Author Topic: High-End Rolling thread  (Read 119782 times)

Offline oslecamo

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Re: High-End Rolling thread
« Reply #100 on: October 16, 2013, 05:44:57 PM »
Still rolling
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Offline oslecamo

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Re: High-End Rolling thread
« Reply #101 on: October 16, 2013, 06:58:18 PM »
Ah, yes, Katherine has a miss chance. Fail on a 1.

Rolled 1d5 : 3, total 3

Offline Anomander

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Re: High-End Rolling thread
« Reply #102 on: October 16, 2013, 11:58:27 PM »
Ref save DC:
Rolled 1d20+22 : 19 + 22, total 41

Offline Anomander

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Re: High-End Rolling thread
« Reply #103 on: October 17, 2013, 12:13:33 AM »
Initiating Tower Watching Blade's Bullet-Cutting Third Eye to prevent the poleziax from dealing damage to Waber.
If one attack deals damage, the action is prevented.

Atk1:
Rolled 1d20+40 : 7 + 40, total 47

Dmg:
Rolled 4d6+22 : 6, 2, 4, 1 + 22, total 35


Atk2:
Rolled 1d20+40 : 11 + 40, total 51

Dmg:
Rolled 3d6+16 : 1, 4, 2 + 16, total 23

Offline SorO_Lost

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Re: High-End Rolling thread
« Reply #104 on: October 17, 2013, 01:35:57 PM »
Reflex Save 1d20+10 : 4 + 10, total 14
Reflex Save 1d20+10 : 16 + 10, total 26
Reflex Save 1d20+10 : 2 + 10, total 12
Reflex Save 1d20+10 : 1 + 10, total 11

Offline SorO_Lost

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Re: High-End Rolling thread
« Reply #105 on: October 17, 2013, 02:01:57 PM »
Creeping Sun 12d6 : 1, 4, 5, 4, 5, 3, 4, 6, 5, 3, 1, 2, total 43

Offline ketaro

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Re: High-End Rolling thread
« Reply #106 on: October 18, 2013, 12:16:56 AM »
Reflex Saves vs. Sonic damages:
Rolled 1d20+25 : 11 + 25, total 36

Rolled 1d20+25 : 18 + 25, total 43

Rolled 1d20+25 : 5 + 25, total 30

Rolled 1d20+25 : 10 + 25, total 35

Offline ketaro

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Re: High-End Rolling thread
« Reply #107 on: October 18, 2013, 12:48:31 AM »
Tumble check
Rolled 1d20+23 : 6 + 23, total 29

Offline ketaro

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Re: High-End Rolling thread
« Reply #108 on: October 20, 2013, 02:43:37 AM »
Rolled 1d20+23 : 1 + 23, total 24

Offline Raineh Daze

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Re: High-End Rolling thread
« Reply #109 on: October 20, 2013, 09:36:55 AM »
First Atomic Damage 12d8 : 8, 4, 5, 1, 7, 4, 2, 2, 7, 6, 6, 2, total 54


Second Atomic Damage 12d10+6 : 3, 7, 4, 10, 7, 3, 6, 7, 5, 5, 5, 2 + 6, total 70

Offline Raineh Daze

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Re: High-End Rolling thread
« Reply #110 on: October 20, 2013, 01:21:47 PM »
Second Atomic Damage, Corrected 12d10+6 : 6, 10, 2, 6, 4, 9, 2, 4, 7, 9, 10, 9 + 6, total 84

Offline Raineh Daze

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Re: High-End Rolling thread
« Reply #111 on: October 20, 2013, 01:22:59 PM »
... okay, -6 from one of the above, add on this to get the actual damage:

Rolled 6d6 : 6, 3, 5, 5, 4, 4, total 27

Offline Anomander

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Re: High-End Rolling thread
« Reply #112 on: October 21, 2013, 04:08:06 PM »
AoO on !18
Atk:
Rolled 1d20+40 : 8 + 40, total 48

Dmg:
Rolled 4d6+29 : 3, 6, 2, 6 + 29, total 46


Attacks at bottom Polexiax. If destroyed, remaining attacks on AK-18 then AK-20
All attacks ignoring half DR, hardness, armor/shield/natural as usual.
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Offline oslecamo

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Re: High-End Rolling thread
« Reply #113 on: October 25, 2013, 07:29:19 PM »
Busy busy, finally scrounged up time to update this.

On another note, definetely glad I shot down Anomander's plan of having heat recovery being based on ambient temperature right at start, because it would be nothing short of a logistic nightmare calculating that right now. :P

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Offline oslecamo

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Re: High-End Rolling thread
« Reply #114 on: October 25, 2013, 07:36:06 PM »
More rolling
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Offline oslecamo

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Re: High-End Rolling thread
« Reply #115 on: October 25, 2013, 07:58:33 PM »
Even more rolling
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Offline oslecamo

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Re: High-End Rolling thread
« Reply #116 on: October 25, 2013, 08:19:26 PM »
More rolls
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Offline Raineh Daze

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Re: High-End Rolling thread
« Reply #117 on: October 25, 2013, 09:26:06 PM »
Rolled 1d20+14 : 8 + 14, total 22

Offline Raineh Daze

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Re: High-End Rolling thread
« Reply #118 on: October 25, 2013, 09:28:45 PM »
Rolled 1d20+14 : 1 + 14, total 15

Offline Raineh Daze

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Re: High-End Rolling thread
« Reply #119 on: October 25, 2013, 09:57:47 PM »
Attack 1 1d20+26 : 14 + 26, total 40


Attack 2 1d20+21 : 13 + 21, total 34


Attack 3 1d20+16 : 7 + 16, total 23


Damage 1 6d6+29 : 3, 2, 3, 3, 5, 4 + 29, total 49


Damage 2 6d6+29 : 3, 2, 6, 2, 4, 3 + 29, total 49


Damage 3 6d6+29 : 6, 6, 5, 6, 2, 2 + 29, total 56