Author Topic: High End OOC thread IV-End of minmaxboards  (Read 167666 times)

Offline ketaro

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Re: High End OOC thread IV-End of minmaxboards
« Reply #620 on: July 08, 2018, 03:39:20 AM »
I don't remember attacking.......Altho I guess I did. I don't know how many enemies are in within 35mu though to know how many rolls I need, sorry.
« Last Edit: July 08, 2018, 03:42:37 AM by ketaro »

Offline oslecamo

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Re: High End OOC thread IV-End of minmaxboards
« Reply #621 on: July 08, 2018, 04:54:48 AM »
Six targets, Nei and her two beach companions plus the three ships carrying them.

Offline SorO_Lost

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Re: High End OOC thread IV-End of minmaxboards
« Reply #622 on: July 08, 2018, 11:23:27 AM »
Does this mean after two months we're getting an update? Cool.
« Last Edit: July 08, 2018, 12:06:52 PM by SorO_Lost »

Offline Kuroimaken

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Re: High End OOC thread IV-End of minmaxboards
« Reply #623 on: July 08, 2018, 01:42:02 PM »
Six targets, Nei and her two beach companions plus the three ships carrying them.
Remember, Nei is capture-only.  :P
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Offline SorO_Lost

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Re: High End OOC thread IV-End of minmaxboards
« Reply #624 on: July 08, 2018, 02:08:15 PM »
Remember, Nei is capture-only.  :P
Your mating ritual is so strange.

Offline Kuroimaken

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Re: High End OOC thread IV-End of minmaxboards
« Reply #625 on: July 09, 2018, 01:00:34 AM »
Remember, Nei is capture-only.  :P
Your mating ritual is so strange.
What can I say, Hugo is a romantic.
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Offline Raineh Daze

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Re: High End OOC thread IV-End of minmaxboards
« Reply #626 on: July 10, 2018, 09:16:55 AM »
@Os: Amaterasu is using mecha stats. She's been in that the entire time. So there's no weapon to disarm.

Also, question: how is he even hitting, anyway? Spring attack explicitly avoids provoking an AoO, and she ended her turn out of melee reach (hovering pretty high above).

Offline oslecamo

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Re: High End OOC thread IV-End of minmaxboards
« Reply #627 on: July 10, 2018, 09:50:40 AM »
Maneuver counter from martial machine.

Also the mega married punch had the disarming property that works against mechas. If amaterasu did not attack with the zaxe, then the disarm is aimed at the weapon your mecha used in their last attack.

Offline Raineh Daze

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Re: High End OOC thread IV-End of minmaxboards
« Reply #628 on: July 10, 2018, 10:02:53 AM »
How do you disarm a built-in weapon? Is that a possible thing, disarming a punch? xD

Though despite the wording, the rules don't say they're natural weapons, so I suppose that's possible.

I've been trying to backlog and find the Ancient Armor's size category, since I swear I asked at some point, but I can't find it. How big?
« Last Edit: July 10, 2018, 10:22:06 AM by Raineh Daze »

Offline SorO_Lost

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Re: High End OOC thread IV-End of minmaxboards
« Reply #629 on: July 10, 2018, 11:20:53 AM »
Trying to figure out distance again.

Me and Kat started out next to each other right?
Then I flew 65mu towards everyone.
Then she took a Move Action (sheet says 130mu for speed)
So Baha is 65mu away, or less, from Kat's attackers?
And how far away are the shooters?

Offline ketaro

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Re: High End OOC thread IV-End of minmaxboards
« Reply #630 on: July 10, 2018, 01:43:47 PM »
How do you disarm a built-in weapon? Is that a possible thing, disarming a punch? xD

Though despite the wording, the rules don't say they're natural weapons, so I suppose that's possible.

I've been trying to backlog and find the Ancient Armor's size category, since I swear I asked at some point, but I can't find it. How big?

I asked the same question cause Kat's mecha's swords are also built-in weapons but apparently anything can be disarmed.

Offline Kuroimaken

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Re: High End OOC thread IV-End of minmaxboards
« Reply #631 on: July 10, 2018, 01:47:20 PM »
I honestly have no idea what Murakumo's HP is, but somehow I doubt 122 is only a scratch.

(I actually can't wrap my head around how it works at ALL.)

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Offline ketaro

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Re: High End OOC thread IV-End of minmaxboards
« Reply #632 on: July 10, 2018, 01:50:26 PM »
@Os

I don't see any rolls for saves against Blinds & Silences from whoever Kat managed to hit on her turn :P

Edit: Kat would also like to know how nobody ever seems to provoke AoOs from all these ranged attacks when she has a melee reach greater than the battlefield some days.

While we're at it, I don't suppose Alert was counted to dodge something yet, was it?

Editx3: Roll more miss chances sir! I need to take as little as possible damage ;)
« Last Edit: July 10, 2018, 02:42:26 PM by ketaro »

Offline ketaro

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Re: High End OOC thread IV-End of minmaxboards
« Reply #633 on: July 10, 2018, 02:01:12 PM »
I honestly have no idea what Murakumo's HP is, but somehow I doubt 122 is only a scratch.

(I actually can't wrap my head around how it works at ALL.)

Arcane Robots get 3/5 the hp a Super Robot gets. You have a base of 3+6/Arcane Pilot level. Super Pilot levels count for this. Course, looking at your MW sheet, you only have 13 of 14 levels listed sooooooo.....Ignoring that you have 81 HP plus what looks to be Plating upgrade 5 times for +50 more HP so Murakamo should have 131 HP. Or 137 if you were properly 14th level. Plus potentially more if you picked up an upgrade with that level for more HP.

Offline Kuroimaken

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Re: High End OOC thread IV-End of minmaxboards
« Reply #634 on: July 10, 2018, 02:40:18 PM »
I honestly have no idea what Murakumo's HP is, but somehow I doubt 122 is only a scratch.

(I actually can't wrap my head around how it works at ALL.)

Arcane Robots get 3/5 the hp a Super Robot gets. You have a base of 3+6/Arcane Pilot level. Super Pilot levels count for this. Course, looking at your MW sheet, you only have 13 of 14 levels listed sooooooo.....Ignoring that you have 81 HP plus what looks to be Plating upgrade 5 times for +50 more HP so Murakamo should have 131 HP. Or 137 if you were properly 14th level. Plus potentially more if you picked up an upgrade with that level for more HP.

I'm supposed to have only one level of Arcane Pilot, for the built-in magic converter thingy. The rest is supposed to be Super Pilot levels. I changed that up when I realized that Arcane Pilot casting is CHA-based and I would get like zero benefits from more than one level.

Also, I have funnels, those should be on the defensive, and sadly I don't think I can Rocket Punch Counter an area attack. Unless I could deviate the cannon's trajectory or something.
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Offline ketaro

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Re: High End OOC thread IV-End of minmaxboards
« Reply #635 on: July 10, 2018, 02:43:14 PM »
Then your Mythweavers sheet is wrong and what are you actually looking at for a character sheet lol

Well, regardless, whether you have 1 or all Arcane Pilot levels, all levels for you Super Robot should have the HP reduced to 3+6/lvl in order to keep the ability to channel magic through them.

Offline Kuroimaken

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Re: High End OOC thread IV-End of minmaxboards
« Reply #636 on: July 10, 2018, 02:56:55 PM »
Aaaaaaand I just realized I have to re-pick all upgrades again... At least some of them are fixed.


Hmmmm. Osle, is Neikapool the same mecha she used to ride when Hugo and her were dating?
« Last Edit: July 10, 2018, 03:00:27 PM by Kuroimaken »
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Offline oslecamo

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Re: High End OOC thread IV-End of minmaxboards
« Reply #637 on: July 10, 2018, 06:53:34 PM »
How do you disarm a built-in weapon? Is that a possible thing, disarming a punch? xD

Though despite the wording, the rules don't say they're natural weapons, so I suppose that's possible.



Chopping/ripping off mecha limbs is a classic of the genre.

In particular when mechas don't need to worry about such things as bleeding out and even the head being blown off means only your main camera was destroyed.

I've been trying to backlog and find the Ancient Armor's size category, since I swear I asked at some point, but I can't find it. How big?

Medium...

Trying to figure out distance again.

Me and Kat started out next to each other right?
Then I flew 65mu towards everyone.
Then she took a Move Action (sheet says 130mu for speed)
So Baha is 65mu away, or less, from Kat's attackers?
And how far away are the shooters?

Correct, and the Calamity Corsair piloted by Olebac Vermelho is part of Nei's group engaged with Katherine.

@Os

I don't see any rolls for saves against Blinds & Silences from whoever Kat managed to hit on her turn :P
They were the last set of d20 rolls, I even mention Olebacs and Odaetnep's eyes going monochrome (although they have other senses to rely on).

Edit: Kat would also like to know how nobody ever seems to provoke AoOs from all these ranged attacks when she has a melee reach greater than the battlefield some days.
Some abilities allow a ranged attacker to avoid Aoos and basically most ranged specialists will be packing them. In the other hand that means they won't be powering up their shots as much.

Although if your melee reach is 100+mu then I owe you some Aoos against the M-valsiones that are mooks and thus no fancy anti-aoo abilities.

While we're at it, I don't suppose Alert was counted to dodge something yet, was it?
It was, and it was a Strike attack that managed to beat your AC.

Editx3: Roll more miss chances sir! I need to take as little as possible damage ;)
Hahaha, I'll just use the miss chances I already rolled since miss chances are miss chances. So that's two more evaded attacks in the 20-50 range so you dodge the 36 and 41 ones.

I honestly have no idea what Murakumo's HP is, but somehow I doubt 122 is only a scratch.

(I actually can't wrap my head around how it works at ALL.)

Arcane Robots get 3/5 the hp a Super Robot gets. You have a base of 3+6/Arcane Pilot level. Super Pilot levels count for this. Course, looking at your MW sheet, you only have 13 of 14 levels listed sooooooo.....Ignoring that you have 81 HP plus what looks to be Plating upgrade 5 times for +50 more HP so Murakamo should have 131 HP. Or 137 if you were properly 14th level. Plus potentially more if you picked up an upgrade with that level for more HP.

I'm supposed to have only one level of Arcane Pilot, for the built-in magic converter thingy. The rest is supposed to be Super Pilot levels. I changed that up when I realized that Arcane Pilot casting is CHA-based and I would get like zero benefits from more than one level.

Also, I have funnels, those should be on the defensive, and sadly I don't think I can Rocket Punch Counter an area attack. Unless I could deviate the cannon's trajectory or something.

"Should", but you didn't actually deploy them. Murakumo can try to counter Rocket Punch since it's a multi-target attack rather than area but since you're not actually inside the mecha it's stuck working with the sentient upgrade and that means 10 on all stats and no Bab nor feats so you'll basically need a natural 20 to succeed.

Aaaaaaand I just realized I have to re-pick all upgrades again... At least some of them are fixed.
Mandatory mid-season upgrade!

Hmmmm. Osle, is Neikapool the same mecha she used to ride when Hugo and her were dating?
She had a customized Newkapool last time you were together, the Neikapool seems an upgraded version.

Offline ketaro

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Re: High End OOC thread IV-End of minmaxboards
« Reply #638 on: July 10, 2018, 07:53:58 PM »
Dam! The 36 and 41 were already doing zero damage I've gained nothing  :shakefist

Ah, the mention about their eyes did not register at all, haha.
« Last Edit: July 10, 2018, 09:12:13 PM by ketaro »

Offline Kuroimaken

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Re: High End OOC thread IV-End of minmaxboards
« Reply #639 on: July 10, 2018, 09:19:54 PM »

I honestly have no idea what Murakumo's HP is, but somehow I doubt 122 is only a scratch.

(I actually can't wrap my head around how it works at ALL.)

Arcane Robots get 3/5 the hp a Super Robot gets. You have a base of 3+6/Arcane Pilot level. Super Pilot levels count for this. Course, looking at your MW sheet, you only have 13 of 14 levels listed sooooooo.....Ignoring that you have 81 HP plus what looks to be Plating upgrade 5 times for +50 more HP so Murakamo should have 131 HP. Or 137 if you were properly 14th level. Plus potentially more if you picked up an upgrade with that level for more HP.

I'm supposed to have only one level of Arcane Pilot, for the built-in magic converter thingy. The rest is supposed to be Super Pilot levels. I changed that up when I realized that Arcane Pilot casting is CHA-based and I would get like zero benefits from more than one level.

Also, I have funnels, those should be on the defensive, and sadly I don't think I can Rocket Punch Counter an area attack. Unless I could deviate the cannon's trajectory or something.

"Should", but you didn't actually deploy them. Murakumo can try to counter Rocket Punch since it's a multi-target attack rather than area but since you're not actually inside the mecha it's stuck working with the sentient upgrade and that means 10 on all stats and no Bab nor feats so you'll basically need a natural 20 to succeed.

Aaaaaaand I just realized I have to re-pick all upgrades again... At least some of them are fixed.
Mandatory mid-season upgrade!

Hmmmm. Osle, is Neikapool the same mecha she used to ride when Hugo and her were dating?
She had a customized Newkapool last time you were together, the Neikapool seems an upgraded version.

Oh, the fact that she had a downgraded version should be good enough.  :plotting

EDIT: Also need to rework my saves... Can someone help me with that?
« Last Edit: July 10, 2018, 09:58:35 PM by Kuroimaken »
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