1) If I make my profession Coroner, or Forensic Examiner, can I use it to try and figure out cause of death, how long creatures have been dead, etc?
2) Also, are
my items OK? Especially the robe, and the alchemical items? I asked
earlier, but it was during a flurry of posts and I think it was overlooked.
Here are the stats from the robe. It was originally from
here. It's basically like the Masterwork Potion Belt from Forgotten Realms, but it holds up to 1000 small items instead of just 6...
Robe of Pockets
In many ways similar to a bag of holding, his robe is sewn with rows upon rows of pockets, resembling a material component pouch sewn into a robe as worn by many spellcasters. 1000 of these pockets are small; each of these can hold one diminutive item like one arrow, bolt or other ammunition, a wand, scroll, potion bottle, or most material components. Retrieving or storing an item in any of these pockets is a free action. The 1001st pocket opens the lining of the robe and allows direct access to all the stored items. This allows large objects to be stored, but storing or retrieving something through the lining of the robe is a move action. All of these items are held in a single extradimensional space, whose total capacity is 10 cu. ft. or 100 lbs.
Moderate conjuration; CL 9th; Craft Wondrous Item, secret chest; Price 2,200 gp; Weight 1 lb (ignored when worn).
3) Do psionicists also need a catalyst for their powers, like spellcasters do in this game?
4) And you know... because I have to... would you allow a Vitalist to pick up Mindsight with his Telepathy ability? It only works on members of his collective, and up to 15th level, the range is medium (100+10'/lvl). After 15th, it extends to the entire plane of existence... and at 20th it even crosses planar boundaries.
In the interest of actually being able to use this... how about we add some limitations on it, like saying it only extends as far as the distance to the farthest member of the collective?