Author Topic: Chattin' up a Storm! (OOC)  (Read 81296 times)

Offline sirpercival

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Re: Chattin' up a Storm! (OOC)
« Reply #20 on: February 19, 2012, 05:47:56 PM »
Are we using the Trickery Devotion errata?  I personally also love Travel Devotion.
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Offline PipTheBlue

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Re: Chattin' up a Storm! (OOC)
« Reply #21 on: February 19, 2012, 06:20:42 PM »
Travel Devotion, Animal Devotion and Divine Might are pretty cool to pump your Rebukes into.

Offline Nanshork

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Re: Chattin' up a Storm! (OOC)
« Reply #22 on: February 19, 2012, 10:14:54 PM »
I wish there was a really easy way to get high AC high Dex mod armor. 

Trickery devotion always looks interesting, I just wish that it could double my class abilities.   :p

Offline Bozwevial

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Re: Chattin' up a Storm! (OOC)
« Reply #23 on: February 19, 2012, 11:49:03 PM »
Trickery Devotion is fine, so long as you're not using the interpretation that it lets you get free item charges.
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Offline PipTheBlue

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Re: Chattin' up a Storm! (OOC)
« Reply #24 on: February 20, 2012, 08:35:09 AM »
Done with my build, but I'm confused by the rules for equipment.   :???

Offline Bozwevial

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Re: Chattin' up a Storm! (OOC)
« Reply #25 on: February 20, 2012, 03:02:17 PM »
Okay, yeah, I've never actually clarified what I said there.

So as far as equipment goes, you can have the following at any given time:

A crib full  of "use-activated" items. This includes things like wands and flaming swords that only do their thing when they're being actively used, i.e. fired at someone's mother or inserted into someone's face. This does not include things like magic pants or flaming swords that also have something like the Eager enhancement, because those constantly provide benefits you don't have to set time aside to use.

Eight constant-effect items. This is the only real limit; if you want, you can wear eight magic hats and no one will question it (except maybe everyone). You can own nine magic hats, or twelve or eleventy-one, but in order to get the benefits of a new TOWER of HATS you need to put them on and wait fifteen minutes. This generally makes changing your magic pants in battle for the best bonuses impractical.

No one cares how much mundane stuff you have. There are limits to this sort of thing, of course, but I gave you guys a damn mansion with your backstory. I don't care so much about the silverware.

Bear in mind, though, that enhancement bonuses scale (+1/3 per level for weapon/armor/ability score/saving throw bonuses, +1 per level for skill bonuses and resistances to energy, +1/4 per level for deflection bonuses to AC, and +1/3 per level for some other thing like natural armor or DR), and you do get to round up there. So making your sword magic costs a flat 2,000 gp, but right now that will provide you with a nice +3 bonus. You can then layer additional enhancements on top and price it as normal, but you only ever wind up spending one plus, as it were, on the "magic" part. Weird metals/woods do not cost extra money because they're basically just icing on the cake. I will be cross if you start raising your eyebrows suggestively at obdurium, however.

For the actual pricing, here is how things work. This chart here, helpfully provided by phaedrus, is actually two charts. One has an item level and a price range, the other has a character level and item level range. So to determine the most expensive swag you have, you look up your character level (7) and find that you have 10th, 9th, and 8th level items. These are your three most expensive pieces of bling; you can have pretty much whatever else you want so long as it's cheaper than that.

Since I am hoping not to be a ponce and will likely hand you guys something worth keeping at some point but also hope not to stand in the way of what you actually need, you can boost your items up to the new standards when you level up. If it's important, you can do a little crafting montage or something.

In summary, for your magic swag:
  • One item worth up to 6,500 gp.
  • One worth up to 5,000 gp.
  • One worth up to 4,000 gp.
  • Whatever you want that is worth 3,000 gp or less.

Does that help?
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Offline PipTheBlue

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Re: Chattin' up a Storm! (OOC)
« Reply #26 on: February 21, 2012, 04:06:09 AM »
Yes, very much so.

What I do wonder though: Plague Doctors are designed to create a shitload of Blood Toxins, which don't cost much. Can I just assume I have a whole arsenal of toxinflasks at the ready, seeing as they're technically mundane items?

Offline Bozwevial

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Re: Chattin' up a Storm! (OOC)
« Reply #27 on: February 21, 2012, 01:56:11 PM »
That's perfectly fine.
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Offline Nanshork

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Re: Chattin' up a Storm! (OOC)
« Reply #28 on: February 24, 2012, 02:10:31 AM »
Boz, are you fine with the Metal Intolerance flaw?  I'll be expecting you to remember the extra point of damage so it's okay if not. 

Also, anybody have any good magic item suggestions?  I'm having problems coming up with a good 10th level magic item.

Offline Bozwevial

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Re: Chattin' up a Storm! (OOC)
« Reply #29 on: February 25, 2012, 12:00:21 AM »
We already have a troll with a severe allergic reaction to water. Now metal allergies? It's going to be hilarious watching you guys balk at mundane tasks.

That said, Urglmek's hydrophobia is a bit more...severe. Would it absolutely destroy your liking for the flaw if I had the point of damage apply when you touched a metal object as well? (We'll keep the damage values as they are because people are far more likely to point metal things at you than bottles of spring water.)
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Offline Nanshork

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Re: Chattin' up a Storm! (OOC)
« Reply #30 on: February 25, 2012, 01:11:46 AM »
It depends.  I picked the flaw because I already take a point of damage from touching steel and iron, but that damage specifically doesn't overcome my DR.  Will the damage from this flaw overcome my DR all by itself (I'm not including damage from wearing Cold Iron or being struck by a metal weapon in general in this question)?  Either way it probably won't kill it for me.

Fuck it.  Special materials are free.  Either way I'm totally taking it anyway and I'll just own nothing made out of metal!

Offline phaedrusxy

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Re: Chattin' up a Storm! (OOC)
« Reply #31 on: February 25, 2012, 02:09:19 PM »
Urglmek also has regeneration, and we decided that water damage doesn't overcome it. So I think the metal allergy thing might actually be worse in typical "adventurer" type situations. It should make for hilarity, though, which is totally why I took the magical hydrophobia flaw. ;)
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Offline Bozwevial

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Re: Chattin' up a Storm! (OOC)
« Reply #32 on: February 25, 2012, 03:36:39 PM »
Oh, right, Unseelie Fey. In that case, who cares. Do what you think feels right. :p
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Offline Nanshork

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Re: Chattin' up a Storm! (OOC)
« Reply #33 on: February 25, 2012, 06:07:49 PM »
Oh, right, Unseelie Fey. In that case, who cares. Do what you think feels right. :p

You sure you don't care?   :p

Offline Bozwevial

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Re: Chattin' up a Storm! (OOC)
« Reply #34 on: February 25, 2012, 07:12:37 PM »
It's a point of damage either way. That's something you only really care about at level 3, max.
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Offline Nanshork

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Re: Chattin' up a Storm! (OOC)
« Reply #35 on: February 25, 2012, 10:13:46 PM »
It's a point of damage either way. That's something you only really care about at level 3, max.

Then we'll make it easy.  If I touch Cold Iron it bypasses my DR, otherwise it doesn't.

Offline Nanshork

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Re: Chattin' up a Storm! (OOC)
« Reply #36 on: February 25, 2012, 11:20:28 PM »
Okay, now that I don't want to touch metal I'm going to change out my armor.  Blue Ice is the best non-metallic special material and it isn't as good as Mithral which means it isn't good enough.  My Dex bonus is currently +6 and is just going to keep going up.

Do I want to go with Spidersilk armor from Underdark (AC +3, Max Dex +8), Nighstcale armor from the same (AC +2, Max Dex +10), or do I want to avoid the Max Dex issue and go with Gnome Twist Cloth from Races of Stone?

Offline Amechra

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Re: Chattin' up a Storm! (OOC)
« Reply #37 on: February 26, 2012, 08:47:33 PM »
Run around naked; if you have any free feats, Vow of Nudity would be awesome.
 :lmao
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Offline Nanshork

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Re: Chattin' up a Storm! (OOC)
« Reply #38 on: February 26, 2012, 09:36:20 PM »
Run around naked; if you have any free feats, Vow of Nudity would be awesome.
 :lmao

I have free feats that I'm trying to decide what to do with, but I'll pass on that one.   :P

Offline Nanshork

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Re: Chattin' up a Storm! (OOC)
« Reply #39 on: February 29, 2012, 05:24:54 PM »
Boz, I give you control over Kyrish to make disappear as you please.  You can turn him into an NPC if you like.