Necropunk Pathfinder Campaign Setting: A futuristic campaign setting for Pathfinder where science has become indistinguishable from magic and necromancy is the flavor of the day. It has dispensed with a lot of standard D&D tropes (less emphasis on combat, humans are the only PC race, "magic" is psychic powers). Seems to have some transhuman themes as well.
Shadowlands Campaign Setting: A campaign setting for the Pathfinder RPG which takes inspiration from Forgotten Realms, Dragonlance, and Planescape. It sells itself on realistic grittiness and a large, versatile world 10 times the size of Earth (methinks this is too large). Blends elements of fantasy and science fiction.
Thunderscape: The World of Aden: A magic-punk campaign setting for Pathfinder where knights and sorcerers fight alongside mecha-magic golems against the Darkfall, a horde of monsters which brought ruin to many civilizations.
Wicked Fantasy: A Pathfinder setting incorporating the societies of races from John Wick's Wicked Fantasy series.
Freeport The City of Adventure for Pathfinder: A re-designed 512 page hardback of the classic pirate city which new locations, NPCs, monsters, and adventures.
Razor Coast: A campaign setting for Pathfinder and Swords & Wizardry with Polynesian culture and Age of Sail aesthetics. Will also have an Adventure Path in addition to the setting.