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Brilliant Gameologists Podcast / New Episode on April 23rd
« on: April 28, 2012, 02:35:13 AM »
Thanks for releasing a new episode. It was awesome and hopefully there will be more to come.
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Alright guys, I've been checking out some 3rd Party Products I found fascinating, and I want your thoughts regarding these settings. (snip)
Iron Kingdoms: Steampunk fullmetal fantasy. Much of the setting focuses on warcasters, spellcasters who specialize in building techno-magic instruments of war. Monsters are more powerful politically, and goblins, ogres, and trolls have their own kingdoms. One of the nations is ruled by an undead dragon dude.
(snip)
Hi,
RPG can be played with good, neutral or evil characters, it doesn't really matter as long as whole group is following the same character path. I will write this from D&D point of view but this can be applied to any system.
There are very simple rules to keep control of any campaign:
1. Make them hate someone as much as possible (BBEG, BBGG in this case?). This is rather simple.
They want to burn village? BBEG is living there, have some business there, or he is just bigger bully then they are.
After he will kick their asses, rape them, torture for three months and make them beg and cry they will hate him enough.
If player will say "my character is not crying, he is strong", ask him to make difficult Fort save each day of torture, sooner or later they will cry.
2. Make them aware that every action is leading to reaction. This is the case for evil and good also.
They are not the strongest people in the world (if they are this is some god-like campaign).
If they are burning villages then someone will react to this. Deploy regiment of troops or some ultra heroes that will own them. If they are very evil let them die, then raise them (losing level for being raised will hurt them).
3. If they are not willing to follow your lead... this one is tricky. Try to convince at least one of them. Then focus 80% of your attention on player/s following your path, rest will have 20%. So if someone is not willing to retrieve ancient artefact and want:
"I want to burn that village and rape every one there" then don't focus much on that "Ok, village is burned and everyone raped" the go to the group that is following your lead and describe their adventure in details. Alternatively you can assume that everyone that is not following your lead in playing on "hard" level (harder opponents, bigger risk of death, less rewards etc.) while group that is following adventure hook will play at "normal" level.
4. If group is not following adventure hooks let NPC do that. If you tried to involve them in princess rescue mission and they said "fuck it, we want to do other evil things" then let them meet some time later NPC who rescued princess and in reward get shiny magic armor that they can only dream of. Make this NPC so strong that they can't just kill him and take reward for themselves.
5. NPC are for your eyes only. Don't bother to explain to them why NPC is having 200 HP. It's your business, not their.
6. As already said, this is DeMocracy, not democracy.
7. If they are killing your NPC don't be angry, you are having many cloning machines and can spam them with the same NPC over and over (different name, different appearance, the same stats).
Hope this helps.
Best regards,
Pelzak
People often assume there's personal bias involved when the GM is receiving sex from one of the players.
The big reason I don't like gaming couples is that invariably everyone else in the group likes one of them, but then puts up with the other one (who is an annoying tw@t) because, even though he's someone you'd normally tell to scram, if you do tell him to get lost, your gaming group just dropped by two, usually leaving a DM and two players. So you put up with shit you normally wouldn't, because you don't want your whole group and campaign to fall apart.
I'm also thinking of releasing a sort of solo-show about Burning Wheel. I went to Burning Apocalypse Con (alone) and have new revelations about the game. Anyone think that could be of interest?