Okay, guys.
Solo and I have some new content just about ready for consumption, after a few rounds of last-minute editing and a few bits and bobs that need polished up and finished off. It's not an adventure, but it's material that part of the campaign will revolve around.
I want to start up a Patreon campaign and have a way to distribute content, but this is something that feels rather daunting and out of my league. I've never had a webpage or started up something that feels like an actual business, and I feel that I need some help to get this going in a professional-feeling manner. I want people to see that this is a serious start to a long-term project with quite a few people invested in it, so they're more likely to invest their money into it on a regular basis.
Having a clear-cut idea of what we're doing and how we're going about doing it will help a great deal for getting things started. I have a general idea of how I want things to end up, but getting there is the challenge.
I want to release general D&D homebrew content -- new ToB-esque schools, spells, psionic powers, monsters, adventures, items, and so on -- all released with a critical eye towards professional presentation, balance (or at least not utter brokenness), and fun. I also want to release fiction, art, and other fun stuff to keep people coming back for more.
Has anyone here done a project like this before? I'd love to have a definite sense of stability here, working with someone who knows what they're doing and who has enough experience to know the right questions to ask and how to go about finding the answers to them.
[edit] Bhu, would you mind if we added your content to the Patreon campaign, beyond just using them in adventures? You will be credited for your work.