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Creative Corner => Homebrew and House Rules (D&D) => Topic started by: Stratovarius on April 06, 2019, 08:26:48 AM

Title: Bound Guardian [Base]
Post by: Stratovarius on April 06, 2019, 08:26:48 AM
Bound Guardian
"This is my home, and I shall keep it."
- Lariel the Silent, Elven Bound Guardian

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Making a Bound Guardian
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Abilities: Strength, Constitution.

Races: Bound Guardian usually appear only amongst nature-aligned races.

Alignment: Bound Guardian are unaligned.

Table 1: The Bound Guardian

Level  BAB   Ref   Fort  Will  Abilities                             
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1      +1    +2    +2    +2    Risen Land, Bound to the Land, Resilience(+1, +0)
2      +2    +3    +3    +3    Homeland Knowledge, Listen to the Beasts
3      +3    +3    +3    +3    Resilience(+1, +1), Say and Be Heard
4      +4    +4    +4    +4    Homeland Knowledge, Listen to the Plants
5      +5    +4    +4    +4    Resilience(+2, +1), Commune with March
6      +6    +5    +5    +5    Camouflage, Listen to the Earth
7      +7    +5    +5    +5    A Stronger Land, Resilience(+2, +2)
8      +8    +6    +6    +6    Protector, Travel the Earth
9      +9    +6    +6    +6    Resilience(+3, +2), One Stride Later
10     +10   +7    +7    +7    Move the Earth, Become Sanctuary
11     +11   +7    +7    +7    Resilience(+3, +3), A World Apart
12     +12   +8    +8    +8    Unified Land, Plant Guardian
13     +13   +8    +8    +8    Resilience(+4, +3), Lord's Gift
14     +14   +9    +9    +9    Land in Bloom, Trust the Wind
15     +15   +9    +9    +9    Resilience(+4, +4), Freedom of the Land
16     +16   +10   +10   +10   Risen World, Lay Not Still
17     +17   +10   +10   +10   Resilience(+5, +4), Always There
18     +18   +11   +11   +11   Earth's Work, Unwelcome Arrival
19     +19   +11   +11   +11   Resilience(+5, +5), I Am Become
20     +20   +12   +12   +12   Land Awakened, Challenge the Arisen


Game Rule Information
Bound Guardian have the following game statistics.

Alignment: Any
Hit Die: d12
[Starting Gold: 5d4 x 10 (125 gp)
Starting Age: Complex (as Paladin)

Class skills (4 + Int modifier): Climb, Gather Information, Hide, Intimidate, Jump, Knowledge (Architecture and engineering, History, Geography), Listen, Move Silently, Ride, Spot, Survival, Swim, Warcraft (if available)

Class Features
All the following are class features of the Bound Guardian class.
Title: Re: Bound Guardian [Base]
Post by: Nanshork on April 06, 2019, 01:03:35 PM
You have made an NPC class that has an army.

Nothing terrible pops out at me so far.
Title: Re: Bound Guardian [Base]
Post by: Stratovarius on November 12, 2020, 03:45:31 PM
It's been an age and a half, but this class has now been updated, after Avalon pointed out to me that he was actually using it.
Title: Re: Bound Guardian [Base]
Post by: Nanshork on November 12, 2020, 05:09:12 PM
Resilience should state when the bonuses end.
Title: Re: Bound Guardian [Base]
Post by: Stratovarius on November 12, 2020, 05:14:22 PM
Alright, sorted that. Rest of the encounter.
Title: Re: Bound Guardian [Base]
Post by: Avalon® on November 13, 2020, 08:13:24 AM
Me likey. This is really gonna mess with my players.