Author Topic: Communication with command (OOC) I  (Read 13840 times)

Offline oslecamo

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Re: Communication with command (OOC) I
« Reply #20 on: June 24, 2016, 02:22:37 AM »
Good point, Maria only needs one free hand to get the stabbing going, so she can get a MW light wooden shield for an extra +1 AC.

As for damage type I guess I prefer physical. No reason to risk running in random resistances.

Offline Risada

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Re: Communication with command (OOC) I
« Reply #21 on: June 24, 2016, 10:48:26 AM »
Damage it is then.

Physical additional damage is good.

Offline Garryl

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Re: Communication with command (OOC) I
« Reply #22 on: June 24, 2016, 09:02:09 PM »
Character sheet is done (unless someone wants to convince me to trade Charging Smite and Lay on Hands for a celestial fleshraker dinosaur animal companion or something silly like that).

Offline geniussavant

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Re: Communication with command (OOC) I
« Reply #23 on: June 30, 2016, 09:12:08 AM »
It looks like everyone from party #1 is ready. I'll see Abbott getting us started today.
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Offline geniussavant

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Re: Communication with command (OOC) I
« Reply #24 on: July 02, 2016, 12:05:03 AM »
Hope everyone has a quiet night... ;)
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Offline Garryl

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Re: Communication with command (OOC) I
« Reply #25 on: July 02, 2016, 01:25:35 AM »
Hope everyone has a quiet night... ;)

Happy Canada Day, everyone. Also, it's my birthday tomorrow (well, tonight, since it's after midnight, but that's just details).

Offline geniussavant

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Re: Communication with command (OOC) I
« Reply #26 on: July 02, 2016, 08:20:52 AM »
Happy birthday
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Offline oslecamo

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Re: Communication with command (OOC) I
« Reply #27 on: July 02, 2016, 08:56:26 PM »
Happy birthday!

Offline Garryl

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Re: Communication with command (OOC) I
« Reply #28 on: July 03, 2016, 12:48:06 AM »
Thanks! It was a good one. Low key with family, just the way I like it.

Post is up.

Offline geniussavant

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Re: Communication with command (OOC) I
« Reply #29 on: July 07, 2016, 10:08:13 PM »
Does anyone know of a decent program to use for creating battle maps for pbp? I can just do then by hand, but that takes longer than I'd like.
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Offline Risada

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Re: Communication with command (OOC) I
« Reply #30 on: July 09, 2016, 11:36:46 PM »
Does anyone know of a decent program to use for creating battle maps for pbp? I can just do then by hand, but that takes longer than I'd like.

There's http://ditzie.com/, a site that hosts a system that allows for easy map editing by DMs and players alike. Quite a few people here use it.


Offline geniussavant

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Re: Communication with command (OOC) I
« Reply #31 on: July 18, 2016, 05:25:44 PM »
Everyone ready for me to continue?
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Offline Garryl

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Re: Communication with command (OOC) I
« Reply #32 on: July 18, 2016, 05:46:13 PM »
No objections here.

Offline Vladeshi

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Re: Communication with command (OOC) I
« Reply #33 on: July 18, 2016, 06:55:13 PM »
Go right ahead.
The following explanation has been removed due to time constraints, character limits on posts, and the DC 30 Spellcraft checks to understand large portions of it.

Offline geniussavant

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Re: Communication with command (OOC) I
« Reply #34 on: July 19, 2016, 07:36:23 PM »
We are going to do the first combat without a map. I'm still figuring out diztie. Hopefully I'll be familiar enough with in after a few days to start using it.
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Offline Garryl

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Re: Communication with command (OOC) I
« Reply #35 on: July 19, 2016, 11:47:48 PM »
For reference, I have the following auras active:
- Motivate Dexterity (60-ft. radius): +3 on Dex checks, Dex skills, and initiative.
- Power (60-ft. radius): +1d4 weapon damage
- Righteousness (10-ft. radius): +1 AC and saves vs. evil. Evil summoned creatures need SR to beat 1d20+6 to make contact.

Huh, I wasn't aware you could ready actions before initiative gets rolled and combat actually starts. I always figured that preemptive attacks like that was part of the surprise round.

Offline oslecamo

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Re: Communication with command (OOC) I
« Reply #36 on: July 24, 2016, 06:46:04 AM »
So, can those that beat the boar's initiative act now? Or do we need to worry about our allie's initiative count?

Offline geniussavant

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Re: Communication with command (OOC) I
« Reply #37 on: July 24, 2016, 09:53:26 AM »
I had wanted everyone to go in order of initiative, but I'm starting to wonder if that's not practical in a pbp.
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Offline Vladeshi

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Re: Communication with command (OOC) I
« Reply #38 on: July 24, 2016, 12:11:57 PM »
I figured that we were waiting for Garryl to roll his initiative.
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Offline Garryl

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Re: Communication with command (OOC) I
« Reply #39 on: August 04, 2016, 01:38:57 AM »
Risada, don't forget an extra 1d4 damage from my Power aura, too.

I figured that we were waiting for Garryl to roll his initiative.

I got a 14.

Sorry, I've been in a computer game daze the past few days and forgot to post the roll into either the IC or OOC threads.

I had wanted everyone to go in order of initiative, but I'm starting to wonder if that's not practical in a pbp.

It requires a fair bit of coordination to keeps things running smoothly since there are a lot of things that everyone has to wait on. I know a few of the people running games here, like Oslecamo, like to run team-based turns (all the players take their actions, then all the monsters, then back to the players and so on, usually with initiative being determined by the highest roll for each side), which cuts down on that a bit.