Just like the 3.5 golems.

Otherwise, how would this go with her Supernatural resistance? Abilities count as either EX, SP or SU; SP effects require SR by default so would spells that do not require SR count as SP effects with special rules or SU effects with special rules? Or maybe they are an ability that ignores the rule that all abilities are either EX, SP or SU?
Spells don't demand SR by default. That's why they have an entry of SR: Yes/No. It's common knowledge that orbs are great ways for mages to kill enemies with high SR and the "Immunity to Magic" SQ.

There's some monster classes that have "true" spell immunity, like the Iron Golem, but those have the fact detailed clearly.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on December 09, 2015, 02:02:54 AM
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There are also rules for walking through walls, which the forcecage is made of. Thus since regular immunity to fire doesn't allow you to walk through a fire elemental, immunity to force wouldn't allow you to walk through a solid wall that just happens to be made of force.
Forcecage isn't made of walls; walls are objects. It is an effect. Force in the shape of walls. A creature is a creature. What that creature is made of mechanically doesn't matter except for effects that specifically care about it (such as flesh to stone). If a fire elemental was a fire effect in the shape of a creature rather than an actual creature, then I'd agree.

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Not hope that the poor player/DM knows about that one epic monster.
No need. They can just read that it is immune to force. That usually settles it. But apparently not.

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Heck, the force dragon doesn't even has immunity to force by RAW. It has the "Immune to Force" unique ability. Contrast with the srd dragons that have "Immunity to X", thus showing that they're actually different abilities. Not to mention the Force Dragon is also 3.0 material, so not even that valid for a 3.5 discussion. Force Dragon got an update in the srd but point still stands, its immune ability is still different from regular immunities.
Which I'll parallel to the half-golem that coincidentally also makes the base creature immune to force rather than the specific word "immunity".

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That's a nice joke. Sure that the super-rare resistance to Su effects and fat Str bonus didn't account for your decision in taking that material at all. And that you still end immune to most kinds of energy damage.
Resistance to Su effects are from another material. Not the one that grants force immunity. If all I wanted was a STR bonus material there is no shortage of them. I'll note I'm not saying I would have taken a different material, just that I would have managed my resources differently. No biggy.

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Replace lava with acid.
Acid isn't an effect, its an object. A wall of force is a force effect, not an object. It doesn't have the (Creation) subschool.

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Your reading would mean that ALL magic would be blocked. But that's why I wrote was "pretty much all magic". Now I'm no native english speaker, but I believe that means that not all magic will be disrupted. And thus I included the clarification that what the ability does is making spell penetration auto-fail. Thus spells that don't check for SR still go through. Just like the 3.0 golems.
Could you then please clarify it better in its entry? The golems specify that they are immune only to spells that allow spell resistance. The intent is confusing otherwise.

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Spells don't demand SR by default. That's why they have an entry of SR: Yes/No. It's common knowledge that orbs are great ways for mages to kill enemies with high SR and the "Immunity to Magic" SQ.
Sure but that doesn't really answer the question. How would this go with her Supernatural ability resistance? Abilities are either EX, SP or SU. The forcecage is EX, SP or SU? Or maybe something else that bypasses the rule that all abilities are EX, SP or SU?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on December 09, 2015, 08:28:45 AM
Anomander, even golems with spell immunity are immune to spells that allow spell resistance. Specific versus general again (if you read the whole entry anyway). Supernatural abilities typically don't allow for spell resistance, which means that you would be able to apply SR to Su abilities. Note that doesn't mean you have effectively infinite SR against anything you would have SR against, since that is not what the ability grants by default.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on December 09, 2015, 09:10:11 AM
Yes. That is what I'm saying. Golems specifically are immune to spells that grant SR, while this applies to spells in general always being treated as if they failed to beat SR. Unless it is specified, it sounds as if they all did whether they allow SR or not even though it isn't the case.

Not sure what the infinite SR comment is for or where it is coming from though.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on December 09, 2015, 11:57:54 AM
It's based on the comparison for spell immunity. It's effectively unbeatable SR.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on December 09, 2015, 03:40:59 PM
I know, I meant that I just didn't see how that was relevant to situation.
If you want to discuss that subject however, no problem. I notice that the ability of the Fusion Golem has an interesting wording on how it handles spells that allow SR. Instead of granting immunity to them, such as golems do, it merely makes it so they auto-fail to pierce the SR. It is different from an immunity. Otherwise, that trick is only for spells. It doesn't specify that spell-like abilities are affected as well.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on December 11, 2015, 03:53:27 AM
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There are also rules for walking through walls, which the forcecage is made of. Thus since regular immunity to fire doesn't allow you to walk through a fire elemental, immunity to force wouldn't allow you to walk through a solid wall that just happens to be made of force.
Forcecage isn't made of walls; walls are objects. It is an effect. Force in the shape of walls. A creature is a creature. What that creature is made of mechanically doesn't matter except for effects that specifically care about it (such as flesh to stone). If a fire elemental was a fire effect in the shape of a creature rather than an actual creature, then I'd agree.
Yet in a few lines you'll refuse to aknowledge that something that is made of acid and deals acid damage actually counts as acid.

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Not hope that the poor player/DM knows about that one epic monster.
No need. They can just read that it is immune to force. That usually settles it. But apparently not.
Indeed not, otherwise the force dragon wouldn't spend a whole paragraph of text explaining that it has actually super special unique immunity.

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Heck, the force dragon doesn't even has immunity to force by RAW. It has the "Immune to Force" unique ability. Contrast with the srd dragons that have "Immunity to X", thus showing that they're actually different abilities. Not to mention the Force Dragon is also 3.0 material, so not even that valid for a 3.5 discussion. Force Dragon got an update in the srd but point still stands, its immune ability is still different from regular immunities.
Which I'll parallel to the half-golem that coincidentally also makes the base creature immune to force rather than the specific word "immunity".
But the half-golem doesn't actually have the "Immune to Force" ability, it has the "Prototype Body" ability. It's inevitable that by statistics some words in the text will mirror ability names. Just like when something says someone is a good fighter, it doesn't automatically means it has Fighter levels or counts as a Fighter for Fighter abilities and stuff.

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That's a nice joke. Sure that the super-rare resistance to Su effects and fat Str bonus didn't account for your decision in taking that material at all. And that you still end immune to most kinds of energy damage.
Resistance to Su effects are from another material. Not the one that grants force immunity.
Hmmm, seems like you're right on that one.

Funny thing is, Sardosian Golem makes you never gain the 3rd level Spell resistance, instead making you gain Power Resistance thus you wouldn't gain the Iron Colossus SU resistance that is only unlocked after gaining the spell resistance you threw away. But I'll overlook that for now since sardorsian screwing other material choices wasn't intended.

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Replace lava with acid.
Acid isn't an effect, its an object. A wall of force is a force effect, not an object. It doesn't have the (Creation) subschool.
A regular pit of acid doesn't have the (Creation) subschool either.

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Your reading would mean that ALL magic would be blocked. But that's why I wrote was "pretty much all magic". Now I'm no native english speaker, but I believe that means that not all magic will be disrupted. And thus I included the clarification that what the ability does is making spell penetration auto-fail. Thus spells that don't check for SR still go through. Just like the 3.0 golems.
Could you then please clarify it better in its entry? The golems specify that they are immune only to spells that allow spell resistance. The intent is confusing otherwise.

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Spells don't demand SR by default. That's why they have an entry of SR: Yes/No. It's common knowledge that orbs are great ways for mages to kill enemies with high SR and the "Immunity to Magic" SQ.
Sure but that doesn't really answer the question. How would this go with her Supernatural ability resistance? Abilities are either EX, SP or SU. The forcecage is EX, SP or SU? Or maybe something else that bypasses the rule that all abilities are EX, SP or SU?

 Nowhere does it say that every ability must be Ex, Sp or Su and even if they did, I'll demonstrate its absurdity with a more simple spell, good old fireball. But first a quick review of Ex, Sp and Su definitions (http://www.d20srd.org/srd/specialAbilities.htm):

(click to show/hide)

Fireball doesn't work inside an AMF, so it can't be Ex.

Fireball has somatic, verbal and material components, so it can't be Sp as well.

Fireball provokes attacks of opportunity and demands concentration checks, so it can't be Su either.

I just proved that Fireball, like every other of the thousands of spell printed for 3.5, is neither Ex, Sp, or Su, so either you're making stuff up, or Wotc wrote quite self-contradictory rules.

Seriously we're not even talking anymore about obscure monsters or homebrew, we're talking about one of the most core systems of 3.5, and it's tiring for me when you miss that giant piece of the PHB that provedright away  that no, not all abilities fall in the Ex/Sp/Su category.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on December 11, 2015, 05:08:34 AM
*cough*

Even many class features in the core PHB do not have a Ex, Su, or Sp tag including the class feature Spells for any caster to back up that Fireball point above...

Incase some one was intending to look it up as a refute -_-'


Which is why I wonder why Os gets called out every so often in his monster classes for having abilities that aren't tagged >.>
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on December 11, 2015, 10:54:34 AM
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Yet in a few lines you'll refuse to aknowledge that something that is made of acid and deals acid damage actually counts as acid.
No. I'll acknowledge that acid, while being acid that counts as acid, also counts as an object rather than an effect. Objects have rules on how they work, as do creatures. Just like how a fire elemental that is made of fire and counting as fire also counts as a creature, with its own set of rules.

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Indeed not, otherwise the force dragon wouldn't spend a whole paragraph of text explaining that it has actually super special unique immunity.
Yes, they do tend to describe how every ability works somewhere. They had to for it too.

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But the half-golem doesn't actually have the "Immune to Force" ability, it has the "Prototype Body" ability. It's inevitable that by statistics some words in the text will mirror ability names. Just like when something says someone is a good fighter, it doesn't automatically means it has Fighter levels or counts as a Fighter for Fighter abilities and stuff.
That's beside the point. It still clearly states that they are immune to the element, which for all mechanical purposes is a claim that it is immune to it.
If you want it to cover only the damage, then that's your choice and clarifying it would make it easier since force effects do not only deal force damage.
If someone uses an acid effect that doesn't deal damage on a creature immune to acid, it wouldn't affect it either.

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Funny thing is, Sardosian Golem makes you never gain the 3rd level Spell resistance, instead making you gain Power Resistance thus you wouldn't gain the Iron Colossus SU resistance that is only unlocked after gaining the spell resistance you threw away. But I'll overlook that for now since sardorsian screwing other material choices wasn't intended.
I verified for that first before taking it and it didn't short-circuit.
It states that: "when the Half Colossus X Golem gains Magic Resistance at 3rd level, this resistance applies to spells and super natural abilities"
What is used is "this resistance". Whether it has become power resistance or spell resistance doesn't matter for it. The half golem still got its third level ability called Magic Resistance so whichever resistance that ability actually grants by then doesn't challenge the wording for the Half-colossus golems.
I also asked if you used Magic Transparency to make sure it wouldn't matter either way.

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A regular pit of acid doesn't have the (Creation) subschool either.
It is also not a spell nor is it an effect, so it doesn't need the subschool to explain that it works differently than how other spells do (creating effects that become objects rather than remaining mere spell effects, hence why they still work after casting within an AMF).

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Nowhere does it say that every ability must be Ex, Sp or Su and even if they did, I'll demonstrate its absurdity with a more simple spell, good old fireball. But first a quick review of Ex, Sp and Su definitions:
Every special ability is. Says so right in the same page of the SRD under "Special Abilties". Abilities that aren't special enough to even be an extraordinary ability (doesn't seem to defy the laws of physic) are called natural abilities.
Some class abilities give abilities that do not have a tag, usually because that ability contains different effects that have different tags.
Such as the bard's Bardic Music, which contains SU and SP effects. The bard also has Bardic Knowledge that doesn't have a tag as the ability doesn't have a tag has it is natural. The guy knows stuff and there is nothing in it that ability that is extraordinary enough to make people wonder how that is possible without breaking a few laws of nature.
There is another rule that when something has its own descriptive text, the text overrules the general rule. So an ability like a spell can fit into EX/SP/SU while having its own rules of how it works, such has provoking AoOs and allowing spell resistance.
I take it you chose that they are something else that bypasses the rule as they are clearly not natural abilities. That answers the question.
Because "Supernatural abilities are magical", and magic tends to be magical, I personally rule that they fit as supernatural abilities with a lot of rules on how to use them, but that's just me.

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Wotc wrote quite self-contradictory rules
Wouldn't that be strange?

Quote from: Ketaro
Which is why I wonder why Os gets called out every so often in his monster classes for having abilities that aren't tagged >.>
That may be because it isn't always obvious what the ability is supposed to be.
Then when a character ends up in an AMF, it becomes the DM's job to make a call on every ability to figure out what stays and what doesn't.
It is enough to intimidate (if only subconsciously) some DMs into never pulling an AMF ever and praying that a player doesn't make one.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on December 11, 2015, 01:50:31 PM
Can we just stick 'damage' in there or '<x> effects targeted on the half-golem' rather than continue an argument based on the assumption that it's meant to be the ability of an obscure monster from one 3.0 sourcebook?
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on December 12, 2015, 02:54:31 AM
Can we just stick 'damage' in there or '<x> effects targeted on the half-golem' rather than continue an argument based on the assumption that it's meant to be the ability of an obscure monster from one 3.0 sourcebook?

I would love to do that, but first I need to make sure just how many personal secret homebrew Anomander has been trying to sneak in this game, like his absurd claim that spells were Su abilities all along, even if they don't even follow half the definitions for Su abilities. Next thing I know, he'll start claiming that immunity to a kind of energy damage means he can spontaneously cast any spell with that descriptor counting as Ex abilities that are actually Sp on mondays and Su on fridays.

Quote
Nowhere does it say that every ability must be Ex, Sp or Su and even if they did, I'll demonstrate its absurdity with a more simple spell, good old fireball. But first a quick review of Ex, Sp and Su definitions:
Every special ability is. Says so right in the same page of the SRD under "Special Abilties". Abilities that aren't special enough to even be an extraordinary ability (doesn't seem to defy the laws of physic) are called natural abilities.
Some class abilities give abilities that do not have a tag, usually because that ability contains different effects that have different tags.
Such as the bard's Bardic Music, which contains SU and SP effects. The bard also has Bardic Knowledge that doesn't have a tag as the ability doesn't have a tag has it is natural. The guy knows stuff and there is nothing in it that ability that is extraordinary enough to make people wonder how that is possible without breaking a few laws of nature.
There is another rule that when something has its own descriptive text, the text overrules the general rule. So an ability like a spell can fit into EX/SP/SU while having its own rules of how it works, such has provoking AoOs and allowing spell resistance.
I take it you chose that they are something else that bypasses the rule as they are clearly not natural abilities. That answers the question.
Because "Supernatural abilities are magical", and magic tends to be magical, I personally rule that they fit as supernatural abilities with a lot of rules on how to use them, but that's just me.
Indeed that's just you, since the actual rules say: "Natural abilities are those not otherwise designated as extraordinary, supernatural, or spell-like.". That's the actual definition, not your personal invention of "just the really shitty stuff" even before Su, Sp and Ex are detailed. There's no need to make up any special rule that spells are Su abilities except when they aren't. We're talking about D&D here, dragons/solars have freaking natural spellcasting just because they're dragons/solars, there's gods of nature granting nature spells, sorcerors are described as getting their powers just because a dragon sexxed one of their ancestors. Heck, dragons can fly even when AMF is on with their natural flight, and that alone is extremely physics-defying. And yes, spellcasting demands specific movement and words, so don't bother trying to claim that the fluff text of "natural abilities are stuff from your body" would make it impossible for spells to be a natural ability.

But then you claim that acid is not acid when it's incovenient for you, and that most Su abilities in the game actually demanded concentration/components, but somehow it's still an "exception" when there's more exceptions than stuff following the general rule, and gods I'm falling in Anomander's cunning trap of insanity. He almost sounds like he believed in what was saying. Hahaha nice try old chap, now use an ability that explicitly allows you to deal with the spell forcecage as per the actual rules on 3.5 books and allowed homebrew or cheer up Baha.

Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on December 12, 2015, 10:53:20 AM
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I would love to do that, but first I need to make sure just how many personal secret homebrew Anomander has been trying to sneak in this game, like his absurd claim that spells were Su abilities all along, even if they don't even follow half the definitions for Su abilities
Sure. Why clarify anything when we can spend more time on this. From the beginning I was just asking a question on how you ruled it rather than trying to force you to take my interpretation. You're getting too emotional now so if you want to debate further I don't mind waiting until you diffuse your temper or let it lie if that's not possible.

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But then you claim that acid is not acid when it's inconvenient for you
I think you only have trouble seeing the difference between acid creatures, acid objects and acid effects. One day maybe.

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I'm falling in Anomander's cunning trap of insanity.
Many Sp and Su abilities have exceptions that bypass the normal list of what applies to them. But oh, certainly, I'll gladly accept your ruling that Spells are natural abilities. That made my day.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on December 12, 2015, 07:50:26 PM
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I'm falling in Anomander's cunning trap of insanity.
Many Sp and Su abilities have exceptions that bypass the normal list of what applies to them. But oh, certainly, I'll gladly accept your ruling that Spells are natural abilities. That made my day.
Two minor nitpicks, first he said this
Quote
And yes, spellcasting demands specific movement and words, so don't bother trying to claim that the fluff text of "natural abilities are stuff from your body" would make it impossible for spells to be a natural ability.

And secondly, who the hell said "Spells" was a Special Ability to begin with?
And also, pretty much everything DMGII and post refutes that falsely attributive assumption that it is so there's that.

Edit - Here is a better post explaining the matter I made literally less than a month ago and on page 1 of the 3.5 area.
http://www.minmaxboards.com/index.php?topic=16752.msg295029#msg295029
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on December 12, 2015, 10:39:13 PM
I would like to add another thing to that:
-Anomander mentions Anti-magic field to try to support his position.
-He says that spells are Su abilities with a crapload of exceptions. Now, one of the very few (if not the only) non-exception is that Su abilities and spells both don't work inside an AMF.
-And guess what, AMF (http://www.d20srd.org/srd/spells/antimagicField.htm) explicitly says "most magical effects, including spells, spell-like abilities, and supernatural abilities." The one situation where Anomander could draw a thread between spells and Su abilities, and a core book explicitly tells us "hey kids, spells and Su and Sp are each their own separate stuff". If spells were Su abilities, there would be no need for the game to point out that AMF also works on spells, because that would already be covered by AMF blocking Su stuff.

Heck, not only that, AMF also tells us that there could be magical effects in the game that count as neither spells/Sp/Su!

I wonder how many "exceptions" to the general rule we need to point out to make Anomander admit that it's actually something separate:
-Su abilities get tagged as Su, spells don't, even in the same stat blocks.
-Su abilities explicitly mention that they don't follow certain key spell rules, not spells mentioning that they don't follow Su rules.
-Spells that deal with magic stuff in general specifically call out spells and Su as different stuff.

If it doesn't quak like a duck, doesn't walk like a duck, and it it's the size of a planet while being made of crystallized holy energy, it may just not be a duck.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on December 13, 2015, 03:59:35 AM
Quote from: SorO_Lost
And secondly, who the hell said "Spells" was a Special Ability to begin with?
And also, pretty much everything DMGII and post refutes that falsely attributive assumption that it is so there's that.

Edit - Here is a better post explaining the matter I made literally less than a month ago and on page 1 of the 3.5 area.

I agree with the notion thought the SRD makes it confusing by having Spells within the Special Abilities Index (which does include natural abilities too).
If it has to either be a natural ability, Ex, Sp or Su, I'd say by default that it'd be treated as Su but even then it wouldn't work well. It would indeed make more sense for it to be something entirely separate, as you pointed out. A category of its own between Ex and Sp.

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-Anomander mentions Anti-magic field to try to support his position.
Where? I mentioned it to explain how inconvenient all those untagged abilities you put everywhere can get. That is a totally different subject. The part about the (Creation) subschool is also a totally different subject. I can appreciate a good argument but not when it is posing as a counter argument against a statement I haven't made.

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If it doesn't quak like a duck, doesn't walk like a duck, and it it's the size of a planet while being made of crystallized holy energy, it may just not be a duck.
Yeah. Probably another natural ability.


On another note, was Baha's grapple attempt a Bite attack that didn't deal damage? Would it provoke an AoO? Mostly taking notes of the process as that sounds like neat trick I'd like to use for something else.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on December 13, 2015, 02:07:18 PM
On another note, was Baha's grapple attempt a Bite attack that didn't deal damage? Would it provoke an AoO? Mostly taking notes of the process as that sounds like neat trick I'd like to use for something else.
The Touch Attack, in this case labeled as a Bite, for a Grapple doesn't deal damage but as noted it's still a type of melee attack so it should qualify for Wreath of Flame's bonus damage through I feel like there is a ruling on Vampire's Slam & damage somewhere that might be applicable (haven't had a chance to research, then forgot).

The Grapple Attempt, without Improved Grapple, does provoke an AoO which is why I labeled is as a bite. Traditionally larger dragon bite have reach, through it's never really said in Nuclear Dragon and I dropped the ball on asking for details beyond mentioned the organ used to Grapple. But Ols should know Grapples normally provoke, so take that as w/e. *shrugs*
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on December 13, 2015, 11:38:03 PM
Ahh. Neat! I never considered it. It would then technically be possible to use a reach weapon like a magically enhanced sword to make the grapple's required melee touch attack, getting the enhancement bonus of the weapon to it?
Feels a bit odd but do-able. I recall the that the attempt should make sense as long as the holder as one hand free though I do recall it being written that a creature without fine manipulation can use body parts to do it, like a bite, so it certainly works.

The fire damage could apply to the unarmed damage of the grapple.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on December 14, 2015, 04:46:59 AM
On another note, was Baha's grapple attempt a Bite attack that didn't deal damage? Would it provoke an AoO? Mostly taking notes of the process as that sounds like neat trick I'd like to use for something else.
The Touch Attack, in this case labeled as a Bite, for a Grapple doesn't deal damage but as noted it's still a type of melee attack so it should qualify for Wreath of Flame's bonus damage through I feel like there is a ruling on Vampire's Slam & damage somewhere that might be applicable (haven't had a chance to research, then forgot).
Ok, a grapple attempt deals fire damage.

Ahh. Neat! I never considered it. It would then technically be possible to use a reach weapon like a magically enhanced sword to make the grapple's required melee touch attack, getting the enhancement bonus of the weapon to it?

(click to show/hide)
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on December 14, 2015, 01:32:38 PM
See? That was easy.

That last question was for Soro, though.

@Soro: Found it!
Quote from: Rules of the Game; All about grappling part 1
Grappling Requirements
The rules don't go into much detail about when you're capable of making grapple attacks. Common sense, however, suggests that because it involves grabbing and holding a foe, you need at least one hand free to do it.
Creatures that lack manipulative appendages can make grapple attacks if they have body parts they can wrap around foes or some means of clamping down on a target. For example, a snake can grapple by biting and wrapping its body around a foe.
Also recall the grappling weapon called the Manholder (I think) from Oriental Adventure. While the rules require only a touch attack, it seems indeed implied that the attack supposed to be made with something that can make a grab.
I thought it worked like Trip attempts with a weapon that specifically mentions it can be used for trips but unlike Trip it only requires a melee touch attack rather than an unarmed melee touch attack. So perhaps the rule of common sense would include certain weapons like the spiked chain and other very bind-y weapons that can get a hold to bring a target into a grapple. A bite, tentacle or claw attack would do though, say, a horse's hoove attacks might not.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on December 19, 2015, 05:43:31 AM
HAHAHAHAHA!

We left Hugo's contact unconscious at the scene of the crime  :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on December 19, 2015, 10:20:09 AM
No we didn't. My very first action was to make the guy NOT unconscious and tell him to run.  :???
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on December 19, 2015, 10:27:06 AM
Yeah, I could've swore I wrote him doing that, but looking back on the IC posts it seems like I forgot it.

If nobody minds, let's just say he legged it during the battle after being healed, with Hugo and AMaterasu being too focused on the fight to notice the details of his escape.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on December 19, 2015, 10:30:38 AM
Works for me.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on December 22, 2015, 09:44:19 AM
I'ma go about trying to spend my 30k finally.....

Do I have an option to mail-order custom items? -_-'

Or if not then combining printed items into a single item?

*cough* Definitely buying something for feather fall...
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on January 08, 2016, 01:40:04 PM
So I'm finally home, yeahee. Hopefully post down here soon, firewalls blocked anything with a meta tag that contained "game" so I proxied out for most of my browsing using google translate.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on January 09, 2016, 04:16:42 AM
Welcome back! Is the effect on the area blocking dimensional travel a Dimensional Lock spell effect or supernatural ability? Mostly wondering if it allow SR like the spell.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on January 09, 2016, 05:39:00 AM
I still need some more time until I can return to full DM duties but may as well clarify a question right away.

Baha was not trapped inside the forcecage, in particular since there would be not enough space in a walled version to fit both the large-sized Mao and Baha, plus Baha was near Aryk and Mao was chatting one of the other NPCs.

As for the teleportation-blocking effect, its nature had already been explained:
Actually, the AA just loves pure metal (http://www.minmaxboards.com/index.php?topic=6584.msg99465#msg99465) 

Pure Iron in particular will allow to block teleportation with no need of 8th level spells.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on January 10, 2016, 03:33:13 PM
See that's kind of what I thought but I also felt like I was missing something (and that we might be hung up on me not posting). It was easier to throw something out where I had the time than nothing.

And I know how the Holidays can go, so don't feel bad.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on January 26, 2016, 10:49:12 AM
Holydays? I guess I forgot to tell I've been in China for the last months, due to a Phd scholarship. They didn't give us any fancy Christmas holydays, that's for western countries.  But now I'll be getting the Springs holydays which seems to be a pretty big deal around here.

Kuroimaken:
(click to show/hide)

Everybody: As you may've or not noticed, I did a signifiant update (http://www.minmaxboards.com/index.php?topic=7174.340) of the super robot materials, mostly AC/attack rolls numbers, heavy weapons, super robot upgrades and arsenal options along the basic feats. So would you mind too much revising your character sheets for it? If you think it would be too much trouble on your side ok, I archived the old tables and will still be using them for future NPCs.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on January 26, 2016, 06:28:04 PM
So... targeter's now useless if for any reason you get a different weapon (thinking of the whole 'summon an arsenal weapon from nowhere' maneuver, here)?
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on January 26, 2016, 08:35:31 PM
Updated  :P

Including quick reference spoilers in my post in the Character Sheets thread.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on January 26, 2016, 10:31:02 PM
Also, I haven't had time to look at things more in depth, and it's late, but even with the superficial changes: at level 13, a super pilot can now get a maximum of +7 to hit with a single weapon from targeteer. The worst a real pilot has with their default weapons is +8, with one weapon on either choice that has +10. They also get increasing weapon damage without increasing size (and thus decreasing hit chance), with only Mighty really equalising anything.

Meanwhile, well... taking a Amaterasu's mecha's size for 'max super robot damage with a focus on hitting hard': a full attack is 12d6+Strength. Nice, really--average I've got is Except that this had something of a focus on getting bigger and increasing damage. Whilst the Wild Falken has a 14d10 power, rending, disarming weapon with a x4 crit as standard. One shot a round, that's still not bad (especially with autohit spirits).

Amaterasu's average damage with all hits: 72.
That weapon: 77. Its energy version gets 78 as an area attack. And these are without modifying anything at all. O_o

I'm not sure the adjustments are... well, balanced.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on January 26, 2016, 11:09:33 PM
Targeter- Arsenal weapons are supposed to have enough to-hit by themselves to matter. In contrast, real robots don't get any default bonus to hit to all their weapons either. Making it apply to everything resulted in the weird situation where Super Robots would be more acurate with arsenal weapons than reals. Added an option that you can pick it for maneuvers as well.

Super Damage-Doubled the bonus from Mighty since you can only pick it half the times now. And it's not really fair to compare a zero upgrade super to a zero upgrade real since the super can pick both arsenal and upgrades and the real only gets arsenal to add on top.


Updated  :P

Including quick reference spoilers in my post in the Character Sheets thread.

Thanks!

Also your update allowed me to notice I forgot to nerf Mark of the Hero to the new values, it now just grants +3 to dodge/armor/DR/hit.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on January 29, 2016, 01:59:05 AM
Wee~ Updates! Now to find time to get rolling. Updated to the revised SRW numbers. Will try to update tonight or tomorrow.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on January 29, 2016, 10:27:15 AM
Quote
She almost devours android's entire body in one bite
I remember her being a newwearl (female newman) rather than an android, so it'll likely be a bit more bloody.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 06, 2016, 06:09:58 PM
Baha has access to Mao and Maia's private messages?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 06, 2016, 06:21:27 PM
My lack of posting is that Amaterasu's not really involved in the conversation. She's just there to stop Hugo from being too killy. xD
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on March 06, 2016, 06:35:16 PM
Baha has access to Mao and Maia's private messages?
Probably not, but I thought Maia said that out loud.
"The scientists calm down at Mao's words.  Maia's reply comes swiftly:"

But going back and reading your previous post,
"Mao sent her back a private message instantly, having prepared for these news while having nothing better to do."
It appears it was supposed to be in a private message, so I fixed it.

But basically we're both keeping a version of her in the background huh? Awesome. :D
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on March 07, 2016, 12:02:19 AM
My lack of posting is that Amaterasu's not really involved in the conversation. She's just there to stop Hugo from being too killy. xD

We all know you meant a different word there, RD. XD
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 07, 2016, 12:20:59 AM
But that's her main reason for being there. :p

Whatever words you're thinking of that're worse would imply Hugo has a deathwish. :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on March 07, 2016, 10:37:25 AM
But that's her main reason for being there. :p

Whatever words you're thinking of that're worse would imply Hugo has a deathwish. :p

Doesn't every man with a revenge fantasy have a death wish?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 07, 2016, 01:59:37 PM
Normally in the process of pursuing that revenge.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on March 08, 2016, 08:51:00 AM
Normally in the process of pursuing that revenge.

He's usually luckier if he dies from something unrelated before he's done.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on March 08, 2016, 12:56:16 PM
Baha has access to Mao and Maia's private messages?

No, that's why they're kept in separate spoilers. Mao is free to forward the messages to Baha however.

I should get an update tommorrow, being another quite busy week, weee....
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 10, 2016, 07:34:54 PM
There is an ability that allows a familiar to use the caster's initiative instead of its own? That's pretty sweet! What is it?
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on March 10, 2016, 09:55:02 PM
Isn't it just default for ppl to let familiars, animal companions, and cohorts and such just go on the same initiative?

Either way, is already does init as all of one team then all of next team.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on March 10, 2016, 11:27:26 PM
There is an ability that allows a familiar to use the caster's initiative instead of its own? That's pretty sweet! What is it?
As far as I know Ols just uses group initiative, so you can plug your ally's stuff in during your turn and everything goes into a big pile that gets sorted out the best it can.

Also
"Where's the rest of her gear? There is only this shoe."
Was that out loud?  :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on March 11, 2016, 12:07:40 AM
There is an ability that allows a familiar to use the caster's initiative instead of its own? That's pretty sweet! What is it?

What's this "familiar" thing you speak of? Perhaps you mean the obsolete act of primitive wizards and sorcerors bonding with wild dirty animals eons ago? Do you also expect espers to dress in rough hides and make business with circular disks crafted out of an Au alloy?

What escaped was a mag, and she was Aryk's minion with class levels and stuff.

(note to self: make actual mag rules instead of using minions, can also cover Haro pets).
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 11, 2016, 12:46:29 AM
I only called it a familiar because I remember you referred to it as such.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on March 11, 2016, 12:54:55 AM
Derp. Yes I did. :blush
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 11, 2016, 01:08:31 AM
Well, things automatically translate into this setting into something hi-tech for fluff purposes. So a familiar could be a tiny robot thingy that's somehow alive and they are called Mags.
At least until they have their own rules. If that thing wasn't really a familiar then I guess it was a thingy with its own custom rules made for this encounter. That's cool.

I never expected a familiar to have its own teleportation power though.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on March 11, 2016, 06:54:37 PM
Well, things automatically translate into this setting into something hi-tech for fluff purposes. So a familiar could be a tiny robot thingy that's somehow alive and they are called Mags.
At least until they have their own rules. If that thing wasn't really a familiar then I guess it was a thingy with its own custom rules made for this encounter. That's cool.

I never expected a familiar to have its own teleportation power though.

Wait until it starts summoning unicorns made out of LSD that shoot lasers.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 11, 2016, 07:14:17 PM
Mecha unicorns. The lasers are now rainbow lasers. Double rainbow lasers!
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on March 11, 2016, 07:58:00 PM
The irony of it all is I WISH I were kidding about this.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on March 11, 2016, 10:11:21 PM
As Soro pointed out:
So I try to google some of the abilities you guy use to slowly learn the homebrew better but it's really irritating when the homebrew doesn't exist or the flavor of the implied houserules don't even match the rulebooks hence the parenthesis.
Anomander remade from scratch that martial school some years ago and seems like Wicked Trance got erased and isn't actually anywhere to be seen online, thus is kinda hard for me the DM to declare what happens.

Since I guess Anomander saved the previous version, then I would ask him to post the relevant maneuvers/stances on his character sheet or something.

Well, things automatically translate into this setting into something hi-tech for fluff purposes. So a familiar could be a tiny robot thingy that's somehow alive and they are called Mags.
Could, but I don't really like the regular familiar rules.

At least until they have their own rules. If that thing wasn't really a familiar then I guess it was a thingy with its own custom rules made for this encounter. That's cool.

I never expected a familiar to have its own teleportation power though.

Again, it had its own class levels and stuff. Great amount of homebrew, but I didn't use anything that's not visible online right now. Exact build kept a secret for now since you may meet it again.

Mecha unicorns. The lasers are now rainbow lasers. Double rainbow lasers!
The irony of it all is I WISH I were kidding about this.

(click to show/hide)
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 11, 2016, 10:35:24 PM
Can't say we didn't see it coming!
Quote
Again, it had its own class levels and stuff. Great amount of homebrew, but I didn't use anything that's not visible online right now. Exact build kept a secret for now since you may meet it again.
Oh, its just the whole familiar references that made it unexpected. If it wasn't for that it having its own stuff woulda been normal.

Quote
Since I guess Anomander saved the previous version, then I would ask him to post the relevant maneuvers/stances on his character sheet or something.
I would have done so since he mentioned looking for it.
Its still online in the Desire Drive page, in the notes on previous versions. In the spoiler underneath in the other spoiler for temporary maneuver information. Made me remember that discipline existed, along with a bunch of other stuff I already made for years but didn't post yet. Just gotta find the time and will to do the touch ups and finally get them in.

Here it is:

(click to show/hide)

It essentially allows to use the corpse (incomplete to use) to speak to the spirit or speak to the spirit directly if it is still there. Mao would think the spirit could still be there for a while at the site of death, or remnants of it, since she died in violence. (Not necessarily angsty enough to become a ghost, though). She wouldn't be all that surprised if she had left, though.

Since it came up, I do have a few questions on the common knowledge of how things go in the subject.
-Are there actual gods in this setting? I know some items refer to god/devil/stuff but that doesn't mean they aren't just names.
-Any Heaven/Hell/Limbo/etc planes of existence known? Or just some Cthulhu-ish dimensions that may remain to be discovered?
-The cloning process seems described in the lore as the common use to return people to life. People died in disasters such as the beasts in Ragol and were returned that way. I sort of recall it being mentioned as an insurance in case we die on Ragol as well. Is it some kind of resurrection through a new body or the clone is copy? Or maybe like the Clone spell and the body remains inert until the soul can enter it? Mostly wondering because if it is just a copy people could make a quick army of the same uber character, modify them for control and get an army. Like, a bunch of Amaterasu clones that you don't have to pay and that obey orders.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on March 12, 2016, 12:21:34 AM
I would have done so since he mentioned looking for it.
Its still online in the Desire Drive page, in the notes on previous versions. In the spoiler underneath in the other spoiler for temporary maneuver information. Made me remember that discipline existed, along with a bunch of other stuff I already made for years but didn't post yet. Just gotta find the time and will to do the touch ups and finally get them in.

Here it is:

(click to show/hide)

It essentially allows to use the corpse (incomplete to use) to speak to the spirit or speak to the spirit directly if it is still there. Mao would think the spirit could still be there for a while at the site of death, or remnants of it, since she died in violence. (Not necessarily angsty enough to become a ghost, though). She wouldn't be all that surprised if she had left, though.
Thanks for the repost. However it says that to get the speak with soul effect, you need at least the head/skull, and all Mao has now is a leg and some pools of blood. So Mao herself should know that the chances of this working were pretty slim.

Since it came up, I do have a few questions on the common knowledge of how things go in the subject.
-Are there actual gods in this setting? I know some items refer to god/devil/stuff but that doesn't mean they aren't just names.
A good question. Dark Force could be considered a god. A dark, cruel, twisted god. It reshapes reality to an extent, it keeps coming back, can possess people and has a variety of followers.

Holy/Devil usually refer to light/dark energy. But whereas Dark Force seems like the living sentient embodiment of dark energy, there is no super unique entity for the side of light.

There are creatures of light here and there, but they seem to have degenerated into a feral state and usually just hang around and will even attack if provoked, although they have a preference for attacking dark creatures if possible.

God items on the other hand simply refer to really high-quality stuff.

-Any Heaven/Hell/Limbo/etc planes of existence known? Or just some Cthulhu-ish dimensions that may remain to be discovered?
There is this (http://www.minmaxboards.com/index.php?topic=9809.msg265678#msg265678).

-The cloning process seems described in the lore as the common use to return people to life. People died in disasters such as the beasts in Ragol and were returned that way. I sort of recall it being mentioned as an insurance in case we die on Ragol as well. Is it some kind of resurrection through a new body or the clone is copy? Or maybe like the Clone spell and the body remains inert until the soul can enter it? Mostly wondering because if it is just a copy people could make a quick army of the same uber character, modify them for control and get an army. Like, a bunch of Amaterasu clones that you don't have to pay and that obey orders.

A great question and something I've been pondering to myself how to deal with.

What I had in mind is something along the lines of:
-It is a copy.
-However there is some degenrancy/losses like regular ressurection spells.
-For reasons still in study, should two copies of the same being meet, a mental breakdown will occur, they'll instantly hate each other and try to murderize the copy/original by any means necessary. "Army of clones" is something that've been tried multiple times over known history, in particular of ace pilots, but you need to take great care that the clones of the same person never meet directly.
-Ditto for sentient android copies.
-For the reasons above, the Android Administration law is that it's strictly forbidden to copy someone while the original is still functional.
-Luckily, cloning demands a fair amount of body matter to accomplish, so you don't need to worry about someone trying to clone you just out of some strands of hair/drops of blood. A limb is kinda the minimum necessary.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on March 12, 2016, 01:13:41 AM
Haha, oops, Kat accidentally discovering hell :3
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 12, 2016, 12:40:56 PM
Quote
Thanks for the repost. However it says that to get the speak with soul effect, you need at least the head/skull, and all Mao has now is a leg and some pools of blood. So Mao herself should know that the chances of this working were pretty slim.
Oh yes, with the lack of a head/central core thing it wouldn't work using the body so she was thinking that part of her soul lingered a bit behind where she died and she could speak with that.
Speaking of souls, with the lack of a known heaven/hell/similar, what actually happens to people's souls when they die? If souls are even a thing in that setting, that is.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on March 12, 2016, 01:23:01 PM
I feel like I set off a chain reaction of detailing homebrew.

Ahh it's probably for the best. I'm still shooting for the implications that one of the secrets of the Helsiana family is that they collect and manipulate souls for power, because if I literately had those Spells on the Arcane Pilot list I'd be doing just that :p

Speaking of, I know Ritual Sacrifice is pretty broken but is it available for use? We're this late into the game so I have no way of hitting DC 30 but it'd be nice to use Planar Ally at some point.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 12, 2016, 02:33:36 PM
Quote from: Baham
"Like I didn't even know you could like access the dead like that, you like never did that before." Stroking her chin,
He probably forgot. Last time she used it was quite a while ago, though did use a variant that allowed her to locate all lifeforms within a wide perimeter.
Link (http://www.minmaxboards.com/index.php?topic=9809.msg180465#msg180465)
Even then though the enemies had been unfortunately thoroughly destroyed.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on March 12, 2016, 08:07:42 PM
That was almost three years ago. I'm shocked you remembered, I sure didn't.  :blush
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on March 12, 2016, 08:33:22 PM
Quote
Thanks for the repost. However it says that to get the speak with soul effect, you need at least the head/skull, and all Mao has now is a leg and some pools of blood. So Mao herself should know that the chances of this working were pretty slim.
Oh yes, with the lack of a head/central core thing it wouldn't work using the body so she was thinking that part of her soul lingered a bit behind where she died and she could speak with that.
Speaking of souls, with the lack of a known heaven/hell/similar, what actually happens to people's souls when they die? If souls are even a thing in that setting, that is.

Souls are a thing, and actually one of the highest arts of crafting consists of binding the souls of powerful monsters to items (exact mechanics pending for now though). Binding of humanoid souls however is usually highly forbidden. That doesn't stop cultists and less scrupulous organizations/nations from doing so though, like the Helsiana family.
 
"Free" souls usually end up drifting around in space, losing sentience and form until they become more background noise than anything else. Ones with particularly strong grudges may become ghosts or nastier.

Speaking of, I know Ritual Sacrifice is pretty broken but is it available for use? We're this late into the game so I have no way of hitting DC 30 but it'd be nice to use Planar Ally at some point.

I'll say no, both because it is borked and also because it doesn't really fit the setting, that with the lack of gods, and one thing that Dark Force never demanded were ritual sacrifices (it usually prefers good evil old fashioned murderizing).
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 12, 2016, 09:18:14 PM
Quote
That was almost three years ago. I'm shocked you remembered, I sure didn't.  :blush
Yeah, the long term memory is nice though it's mostly for useless stuff, like in this case. My short term memory is awful though. Guess I can thank my Asperger for it. >_>

Quote
"Free" souls usually end up drifting around in space, losing sentience and form until they become more background noise than anything else. Ones with particularly strong grudges may become ghosts or nastier.
Got it! Is there a standard time span throughout which this happens? Maybe affected by the will of the fallen, with particularly strong souls lasting longer.
Also, does this affect the notion of the souls having to be willing to be resurrected? Especially once they lose sentience (and perhaps because there isn't much else to look forward to after death).

Oh, since they are great material for crafting purposes, they likely contain a lot of some kind of energy or other. Considering the amount the universe may contain may be finite (unless this is a renewable resource with infinite supplies, as long as you can generate life), does the process involve reincarnation? (soul-stuff being recycled by the universe for new life)
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on March 13, 2016, 12:37:18 AM
Souls are a thing, and actually one of the highest arts of crafting consists of binding the souls of powerful monsters to items (exact mechanics pending for now though).
Official content has you covered (http://www.d20srd.org/srd/spells/trapTheSoul.htm).
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on March 13, 2016, 01:52:35 AM
Quote
"Free" souls usually end up drifting around in space, losing sentience and form until they become more background noise than anything else. Ones with particularly strong grudges may become ghosts or nastier.
Got it! Is there a standard time span throughout which this happens? Maybe affected by the will of the fallen, with particularly strong souls lasting longer.
Yeah, although exact precise numbers are still being debated.

Also, does this affect the notion of the souls having to be willing to be resurrected? Especially once they lose sentience (and perhaps because there isn't much else to look forward to after death).
Whatever research was conducted on that matter, the conclusions were that some souls do grieve their deaths and would love a second chance, however most quickly just stop caring, feeling "released" for not having to worry about the many sufferings of life anymore, feeling content just to travel freely through space and watch events unfold. Seems related to the fact that you no longer have a body producing hormones motivating you to do stuff. That's also why even the souls of vicious cruel monsters can be "tamed" into powerful items.

Once they lose sentience, they're basically gone forever.

Oh, since they are great material for crafting purposes, they likely contain a lot of some kind of energy or other. Considering the amount the universe may contain may be finite (unless this is a renewable resource with infinite supplies, as long as you can generate life), does the process involve reincarnation? (soul-stuff being recycled by the universe for new life)
As far as the studies go, soul energy is highly refined energy, but still energy, when decomposed it's the same as that radiated from stars. There is some degree of recycling, but it's no more reincarnation than plant->herbivore-> carnivore->poop->soil->new plant.

After all, there are artificial life forms being created like newtypes and whatnot, and sentient populations do grow as long as there's raw resources to sustain them. If there was always a limited amount of "life energy", where was it when the planets were just lifeless rocks?

Souls are a thing, and actually one of the highest arts of crafting consists of binding the souls of powerful monsters to items (exact mechanics pending for now though).
Official content has you covered (http://www.d20srd.org/srd/spells/trapTheSoul.htm).
Well, that's a bit too high level. Soul items shoud be available considerably earlier than when you get 8th level spells.

Also to be clear, it's not as much that you're using the soul as a resource for crafting, but that you're binding the soul to an item to gain some of the properties of the original owner. Like a brutish monster may improve an item to make you stronger/tougher, while the soul of a more mystic monster may result in an item that enhances your mental capacities.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 13, 2016, 03:53:33 PM
Very well thought!

Quote
As far as the studies go, soul energy is highly refined energy, but still energy, when decomposed it's the same as that radiated from stars. There is some degree of recycling, but it's no more reincarnation than plant->herbivore-> carnivore->poop->soil->new plant.
All right, so a soul energy cycle. You mentioned dark/light energy. Maybe they just share the name but does Dark Energy have any relation what we currently refer to dark energy? Mostly to get an idea of how it manifests in nature in that universe.
As for light energy... something like actually heat/light from the stars? I mean to ask, since the energy that composes souls when decomposed are the same as the kind radiated from stars, is there a link between them? If so its kind of poetic.

Quote
After all, there are artificial life forms being created like newtypes and whatnot, and sentient populations do grow as long as there's raw resources to sustain them. If there was always a limited amount of "life energy", where was it when the planets were just lifeless rocks?
It could have been in-potentia like everything else. Such as the creation of stars. Its there in one form of another, waiting for the right conditions for emergence, but the stuff that allows it to be is limited by whats available for the universe to work with.
It'd be a bit weird to have soul energy popping in out of nowhere, increasing constantly the amount of energy present in the universe. A natural process could generate the soul in living organisms, using ingredients available to it. If there is not enough of those ingredients required for a soul to be generate (or sustained, as would be the case when the living organism dies and loses whatever thingy it had that served to sustain the soul), then soul starvation occurs and you get soulless living organisms.

It could be something linked to energy leaking in from other dimensions, in which case it would seem infinite but wouldn't be since it would soul-starve those other dimensions eventually in which case Dark Force could be part of a "natural process" or something engineered to channel light energy excesses in the world back to another dimension.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 13, 2016, 04:47:05 PM
Given that the PS universe was originally fantasy, I don't think the dark energy would have a relation.

Probably negative energy.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 14, 2016, 02:35:47 AM
Sounds possible. Though with Dark Energy being such a puzzler it could be the same the one as well.

@Osle: Oh, since clones are copies, does a clone get a copy of the soul as well? Or maybe it is soulless and the soul goes back to it if the original is dead?
That or they share the original soul with all the other copies/original, which could explain their instant hostility to each other as the soul's potential main bodies go Highlander?
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on March 14, 2016, 03:10:54 AM
Very well thought!
Thanks!

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As far as the studies go, soul energy is highly refined energy, but still energy, when decomposed it's the same as that radiated from stars. There is some degree of recycling, but it's no more reincarnation than plant->herbivore-> carnivore->poop->soil->new plant.
All right, so a soul energy cycle. You mentioned dark/light energy. Maybe they just share the name but does Dark Energy have any relation what we currently refer to dark energy? Mostly to get an idea of how it manifests in nature in that universe.
As for light energy... something like actually heat/light from the stars? I mean to ask, since the energy that composes souls when decomposed are the same as the kind radiated from stars, is there a link between them? If so its kind of poetic.
Dark energy would be negative energy, anti-(most)life and stuff, not "really hard to see energy". Darker monsters thrive in Dark energy though.

Which in turn would mean that yes light energy would be positive energy that's also what's radiated by the sun and stars.

Quote
After all, there are artificial life forms being created like newtypes and whatnot, and sentient populations do grow as long as there's raw resources to sustain them. If there was always a limited amount of "life energy", where was it when the planets were just lifeless rocks?
It could have been in-potentia like everything else. Such as the creation of stars. Its there in one form of another, waiting for the right conditions for emergence, but the stuff that allows it to be is limited by whats available for the universe to work with.
It'd be a bit weird to have soul energy popping in out of nowhere, increasing constantly the amount of energy present in the universe. A natural process could generate the soul in living organisms, using ingredients available to it. If there is not enough of those ingredients required for a soul to be generate (or sustained, as would be the case when the living organism dies and loses whatever thingy it had that served to sustain the soul), then soul starvation occurs and you get soulless living organisms.

It could be something linked to energy leaking in from other dimensions, in which case it would seem infinite but wouldn't be since it would soul-starve those other dimensions eventually in which case Dark Force could be part of a "natural process" or something engineered to channel light energy excesses in the world back to another dimension.

Hmmmm:
-There technically is a limited amount of energy that could generate life in this universe. However since it's same energy that powers up stars, that would normally not be a limitation until one starts approaching an heat death scenario.
-However Dark Force has been crystallizing light energy to power up its schemes and minions over the millenia, preventing it from being recycled. Even when Dark Force gets stomped, most of the light energy crystals it had trapped remain unaccounted for. It is said that Dark Force itself will possess any particulary strong soul it meets, granting itself an even more powerful form, and sometimes even reaching a gestalt of light-dark energy.
-Dark Force is not part of any "natural process". If anything, studies point that if you go back in time there are no signs of Dark Force's activity at all until its first catastrophic appearance, leading to the theory that something or someone banished Dark Force (or something else that led to the creation of Dark Force) into this universe from somewhere else.

@Osle: Oh, since clones are copies, does a clone get a copy of the soul as well? Or maybe it is soulless and the soul goes back to it if the original is dead?
That or they share the original soul with all the other copies/original, which could explain their instant hostility to each other as the soul's potential main bodies go Highlander?
Kinda all of the above. Souls can be copied, but demands more exotic/magic processes are is necessary for a clone to operate and thus soulless beings can exist. An original's soul will often seek a soulless clone to inhabit. A single soul can also be fragmented over different bodies. With a bit of luck and a lot of work a fragment may grow into a fully fledged new soul.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 14, 2016, 04:03:43 AM
Pretty cool! Thanks!
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 14, 2016, 03:42:41 PM
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"By the way, since you let her pal escape I like have to worry about that and clean that mess up too."
I unfortunately do not have the time to make an IC post. Already all in my head, just gotta find time to do it. I'll note though that Baha wouldn't be able to know the Mag escape since it did so after he left the room.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on March 14, 2016, 05:22:00 PM
Call it assumption since I have no idea of the timeline. Baha was there when it came out, saw it trapped, wasn't there when the planar thingy went down? (yeah pretty sure that happened before later site inspection), and now Mao is all PO'ed.

Anyway, I forgot about stealing her gear off of her at the time. Seriously that would have helped debuff her too >.>
But as for her knowledge that was always intended to be shared. I've been working a recruitment angle before you even attacked her (http://www.minmaxboards.com/index.php?topic=9809.msg294317#msg294317) and while I planned to use the teenaged form as an implied excuse (Baha lacks the bluff ranks to call it directly) it doubled down as the reason her soul isn't in the afterlife. :)

Is there an exact reason why I didn't drag her kicking and screaming back? Boredom mostly, besides if she can cast Forcecage (http://www.minmaxboards.com/index.php?topic=9809.msg296413#msg296413) she might have some Spells I want her to cast for Bahamut and she can't do that in an AMF.  :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on March 14, 2016, 08:33:10 PM
Bwahahaha, Kat is now Mao's only wholely trustworthy ally. Gooood, blood, the plan goes well ;)
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 15, 2016, 01:31:18 AM
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Bwahahaha, Kat is now Mao's only wholely trustworthy ally. Gooood, blood, the plan goes well
That's possible, but even friction is quite possible. Mao is very, very lawful good. She'll never be able to really relax and not worry about XYZ things around chaotic people.
I mean, look at Aryk, she was probably chaotic good too. When people with good intentions commit crimes, it doesn't make them immune to punishment.
Sad to say but she would likely have an easier time working with a Lawful Evil creature than a Chaotic Good one.
Either way, Goodness shall prevail!  :D
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Call it assumption since I have no idea of the timeline. Baha was there when it came out, saw it trapped, wasn't there when the planar thingy went down? (yeah pretty sure that happened before later site inspection), and now Mao is all PO'ed.

Round1 : Baha leaves to chase after Aryk. Aryk stumbles into a room full of anti_Esper bots ready for her and gets shot down.
Round 2 to X : Mao chats with the Mag. Could take a round or three depending on free action speech. Dimensional lock is off and Mao reaches the scene instantly.
Round 2 to X : Baha makes a show of eating Aryk. Could take a round or two. Then she leaves to do stuff in her Mech which takes quite a while (many spells to cast).
Round Y+ :  Mao checks the scene.
Round Z : Baha returns.

So it is quite possible that Mao would have witnessed Baha eating Aryk. She could have resurrected her as well (or try to, at least).

The Mag's escape is actually doubtful. It could easily still be in the room (didn't seem in no hurry to leave) or have been taken care of when Mao left the cage.
Mao also isn't pissed off. She cannot even be angry. Its not part of her range of emotions. She can understand anger, to a point, in the same manner that we understand, say, photosynthesis. If I described her as angry at any point thought that would be my mistake and out of character. She should be able to be annoyed, at most, which would be a mix of confusion (common when encountering errors in calculations) and eagerness toward.
What she is though is being very suspicious. Certainly not paranoiac, but very worried and careful. Especially now that she can concentrate on the aftermath of the event rather than ways to accomplish the objectives.

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But as for her knowledge that was always intended to be shared. I've been working a recruitment angle before you even attacked her and while I planned to use the teenaged form as an implied excuse (Baha lacks the bluff ranks to call it directly) it doubled down as the reason her soul isn't in the afterlife. :)
Sure, but they had already prepared a perfectly lawful way to get it done anyway. Criminal initiatives to accomplish the same goal are likely to be very badly welcomed by an extremely lawful government.

Great job with the background information on your royal House, by the way! I love a good read and the little details.

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So we'll have to murder it at some point.
Mao doesn't really care about it though she would prefer it to be somewhere it cannot cause unnecessary trouble. Its inanimate shell would look nice on a shelf, though.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on March 15, 2016, 10:37:07 AM
The Mag's escape is actually doubtful. It could easily still be in the room (didn't seem in no hurry to leave) or have been taken care of when Mao left the cage.
It's probably going to make a ploy to rescue it's master through. As great as Baldy will be to stalk & question her he'll suck in any direct combat so we'll have to deal with it either way.

Great job with the background information on your royal House, by the way! I love a good read and the little details.
Thanks.

@Ols I can't decide if I want to revamp "Lumpy", who isn't even statted yet, into a Succubus for the pun or into a Beholder Mage.
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Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on March 15, 2016, 11:48:49 PM
There's some other stuff I want to reply to here, but for now just want to clarify some points.

Round1 : Baha leaves to chase after Aryk. Aryk stumbles into a room full of anti_Esper bots ready for her and gets shot down.
Round 2 to X : Mao chats with the Mag. Could take a round or three depending on free action speech. Dimensional lock is off and Mao reaches the scene instantly.
Round 2 to X : Baha makes a show of eating Aryk. Could take a round or two. Then she leaves to do stuff in her Mech which takes quite a while (many spells to cast).
Round Y+ :  Mao checks the scene.
Round Z : Baha returns.

So it is quite possible that Mao would have witnessed Baha eating Aryk. She could have resurrected her as well (or try to, at least).
Maia only disabled the anti-teleportation measures after Aryk was confirmed devoured taken care of.

@Ols I can't decide if I want to revamp "Lumpy", who isn't even statted yet, into a Succubus for the pun or into a Beholder Mage.
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Tyrant magic only works on classes, not prestige classes.

Even if it did, the beholder class does specify that you can only take Tyrant mage after it is completed.

Edit - So I'm pretty sure you knew and it's intentional.
Quote from: http://www.minmaxboards.com/index.php?topic=2518.0
If the Sharn takes a dual-casting prc like Mysthic Theurge, it can keep advancing at double rate, counting its Sharn casting for both the divine and arcane advancement.
Sharn 6 / MT 6 gets dual 9ths at ECL 12. If you figure Theurgics typically cost 3 levels of multiclassing it's the same difference.[/spoiler]

Mysthic Theurge simply allows the Sharn to keep gaining double spell slots/known as before.  CL and spell level progression were never doubled.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on March 16, 2016, 11:20:32 AM
Tyrant magic only works on classes, not prestige classes.
You should append it to saying "base class" instead of "class" so it's a little more clear, and I never found anything addressing Beholder Mage beyond Nanshork's comments which is what drew me to the text. Even looking back at it now knowing you prefer to call it "Tyrant Mage" the thread is utterly devoid of any discussion on it.

And it's the same with Sharn's MT stacking. It can keep advancing at double rate counting its Sharn casting for both divine and arcane advancement really only builds one idea. Just copy the typical innate spellcasting entry twice, one for Sorcerer and the other for Favored Soul, which is what the Sharn get to begin with, and things will be a hair less confusing on the reader's end.

And I made a Succubus anyway using one of the 2nd level followers. Yeahee implied perversion!
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on March 16, 2016, 03:17:28 PM
Succubus, singular. Succubi, plural.

I get it, Latin is weird with the 'S's. (Double pun intended.)
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on March 16, 2016, 03:26:09 PM
Latin doesn't hold a candle to English.
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Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on March 16, 2016, 03:28:46 PM
Does that make Portuguese a clan of ninja assassins or something?
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on March 16, 2016, 03:37:57 PM
No, it's a fraternity brother of English. They both got together and wrote their respective dictionaries while high on weed & LSD then they started a friendly rivalry where each one tries to become more complicated than the other leading to things like regional dialects and idioms.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on March 16, 2016, 03:47:01 PM
No, it's a fraternity brother of English. They both got together and wrote their respective dictionaries while high on weed & LSD then they started a friendly rivalry where each one tries to become more complicated than the other leading to things like regional dialects and idioms.

I still think Portuguese has it beat when it comes to verbs and graphic accents. =P
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on March 16, 2016, 04:24:44 PM
I still think Portuguese has it beat when it comes to verbs and graphic accents. =P
For all I know, maybe. I suppose on the upside at least English/Portuguese don't use Kanji which pretty much invented a new symbol for an existing word pretty much every single time a new monastery opened.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on March 16, 2016, 08:29:28 PM
Portuguese has no less than twenty-four versions of each verb depending on who it is adressing (6 variants) and the time (4 variants). TWENTY FOUR DIFFERENT VERSIONS! Half our language classes were spent learning that shit.

Tyrant magic only works on classes, not prestige classes.
You should append it to saying "base class" instead of "class" so it's a little more clear, and I never found anything addressing Beholder Mage beyond Nanshork's comments which is what drew me to the text. Even looking back at it now knowing you prefer to call it "Tyrant Mage" the thread is utterly devoid of any discussion on it.
That is already clarified in the FAQ (http://www.minmaxboards.com/index.php?topic=269.0) thread.

And it's the same with Sharn's MT stacking. It can keep advancing at double rate counting its Sharn casting for both divine and arcane advancement really only builds one idea. Just copy the typical innate spellcasting entry twice, one for Sorcerer and the other for Favored Soul, which is what the Sharn get to begin with, and things will be a hair less confusing on the reader's end.
Anything that involves favored soul will only complicate things more.

If anybody else had been confused about the current version, I think they would've pointed it out for the 5 years the class has been up.

And I made a Succubus anyway using one of the 2nd level followers. Yeahee implied perversion!
That reminds me, lucid dreaming is banned.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 16, 2016, 08:49:07 PM
English: simple verbs, but way too many fucking accents.

Apparently England itself has as many as the USA. @_@
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on March 17, 2016, 06:35:10 AM
You know that in portuguese, we need to actually write the accents, right?

à é í õ û.

Those are the five basic accents. Another good part of my portuguese languages was remembering what words used those and how many in each case. At least the ~ can only go in either a ã or õ. Because reasons.

And then we have the ç thingy. Doesn't have any special sound, it's actually exactly the same sound as the "s" at the start of special and sound actually. But fuck us, we have to learn how to write that. Portuguese keyboards have a button wasted just for ç!

On the other hand I never understood why english has "y" when it's the same sound as i. There's no y in basic portuguese (nor w), but we've started stealing mugging importing both quite a bit, so portuguese keyboards do include it.

Heck, Mc Donalds and Burger King don't even bother trying to translate their stuff in Portugal. They don't put "Hambúrguer rei" ou "Grande Galinha" on the menus, they know how much we hate out own language.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on March 17, 2016, 09:44:42 AM
Same here. We get the stuffed untranslated too.

I suppose at least we're not as fucked as the Finnish. I mean, they have like 16 vowels.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 17, 2016, 10:24:38 AM
By accents, I don't mean the accents over the letters. I think the only place they show up in English are French words. I meant how people speak. There's a lot of regional ones (https://en.wikipedia.org/wiki/Regional_accents_of_English). Given the size of the UK, this is a bit crazy.

Y as a vowel? It's a mystery, though sometimes it's E not I, and in mystery itself it's both. And it's a consonant (AKA, how J was pronounced in classical Latin).
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 17, 2016, 11:32:30 AM
Bitching our languages are we? Sound.
I live in a part of Quebec, Canada, where about half the population speaks English and the other speaks French. So I get to speak both about as much but at least we can speak English at work, mostly.
French is pretty fun. These are the accents that we use most: éèàù.  ê,ë, ç and a few weird ones for about every vowels not being as common (ç being frequently used mostly for Ça, which is one of the words for "that"). Tricky part is, Canadian French and actual French are very different entities.
Put the two together and they will have some trouble understanding each-other due to the both languages having its own very wide set of expressions and slangs... and words.
We lots of verb tenses (some of which we rarely ever use) and so many weird grammar rules, almost all of them having a string of exceptions. I always write in English if I can help it.
Not the most striking example, but take the word Rubber. In French, it is Caoutchouc. You pronounce it "kawchu". Yeah.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 17, 2016, 12:11:11 PM
French: too many silent letters. :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on March 17, 2016, 01:00:10 PM
You know that in portuguese, we need to actually write the accents, right?
à é í õ û.
And in English we never note when a vowel, or even a series of constants (ph is an f?), change what they sound like. We handle it all blindly and never succeed as a result. Like tier and tear sound alike but not tear and tear evne through you just read them both as the same word.  ;)

That is already clarified in the FAQ (http://www.minmaxboards.com/index.php?topic=269.0) thread. ... I think they would've pointed it out for the 5 years the class has been up.
Maybe no one has used it in five years because by nature of being worth +5 LA people consider them inherently broken and they all read the double casting the same as I did and figured you would just trying to them them justice.  :)

Really through, I don't feel the FAQ doesn't cover anything about this. It covers expected Slots if you dip into Cleric/Druid/Sorcerer/Wizard which can only be extrapolated by example on how it'd work with Beholder Mage or even simple the Bard. The section before the table might be what you mean
Quote
I want to play a spellcaster monster!
Monsters that cast as "class X" like the dragon and Rakshasa will stack their spellcasting with the respective classes.

Other monsters like the mind flayer don't actualy cast as "class X", but if they multiclass to certain caster classes they gain powerful bonus. Notice however this only works towards actual base classes that grant spellcasting, not prestige classes that grant spellcasting out of nowhere like ur-priest and chamaleon.
But Psionics aside, your Mindflayer & Ulitharid are SLA based and neither of them grant any direct benefit for multiclassing, what they get that would be stacking would be the combo of eating a brain and gaining a bonus to their Spell DCs, which your FAQ nerfs to apparently base-class only. So that sentence more or less equals a massive broad spectrum ban of being able to use any of any none-caster monster ability with any PrC. Like a Gloom wanting to enter Assassin is basically fml'ed thanks to the incompatibility the FAQ created.

But the Rakshasa is exempt from this because it does cast as Class X well the Beholder is Su based not pseudo-caster SLAs like the Mindflayer and does explicitly stack with Class X like the Rakshasa. I'm not really trying to be argumentative here, which would be pretty pointless if I were thanks to dual editor/DM power there, but are you picking up what I'm laying down? I went there because the text goes there and the text really doesn't refute it. The easy out is to explain it, not necessarily invoke more that need explanations attached unless you're seeking for some feed back on that. And I'll try when I get around to it but I am slow.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on March 17, 2016, 03:07:08 PM
Don't forget W is also a vowel sometimes too ;)
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 17, 2016, 04:49:18 PM
Quote from: RD
French: too many silent letters. :p
That, and EVERY noun has a gender.
You'd think a boat would use the female gender but it doesn't while some kinds of small boats do use the female gender.
Un (a /male) bateau (boat).
Un (a /male) navire (vessel).
Un (a /male) vaisseau (ship).
Une (a /female) chaloupe (small boat)
Une (a /female) barque (small boat)
Which can feel weird since captains would still refer to the ship as a female entity even though every noun used to refer to the ship itself uses a male gender.

Gender in French seems to be determined by whatever those in charge felt would sound best.
Portuguese probably suffers from the same "enrichment" of the language.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on March 18, 2016, 03:06:59 PM
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(click to show/hide)
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on March 25, 2016, 01:46:08 PM
To be fair Anomander, I actually forgot what an Esper was :p

And she really used her boots for something? Man you have the memory I need, I was even poking through the posts last night for useful information and still missed it.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 26, 2016, 01:59:37 AM
The sad part is that as soon as I read "anti-Easter bot" I could immediately foresee the shitstorm ahead.
It was decided back then that Mao would have to confront him since it felt too much like an attempt to sabotage the operation. Then it got more and more suspicious. She was already on detective-mode with the whole AA spy thing and before the operation was suspicious even of Maia. Still is a little though the odds are low but stable.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on March 26, 2016, 02:52:41 AM
Gosh. Who ever wins, at least remember to keep the loot of the other and not eat it :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on March 26, 2016, 11:41:46 AM
The sad part is that as soon as I read "anti-Easter bot" I could immediately foresee the shitstorm ahead.
It was decided back then that Mao would have to confront him since it felt too much like an attempt to sabotage the operation.
Eh you've got you're wires cross a hair. On my end you've been purposely shoving metagame knowledge to grief the hell out of me for no reason.

I mean if loot was a big deal you could have gone to the DM and idk half her magical gear as at home and it was searched by the legal people before Baldy got there? The boots were one time use and useless now depriving Baha of an item that I'm still not sure what you're talking about (she never used her boots?). Who knows *shrugs*. You could have came to me too really since I really could care less about the loot and have already offered to split it. And even if you don't want to believe that, like it or not but Baha owns one Ols-created item and hasn't even spent all of her WBL for 13 to even look ahead to the 14th, my item optimization is pretty slacking on him. Hell I even pulled a shenanigan in game just to copy an item for a favor of the Helsiana family and I'm supposed to be selling it off (probably to a character named Anna). In any case, I believe from a neutral stand point you're certainly creating the problem here.

But you really should remember I really haven't watched the super bot series and "Phantasy Star" to me is a video game full of half naked lolis. "Esper" is next to a meaningless term for me. Like Ol's intro says magic is rare but you guys have created some of the most OP magic spamming homebrew I've ever seen and it's a gestated game that allows you to pick up Arcane Pilot on top of that. And apparently Dimensional Lock, an 8th level Spell, is reduced to the rarity of a ship wide button buff according to you. Esper is just forgotten and meaningless background fluff. Coincidentally, I'm banking on everyone else's interest to let me know when Ols is ripping of it's storyline so I know when to complicate matters. And judging from you're response, I must have derailed one of the most important stories to you or maybe she's packing some kind of MacGruffian Artifact and you don't want to risk me being in charge of splitting up the loot rather than you.

And unfortunately for you, we both know I'm an escalator on the forums so I'm not going to be the one that reaches out for an agreement unless I feel Ols is getting sick of things. You've pinged my interest in things and the harder you metagame crap in the more and more fascinating things become. What could be so massive important for the dickery? Who knows, let's find out!
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 26, 2016, 12:41:32 PM
What the hell is actually going on. O_o

Something involving some esper who got killed and then... walls of text?
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on March 26, 2016, 12:50:51 PM
Something involving some esper who got killed and then... walls of text?
In a tl;dr.

Mission to a planet to steal a rock for plot reasons.
Tangent to question a spellcaster about said rock because these people can cast 8th level Spells but not Detect Magic (not even joking here).
She escaped, DM had to step in using bots that single handedly won the entire Encounter off screen because the show must go on.
I cursed the hell out of her and got some info to advance the plot.
Anomander really wants some loot for the DM-won Encounter.

It just so happens how I got the info involved Baha kidnapping her instead of Mao so I'm sinking the blame for things. And to add insult to injury, Mao/Anomander was the one that planned the entire ambush using DM provided resources and he ended up being the one trapped in a cage. But on the plus side, I might land my very own like 12th level contact who owes Baha her life. :)

Which in reflection also means I managed to get something out of the Encounter and Mao/Anodmander won't unless he gets loot. Maybe that's why he's pushing so hard.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 26, 2016, 12:55:25 PM
Given that the other fight ended in 'one character nearly dying' and even less leads, I don't think loot's that important.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on March 26, 2016, 01:31:07 PM
Given that the other fight ended in 'one character nearly dying' and even less leads, I don't think loot's that important.
When we started things were more flavorful and interactive so having a dragon wanting to be a super-dragon wasn't a big deal but since the separation you're right on us pretty much sucking at Encounters.

On the one hand pragmatically we won and it felt like a challenge so at the time is was hats off to Ols. But this second Encounter was a total flop, so yeah probably need to step things up a hair. I should probably buy out the rest of my wealth, finish stating my minions, and figure out how much power I can leech of Ayrk and/or my background that I've never been motivated to finish. And I'm working on it, slowly, :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 26, 2016, 04:19:38 PM
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Eh you've got you're wires cross a hair. On my end you've been purposely shoving metagame knowledge to grief the hell out of me for no reason.
Nothing personal. Mao is only unto Baha because she smells treachery since that slip up.

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I mean if loot was a big deal you...
It isn't. I really couldn't care less about loot, which is which Mao, as she has already stated, is going to simply have it all handled by AA people where they can work on it. Meaning she isn't getting anything out of it. Even the staff is going to be worked on by AA scientists to get more data.


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(she never used her boots?)
All right, I went and looked it up:
Quote from: Aryk
May mother forgive me. Gala das bruxas!

Aryk's  shoes start glowing violet and suddenly she's sprinting at extreme speed, entering the corridor connecting the room to the exterior in the blink of an eye. A moment later there's the loud sound of blasts and guns being fired, followed by some screams.

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Who knows *shrugs*. You could have came to me too really since I really could care less about the loot and have already offered to split it
If Baha offered Mao goods she stole from the AA, that wouldn't have ended well at all.
This isn't an OOC issue. I'm not thinking you're trying to get loot all for yourself or anything like that. Its all about Mao trying to fulfill objectives. The AA does not want Esper related stuff going around and she is part of the AA.
Simple as that.

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But you really should remember I really haven't watched the super bot series and "Phantasy Star" to me is a video game full of half naked lolis. "Esper" is next to a meaningless term for me.
Same here. I just played PSO episode 1&2. I have no clue about anything that wasn't in that game. And even then I'm far from an expert on that game's lore. Espers are totally new to me. All I know is the basic stuff in the lore and what Maia told Mao: That Espers almost always eventually turn into Dark Force and become a menace to society.

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And judging from you're response, I must have derailed one of the most important stories to you or maybe she's packing some kind of MacGruffian Artifact and you don't want to risk me being in charge of splitting up the loot rather than you.
Yeah, no. This is a side mission that just happened without expecting it. I think it happened to give us something to do while the rest of the team was off fighting maids and it would progress the investigation somehow.
Getting the information is part of why they are cloning Aryk.
If the gear is returned or otherwise secured nobody is gonna get it. Baha will be paid for the service, with which he can buy his own loot. Not sure Mao is even paid anything for this and it isn't a concern for my character. Nor one of mine. Mao also implied that as a form of reward the AA could also support Baha with his ascent to the throne. If that wasn't an effort to promote further partnership between our characters despite the situation I don't know what is.

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Which in reflection also means I managed to get something out of the Encounter and Mao/Anodmander won't unless he gets loot. Maybe that's why he's pushing so hard.
All I see is that we had something to do and we won. Mao didn't do much during the capture itself but the idea proposed to trap her in prepared area rather than at her home, on her own turf (which Maia reported doesn't usually work so well) suffices me by far.
I'm not pushing hard. Didn't need to metagame either since Mao is actually certain Aryk is dead. She mostly questions his motivations.
Baha talks of Espers in the presence of the Esper, why? -> Aryk panics and tries to flee -> Aryk dies and most of her gear disappears. Getting her stuff wouldn't have been possible if she had been simply captured so he had to force the hostilities.
The motivation seems to be greed, which would make sense from Baha.
Not so bad. That aside, if Mao later learns that Aryk survived or that her gear was smuggled, she will report it.
Her loyalty is clearly not to some bounty hunters whose vision of how the world should be differs so much from hers.

It isn't personal. I'm trying to keep or characters together and avoid a lot of problems later. Such as actual PvP.
You decided that Baha trying to rip off and betray the AA was in character. I decided that Mao protecting their interests was in character. That's all.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on March 26, 2016, 08:18:01 PM
That quote about aryks shoes glowing doesn't actually provide evidence for or against the shoebeing magical or mundane. That really just looks like aryk casting expeditious retreat lol.

@Rainy
Whoa whoa whoa, nobody almost died in the other encounter! Not even close, definitely not :D
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on March 26, 2016, 08:37:03 PM
That quote about aryks shoes glowing doesn't actually provide evidence for or against the shoebeing magical or mundane. That really just looks like aryk casting expeditious retreat lol.
Eh, all the shoe talk made me post it. But one of them was chewed up regardless, the other has been next to Mao this entire time. Because regardless of what Anomander wants to claim in this OOC thread, he doesn't really care what's going on in game. He's too busy shoving his metaknowledge into Mao during this entire speal. And as you can tell, he doesn't really care at all to resolve things, cus Mao doesn't  :rolleyes
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 26, 2016, 09:42:56 PM
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Because regardless of what Anomander wants to claim in this OOC thread, he doesn't really care what's going on in game. He's too busy shoving his metaknowledge into Mao during this entire speal. And as you can tell, he doesn't really care at all to resolve things, cus Mao doesn't  :rolleyes
I see that's how you feel about it.
From my perspective, either you made a mistake with your character or your character made the mistake.
Now it's backfiring and you don't like it. I'm giving you opportunities to retract out of it but you're not taking them, insisting on assuming what your character did all the way. I can respect that but if you insist on betraying the AA after giving Mao a trail, I won't stop only to make you feel better since you clearly don't care about my *cough* feelings either.

I mean, you say you want things to be resolved, but your reaction is to actively try to make things worse.

At this point if Baha doesn't get confirmed as guilty, Mao will accept it but she will be very cautious and the AA will likely hesitate to involve Baha with stuff involving secrets from then on. Mao at least would no longer recommend it.
If he fesses up then Maia might scold her with about the same severity she used when we blew up the central dome. And that's it. We still don't know Aryk is still alive so you keep your new pet. (though that's getting harder now since you just had to mention what Aryk said and give even more things to ask questions about. You could have simply returned later with the info, saying stuff like 'I consulted my spy network on Espers and we got something on an Anna and some seal on Ragol' after consulting them on the matter to make it true.)

I can understand your frustration, to a point. Now you say things like "Anomander wants..." as if you knew me.
You can please stop that. I'm not playing Mao this way to get at you and won't no matter how much you're trying to anger me. If you want to resolve this, pushing it to PvP isn't the way to go.
I don't see how I could have Mao let go of Baha with so much cause for suspicion.
Your suggestion for resolution was to split the loot. That doesn't work for me at all in-character.
You're also not taking any possibility I give you to solve things in-character. I don't see what resolution you're trying to get to beyond things going completely your way and me pretending I didn't see notice the slip-ups, back-tracking to that point. Or if we all agree that Baha never made them. Though that may affect whether Aryk would have tried to escape or not. If she hadn't she'd likely have been surrounding by bots while in a Dimensional Lock and an AMF. If Aryk panicked for another reason, though, then things would have gone as they have anyway, minus Mao having increasing reasons to doubt Baha's motives.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 26, 2016, 09:58:01 PM
I'm not entirely sure what's going on, but can we please not hinge the entire damn story on 'what the AA would like'? Over half the cast are mercenaries. Which makes it dubious to have things locked into 'and this is what a single organisation of nebulous intent wants, when other people can also pay'.

Ammy's backstory had her as their enemy. Since, well, merc. :lmao
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 26, 2016, 10:35:49 PM
Sure, but they kind of are the guys actually giving us the entire quest. They are also those paying the mercenary characters right now, and helping a lot of people start a new life on a new planet. So even though I'm playing the only AA representative, what they want does matter for now.

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Ammy's backstory had her as their enemy. Since, well, merc.
Yes, how dare they end their slavery and end the war.  :P
That's all behind us now.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 26, 2016, 10:41:00 PM
The AA's overarching goals are of no importance to every other character's the point. Nor are their particular motivations. :p
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 26, 2016, 11:07:21 PM
Indeed. The AA's goals and motivations matter really only to Mao.
If everyone avoids stepping on the toes of another character's goals and motivations there shouldn't ever be any significant conflicts.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 26, 2016, 11:23:23 PM
Provided that this doesn't require acting in sync with an organisation the rest of us only care about so far as they pay us. xD
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on March 26, 2016, 11:33:53 PM
From my perspective, either you made a mistake with your character or your character made the mistake. Now it's backfiring and you don't like it.
Who said it's backfiring? Ols already posted saying Baha break items (and Baha did) and gave me a report from Ayrk's interrogation. It's working.

Oh wait, gimme a sec here...
You can please stop that. I'm not playing Mao this way to get at you and won't no matter how much you're trying to anger me. If you want to resolve this, pushing it to PvP isn't the way to go.
Previously on PH.
Baham then ignores Mao and walks back towards the facility. Over the radio com but over Mao's traitorous staff, "She's you're problem not mine. Ayrk's statement about my talent being able to ID the monolith could be a trap through, formal request for a 28 ran on an possible Anna's in connection with Ayrk for review."
Baham is literally walking away from Anomander's bitchfest to continue the plot that really hasn't advanced since for almost six months with, or without, him and turning it over to w/e is supposed to be in game to deal with Mao's problem.

But as you tell it, things are backfiring and I'm totally trying to PvP you. I mean look at this.
Your suggestion for resolution was to split the loot. That doesn't work for me at all in-character.
There isn't a better way to describe selfishness than that.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 26, 2016, 11:37:28 PM
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Over the radio com but over Mao's traitorous staff

Uh, Soro, the fuck is that meant to mean? O_o
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 26, 2016, 11:58:50 PM
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It's working.
Thing is, it would have worked anyway. Even if she had been killed.

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Baham is literally walking away from Anomander's bitchfest to continue the plot that really hasn't advanced since for almost six months with, or without, him and turning it over to w/e is supposed to be in game to deal with Mao's problem.
Maia ordered the mecha's search. If Maia wants you out of this situation, she just has to send the word.

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and turning it over to w/e is supposed to be in game to deal with Mao's problem.
Indeed. She should receive her orders soon on how to deal with the problem. It could fix the situation.

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But as you tell it, things are backfiring and I'm totally trying to PvP you. I mean look at this.
That threat Baha made does imply going in PvP at some point, and he even had the great idea to mention it to her so if it did happen they would know who to blame for it. It does feel like its backfiring.
He's had his foot in his mouth the whole operation.
He's doing so well you're trying flattery, then insult and provocation (as if his attempt to cause trouble wasn't so clumsy it would require any amount of metagaming to bring great suspicion. I suspected Baha was on to treachery and mentioned it in-game before he even ate Aryk), then threats in-game. Doesn't work. But you're determined to get Baha through without being caught out despite having everything he said (and didn't) during the conversion incriminating him further, perhaps because it would wound your ego and that's a big no-no.
You see now that you won't talk him out of it or will make things even worse if you keep trying (though you're doing great at covering his tracks with his minion. I'll admit that's impressive enough I'd probably be tempted to push it all the way myself if I was in your shoes), so he's leaving.
You can call that trying to move unto other things if you wish. It's a good call and would be nice indeed. You bluff better than your character.

If Maia decides Baha isn't a potential threat to the AA or that he is worth the effort, then he'll be able to simply walk away indeed. That would be the best scenario at this point, provided we never discover Aryk is still alive.

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Your suggestion for resolution was to split the loot. That doesn't work for me at all in-character.

There isn't a better way to describe selfishness than that.
Why is it so hard to understand that a character won't appreciate the gesture if the loot you share with her is a proof that you betrayed her? Why is Baha even betraying her to begin with? Not selfishness, surely.

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formal request for a 28 ran on an possible Anna's in connection with Ayrk for review."
In case you didn't make the connection, Anna is the Erinye Prototype. Elle called her 'sister' before shutting her down.
Seeing how it didn't happen that long ago in-game, Baha should be able to make the connection unless he wasn't paying much attention then.
Considering Elle got detained, that we went to meet and trap an Esper not long after saving Elle and that this Esper has a connection to Anna, Elle's sister, which again we recently rescued, both of which are currently under AA quarantine because of the purple cell thing and Anna for being a catatonic organic-android specimen... the connection isn't hard to figure out.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on March 27, 2016, 12:19:29 AM
I'm sure glad no one read Hugo's backstory all of a sudden.  :D
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 27, 2016, 12:41:46 AM
I'm sure glad no one read Hugo's backstory all of a sudden.  :D

I don't think you have a class in your stub that is 'BEHOLD MY BACKGROUND', you're good.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on March 29, 2016, 01:58:12 AM
Finally got some time to answer a bunch of questions from Soro here. If anyone has any OOC questions I missed let me know.

(click to show/hide)

Now to clarify what appears to be some misunderstandings.

But you really should remember I really haven't watched the super bot series and "Phantasy Star" to me is a video game full of half naked lolis.
(click to show/hide)

"Esper" is next to a meaningless term for me. Like Ol's intro says magic is rare but you guys have created some of the most OP magic spamming homebrew I've ever seen and it's a gestated game that allows you to pick up Arcane Pilot on top of that.
I guess I need to work more on the background. But to try to be simple, while in other fantasy franchises you have technology masquerading as magic, in PS you more usually have magic masquerading as technology. "Forces" are commonplace spellcasters that use "safe", standardized, refined and mass-produced magic that most of the population sees as technology. But then you have Espers that keep records of more ancient, exotic and risky spells, forcing them to operate under the radar, and then corrupted Dark cultists/Chaos Sorcerors that believe that the end always justifies the magic means and most civilized governments order to be shot on sight. Those last still appear in PS games as mid-late enemies. You usuall start fighting "sci-fi" enemies like alien lifeforms, mutants and machines, but when you notice it you're in some kind of ancient stone ruins surrounded by maddening runes and you're facing tainted laser centaurs and golems and dark swordsmen.
(click to show/hide)
Technically they all use the same kind of magic, but Forces limit themselves to safe, true-and-tried spells without nasty secondary effects and thus they're widely trusted by the public, to which the Force's magic techniques are presented as technology for convenience's sake, since you don't want people to go look for ancient tomes of forbidden lore, but rather to check the open market catalogue.

And apparently Dimensional Lock, an 8th level Spell, is reduced to the rarity of a ship wide button buff according to you.
That however wasn't a 8th level spell, simple Pure Iron (http://www.minmaxboards.com/index.php?topic=6584.0)

Esper is just forgotten and meaningless background fluff. Coincidentally, I'm banking on everyone else's interest to let me know when Ols is ripping of it's storyline so I know when to complicate matters.
Forgotten yes, meaningless no. PS I, II and IV all had at least one Esper party member that was part of a bigger organization. However progressively in each game they became more and more of a reclusive faction, going from having direct ties with the local government to hiding in some mountains isolated from everything else. In parallel however, while in PS I you had the male human warrior unable to use magic, in PS II, III and IV everybody but a few androids can use spells techniques of some sort, more expanded with each game, meaning that despite the esper increased isolation, certain types of magic were becoming more widesperead.

Thus the basis of their fluff for this campaign.

Also the Android Administration kinda hates magic and prefers cold metal and circuits, so they're more agressive towards espers and make relatively less use of Forces than other factions.

Something involving some esper who got killed and then... walls of text?
In a tl;dr.

Mission to a planet to steal a rock for plot reasons.
You were just supposed to check it out, Anomander's character was the one who decided to take it to the ship.

Tangent to question a spellcaster about said rock because these people can cast 8th level Spells but not Detect Magic (not even joking here).
She escaped, DM had to step in using bots that single handedly won the entire Encounter off screen because the show must go on.
The Android Administration can't use 8th level spells. They were already pretty sure that the esper could cast magic spells and the plan A was just to send the bots to violently capture her once they had her identification from another interrogation, but Anomander's character wanted to try to talk to her peacefully.




Really through, I don't feel the FAQ doesn't cover anything about this. It covers expected Slots if you dip into Cleric/Druid/Sorcerer/Wizard which can only be extrapolated by example on how it'd work with Beholder Mage or even simple the Bard. The section before the table might be what you mean
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I want to play a spellcaster monster!
Monsters that cast as "class X" like the dragon and Rakshasa will stack their spellcasting with the respective classes.

Other monsters like the mind flayer don't actualy cast as "class X", but if they multiclass to certain caster classes they gain powerful bonus. Notice however this only works towards actual base classes that grant spellcasting, not prestige classes that grant spellcasting out of nowhere like ur-priest and chamaleon.
But Psionics aside, your Mindflayer & Ulitharid are SLA based and neither of them grant any direct benefit for multiclassing, what they get that would be stacking would be the combo of eating a brain and gaining a bonus to their Spell DCs, which your FAQ nerfs to apparently base-class only. So that sentence more or less equals a massive broad spectrum ban of being able to use any of any none-caster monster ability with any PrC. Like a Gloom wanting to enter Assassin is basically fml'ed thanks to the incompatibility the FAQ created.

But the Rakshasa is exempt from this because it does cast as Class X well the Beholder is Su based not pseudo-caster SLAs like the Mindflayer and does explicitly stack with Class X like the Rakshasa. I'm not really trying to be argumentative here, which would be pretty pointless if I were thanks to dual editor/DM power there, but are you picking up what I'm laying down? I went there because the text goes there and the text really doesn't refute it. The easy out is to explain it, not necessarily invoke more that need explanations attached unless you're seeking for some feed back on that. And I'll try when I get around to it but I am slow.
You're complicating by extrapolating way too much. Let's keep it simple:
1-Is beholder an actual caster with spell slots and spells known? No.
2-Does the beholder class offers synergy with certain casting classes? Yes.
3-Does the FAQ clarifies that monsters that aren't actual spell casters but offer synergy with caster gain said synergy only from base caster classes? Yes.
4-Thus if A=B, and B=C, then A=C.

The only way your argument makes sense is that the FAQ actually means the exact opposite of what is written, aka that when I say that you can't qualify for chameleon/ur-mage, that I actually meant that you automatically qualify for chamelon/ur-mage, aka you're saying that 1=-1.

And yes, the intention from the start was that pseudocaster monsters couldn't jump into a casting prc right away, and they would need to dip at least one level of a base class so they don't get to skip progressions.

If that somehow means that the Gloom can't enter the assassin prc, I have honestly zero fucks to give about that, because the Gloom already is an epic monster.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on March 31, 2016, 12:43:45 AM
Most electronic systems have simplified interfaces, Profession and Knowledge checks can be used to interact with it as appropriate depending on the kind of technology. Cellphones have a wide range of costs from basic 50 meseta models that just send and receive to 50 000 meseta deluxe models with integrated super AIs and photon fields.
I feel like I should know what a meseta is, also lol on candy crush.

Btw, idk if it's entirely relevant or not. But BoVD has a Major Artifact called the Staff of Tongues, it can permanently alter a creature's form. It how if ever asked I planned on explaining things about a mixed dragon deal or how we had *a* race before going dragon classed, etc.

Also there was a ton of background info in there, the Star games, the campaign, Q/A on monster classes, nice catch up but this post would be enormously long if I tried commenting on it all. Thought on the last, chillax a hair. Gloom may be an Epic Monster in official content but in your homebrew you can start at ECL 1 and as always multiclass out later on. It misses your love!
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 31, 2016, 12:48:48 AM
I think it raises interesting questions on whether embarking on an epic level monster and abandoning ship halfway should really be considered for PrC requirements. I'd think not; the idea of those things is to avoid dipping.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on March 31, 2016, 01:16:16 AM
I feel like I should know what a meseta is, also lol on candy crush.

Meseta is PS money. Basically translated to 1 Meseta = 1 Gp
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on March 31, 2016, 09:58:26 AM
I feel like I should know what a meseta is, also lol on candy crush.

Meseta is PS money. Basically translated to 1 Meseta = 1 Gp

Except GPs are round, and meseta are octogonal.  :P
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 31, 2016, 10:12:22 AM
At least they're not pyramids.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on March 31, 2016, 11:36:38 AM
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At least they're not pyramids.
Caltrop moneys!
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on March 31, 2016, 12:15:13 PM
I'd think not; the idea of those things is to avoid dipping.
Really? I always thought it was to play as the monsters you can't, either because their LA is so ridiculous it's impossible to feasible use or because it was never intended for PCs.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 31, 2016, 12:24:17 PM
I'd think not; the idea of those things is to avoid dipping.
Really? I always thought it was to play as the monsters you can't, either because their LA is so ridiculous it's impossible to feasible use or because it was never intended for PCs.

Epic-levelled monsters with features building on earlier features suggest that the class is meant to be complete enough that dipping is unnecessary or a bad idea. They're definitely not what should be first considered for general guidelines that might affect PrC access.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on March 31, 2016, 03:23:33 PM
The Gloom Class is a base monster class and it doesn't build on "earlier features". Anyway you missed the point and Ols already covered it. He went where I figured he'd go it's just his text/examples don't line up with the same concept. Like "an arcane class" vs "an arcane base class" was an original point and turned down.

Post that he threw up the defense that it's covered in the FAQ which says a Mind Flayers don't cast as X but gain special multiclass benefits which are expressly ignored if the PrC grants spellcasting. The problem is, the Mind Flayer has no quote on quote "multiclass bonus." It purely gets SLAs and such, it's synergy is like Fast Tentacles lets you attack with all his Tentacles and cast a Spell in the same Full-Action. This is nothing like the actual multiclass benefit that a Beholder gives. Each level of Beholder advances any other another base arcane casting class. The example called out should be Beholder or something like it but because it's not it sets an entirely different tone and radically changes the message. IE a Mindflayer's Fast Tentacles cannot be used with the PrC Solider of Light's Spellcasting.

It's just stuff that gets fixed in editing or if it were WotC published end up spewing ten thousand arguments online for fifteen years.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on March 31, 2016, 03:30:59 PM
"Earlier features" meaning "earlier features in the same class". And that, well, if something in a 20+ level class doesn't let you qualify for a PrC it's not really a loss.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on April 01, 2016, 01:32:34 AM
The Gloom Class is a base monster class and it doesn't build on "earlier features". Anyway you missed the point and Ols already covered it. He went where I figured he'd go it's just his text/examples don't line up with the same concept. Like "an arcane class" vs "an arcane base class" was an original point and turned down.

Post that he threw up the defense that it's covered in the FAQ which says a Mind Flayers don't cast as X but gain special multiclass benefits which are expressly ignored if the PrC grants spellcasting. The problem is, the Mind Flayer has no quote on quote "multiclass bonus." It purely gets SLAs and such, it's synergy is like Fast Tentacles lets you attack with all his Tentacles and cast a Spell in the same Full-Action. This is nothing like the actual multiclass benefit that a Beholder gives. Each level of Beholder advances any other another base arcane casting class. The example called out should be Beholder or something like it but because it's not it sets an entirely different tone and radically changes the message. IE a Mindflayer's Fast Tentacles cannot be used with the PrC Solider of Light's Spellcasting.

It's just stuff that gets fixed in editing or if it were WotC published end up spewing ten thousand arguments online for fifteen years.

The mind flayer class has caster multi class synergy under telepathy. It was the first monster class to have it. That is why it is used in the FAQ example.

EDIT: Just in case you miss it again.

Telepathy:a mind flayer gains telepathy with a range of 10 feet for each HD he possesses. . A mind flayer who multiclasses for an arcane/psionic class can count his Mind Flayer levels as levels of that class for purposes of CL/ML and for the purposes of learning new spells/powers and getting new spell slots/power points. So for example, a Mind Flayer 3 who took 1 level of sorcerer could choose to have CL 4, get 3 2nd level spell slots, 1 1st level spell slot, 1 2nd level spell known and 1 0th level spell known. He wouldn't get the spell knowns and spell slots of a sorcerer 3 however.  He would get the familiar ability, but mind flayer levels wouldn't count for it.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on April 01, 2016, 10:38:21 AM
EDIT: Just in case you miss it again.
I did, what now like four freaking times.  :banghead

Maybe I'm losing more sleep than I thought.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on April 08, 2016, 01:47:10 AM
Sorry, been very busy over the last week. I was preparing a new update when I noticed some incosistencies:
1-Baha's ghost minion seems able to interact with material things through the ghostly grasp feat. However I don't see how that would allow him to turn other stuff incorporeal. As per ghostly grasp itself, the ghost can interact with other stuff as if himself was corporeal. Relevant discussion in this forums (http://www.minmaxboards.com/index.php?topic=3372.0).

2-The ghost class says the ghost takes the looks and shape of its mortal remains. Baldy's remains are a bunch of dust and bone bits. Something doesn't fit here.

3-When Baha says she's returning to the facility, do you mean the one where the esper had been? Since Mao mentions Baha is trying to run away, but returning to the facility that has no other exit would be kinda the opposite of that.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 08, 2016, 04:10:05 PM
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Since Mao mentions Baha is trying to run away, but returning to the facility that has no other exit would be kinda the opposite of that.
Now that you mention it, I thought he mentioned that he walked back to some other place since we are already in the lure-facility. Just not in the room where we took Aryk for the scans.
If he's going back to the trap-room after being asked: "Are you done? Ready to answer the questions, at last? More elaborate evasiveness?", I'd instead change the last part to:

<<Baha just threatened to sully our reputation. Perhaps framing us as users of dark magics. He also seems dangerously mentally unstable, though that may be teenage puberty or something similar. Likely indeed guilty of the charge either way. Orders?>>
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on April 10, 2016, 01:01:21 PM
However I don't see how that would allow him to turn other stuff incorporeal.
He isn't turning anyone Incorporeal. He stuffs a fully corporeal object into his Handysack where they sit technically in a pocket on the Astral Plane and carries the Incorporeal Handysack through the wall.

Per LM/MM3, "Magic items possessed by an incorporeal creature work normally with respect to their effects on the creature or on another target". So an Incorporeal Handysack works just fine with corporeal creatures & targets, which I take to mean items included but that's not even in question (and solvable by using a creature to carry them in). Anyway, per RC Slow Suffocation a Medium creature in 10cuft has six hours of air time before taking damage, the Handysack has 80% of that figure and I covered my rear and mention submarine'ing things to extend the figure out even more.

As for it's looks. Well I originally thought his front half should look like Deadpool from an extreme flash fire but ended up going with a pile of dust because there is way to much Deadpool on the Internet. I can revamp to w/e. Anything below his nipple line is totally unneeded so I have plenty of space to go horrific without producing the end result of Deadpool.

And for where Baha is going. He going in the direction of plot advancement! I'm pretty sure we're outside and there is a Familiar to track down. Plus later on I can try a Detect Magic (and maybe identify) on the monolith assuming Anomander wants to do more than provoke PvP out of people.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 10, 2016, 02:13:29 PM
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And for where Baha is going. He going in the direction of plot advancement! I'm pretty sure we're outside and there is a Familiar to track down. Plus later on I can try a Detect Magic (and maybe identify) on the monolith
Mao has an appointment with Aryk's clone, due as soon as Baha confesses or is finishing being dealt with.
Then there are many ways to go about it for the monolith and the AA has other Espers on the list to deal with in the background.
She also already arranged for the possibility to reanimate Anna for questioning with Elle.
Sending it back on Ragol is probably out of the question until they get more information on the situation. She could drop it back where it was with the thought they can always fetch it back later if needed though with the high possibility of a spy among them it is possible the monolith would be taken off by their enemies if she does.
Plot advancement was also the reason I had us fetch the monolith instead of wandering off to some spa resort.

Plot advancement is ready to go as soon as Baha is done with the AA betrayal nonsense. Or whatever Maia decides.

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assuming Anomander wants to do more than provoke PvP out of people.
Says the betrayer. If you wanted to start trouble between PCs without them knowing you should have been more subtle about it. Of course it would have been a lot simpler to actually not do things that would lead to PC confrontations.
I've prepared the plot advancement. So yes, I want to do all those other stuff I've got going. Too bad there's a traitor delaying things with constant evasiveness and stubbornly insists on being a problem.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on April 10, 2016, 09:19:11 PM
Mao has an appointment with Aryk's clone, due as soon as Baha confesses or is finishing being dealt with.
Oh yeah, I forgot about that little kicker.

Ano's first reaction wasn't scry into the afterlife for Aryk, that came up afterwards as an excuse of justification. Ano's first reaction was to secretly contact the NPCs and order them to privately provide him with his very own clone of Ayrk. And that's kind of the problem with the moral high ground fallacy. I mean besides it a fallacy and all, and overlooking the fact it takes two to argue, and the associated ad hominem attacks, and so on. Typically the person calling it should avoid any and all mirrors. Like including Ano's actions the argument reboils down to Mao should selfishless have an "Aryk" and Baha isn't allowed one.  :rolleyes
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on April 10, 2016, 09:52:05 PM
However I don't see how that would allow him to turn other stuff incorporeal.
He isn't turning anyone Incorporeal. He stuffs a fully corporeal object into his Handysack where they sit technically in a pocket on the Astral Plane and carries the Incorporeal Handysack through the wall.

Per LM/MM3, "Magic items possessed by an incorporeal creature work normally with respect to their effects on the creature or on another target". So an Incorporeal Handysack works just fine with corporeal creatures & targets, which I take to mean items included but that's not even in question (and solvable by using a creature to carry them in). Anyway, per RC Slow Suffocation a Medium creature in 10cuft has six hours of air time before taking damage, the Handysack has 80% of that figure and I covered my rear and mention submarine'ing things to extend the figure out even more.

As for it's looks. Well I originally thought his front half should look like Deadpool from an extreme flash fire but ended up going with a pile of dust because there is way to much Deadpool on the Internet. I can revamp to w/e. Anything below his nipple line is totally unneeded so I have plenty of space to go horrific without producing the end result of Deadpool.
Fair enough with stuffing Aryk inside the haversack.

But the ghost's own body cannot be turned incorporeal as per the ghost class itself, and here I clarify that the ghost's body needs to remain in the same plane (http://www.minmaxboards.com/index.php?topic=1149.msg84266#msg84266) so no private astral plane pockets while on the material plane.

Basically Baldy can carry Arik though obstacles, but not his own body. I'm assuming that the body remains safely inside Bahamut and Baldy just hangs nearby, correct?

And for where Baha is going. He going in the direction of plot advancement! I'm pretty sure we're outside and there is a Familiar to track down.
You'll need to be a bit more specific than that. Are you going towards the place where the not-mag was last spotted?
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 10, 2016, 10:01:53 PM
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Ano's first reaction wasn't scry into the afterlife for Aryk, that came up afterwards as an excuse of justification. Ano's first reaction was to secretly contact the NPCs and order them to privately provide him with his very own clone of Ayrk.
Mao still believes Aryk is dead. The cloning process was supposed to be complete some 2minutes something if I remember well following the moment she requested it. Including or not the time it would take to send the limb to the appropriate lab. Also, Mao wanted Aryk alive to begin with so her getting killed was naturally going to be answered with a clone to bring her back to life. Not her fault if a clone is being made while the original still lives.

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And that's kind of the problem with the moral high ground fallacy.
Accusing people of trying to PVP when you're doing PvP actions yourself seems pretty relevant.
You keep calling out fallacies but they don't apply. All your arguments are empty. You've been trying to use the moral high ground from the get go since you got nothing relevant to say beyond empty accusations ever since you decided to turn this into a dispute right then (http://www.minmaxboards.com/index.php?topic=11952.msg303163#msg303163).

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ad hominem attacks
Hypocrisy at its finest. You keep making personal attacks and going nuts about how everyone is out to get at you personally. You accused me of having personal motives beyond just responding to your constant clumsiness in-game so don't be surprised if your own personality is questioned.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on April 10, 2016, 11:07:52 PM
Basically Baldy can carry Arik though obstacles, but not his own body. I'm assuming that the body remains safely inside Bahamut and Baldy just hangs nearby, correct?
I didn't see the Q&A on the bag concept, but same plane is pretty limiting seeing how an unmanifested ghost is on the Ethereal Plane while his body is probably supposed to be on the Materiel Plane. While manifested he only "partially" enters the Material Plane as well according to your text, so if the goal is same plane I need to Planeshift his body to the Ethereal Plane.

And I suppose it's an ok goal. Pros is that he can simply carry the corpse him self since corpses become items and also when manifesting the manifestation it's self (not ghostly grasp) turns him and his gear Incorporeal. For good measure his "coffin" will need to be packed in an obdurium shell. I'll have to run some numbers to see what he can afford which leads to the con that you can't demanifest until you can afford a to send your body to the same plane a ghost normally resides on.

You'll need to be a bit more specific than that. Are you going towards the place where the not-mag was last spotted?
What's a not-mag? If it's the familiar, no I don't need be in the same (trapped) room. Ano's TPK desires would be waaaaaaaaayyyy to happy with that. Just outside the door to see if the 920ft Locate Creature spell will ping it, and on no return probably track down the closet thing to a mage's guild since Arcane Pilots get Greater Scrying (8th lvl) not Scrying (4th lvl) or both.

To be honest I want to follow up on the hint about popping some spells on the monolith but Anomander has taken over the AA, defining what they can/can't and will/won't do. And as you see from his post
Then there are many ways to go about it for the monolith once the AA has other Espers on the list to deal with.
He isn't going to let anyone do that until he's sufficiently derailed things enough to satisfy him.  :-\
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 10, 2016, 11:23:06 PM
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To be honest I want to follow up on the hint about popping some spells on the monolith but Anomander has taken over the AA, defining what they can/can't and will/won't do. And as you see from his post
Bad sentence structure. Fixed.
The Espers being hunted was something Maia stressed as important and she already manifested that she was going to thoroughly deal with them. We won't need to involve ourselves with the capture of the others if we have our answers off the one we got.

I think Aryk said Baha could get more details by checking the site itself the monolith was in. Not the monolith itself.
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on April 11, 2016, 12:46:13 AM
Basically Baldy can carry Arik though obstacles, but not his own body. I'm assuming that the body remains safely inside Bahamut and Baldy just hangs nearby, correct?
I didn't see the Q&A on the bag concept, but same plane is pretty limiting seeing how an unmanifested ghost is on the Ethereal Plane while his body is probably supposed to be on the Materiel Plane. While manifested he only "partially" enters the Material Plane as well according to your text, so if the goal is same plane I need to Planeshift his body to the Ethereal Plane.

And I suppose it's an ok goal. Pros is that he can simply carry the corpse him self since corpses become items and also when manifesting the manifestation it's self (not ghostly grasp) turns him and his gear Incorporeal.

Quote from: ghost class
A manifested ghost can carry its own body, assuming it has enough strenght, but this doesn't turn the body itself incorporeal. Not even with the ghostly grasp feat can a ghost turn its own body incorporeal.

The ghost's body specifically is never incorporeal. The ghost being in the ethereal plane would suffice because it is "coexistent with the Material Plane", so you can actually measure distances for Grave Bond. But there is no measurable distance between any point in the astral plane and another point in the material plane.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on April 11, 2016, 05:41:11 AM
Oh snap did I just see Anomander dismiss a perfectly valid hot spring episode!? How dare ye, sir!

We'll invite Mao next time and force a bikini on you too, no worries ;)
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on April 11, 2016, 09:30:18 AM
Something important fluffwise that will be important on Hugo-Amaterasu-Katherine harem route as well as Mao and Baha.

As a reminder, Baha found some sensible information (http://www.minmaxboards.com/index.php?topic=9809.msg187460#msg187460)  in the tower (http://www.minmaxboards.com/index.php?topic=9809.msg189581#msg189581). Baha then asked Kenny to prepare a 30 second video to show to the rest of the party, but with a battle soon breaking out and the tower blowing up that was kinda forgoten.

Now a key question, that I'm leaving up to Soro's decision, is if you want to claim you sent Kenny's video to everybody else after all when things calmed down, or just to a few people, or you've been keeping it for yourself? Asking because checking later posts, Baha doesn't seem to have shared that particular finding with anybody else.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 11, 2016, 11:34:45 AM
Quote from: Osle
Now a key question, that I'm leaving up to Soro's decision, is if you want to claim you sent Kenny's video to everybody else after all when things calmed down, or just to a few people, or you've been keeping it for yourself? Asking because checking later posts, Baha doesn't seem to have shared that particular finding with anybody else.
That's already been dealt with. It was shared to Maia as part of Mao's data-dump and Kenny was ordered to do so as well when communications would be restored.

Here:

Quote from: Ken
Right away mistress! Do you mean to relay it to the ship's crew as well or just your fellow guild hunters?
Quote
Baha thinks about it for a split second before replying to Kenny to relay it to everyone. If subspace communications are working kick it back to their employers too. Maybe they'll know something.
Quote from: Ken
We still seem unable to stablish communications with the Protectora XVI, but I'll try it anyway when the montage is done. Remember to don't burn down the dome if you feel too bored Mistress!
Quote from: Maia
This video you retrieved is now classified as sensitive data. Please refrain yourselves from sharing it with anybody else. I will have your memory circuits if I see it uploaded in Youryuker or any similar site.

That aside, it is clear we're facing well organized and heavily armed opposition, ready to use even dangerous bioweapons. We'll need some time to properly process the data you've retrieved and plan a new course of action, but you're free to return to the planet for further investigation after you're rested and ressuplied at your leisure. A trip to that monolith in particular sounds like it would be particularly worthwhile. For now you can collect your payment from the quest counter  as per our agreement.

=====

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Oh snap did I just see Anomander dismiss a perfectly valid hot spring episode!? How dare ye, sir!

We'll invite Mao next time and force a bikini on you too, no worries
Oh no, it was useful, just not a plot-centered objective. If Mao shed her armored plates and put a bikini there would nothing sexy to see; only hard-wired justice.
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on April 11, 2016, 12:00:58 PM
Yep, kind of mass sent that to everyone like a bad Youtube video.

The ghost's body specifically is never incorporeal.
That perfectly fine but recall the Ghost & corpse are on the Ethereal Plane, when manifesting to Incorporeal on the Materiel Plane you may want to clarify if the none-incorporeal body fully manifests into a corporeal object on the Material Plane or remains on the Ethereal Plane but I wouldn't fret too much over the former because.

The ghost being in the ethereal plane would suffice because it is "coexistent with the Material Plane", so you can actually measure distances for Grave Bond. But there is no measurable distance between any point in the astral plane and another point in the material plane.
Just like Wild Shape, there are just some items it's better to drop before transforming.

The Ethereal traits a creature gains for being on the Ethereal Plane against a creature on the Material Plane (and vice versa) are defensively superior to Incorporeal. Dropping it before manifestation and carrying it then (a ghost doesn't fully leave the Ethereal Plane) or even demanifesting and then carrying it around would be fairly easy. Of course, Animate Dead is a soulless deal and once used by the ghost the corpse can be ordered to carry it's self and give it the ability to make Saves against area Force effects when it's left unattended which is a little more ideal.
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on April 11, 2016, 12:06:39 PM
Something important fluffwise that will be important on Hugo-Amaterasu-Katherine harem route as well as Mao and Baha.

As a reminder, Baha found some sensible information (http://www.minmaxboards.com/index.php?topic=9809.msg187460#msg187460)  in the tower (http://www.minmaxboards.com/index.php?topic=9809.msg189581#msg189581). Baha then asked Kenny to prepare a 30 second video to show to the rest of the party, but with a battle soon breaking out and the tower blowing up that was kinda forgoten.

Now a key question, that I'm leaving up to Soro's decision, is if you want to claim you sent Kenny's video to everybody else after all when things calmed down, or just to a few people, or you've been keeping it for yourself? Asking because checking later posts, Baha doesn't seem to have shared that particular finding with anybody else.

I kept reading posts after those linked until I'd eventually read through the entire following fights up to the dragon and remembered that we have 48k and some change in meseta that hasn't been split yet  :eh
http://www.minmaxboards.com/index.php?topic=9809.msg224276#msg224276
As well as dealing with some of those unclaimed weapons and potential income from selling 'em if deemed continued unclaimedness.

Oh no, it was useful, just not a plot-centered objective. If Mao shed her armored plates and put a bikini there would nothing sexy to see; only hard-wired justice.
Implying justice can't be sexy, pfft.  :cool
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on April 11, 2016, 12:54:28 PM
I kept reading posts after those linked until I'd eventually read through the entire following fights up to the dragon and remembered that we have 48k and some change in meseta (http://www.minmaxboards.com/index.php?topic=9809.msg224276#msg224276) that hasn't been split yet  :eh
Yeah, sort of.

The discussion kind of died so I think people just grabbed w/e. Baha has the Vistburn & Amaterasu has the Zaxe but as far as I know the Vol Scale, Albia Laser, Alba Obside are unclaimed. There was also a chance to snag some strictly better custom loot in the market (http://www.minmaxboards.com/index.php?topic=9809.msg259186#msg259186) that was kind of a part of the level up that led to Kuro heading to the spa for a Magical Location bonus.

Which also leads to a Shifta Ex abuse, for 3,000gp you can get +10% dmg dealt or -10% dmg received plus one random effect that 25% of the time guarantees a photon weapon drop. So statistically, for a 12,000gp investment the party can pocket a 30k+ weapon in profits while everyone gets a 10% boost and the other EX benefits. It's not a bad deal except there are better ways to break WBL, but if you want Ols to invent more shiny Photon loot he gave you the means to motivate him.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 11, 2016, 03:44:58 PM
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The discussion kind of died so I think people just grabbed w/e. Baha has the Vistburn & Amaterasu has the Zaxe but as far as I know the Vol Scale, Albia Laser, Alba Obside
We actually all decided on the loot distribution rather quickly.

Baha took Vistburn.
Amaterasu took the Zaxe
Hugo took the Alba Obside
Katherine took the Alba Laser and the Vol Scale
Mao took the meseta.

Oh, just in case you didn't note it in your sheet we got a choice of two items from the banthers back on Ragol. Here (http://www.minmaxboards.com/index.php?topic=9809.msg282009#msg282009)
I figured The armor thing would be better for the party if Mao had it though really I don't mind either way. If it was just me I'd sell them both though the spear can be useful for damage dealers in Ragol, even if they aren't actually using the spear since it doesn't specify that the damage has to be dealt by the spear.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Kuroimaken on April 11, 2016, 03:47:52 PM
On the fluff: I feel compelled to point out that at least in PSO2, there are familiars now.

(Or at least something that passes for them. The Summoner class is all based off of getting your magic pet to kill stuff for you.)
Title: Re: High-End OOC thread II-Party still splitting
Post by: oslecamo on April 11, 2016, 05:51:34 PM
Well, summons are summons. And the summoner still can have a mag if I'm not mistaken.

The ghost's body specifically is never incorporeal.
That perfectly fine but recall the Ghost & corpse are on the Ethereal Plane, when manifesting to Incorporeal on the Materiel Plane you may want to clarify if the none-incorporeal body fully manifests into a corporeal object on the Material Plane or remains on the Ethereal Plane but I wouldn't fret too much over the former because.
...
The Ethereal traits a creature gains for being on the Ethereal Plane against a creature on the Material Plane (and vice versa) are defensively superior to Incorporeal. Dropping it before manifestation and carrying it then (a ghost doesn't fully leave the Ethereal Plane) or even demanifesting and then carrying it around would be fairly easy.

How did Baha get the body to became permanently ethereal in the first place?
Title: Re: High-End OOC thread II-Party still splitting
Post by: ketaro on April 11, 2016, 05:53:27 PM
Ah, thank you for remembering Ano. I had no idea I had the vol scale tho :o

Right, I think I grabbed it because I have problems with managing energy and when I burn out on overdrives I don't have any weapons for awhile haha
Title: Re: High-End OOC thread II-Party still splitting
Post by: SorO_Lost on April 11, 2016, 07:19:38 PM
How did Baha get the body to became permanently ethereal in the first place?
By literately carrying the corpse into the Ethereal Plane and leaving it there.

Interplaner travel is available at the 9th level through Plane Shift (cleric 5th) or Shadow Walk (bard 5th) (shadow & ethereal don't link) and it just gets easier as you level. Your Shadow-Creature Template/Class even grants interplanar travel as early as ECL 2 by using the Plane of Shadow as a pit stop over two days and Badly has been a Shadow-Creature Ghost every since he was made for the stealth benefit so if unknown at the time corpse thing is a problem it can be easily remedied. Also he now looks like Freddy Kruger for the moment until I can find a better image.

There is also the campaign alternative of simply using portals. The optional Deep section of the Ethereal Plane has tapestries that connect to every Plane and you can find a specific tapestry in 1d10x100 hours. On average a Ghost can find a new portal to the Material Plane once every 23 days. It's just a matter of getting to the portal's location on the Material Plane. The catch is, if the portal is two-way it's also likely useful and either guarded or a mini-sigil. Which also makes it a great place to consider hiding Espers away form the AA *wink wink*

Edit - Made a huge up-till-2am pass on the NPCs. They now have bio/quark entries!
Kenny: finally getting around to adding his feats, do the crafting feats affect WBL?
Kenny's Homunculus: mostly detailed out now.
Baldy: added the warlock level and adjusted skills, reason for ghosting added, still of a ton of gold left over to buy stuff.
Lumpy: the 2nd level nymph joke is now a full fledged 4th level follower! She can handle food/water, murder people in snow, sell drugs, and run an election campaign better than Trump.
Bulbasaur: So I ran with a Spellwurm trick using Psychic Reformation to restat it and Mindstealer so it can eat memories as a new Plan B contingency in case future kidnappings are not so complaint. Probably a little iffy, I didn't go as far as using Mindstealer to acquire abilities so that's probably not an issue, buffing Spells were traded out for stuff that does things for you while you lay around so I doubt that'd be an issue too, and I have a 4th level follower slot I can toss the concept into using a custom built Sorcerer to pretty much do the same exact thing, but idk. I did it using MoE's 8k buyable helper because I've never followed through on the trick before and I could see other people saying they want one too which could probably lead to the dark side of the force. If I need to revamp Bulba into "Boney" I can.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 16, 2016, 12:39:39 PM
Great update!
Baha asked a question that remains unanswered though:
Quote
Ayrk's statement about my talent being able to ID the monolith could be a trap through, formal request for a 28 ran on an possible Anna's in connection with Ayrk for review."
Title: Re: High-End OOC thread II-Party still splitting
Post by: Raineh Daze on April 16, 2016, 01:09:26 PM
There's a new OOC.
Title: Re: High-End OOC thread II-Party still splitting
Post by: Anomander on April 16, 2016, 01:13:09 PM
Oh, yeah. I had a tab open for that Occ and forgot to switch.