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Meta Board => Retired PbP Games => Archive => [D&D 3.5] Avenging Sevenfold => Topic started by: brujon on July 23, 2013, 12:36:14 AM

Title: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 23, 2013, 12:36:14 AM
So, this thread is the one in which we discuss the game, the metagame, and the game of life.

Any Rules related question can go in the Rules thread, everything else can go in here.

:D
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on July 23, 2013, 12:50:13 AM
Woot!
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on July 23, 2013, 05:26:17 AM
In a mmx PbP tradition, I present to you all:

(http://img4-1.southernliving.timeinc.net/i/2010/06/pies/pies-blackberry-l.jpg?400:400)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on July 23, 2013, 07:22:20 AM
In a mmx PbP tradition, I present to you all:

{img}

(https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcQM-aH8itzWzHxOcxE-d9EwBqDzl0ILrV3XnY7QPCjbOeqmYVL9XA)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 23, 2013, 08:23:15 AM
I shall write the character sheet and stuff when I am actually awake.

Also, feats. I hate them. I need to work them out. :<
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: SorO_Lost on July 23, 2013, 10:15:19 AM
Quote
Lesser-Unseelie-Fey Lesser Planetouch(aassimr?) StP Erudite 1
Flaws: Vulnerable, Poor Reflexes.
Trait: ?
Feats: Vile Power, Inner Strength, Trigger Power(energy ray or mind thrust).
Concept: Corruption.

I haz DM ok on...
Charisma based Manifesting, synergy with social interaction, loss of synergy for learning new powers?
Using Lesser-Unseelie Fey, -2 penalty on saves, charisma bonus, I'm a sexy Fey?
Vile Spell revamped to Vile Power, per Metapower Feats it's +2pp & expend focus to use?
Trigger Power(energy ray or mind thrust), 3.5 conversion. Offensive/Defensive "modes" ignored, "reserved power points" to mean current PP total, requirement for Talented(+3 0-level powers per day) dropped, ability check based on power to ability check based on manifester key ability?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 23, 2013, 10:25:35 AM
Okay, I never got my party makeout makeup question answered.

As far as I can tell:

Nanshork - tbd
zook1shoe - something (Melee damage)?
FireInTheSky - Aetherforged (BFC)
SorO - Erudite (Caster)
Raineh - Naseli (Ranged damage)
Linklord - gish binder?
sirpercival - Panphobic (Skill/stealth-monkey)

Unless I'm way off I think that gives me room to start plotting.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 23, 2013, 10:27:41 AM
Yup, ranged damage.

Though I need to remember where to find Warlock stuff.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on July 23, 2013, 10:29:16 AM
Okay, I never got my party makeout makeup question answered.

As far as I can tell:

Nanshork - tbd
zook1shoe - something (Melee damage)?
FireInTheSky - Aetherforged (BFC)
SorO - Erudite (Caster)
Raineh - Naseli (Ranged damage)
Linklord - gish binder?
sirpercival - Panphobic (Skill/stealth-monkey)

Unless I'm way off I think that gives me room to start plotting.
I vote you play a Dwarven Prettiest (http://www.giantitp.com/forums/showthread.php?t=255174) 5/Paragon of Beard (http://www.giantitp.com/forums/showthread.php?t=255813) 5/Feater 10.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 23, 2013, 10:33:04 AM
Okay, I never got my party makeout makeup question answered.

As far as I can tell:

Nanshork - tbd
zook1shoe - something (Melee damage)?
FireInTheSky - Aetherforged (BFC)
SorO - Erudite (Caster)
Raineh - Naseli (Ranged damage)
Linklord - gish binder?
sirpercival - Panphobic (Skill/stealth-monkey)

Unless I'm way off I think that gives me room to start plotting.
I vote you play a Dwarven Prettiest (http://www.giantitp.com/forums/showthread.php?t=255174) 5/Paragon of Beard (http://www.giantitp.com/forums/showthread.php?t=255813) 5/Feater 10.

I'm going to play something a little more serious.   :P
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on July 23, 2013, 10:49:49 AM
Okay, I never got my party makeout makeup question answered.

As far as I can tell:

Nanshork - tbd
zook1shoe - something (Melee damage)?
FireInTheSky - Aetherforged (BFC)
SorO - Erudite (Caster)
Raineh - Naseli (Ranged damage)
Linklord - gish binder?
sirpercival - Panphobic (Skill/stealth-monkey)

Unless I'm way off I think that gives me room to start plotting.
I vote you play a Dwarven Prettiest (http://www.giantitp.com/forums/showthread.php?t=255174) 5/Paragon of Beard (http://www.giantitp.com/forums/showthread.php?t=255813) 5/Feater 10.

I'm going to play something a little more serious.   :P
...why?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 23, 2013, 11:08:02 AM
Okay, I never got my party makeout makeup question answered.

As far as I can tell:

Nanshork - tbd
zook1shoe - something (Melee damage)?
FireInTheSky - Aetherforged (BFC)
SorO - Erudite (Caster)
Raineh - Naseli (Ranged damage)
Linklord - gish binder?
sirpercival - Panphobic (Skill/stealth-monkey)

Unless I'm way off I think that gives me room to start plotting.
I vote you play a Dwarven Prettiest (http://www.giantitp.com/forums/showthread.php?t=255174) 5/Paragon of Beard (http://www.giantitp.com/forums/showthread.php?t=255813) 5/Feater 10.

I'm going to play something a little more serious.   :P
...why?
Because this game isn't that silly. 
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on July 23, 2013, 11:10:26 AM
Okay, I never got my party makeout makeup question answered.

As far as I can tell:

Nanshork - tbd
zook1shoe - something (Melee damage)?
FireInTheSky - Aetherforged (BFC)
SorO - Erudite (Caster)
Raineh - Naseli (Ranged damage)
Linklord - gish binder?
sirpercival - Panphobic (Skill/stealth-monkey)

Unless I'm way off I think that gives me room to start plotting.
I vote you play a Dwarven Prettiest (http://www.giantitp.com/forums/showthread.php?t=255174) 5/Paragon of Beard (http://www.giantitp.com/forums/showthread.php?t=255813) 5/Feater 10.

I'm going to play something a little more serious.   :P
...why?
Because this game isn't that silly.
I meant "why did you respond to that as if it was a serious suggestion"
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 23, 2013, 11:14:57 AM
Okay, I never got my party makeout makeup question answered.

As far as I can tell:

Nanshork - tbd
zook1shoe - something (Melee damage)?
FireInTheSky - Aetherforged (BFC)
SorO - Erudite (Caster)
Raineh - Naseli (Ranged damage)
Linklord - gish binder?
sirpercival - Panphobic (Skill/stealth-monkey)

Unless I'm way off I think that gives me room to start plotting.
I vote you play a Dwarven Prettiest (http://www.giantitp.com/forums/showthread.php?t=255174) 5/Paragon of Beard (http://www.giantitp.com/forums/showthread.php?t=255813) 5/Feater 10.

I'm going to play something a little more serious.   :P
...why?
Because this game isn't that silly.
I meant "why did you respond to that as if it was a serious suggestion"
Well, it might have been.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 23, 2013, 11:46:11 AM
Quote
Lesser-Unseelie-Fey Lesser Planetouch(aassimr?) StP Erudite 1
Flaws: Vulnerable, Poor Reflexes.
Trait: ?
Feats: Vile Power, Inner Strength, Trigger Power(energy ray or mind thrust).
Concept: Corruption.

I haz DM ok on...
Charisma based Manifesting, synergy with social interaction, loss of synergy for learning new powers?
Using Lesser-Unseelie Fey, -2 penalty on saves, charisma bonus, I'm a sexy Fey?
Vile Spell revamped to Vile Power, per Metapower Feats it's +2pp & expend focus to use?
Trigger Power(energy ray or mind thrust), 3.5 conversion. Offensive/Defensive "modes" ignored, "reserved power points" to mean current PP total, requirement for Talented(+3 0-level powers per day) dropped, ability check based on power to ability check based on manifester key ability?

Lesser Unseelie Fey is approved - i liked what you did there.
Vile Spell into Vile Power. Did you mean Violate Spell into Violate Power or Corrupt Spell into Corrupt Power? There's no ability named Vile Spell... In any case, you can convert it. You can even take both if you want, lol.
Trigger Power - replace "Talented" feat requirement with Hidden Talent - so you need Hidden Talent + Inner Strength in order to access Trigger Power.

Erudite StP: I'll allow it with the following modifications - To convert a spell to a power, in addition to succeeding on a Spellcraft check of 15+Spell Level and then a Psicraft check, you also need to have a Charisma score of 10 + Level of the Spell you're about to learn, and the save DC of spells converted to powers is also determined by Charisma. Everything else stays linked to intelligence. This way, it balances it all out - A bit of MAD, in exchange for more flexibility in what you can choose to learn.

@Nanshork - The party is pretty large, so most of the bases are already covered. Just choose something you'll like playing!
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: linklord231 on July 23, 2013, 12:30:26 PM
Okay, I never got my party makeout makeup question answered.

As far as I can tell:

Nanshork - tbd
zook1shoe - something (Melee damage)?
FireInTheSky - Aetherforged (BFC)
SorO - Erudite (Caster)
Raineh - Naseli (Ranged damage)
Linklord - gish binder?
sirpercival - Panphobic (Skill/stealth-monkey)

Unless I'm way off I think that gives me room to start plotting.

Changed my mind, going more for a caster Binder than a gish one.  I'm thinking Binder/Archivist/Divine Anima Mage, possibly even starting with Archivist because Dynamic Priest can only be taken at level 1. 

On a related note, can we have Dynamic Priest apply to save DCs as well as bonus spells, or at least write another feat that changes DCs over? 
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 23, 2013, 12:35:04 PM
-Is stumped for feats. :(-
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on July 23, 2013, 12:43:55 PM
zook1shoe = hp sponge tank/roadblock/stump to climb on if needed

@nan.... play an baby Ironmaw Truenamer

no seriously, we seem to need another melee'r the most, or 'heal bitch'
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 23, 2013, 02:16:12 PM
Okay, I never got my party makeout makeup question answered.

As far as I can tell:

Nanshork - tbd
zook1shoe - something (Melee damage)?
FireInTheSky - Aetherforged (BFC)
SorO - Erudite (Caster)
Raineh - Naseli (Ranged damage)
Linklord - gish binder?
sirpercival - Panphobic (Skill/stealth-monkey)

Unless I'm way off I think that gives me room to start plotting.
I vote you play a Dwarven Prettiest (http://www.giantitp.com/forums/showthread.php?t=255174) 5/Paragon of Beard (http://www.giantitp.com/forums/showthread.php?t=255813) 5/Feater 10.

I'm going to play something a little more serious.   :P
...why?
Because this game isn't that silly.
I meant "why did you respond to that as if it was a serious suggestion"

I didn't.  Thus the  :P


 :P
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 23, 2013, 02:24:50 PM
Okay, things I would like to play that would probably fit in this game.
 
  - Harrowed  (http://www.giantitp.com/forums/showthread.php?t=188148)(already approved): Ranged damage plus bunch of random stuff since I don't want to go the natural attack route
  - Sublime Knight (http://www.giantitp.com/forums/showpost.php?p=10641041&postcount=10): Melee damage/tank (I'd like to see how the class plays out)
  - Gamber (http://www.minmaxboards.com/index.php?topic=7185.0): Melee damage, looks like fun


That's all I've got for starting at level one.  Brujon, let me know if you approve/disapprove of any of them.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on July 23, 2013, 02:34:39 PM
see if the Wylie E Coyote disciple is allowed? that could give a little humor, without making an otherwise silly character

Falling Anvil (http://www.giantitp.com/forums/showthread.php?t=122824)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 23, 2013, 02:45:28 PM
Firstly - Campaign Information and Rules are now updated. It should now hold enough information to make it possible to make a good backstory about how you ended up branded a criminal and thrown into the mass grave (Alignment should still stick to Neutral or Evil - You did end up in Hell, after all)

Okay, things I would like to play that would probably fit in this game.
 
  - Harrowed  (http://www.giantitp.com/forums/showthread.php?t=188148)(already approved): Ranged damage plus bunch of random stuff since I don't want to go the natural attack route
  - Sublime Knight (http://www.giantitp.com/forums/showpost.php?p=10641041&postcount=10): Melee damage/tank (I'd like to see how the class plays out)
  - Gamber (http://www.minmaxboards.com/index.php?topic=7185.0): Melee damage, looks like fun


That's all I've got for starting at level one.  Brujon, let me know if you approve/disapprove of any of them.

Gambler was already proposed and refused before... Dice Manipulation can be too strong, there are too many unforeseen interactions - i'm not too confident the class will be balanced enough for adding =\.

Sublime Knight, however, is a REALLY good class. I REALLLY enjoyed it, and it is approved. Although, it will need a good backstory about how such a valorous man ended up being convicted, executed and thrown into a mass grave by the Church (although, the Church IS pretty darn evil most of the time...)

Falling Anvil is funny, but, nope. Haha, keep the silly tone a bit down, it's supposed to be a gloomdark edgy campaign (ba dum tiss).

Also, SorO_Lost, come on man, post serious stats there, lol...
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 23, 2013, 02:49:19 PM
... halflings in Scotland? That seems terribly out of place. :lmao

Weeeeeell, character's definitely hailing from Ireland, then. Guess the 'Lesser' part is due to the corruption of hell (Hellbred) overwriting some of their previous nature.

This just leaves feats. >.<

... it's a pity that I know what bad choices would be but not good ones. :/
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on July 23, 2013, 02:53:28 PM
nans for real you should play a dread champion (already approved). you could EASILY help me max out my abilities.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 23, 2013, 03:21:19 PM
@brujon: As far as I can tell the Gambler doesn't have any dice manipulation, that was Nord's Blade.  Give it another look and feel free to point out if I'm wrong.  Also I could be an Evil Sublime Knight. :p

@sirpercival: I actually forgot that one.  I'll add it to consideration...
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 23, 2013, 03:57:08 PM
@brujon: As far as I can tell the Gambler doesn't have any dice manipulation, that was Nord's Blade.  Give it another look and feel free to point out if I'm wrong.  Also I could be an Evil Sublime Knight. :p

@sirpercival: I actually forgot that one.  I'll add it to consideration...

You're right, i got mixed up. Yes, i did approve the Gambler, even though i was a bit aprehensive at first. Got confused. Sorry.


Picture a Halfling.
Now picture it wielding a Greatsword bigger than he is and proclaiming:
"There can be only one"
Frodo McLeod.

Lol, jokes aside, i think Halflings make good scots. They're a hardy, hardworking folk, and i thought the Highlands were somewhat similar to the Shire. Plus, it's isolated enough that they can live somewhat detached from the reality of the places around them.

*GM Note: I like England and English history but i'm not an expert on the matter... But it's fantasy and fiction, and everything will work out okay. >:D
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 23, 2013, 03:59:57 PM
The Shire is similar to... uh... the various 'shires. Like Cambridgeshire. The highlands are completely different. One's basically farmland and low hills. The other's mountains. Mountains and heather.

*Note: lives in one, has sort of seen the latter. Is probably going to be living in Scotland by the end of the year, but not the highlands. :p

Also, I am worried I may have made a terrible mistake. D:
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 23, 2013, 04:04:59 PM
The Shire is similar to... uh... the various 'shires. Like Cambridgeshire. The highlands are completely different. One's basically farmland and low hills. The other's mountains. Mountains and heather.

*Note: lives in one, has sort of seen the latter. Is probably going to be living in Scotland by the end of the year, but not the highlands. :p

Also, I am worried I may have made a terrible mistake. D:

IDK, i saw various images of the scottish highlands, and it pretty much is exactly like Tolkien describes The Shire. Hell, i can half see hobbit holes in the images... Might be just me though.

EDIT: Ahh, i see what you're saying: "On Tolkien's maps, the Shire is located at about the same position as England is on modern European maps and has been cited as an example of Merry England ideology. Throughout the narrative, Tolkien also implies numerous points of similarity between the two, such as weather, agriculture and dialect.
In particular, the central part of the Shire corresponds to the West Midlands region of England, extending to Worcestershire (where Tolkien located his "home" in particular, his mother's family being from Evesham), Shropshire, Warwickshire, Herefordshire and Staffordshire" From Wikipedia

I didn't know this, but i'm not geographically completely wrong, lol, i'm just a bit farther north. Still, i think landscape-wise the Highlands are a better fit, and the harsher winters there would have bred a more hardy and combat-oriented kind of Halfling, which i think is more appropriate to the setting.
Also, the region Tolkien used as inspiration for the Shire is within the boundaries of either Astaria or the contended lands of Saxons/Anglo Saxons.

EDIT2: Good to know we have a brit playing with us. Will make me want to try harder to describe places i've never been to, but only seen in pictures and movies!
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 23, 2013, 04:10:16 PM
The Shire is similar to... uh... the various 'shires. Like Cambridgeshire. The highlands are completely different. One's basically farmland and low hills. The other's mountains. Mountains and heather.

*Note: lives in one, has sort of seen the latter. Is probably going to be living in Scotland by the end of the year, but not the highlands. :p

Also, I am worried I may have made a terrible mistake. D:

IDK, i saw various images of the scottish highlands, and it pretty much is exactly like Tolkien describes The Shire. Hell, i can half see hobbit holes in the images... Might be just me though.

I think it is just you. This sort of thing reminds me more of the Shire (http://www.blogcdn.com/travel.aol.co.uk/media/2012/02/sizedcock-upbridgent.jpg) than this (http://www.highlandtitles.com/wp-content/uploads/2012/10/Scottish-Highlands.jpg). This is closer than Scotland. (https://upload.wikimedia.org/wikipedia/commons/thumb/8/82/Near_the_High_Peak_-_pano.jpg/800px-Near_the_High_Peak_-_pano.jpg) Actually about Yorkshire, but York means Vikings. XD

EDIT: Pf, don't worry too much about description; I've not seen the west country or cornwall for years and mostly only passed through the North on the way to Scotland.

... anyway, on a more relevant note: I forgot how few blast shapes/essences there are. And if we get to level five? I get to choose between Eldritch Glaive, Eldritch Spear, and Hideous Blow. None of which particularly help with a bow. :(

So guess that's off the table. Hum, back to feat picking, anyway.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 23, 2013, 05:38:13 PM
"Eldritch Arrow
Least, 2nd; Blast Shape
  This Blast Shape invocation allows you to shroud one arrow with your Eldritch Blast. As a Standard Action, you can make a single ranged attack with a Bow or a Crossbow. If you hit, the target is affected as if struck by your eldritch blast (including any eldritch essence applied to the blast). This damage is in addition to any weapon damage that you deal with your attack, although you need not deal damage with this attack to trigger the eldritch blast effect."

"Eldritch Bow
Lesser, 5th; Blast Shape
   Your eldritch blast takes on physical substance, appearing similar to a Longbow. As a full-round action, you can make a single ranged melee touch attack as if wielding a Longbow. If you hit, your target is affected as if struck by your eldritch blast (including any eldritch essence applied to the blast). Unlike Eldritch Arrow, you cannot combine your eldritch bow with damage from a held bow or crossbow.
    Furthermore, until the start of your next turn, you can make as many ranged attacks with your Eldritch Bow as your base attack bonus allows (including any extra ranged attacks, such as from the Rapid Shot feat or Manyshot). If you hit, you deal damage to your target as appropriate for a Longbow for your size, as well as any additional damage that might apply. For example, a 12th level Warlock could attack twice, once with a base attack bonus of +6, and again with a base attack bonus with +1. "

"Eldritch Archery
Greater, 8th; Blast Shape

Your eldritch blast takes on physical substance, appearing similar to a Longbow. Until the start of your next turn, you can make as many ranged touch attacks with your Eldritch Bow as your base attack bonus allows (including any extra attacks, such as from the Rapid Shot feat or Manyshot). For each attack that hits, the target is affected as if struck by your eldritch blast (including any eldritch essence applied to the blast), in addition to damage appropriate for a Longbow of your size, as well as any additional damage that might apply. Unlike Eldritch Arrow, you cannot combine your eldritch bow with damage from a held bow or crossbow. For example, a 12th level Warlock could attack twice, once with a base attack bonus of +6, and again with a base attack bonus with +1. "

There. Three homebrew feats for the Bowlock.

Does this help any? :D

Note:

Eldritch Arrow is just a ranged Hideous Blow.
Eldritch Bow is just a ranged Eldritch Glaive.
Eldritch Archery is basically, fire eldritch enspelled arrows away.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 23, 2013, 05:45:44 PM
I'm still doing a Naseli, y'know. I have a bow. It's just that the arrows I shoot appear to be able to deliver the blast effects at the other end. Or essences, though I DO wish that there were more than, uh... four or five of them.

The main problem would just be that the first useful Blast Shape (Chain) isn't available until level 9, since I don't get Lesser invocations until 6th but I get two blast shapes at 5th with the ACF. :lmao

Actually, has anyone homebrewed up more Blast Essences at any point? :O
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 23, 2013, 06:26:14 PM
Now I'm down to

  - Sublime Knight (http://www.giantitp.com/forums/showpost.php?p=10641041&postcount=10): Melee damage/tank
  - Gamber (http://www.minmaxboards.com/index.php?topic=7185.0): Melee damage/face/skillmonkey
  - Dread Champion (http://www.minmaxboards.com/index.php?topic=9437): Melee damage/debuffer

I decided against the Harrowed, I feel like playing a frontliner.  Is Drad Champion okayed?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 23, 2013, 06:37:44 PM
Now I'm down to

  - Sublime Knight (http://www.giantitp.com/forums/showpost.php?p=10641041&postcount=10): Melee damage/tank
  - Gamber (http://www.minmaxboards.com/index.php?topic=7185.0): Melee damage/face/skillmonkey
  - Dread Champion (http://www.minmaxboards.com/index.php?topic=9437): Melee damage/debuffer

I decided against the Harrowed, I feel like playing a frontliner.  Is Drad Champion okayed?

Yes. All the disciplines are approved, too.

Also, i think i screwed up on the levels of the invocations there somewhat.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: linklord231 on July 23, 2013, 07:11:45 PM
Since it seems to have been passed over, I'll ask again:

On a related note, can we have Dynamic Priest apply to save DCs as well as bonus spells, or at least write another feat that changes DCs over?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on July 23, 2013, 07:11:58 PM
Quote
Picture a Halfling.
Now picture it wielding a Greatsword bigger than he is and proclaiming:
"There can be only one"
Frodo McLeod.

check out the Hornblade ability in Races of FR then add a Strongarm Bracers
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 23, 2013, 07:15:52 PM
Since it seems to have been passed over, I'll ask again:

On a related note, can we have Dynamic Priest apply to save DCs as well as bonus spells, or at least write another feat that changes DCs over?

Another feat, sure. No problem.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on July 23, 2013, 09:41:09 PM
I'm still doing a Naseli, y'know. I have a bow. It's just that the arrows I shoot appear to be able to deliver the blast effects at the other end. Or essences, though I DO wish that there were more than, uh... four or five of them.

The main problem would just be that the first useful Blast Shape (Chain) isn't available until level 9, since I don't get Lesser invocations until 6th but I get two blast shapes at 5th with the ACF. :lmao

Actually, has anyone homebrewed up more Blast Essences at any point? :O

I don't remember if I suggested this already, but you could take a look at Holomancer stuff (http://www.minmaxboards.com/index.php?topic=2311.0).
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 23, 2013, 09:47:30 PM
Oooh... can I please get Essences from there, too? Light is such a fitting theme for this. :D
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 23, 2013, 10:14:20 PM
Now I'm down to

  - Sublime Knight (http://www.giantitp.com/forums/showpost.php?p=10641041&postcount=10): Melee damage/tank
  - Gamber (http://www.minmaxboards.com/index.php?topic=7185.0): Melee damage/face/skillmonkey
  - Dread Champion (http://www.minmaxboards.com/index.php?topic=9437): Melee damage/debuffer

I decided against the Harrowed, I feel like playing a frontliner.  Is Dread Champion okayed?

Yes. All the disciplines are approved, too.

Also, i think i screwed up on the levels of the invocations there somewhat.

Okay, this is going to be a hard decision.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 23, 2013, 10:19:03 PM
The church was not known for its love of gambling.

... Also, I really like that class. And failing all else, you can base their attitude off Oogie Boogie. :lmao
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 23, 2013, 10:33:36 PM
I think I've narrowed it down to Gambler and Dread Champion.  Dread Champion has changed a LOT since I last really looked at it and it's much better now, someday I might even get to use it for the whole reason it was created (I inspired that class you know).

Edit: It is also much better at "tanking" than the Knight is.  It just doesn't have one of my favorite tank disciplines.

Edit edit: I'm reading the campaign world information thread and Prostitution is punishable by death.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 23, 2013, 10:39:31 PM
I'm tempted to go with 'Cause of execution : everything. They really deserved it; trusting the fey to behave never really works out anyway'
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 23, 2013, 11:01:09 PM
As long as there's a backstory about how you came to end up committing everything, sure, knock yourself out :lmao

Nanshork: I'd really like to see the Dread Champion in action. I REALLY like the fluff of the class, and i think it's very appropriate. Among your three options, i think it is the most fitting.

SirP: I really need to take some time to read all of your classes over. I really liked some ideas, and i'm even getting inspired enough to try my own homebrew out, that i've only kept to myself in my head.

This is shaping up to become a really interesting and functional party makeup, i'm really looking forward to see this campaign unfold.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: linklord231 on July 23, 2013, 11:05:01 PM
My guy is definitely a heretic.  I'm thinking he (as an Archivist) started learning some strange spells that Clerics can't normally cast, and the church accused him of witchcraft and summarily executed him.  In Hell, learned something that absolutely goes against what the Church teaches about the nature of divine magic (details to be ironed out), which made him realize that there might be more out there than just God and The Adversary.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on July 23, 2013, 11:23:19 PM
SirP: I really need to take some time to read all of your classes over. I really liked some ideas, and i'm even getting inspired enough to try my own homebrew out, that i've only kept to myself in my head.

If you have 2 months with nothing else to do, go for it!  :P (Brujon, note that his "sirpercival's things" thread isn't even up to date. There are quite a few new classes that aren't on there.)

EDIT: Updated.
Nanshork - Dread Champion? (Melee)
zook1shoe - Warblade (Tank)
FireInTheSky - Aetherforge (BFC/Buffing)
SorO - Erudite (Caster)
Raineh - Naseli (Ranged damage)
Linklord - Binder (Caster)
sirpercival - Panphobic (Skill/stealth-monkey)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: linklord231 on July 24, 2013, 12:14:51 AM
I just realized, between an Archivist and an STP Erudite, we'll have access to theoretically every spell in the game. 
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on July 24, 2013, 12:51:52 AM
Urak is a war criminal
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on July 24, 2013, 01:34:43 AM
I'm thinking that Qoden was attempting to pass off his abilities as Psionics, was found out, and then executed as a witch. Plus the fact that he's a non-human. And has no skill at interacting with anyone (gotta love that 6 Cha :p).
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on July 24, 2013, 06:53:18 AM
SirP: I really need to take some time to read all of your classes over. I really liked some ideas, and i'm even getting inspired enough to try my own homebrew out, that i've only kept to myself in my head.
While I appreciate the praise, be very careful about going down this rabbit hole. I have way more homebrew than is apparent even from the massive amount of links in my thread.

EDIT: Amusing while picking flaws -- I can't choose any of the really thematic flaws because they would be absolutely crippling when combined with my class features which do similar things, lol.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 24, 2013, 08:05:24 AM
I think I'm also party face, because I have 22 CHA. :lmao


Anyway, are using Holomancer Essences a go (there's not much difference except names. That, and the Positive Energy one is awesome. Shoot people with arrows to heal them, much?)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on July 24, 2013, 08:56:00 AM
Sirp, nice picture!
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 24, 2013, 09:53:50 AM
Well if brujon votes for Dread Champion then Dread Champion I will go!

I'll start working on him when I get home from work.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on July 24, 2013, 09:54:39 AM
Sirp, nice picture!
Thank you :D

Well if brujon votes for Dread Champion then Dread Champion I will go!

I'll start working on him when I get home from work.
Whoo!
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 24, 2013, 09:57:53 AM
Well if brujon votes for Dread Champion then Dread Champion I will go!

I'll start working on him when I get home from work.
Whoo!

Well I did inspire the class so I might as well use it.   :p
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 24, 2013, 11:22:42 AM
I think I'm also party face, because I have 22 CHA. :lmao


Anyway, are using Holomancer Essences a go (there's not much difference except names. That, and the Positive Energy one is awesome. Shoot people with arrows to heal them, much?)

Ya, it's a go.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 24, 2013, 11:58:38 AM
... full HP for 1st level, right? I can never remember if that applies if not specified. :lmao
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on July 24, 2013, 12:06:35 PM
here's (http://www.youtube.com/watch?v=a-AYxHfJarA) a hobbit and possibly soon a half-hobbit
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 24, 2013, 12:26:01 PM
Hm. If I shoot someone with an arrow, intentionally setting them on fire as per Burn Reality, do I roll 1d4 then 1d6 for the Essence effect, or does that happen the turn after?

Also, how much money/wealth do I start with? There's nothing listed on the class ... @_@
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 24, 2013, 12:54:32 PM
Hm. If I shoot someone with an arrow, intentionally setting them on fire as per Burn Reality, do I roll 1d4 then 1d6 for the Essence effect, or does that happen the turn after?

Also, how much money/wealth do I start with? There's nothing listed on the class ... @_@

Everyone starts with 1000gp, which is more than any class starts with (that i know of). Should take care of at least a good armor, sword, etc...

You won't actually HAVE your equipment on you when we start, but will get it pretty much right after.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 24, 2013, 01:05:13 PM
... my equipment is light armour, a bow, and arrows. If I'm in melee I'm very screwed and my only option is to poke everyone and hope they burn to death. What do I do with the rest? :P
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on July 24, 2013, 02:55:54 PM
it looks like i'm done with my char
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 24, 2013, 03:02:33 PM
... my equipment is light armour, a bow, and arrows. If I'm in melee I'm very screwed and my only option is to poke everyone and hope they burn to death. What do I do with the rest? :P

Dungeonscape is always a nice mundane money sink.

Also, Shax indispensable haversack has many useful alchemical and mechanical goodies. http://www.giantitp.com/forums/showthread.php?t=148101

btw, no Aboleth Mucus or Dust of Sneezing and Choking, lol. Also, in the interest of reasonability, since as far as you and everyone else in the campaign world knows there are no other planes or interplanar travel, items linked to extraplanar creatures are not available. If a creature is a native Outsider, then it doesn't exist in the campaign world, and neither does items that depend upon it (fiendish grafts would be an example).

@Zook1shoe: +1 morphing heavy steel shield (166.02gp, 15lbs), +1 morphing dwarven waraxe (166.02gp, 8lbs), +1 smoking shuriken (166.02gp, 0.1lbs) - I'm not allowing benefits from held shuriken (or any ammunition, for that matter), to transfer over to the character. Also, how is it you're only paying 166.02gp for a +1 morphing heavy steel shield? A +2 equivalent shield would be +4000gp to the base cost, + 150 for masterwork. Similarly, a +2 equivalent Dwarven Waraxe would cost 8000gp + base cost + 150gp for masterwork, and +330 to the final market price for a common weapon, as per the SRD... Also, magic is not plentiful, like i said in the recruiting thread, a +1 weapon is Noble material, +2 is Hero material, and +3 is legendary Sword in the Stone kind of stuff, like a minor artifact would normally be on a FR campaign.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 24, 2013, 03:06:35 PM
The problem with all these things: I can never pick. :(

Maybe I'll just look at materials etc. for stuff and see if that can help.

... hmm, do I have to beat all AC or just Touch AC when I shoot people in order to deal damage?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on July 24, 2013, 03:08:24 PM
... my equipment is light armour, a bow, and arrows. If I'm in melee I'm very screwed and my only option is to poke everyone and hope they burn to death. What do I do with the rest? :P

Dungeonscape is always a nice mundane money sink.

Also, Shax indispensable haversack has many useful alchemical and mechanical goodies. http://www.giantitp.com/forums/showthread.php?t=148101

btw, no Aboleth Mucus or Dust of Sneezing and Choking, lol. Also, in the interest of reasonability, since as far as you and everyone else in the campaign world knows there are no other planes or interplanar travel, items linked to extraplanar creatures are not available. If a creature is a native Outsider, then it doesn't exist in the campaign world, and neither does items that depend upon it (fiendish grafts would be an example).
What about elementals?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on July 24, 2013, 03:10:37 PM
despite being a disciple of Dispater?

or maybe homebrew something?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 24, 2013, 03:13:10 PM
despite being a disciple of Dispater?

or maybe homebrew something?

That can be refluffed pretty easy, as there is in fact a hell, and you have in fact been there. If you want to enter the class Disciple of Dispater later, we can just rename it to Infernal Ironmaster or something. Mechanics wise there isn't much to do with  Dispater, apart from having to do with Iron, which is his thing.

Also, read my edit in the post above, where i talk about equipment...
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on July 24, 2013, 03:14:23 PM
i was just about to suggest the 'hell' that we came from. actually i'm going for that Deepwarden
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 24, 2013, 03:16:28 PM
Hm.

I hate the completely ridiculous weights that was assigned to stuff. Take arrows. Ten sticks with small bits of metal on the end: 3lb. What's basically a somewhat heavier alternative to clothing (most light armours): 20lb. Did they ever actually weigh anything? :eh
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 24, 2013, 03:18:52 PM
... my equipment is light armour, a bow, and arrows. If I'm in melee I'm very screwed and my only option is to poke everyone and hope they burn to death. What do I do with the rest? :P

Dungeonscape is always a nice mundane money sink.

Also, Shax indispensable haversack has many useful alchemical and mechanical goodies. http://www.giantitp.com/forums/showthread.php?t=148101

btw, no Aboleth Mucus or Dust of Sneezing and Choking, lol. Also, in the interest of reasonability, since as far as you and everyone else in the campaign world knows there are no other planes or interplanar travel, items linked to extraplanar creatures are not available. If a creature is a native Outsider, then it doesn't exist in the campaign world, and neither does items that depend upon it (fiendish grafts would be an example).
What about elementals?

No problem, it's a common staple fantasy thing. They're refluffed to being basic elements imbued by spirits of nature, not an extraplanar thing. For convenience sake, they retain the Outsider type, as changing it would mean redoing all statblocks of summoned elementals.

Also, fiendish/celestial versions of summons in the Summon Monster list are unaffected, as per the whole Heaven and Hell do exist thing in the campaign, so it's not affected. Planar Binding & Planar Ally, however, do not exist as spells, as well as Plane Shift, Astral Seed and other spells/powers that rely upon other planes of existence. The Ethereal, however, exists.

So, basically the Planar Cosmology would be - Prime Material - Hell - Heaven - Ethereal - Except the Ethereal is not really a different plane, but the same plane on a different "frequency" if you will. Teleport effects don't involve the Astral at all, and instead are just quantum stuff that nobody understands or care about anyway, lol. Also, Heaven and Hell are closed off to Planar Travel, and there are no Planar Magic, at least that anyone knows about.

Lol, i seriously did not expect all these questions to come up right now! (Forget about all of this after we start so we can have fun discovering things!)


EDIT:
Ahh, i know understand where the low cost came from. Morphing Shuriken transmuted into Dwarven Waraxe, to get the 1/50 cost. Clever, but really, no. Like i said above i'll not allow for this kind of enchanting for Shuriken or ammunition in general. If you just want to get a few enchanted arrows or shuriken to throw at people, then sure... But this rule twist breaks intent of making magic items really rare, and also the matter of WBL, where low-level characters are supposed to be starved for strong equip. I still don't get the Shield, though, how you got the 162.02 GP cost.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on July 24, 2013, 03:21:51 PM
this ethereal is like the spirit plane? ghost, etc
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 24, 2013, 03:34:22 PM
Leather armour, bow, 20 arrows. Can't carry any more without basically shooting myself in the foot because I do not want to be slowed down and stuck in melee range, but only spent 42 GP. 342 if I make the bow masterwork. :|
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on July 24, 2013, 03:35:37 PM
I was just wondering whether Knowledge (The Planes) is still a thing. Maybe elementals can be identified using Know (Nature)?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on July 24, 2013, 03:52:23 PM
Leather armour, bow, 20 arrows. Can't carry any more without basically shooting myself in the foot because I do not want to be slowed down and stuck in melee range, but only spent 42 GP. 342 if I make the bow masterwork. :|

i'll take it :smirk
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 24, 2013, 03:55:51 PM
Leather armour, bow, 20 arrows. Can't carry any more without basically shooting myself in the foot because I do not want to be slowed down and stuck in melee range, but only spent 42 GP. 342 if I make the bow masterwork. :|

i'll take it :smirk

Rejected. I will find a use for it. D<
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on July 24, 2013, 04:03:21 PM
damn  :D
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: linklord231 on July 24, 2013, 04:23:21 PM
Leather armour, bow, 20 arrows. Can't carry any more without basically shooting myself in the foot because I do not want to be slowed down and stuck in melee range, but only spent 42 GP. 342 if I make the bow masterwork. :|

i'll take it :smirk

Rejected. I will find a use for it. D<

Best find something light, seeing as how coins have weight too  :p
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 24, 2013, 04:30:28 PM
Leather armour, bow, 20 arrows. Can't carry any more without basically shooting myself in the foot because I do not want to be slowed down and stuck in melee range, but only spent 42 GP. 342 if I make the bow masterwork. :|

i'll take it :smirk

Rejected. I will find a use for it. D<

Best find something light, seeing as how coins have weight too  :p

Infinite chalk?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 24, 2013, 04:46:31 PM
Horse or Mule to carry junk? Then buy junk!
Trained animal then put points into Handle Animal? Pretty darn useful in low levels, don't know if it's a class skill for you, but it's CHA based IIRC, so...

@Zook1shoe, you still haven't answered my questions about how you calculated your equipment costs =\
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 24, 2013, 05:02:22 PM
Mules are cheap, but my concern here is kinda simple: once armed, carrying anything more is bad news for combat (due to iron vulnerability), so whilst I'd own a lot of junk, I wouldn't be able to use it. >.<
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on July 24, 2013, 06:04:13 PM
i totally didn't see that question, sorry.

the shield was the same as the waraxe, since a shield can be used as a weapon (shield bash) it would be eligible for the morph.

but since you aren't letting that cheese through, i can definitely change things
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 24, 2013, 09:42:42 PM
Mules are cheap, but my concern here is kinda simple: once armed, carrying anything more is bad news for combat (due to iron vulnerability), so whilst I'd own a lot of junk, I wouldn't be able to use it. >.<

Shapesand solves 99% of your Iron Vulnerability problems for ordinary, common tools, that weigh less than 12 pounds, if you have a good enough wis to succeed in a pathetically easy DC to shape the sand. Of course, anyone that can see the sand for what it is can try and wrest control of it from you, but the most they can do is just mess whatever you're doing, lol. It's on Sandstorm, seriously, it's very good, have a look.

I really can't recommend Shax's Indispensable Haversack enough. even if you don't have enough money to buy a full kit, it has ALL kinds of useful stuff in it.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 24, 2013, 09:47:44 PM
-Looks at my Wis.-

That's not going to end well. :p

I guess me and my mule should hang back away from combat in case this stuff would ever be needed. Combat applications? Unlikely. Other stuff? Perhaps. :lmao
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 24, 2013, 11:35:12 PM
I remember somebody talked about the stat reroll rules but I can't remember what they are..
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: linklord231 on July 24, 2013, 11:50:32 PM
I remember somebody talked about the stat reroll rules but I can't remember what they are..

3d6.minroll(2) - If the sum of your modifiers (before racials?) is +3 or less, you can reroll.
Or you can do 28pb. 
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 24, 2013, 11:57:00 PM
+3 or lower, that's what I was looking for.

1st set  (http://invisiblecastle.com/roller/view/4146049/)- total modifier +2

2nd set (http://invisiblecastle.com/roller/view/4146078/) - too good for a reroll
My stats are: 9, 12, 13, 16, 16, 10
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on July 25, 2013, 12:16:55 AM
So, because I have no life... I've been working on a thing. I started with this (http://upload.wikimedia.org/wikipedia/commons/3/39/Topographic_Map_of_the_UK_-_English.png), and have been stripping out what we don't need. So far, I've gotten to here:
(click to show/hide)

Obviously, I'm going to leave in the 10 cities specifically mentioned in the World-Building Post. (The one exception is that the map I'm working from doesn't have Blackburn. The closest WOULD have been Preston, except that I didn't realize that when I started, and so I've already taken that out. The closest remaining is Bolton, which is 12mi/19km away.) What other cities (if any) should I leave? I'm thinking I should leave Plymouth, as an Elven city. Any other non-human cities I should leave?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 25, 2013, 01:12:22 AM
+3 or lower, that's what I was looking for.

1st set  (http://invisiblecastle.com/roller/view/4146049/)- total modifier +2

2nd set (http://invisiblecastle.com/roller/view/4146078/) - too good for a reroll
My stats are: 9, 12, 13, 16, 16, 10

Good roll, it's equivalent to 30pb.

EDIT: Goes to show that reroll 1's and only keep rolls with total modifiers of +3 or higher is good enough to get some good rolls! (Minimum you could get by this rule, is 20pb equivalent, rolling all 10's and 1 16. I think.)

FireInTheSky: Wow, that's impressive. Leave the Coastal cities, and, the rest can go! A topographic map is awesome, will definitely help with defining landscape in the region and such. Other cities you end up visiting will be named as we go there...

Really, i'm awed ;O You're a geographer by any chance?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on July 25, 2013, 01:26:24 AM
Can I keep the smoking shuriken? It only gives me a smoky, burnt aura. Which is kind of appropriate for coming straight from the depths of Hell
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 25, 2013, 01:43:29 AM
Can I keep the smoking shuriken? It only gives me a smoky, burnt aura. Which is kind of appropriate for coming straight from the depths of Hell

No, sorry. Enchanted ammunition only if it's actually used as ammunition, but not so you put an weapon enhancement on it to benefit from it just by having it on your person (Eager Warning Shuriken... Or Smoking Shuriken). After all, if i allowed it for you, i'd have to allow it for everyone else, and i really see this as a design flaw, rather than a feature, so it's out.

I mean, the whole point of giving you 1000gold at start, is because i know you aren't going to get much of anything better for at least a couple levels, armor, weapon and equipment wise, so i'm giving you enough so that you can equip yourselves with a nice pair. Plus, it's a large party. You'll be facing tough encounters that will have some nice loot, and it's fun to play a game without magical backup once in a while...
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on July 25, 2013, 01:53:03 AM
Kk
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on July 25, 2013, 07:25:57 AM
EDIT: Goes to show that reroll 1's and only keep rolls with total modifiers of +3 or higher is good enough to get some good rolls! (Minimum you could get by this rule, is 20pb equivalent, rolling all 10's and 1 16. I think.)

If it's "keep if >= +3," then you're correct. If it's "keep if > +3," then the minimum would be 22pb, with 4x 10's, 1x 12, 1x 16.

Quote
FireInTheSky: Wow, that's impressive. Leave the Coastal cities, and, the rest can go! A topographic map is awesome, will definitely help with defining landscape in the region and such. Other cities you end up visiting will be named as we go there...

Really, i'm awed ;O You're a geographer by any chance?

Not a geographer, just someone who occasionally has lots of patience for mind-numbing tasks. :tongue

So, to recap, here's a list of cities I'm keeping:
10 Cities of England Astaria
Plus some other coastal cities
How does that sound?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 25, 2013, 07:45:19 AM
Sounds good!
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: SorO_Lost on July 25, 2013, 08:09:24 AM
More material for the Oks.
Quote
Cansin (Dragon #297, pg?) [Lesser Planetouched]
+2 Int/Cha, Acid & Fire Resistance 5, SLA 1/day {entropic shield}.
Only Cha/Int boosting Race I know of.

Magic-Blooded (Dragon #306, pg64) [+0 Template]
+2 Cha, -2 Wis, +2 Knowledge(arcane) & Spellcraft, SLAs 1/day{magical aura, undetectable aura, read magic}.
For the additional Cha boost really.

Socialist (Homebrew) [Trait, concept based on absent-minded's trait to award +1 to a whole skill group]
You love interacting with other people and find books too one sided to hold your interest.
Benefit: You gain a +1 bonus on Charisma-based Skill checks (excluding use magic device) & Bardic Knowledge.
Drawback: You take a -1 penalty to Knowledge Skill checks.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 25, 2013, 11:35:12 AM
More material for the Oks.
Quote
Cansin (Dragon #297, pg?) [Lesser Planetouched]
+2 Int/Cha, Acid & Fire Resistance 5, SLA 1/day {entropic shield}.
Only Cha/Int boosting Race I know of.

Magic-Blooded (Dragon #306, pg64) [+0 Template]
+2 Cha, -2 Wis, +2 Knowledge(arcane) & Spellcraft, SLAs 1/day{magical aura, undetectable aura, read magic}.
For the additional Cha boost really.

Socialist (Homebrew) [Trait, concept based on absent-minded's trait to award +1 to a whole skill group]
You love interacting with other people and find books too one sided to hold your interest.
Benefit: You gain a +1 bonus on Charisma-based Skill checks (excluding use magic device) & Bardic Knowledge.
Drawback: You take a -1 penalty to Knowledge Skill checks.

What's the fluff of the race?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on July 25, 2013, 12:04:54 PM
can we sack York? :-p

Quote
Children of randomness and entropy, cansin are the most often descended from the inhabitants of Limbo, the plane of chaos. Cansin generally appear disheveled and disorganized. their clothing is mismatched, their hair is mussed, and their caps perch at odd angles. cansin typically have at least one, but possibly several, minor physical traits that reflect their origins. some have eyes that randomly change color (not necessarilty in sync), others have slightly irregular features, and still others carry around an aura of randomness that causes strange things to happen in the cansin's presence. this aura does not affect dice rolls in any way, of course, but it can affect insignificant events, such as chance meetings, minor accidents, and strange but harmless occurances. naturally, most cansin are chaotic, but their very unpredicability makes neutral and even lawful cansin more common than good tieflings, evil aasimar, or chaotic axani.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 25, 2013, 12:11:41 PM
Ok, i like the fluff. Race is approved. In your case, SorO, we won't attribute it to being sent to Hell, but rather, you were born that way, but it's a mystery why.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 25, 2013, 12:52:34 PM
-Resumes working out equipment.-

Hmm... so... 958 GP to go. 935 once I have a mule and a saddle to stack stuff on it.

... so much potentially useful junk and I can't pick any of it because I can't decide. Why did you have to give extra money? >.<

... I'll just have 187 expandable poles on the mule. Neatly solves all problems with indecision.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on July 25, 2013, 01:15:55 PM
make sure you tie them across your mule sideways ;)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 25, 2013, 01:31:16 PM
... there were too many possible useful pieces of equipment and I panicked. x_x
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 25, 2013, 01:44:16 PM
... there were too many possible useful pieces of equipment and I panicked. x_x

Seriously, Dungeonscape is your friend. There's ALL kinds of useful stuff for any adventurer there. Other suggestions include a Winch Crossbow (Arms & Equipment Guide, 3.0), a Grappling Crossbow (Dungeonscape IIRC), various masterwork tools, a veritable host of poisons, alchemical items, mundane items... Greater Alchemist's Fire for you, would be seriously insanely awesome. As well as a Sprayer, so you can turn Oil into a 5' cone, then light it up.

I don't know if there's a lightweight storage solution under 1000gp, but it's possible that there is, and i just don't remember.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 25, 2013, 02:03:39 PM
... there were too many possible useful pieces of equipment and I panicked. x_x

Seriously, Dungeonscape is your friend. There's ALL kinds of useful stuff for any adventurer there. Other suggestions include a Winch Crossbow (Arms & Equipment Guide, 3.0), a Grappling Crossbow (Dungeonscape IIRC), various masterwork tools, a veritable host of poisons, alchemical items, mundane items... Greater Alchemist's Fire for you, would be seriously insanely awesome. As well as a Sprayer, so you can turn Oil into a 5' cone, then light it up.

I don't know if there's a lightweight storage solution under 1000gp, but it's possible that there is, and i just don't remember.

Fact that item choices make me panic aside and that short-ranged stuff is not good when even a dagger deals an average of 7 damage before modifiers to me: what possible use would greater alchemist's fire be? All fire I light deals 1d6 damage automatically. :huh

I'm still trying to decipher why WotC made all ranged ammo so damn heavy...
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on July 25, 2013, 02:32:43 PM
get an icechucker and shot alchemist fires?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 25, 2013, 02:43:04 PM
... there were too many possible useful pieces of equipment and I panicked. x_x

Seriously, Dungeonscape is your friend. There's ALL kinds of useful stuff for any adventurer there. Other suggestions include a Winch Crossbow (Arms & Equipment Guide, 3.0), a Grappling Crossbow (Dungeonscape IIRC), various masterwork tools, a veritable host of poisons, alchemical items, mundane items... Greater Alchemist's Fire for you, would be seriously insanely awesome. As well as a Sprayer, so you can turn Oil into a 5' cone, then light it up.

I don't know if there's a lightweight storage solution under 1000gp, but it's possible that there is, and i just don't remember.

Fact that item choices make me panic aside and that short-ranged stuff is not good when even a dagger deals an average of 7 damage before modifiers to me: what possible use would greater alchemist's fire be? All fire I light deals 1d6 damage automatically. :huh

I'm still trying to decipher why WotC made all ranged ammo so damn heavy...

EWP: Gnome Calculus, and now you can set fires with Greater Alchemist Fire (which has a blast radius). Since all fire you have caused gets ALL sorts of neat buffs, any way of causing big rampant fires is nice - Especially when you can do so from a big distance.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: linklord231 on July 25, 2013, 02:55:06 PM
Aren't there special arrows that set fire to things they hit, too?  I want to say they're called Dragonsbreath Arrows, possibly from Races of the Wild.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 25, 2013, 03:43:37 PM
Can't take EWP at level 1, unfortunately. Don't have full BAB.

Hum. Can't really mess with my remaining ability scores to get enough strength to carry anything, which is annoying.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: linklord231 on July 25, 2013, 04:10:25 PM
How much does it cost to "buy" a spell for my prayerbook?  Can I pull from any Divine list?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on July 25, 2013, 05:42:17 PM
isnt the calculus the little scope for a crossbow in AE?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on July 25, 2013, 08:56:46 PM
So, in Scotland, should I leave everything except Glasgow and Paisley? Or take out everything except Edinburgh and Inverness?

And what should I do with Northern Ireland?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 25, 2013, 11:19:24 PM
isnt the calculus the little scope for a crossbow in AE?

No, Gnome Calculus is like an oversized sling you can throw Flasks with. Has a range increment of 50ft, compared to the 10ft range increment you have with normal thrown flasks - pretty good if you ask me.

@linklord - double normal cost, as they're going to be smuggled goods - stolen holy texts and the like.

@FireInTheSky - Ireland going to be all unmarked... It's uncharted territory, filled with dangerous monsters etc. - Scotland - Can you do something with this ? http://en.wikipedia.org/wiki/File:Scottish_clan_map.png - Like, mark general location of the clans, etc. No need to mark specific borders. - :D
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: linklord231 on July 26, 2013, 04:00:23 AM
isnt the calculus the little scope for a crossbow in AE?
@linklord - double normal cost, as they're going to be smuggled goods - stolen holy texts and the like.

What is the "normal cost"?  50gp x Spell Level (for copying it from another's spellbook) + 100gp per page (for writing it in my own), or the price of a scroll + 100gp per page, or the cost for researching the spell (1000gp/spell level), or the price of just buying a whole spellbook from someone else (100gp per page of spells), or something else?

And does the double cost only apply to spells not cast-able by a Cleric of the One True God, or to all spells? 
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 26, 2013, 10:05:16 AM
Since we're first level and I'm probably never going to see the higher levels of Dread Champion it looks like I'm going to go with Spiked Chain shenanigans.   :smirk

Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 26, 2013, 10:25:58 AM
isnt the calculus the little scope for a crossbow in AE?
@linklord - double normal cost, as they're going to be smuggled goods - stolen holy texts and the like.

What is the "normal cost"?  50gp x Spell Level (for copying it from another's spellbook) + 100gp per page (for writing it in my own), or the price of a scroll + 100gp per page, or the cost for researching the spell (1000gp/spell level), or the price of just buying a whole spellbook from someone else (100gp per page of spells), or something else?

And does the double cost only apply to spells not cast-able by a Cleric of the One True God, or to all spells?

Price of a scroll X2, plus normal price of scribing a spell to your prayerbook - Only for spells not normally castable by a cleric. Exception: Domain spells (Since the clerics of the one true god have access to every domain - Except evil domains, like Evil, Destruction, Pestilence, Undeath, etc..), if the spell appears on a domain spell list, it's normal cost.

@Nanshork, i think this campaign has the potential to reach the higher levels, but it all depends on maintaining interest for long enough...
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 26, 2013, 10:43:48 AM
At level 5 I would gain +5 feet of reach when wielding a two-handed non-reach weapon.  I'll just go ahead with spiked chain now and if/when we hit level 5 I'll see what happens.

Honestly once level 5 rolls around I'll probably end up carrying a bunch of different weapons, one thing I like about low magic campaigns is it makes that kind of character viable.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 26, 2013, 10:52:04 AM
I hate odd numbers.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 26, 2013, 10:54:27 AM
At level 5 I would gain +5 feet of reach when wielding a two-handed non-reach weapon.  I'll just go ahead with spiked chain now and if/when we hit level 5 I'll see what happens.

Honestly once level 5 rolls around I'll probably end up carrying a bunch of different weapons, one thing I like about low magic campaigns is it makes that kind of character viable.

IMO, spiked chain is actually really fitting for Dread Champion... I imagine a guy, wielding a heavy spiked chain, wearing all black armor - turned red from the blood of his enemies - spinning the blade maniacally and shouting "WEAKLINGS! Come forth to the Slaughterhouse, i have not yet sated my bloodthirst!"

Like a Blend-Tec blender, SAW version.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 26, 2013, 11:01:38 AM
At level 5 I would gain +5 feet of reach when wielding a two-handed non-reach weapon.  I'll just go ahead with spiked chain now and if/when we hit level 5 I'll see what happens.

Honestly once level 5 rolls around I'll probably end up carrying a bunch of different weapons, one thing I like about low magic campaigns is it makes that kind of character viable.

IMO, spiked chain is actually really fitting for Dread Champion... I imagine a guy, wielding a heavy spiked chain, wearing all black armor - turned red from the blood of his enemies - spinning the blade maniacally and shouting "WEAKLINGS! Come forth to the Slaughterhouse, i have not yet sated my bloodthirst!"

Like a Blend-Tec blender, SAW version.

That sounds awesome.  I'll do my best to live up to your vision.   :smirk


I hate odd numbers.

Agreed, my two odd stats bother me.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 26, 2013, 01:25:21 PM
So, i just found out about http://ditzie.com/ - And i found this: https://www.wizards.com/default.asp?x=dnd/dnd/20061121t

Both free tools, that i can use to create several (simple) maps for combat, when needed.

Ditizie allows me to manipulate the characters dynamically as the game progresses, and the Wizards tool allows me to more easily create dungeons/maps that are properly tiled with the standard 5ft/5ft squares.

Are you all comfortable with these as choices for combat maps and such? Or do you have a better suggestion as to what we can use?

If everyone's in favor of Ditizie, then i'd need 32x32 pixels images of your characters to use as "Pins" for the game.

Alternatively, you can choose to use one of these: http://beta.ditzie.com/gallery/main.php?g2_itemId=391

Or any other appropriate avatars you find either on the Ditzie website or anywhere else, for that matter.

I'll try and find appropriate monster images to use when we face them.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 26, 2013, 01:30:47 PM
I'll see what I can do once I've stopped being annoyed at my scores. :p
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on July 26, 2013, 01:54:12 PM
(http://www.image-share.com/upload/2230/183.jpg)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 26, 2013, 02:23:16 PM
(http://images1.wikia.nocookie.net/__cb20110508182636/lotr/images/9/90/Sauron-2.jpg)

Best I can do.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on July 26, 2013, 02:32:11 PM
(http://static.tvtropes.org/pmwiki/pub/images/HeroesOnline-CragHack_9498.jpg)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: SorO_Lost on July 26, 2013, 08:50:42 PM
Haven't picked a name yet but here is the icon.
(http://i1260.photobucket.com/albums/ii562/SorO_Lost/SorO_Lost_Avenging_Seven_zpsf0e66220.png)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 26, 2013, 09:58:02 PM
Strictly speaking, inaccurate, but as close as I'm going to get to Hellbred. Also, amusing:

(http://i39.servimg.com/u/f39/17/13/36/61/image10.png)

... can I please shift that odd point of Wisdom into Strength so I can actually carry something aside from essential equipment? It's exactly one too low to be able to have anything of extra utility on my person. -_-'
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 26, 2013, 10:36:13 PM
If it's just a few points over carrying weight, don't sweat about it too much, i'm not going to strictly enforce it if it's just a few points over it (say, 5~10 pounds over). If push gets to shove, you can always just drop non-essential gear and fight unhindered, and just pick it up once the fight's over.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 26, 2013, 10:37:07 PM
Right, that means I can carry something other than the bare minimum, then. Excellent...

Now setting swathes of fire is actually practical.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on July 26, 2013, 11:55:29 PM
Qoden
(http://i42.tinypic.com/vcqi42.png)

EDIT:
(click to show/hide)

I'm not sure really what to do about the clans in Scotland. I may just leave it as is. Unless I feel like putting in general areas for all the various non-human races. Is that what you meant?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 27, 2013, 11:57:58 AM
Nah, it's fine as is! Just having a nice topographic map such as this is already awesome =)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: linklord231 on July 27, 2013, 12:52:01 PM
Xander:
(http://www.dotacinema.com/forum/public/style_emoticons/default/Warlock.png)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 27, 2013, 01:37:56 PM
I assume the flaws Brash (http://realmshelps.net/cgi-bin/featbox.pl?feat=Brash) and Implacable (http://realmshelps.net/cgi-bin/featbox.pl?feat=Implacable) are fine?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 27, 2013, 01:39:24 PM
... you get a penalty on AoO's but you take a penalty if you move out of melee combat anyway so you won't provoke that many AoO's? :p
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 27, 2013, 03:14:21 PM
... you get a penalty on AoO's but you take a penalty if you move out of melee combat anyway so you won't provoke that many AoO's? :p

There are other ways to provoke AoOs.   :P
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 27, 2013, 06:13:10 PM
Yes, they're fine. Not being able to retreat fits the character flavor...
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: linklord231 on July 27, 2013, 08:38:31 PM
Alright so I get 7 free first level cleric spells.  I can add new 1st level cleric spells to my spellbook at the rate of 125gp each, or 150 for non-cleric divine spells.  I probably shouldn't spend more than half my starting wealth on spells, so I can reserve the rest for weapons/armor/other mundane equipment. 

Things I'm thinking of buying:
Entangle (Plant Domain)
Sleep (Dream Domain)
Charm Person (Charm Domain)
Silent Image (Illusion Domain)
Identify (Oracle Domain)
Grease (Slime Domain)
Ray of Enfeeblement (Necromancer Domain)

Things I'm thinking of taking for free:
Bless
Obscuring Mist
Protection from Good
Shield of Faith
Divine Favor
Resurgence

I notice that I'm missing a Fort save or suck, and I don't have as many buffing options as I'd like.  Any suggestions? 
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 27, 2013, 08:39:46 PM
... I've realised I still have no idea what to do about feats. I can't exactly waste the one time I'll ever be getting three in one go... and I have no idea. >.<

The two places my knowledge is most atrocious: feats, items.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on July 27, 2013, 10:22:05 PM
Alright so I get 7 free first level cleric spells.  I can add new 1st level cleric spells to my spellbook at the rate of 125gp each, or 150 for non-cleric divine spells.  I probably shouldn't spend more than half my starting wealth on spells, so I can reserve the rest for weapons/armor/other mundane equipment. 

Things I'm thinking of buying:
Entangle (Plant Domain)
Sleep (Dream Domain)
Charm Person (Charm Domain)
Silent Image (Illusion Domain)
Identify (Oracle Domain)
Grease (Slime Domain)
Ray of Enfeeblement (Necromancer Domain)

Things I'm thinking of taking for free:
Bless
Obscuring Mist
Protection from Good
Shield of Faith
Divine Favor
Resurgence

I notice that I'm missing a Fort save or suck, and I don't have as many buffing options as I'd like.  Any suggestions?

We should make sure that our abilities aren't overlapping. Especially since I was considering focusing on buffing/bfc. The three Forgings I'm planning on taking are Aetherbeast (basically Astral Construct), Aetherfire Aura (target gains +xd4 Force damage to all attacks), and Aether Reinforcement (similar to Magic Vestment). So... so far I really only have buffing, and no BFC. Maybe go in  that direction instead? I think we're okay for the moment, but we'll have to be careful when leveling.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: linklord231 on July 27, 2013, 11:02:39 PM
We should make sure that our abilities aren't overlapping. Especially since I was considering focusing on buffing/bfc. The three Forgings I'm planning on taking are Aetherbeast (basically Astral Construct), Aetherfire Aura (target gains +xd4 Force damage to all attacks), and Aether Reinforcement (similar to Magic Vestment). So... so far I really only have buffing, and no BFC. Maybe go in  that direction instead? I think we're okay for the moment, but we'll have to be careful when leveling.

Most of the spells I'm looking at are BFC or save or lose, so I think we're ok.  As we level, the majority of my spells will be limited by the NPCs we meet and the scrolls we happen to find, so I'm not sure we need to worry about overlapping too much  :)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on July 28, 2013, 12:11:21 AM
We should make sure that our abilities aren't overlapping. Especially since I was considering focusing on buffing/bfc. The three Forgings I'm planning on taking are Aetherbeast (basically Astral Construct), Aetherfire Aura (target gains +xd4 Force damage to all attacks), and Aether Reinforcement (similar to Magic Vestment). So... so far I really only have buffing, and no BFC. Maybe go in  that direction instead? I think we're okay for the moment, but we'll have to be careful when leveling.

Most of the spells I'm looking at are BFC or save or lose, so I think we're ok.  As we level, the majority of my spells will be limited by the NPCs we meet and the scrolls we happen to find, so I'm not sure we need to worry about overlapping too much  :)

True dat. And I can definitely narrow my focus to not really worry about BFC. In any case, I'm sure we'll discuss it more when the time comes to level up.



Brujon, how do you feel about Forging Beads (http://www.minmaxboards.com/index.php?topic=7141.msg109899#msg109899) (basically one-use Aetherforge items)? (Also a potential source of treasure ;);))
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 28, 2013, 04:28:04 AM
We should make sure that our abilities aren't overlapping. Especially since I was considering focusing on buffing/bfc. The three Forgings I'm planning on taking are Aetherbeast (basically Astral Construct), Aetherfire Aura (target gains +xd4 Force damage to all attacks), and Aether Reinforcement (similar to Magic Vestment). So... so far I really only have buffing, and no BFC. Maybe go in  that direction instead? I think we're okay for the moment, but we'll have to be careful when leveling.

Most of the spells I'm looking at are BFC or save or lose, so I think we're ok.  As we level, the majority of my spells will be limited by the NPCs we meet and the scrolls we happen to find, so I'm not sure we need to worry about overlapping too much  :)

True dat. And I can definitely narrow my focus to not really worry about BFC. In any case, I'm sure we'll discuss it more when the time comes to level up.



Brujon, how do you feel about Forging Beads (http://www.minmaxboards.com/index.php?topic=7141.msg109899#msg109899) (basically one-use Aetherforge items)? (Also a potential source of treasure ;);))

More treasure is always nice. Besides, what would be the point of allowing you to play an AEtherforger, if you're going to be the only one in the world? ;)

So, sure. Go for it.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 28, 2013, 09:38:39 AM
Alright so I get 7 free first level cleric spells.  I can add new 1st level cleric spells to my spellbook at the rate of 125gp each, or 150 for non-cleric divine spells.  I probably shouldn't spend more than half my starting wealth on spells, so I can reserve the rest for weapons/armor/other mundane equipment. 

Things I'm thinking of buying:
Entangle (Plant Domain)
Sleep (Dream Domain)
Charm Person (Charm Domain)
Silent Image (Illusion Domain)
Identify (Oracle Domain)
Grease (Slime Domain)
Ray of Enfeeblement (Necromancer Domain)

Things I'm thinking of taking for free:
Bless
Obscuring Mist
Protection from Good
Shield of Faith
Divine Favor
Resurgence

I notice that I'm missing a Fort save or suck, and I don't have as many buffing options as I'd like.  Any suggestions?

We should make sure that our abilities aren't overlapping. Especially since I was considering focusing on buffing/bfc. The three Forgings I'm planning on taking are Aetherbeast (basically Astral Construct), Aetherfire Aura (target gains +xd4 Force damage to all attacks), and Aether Reinforcement (similar to Magic Vestment). So... so far I really only have buffing, and no BFC. Maybe go in  that direction instead? I think we're okay for the moment, but we'll have to be careful when leveling.

I set things on fire and other stuff follows from there.

On a side note, I could possibly benefit from Extra Invocation... at level 6. And even that's tenuous (Basically, I could certainly take it, but I don't know if the feat would actually let me get anything. :p). Why do Warlocks get no feats? ;-;

Could always go with ranger stuff, but...

Hang on, hang on: Would the Save DC for my ability to burn everything benefit from this? >.> (http://dndtools.eu/feats/complete-mage--58/fey-power--1112/)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on July 28, 2013, 09:58:49 AM
Raineh, when I doubt about feats I always go to the staples of Martial Study/Stance and Shape Soulmeld.

For example, how about Clockwatcher and Sands of Time (http://www.giantitp.com/forums/showthread.php?t=220580)?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 28, 2013, 10:04:10 AM
I don't really think Martial Study is particularly useful on level 1, though, is it? IL = 1/2, which isn't enough to take anything. Or am I missing something? As for Shape Soulmeld... err... I will be entirely honest in that I cannot work out which of the damn things are useful. -_-'
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on July 28, 2013, 10:20:31 AM
I don't really think Martial Study is particularly useful on level 1, though, is it? IL = 1/2, which isn't enough to take anything. Or am I missing something? As for Shape Soulmeld... err... I will be entirely honest in that I cannot work out which of the damn things are useful. -_-'
Oh... hm. I never realized that before.

Time to redo my feats! Anyway, what weaknesses do you have? If you're doing ranged attacks, why not grab Sighting Gloves and Athach Gauntlets (http://www.minmaxboards.com/index.php?topic=1123.0)?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 28, 2013, 10:26:50 AM
My weakness is that even an attack with a dagger does an average of 6 damage. Hence ranged fighting (and why I was looking at Fey Heritage--spend all three 1st level feats on it, get DR 3/Cold Iron) .

Hm, has Brujon allowed the Warpsoul stuff? More options for soulmelds are always good. :O

Wait, can't take Shape Soulmeld either because I don't have enough CON.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: SorO_Lost on July 28, 2013, 11:51:08 AM
For first level optimization you should attempt to pick up such Feats as Obtain Familiar, Shape Soulmeld(soulspark familiar), obtaining Animal Companions and maybe even Psyicrystal Affinity.

The pets give you additional actions and the extreme low levels are dicy enough your pets have the same survivability as you do.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 28, 2013, 12:02:05 PM
Familiar requires arcane caster level 3 (and I don't know if Naseli actually counts for that), Shape Soulmeld is already out, I don't think I stand a chance of getting an Animal Companion at level one, and Psicrystal Affinity requires a manifester level. Which I don't have. :/
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on July 28, 2013, 12:38:36 PM
Familiar requires arcane caster level 3 (and I don't know if Naseli actually counts for that), Shape Soulmeld is already out, I don't think I stand a chance of getting an Animal Companion at level one, and Psicrystal Affinity requires a manifester level. Which I don't have. :/
Wild Cohort (http://www.wizards.com/default.asp?x=dnd/re/20031118a)?

I also am not sure about feats. I'm definitely taking Aether Conduit. For my other two feats, I could do Expand Forging - which I can't actually use yet, but would give me more options at 3rd level - and Aethereal Reflexes. I also looked through MoI, and found some possibilities for Shape Soulmeld:
Or some other feat option.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 28, 2013, 12:40:14 PM
Certainly an option (thought it had a level requirement), but I'm not convinced I wouldn't be better off just buying a horse and getting the Fey Heritage feats for the DR.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on July 28, 2013, 01:27:25 PM
He approved Warpsoul.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 28, 2013, 07:18:11 PM
Hm.

Well, given my insufficient Con to access Soulmelds, and a lack of desire for an animal companion (I'm going to be completely honest: a glorified farmyard animal doesn't appeal to me, so I can't imagine taking it when starting at level 1), back to my original question: would Burn Reality benefit from the +1 to DC's? How about setting the save DC for setting stuff on fire? Burn Reality functions like Warlock Invocations for prerequisites, but I don't know if it would be affected by it.

Oh, and would it work for Enchantment SLA's? The other two feats in the line give some of them.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 28, 2013, 07:21:24 PM
Hm.

Well, given my insufficient Con to access Soulmelds, and a lack of desire for an animal companion (I'm going to be completely honest: a glorified farmyard animal doesn't appeal to me, so I can't imagine taking it when starting at level 1), back to my original question: would Burn Reality benefit from the +1 to DC's? How about setting the save DC for setting stuff on fire? Burn Reality functions like Warlock Invocations for prerequisites, but I don't know if it would be affected by it.

Oh, and would it work for Enchantment SLA's? The other two feats in the line give some of them.

I'm not sure i understand your question...
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 28, 2013, 07:29:44 PM
End of this. (http://www.minmaxboards.com/index.php?topic=10801.msg180383#msg180383) Ranger should be ranged, don't know how that R got in there.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 28, 2013, 07:35:52 PM
End of this. (http://www.minmaxboards.com/index.php?topic=10801.msg180383#msg180383) Ranger should be ranged, don't know how that R got in there.

Yes, i see no problem with letting you benefit from that.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 28, 2013, 07:46:19 PM
Huzzah! That deals with my feat problem and gives me a bit more resistance to weaponry due to DR (basically, DR 3/Cold Iron--with the DR applying separately to Iron Vulnerability, it seems, so long as DR isn't pierced). Now I just need to look at Dungeonscape. :lmao

Pity Ride and Handle Animal are cross-class, or I'd get a horse instead of a mule. They cost more, though.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 28, 2013, 08:01:34 PM
Huzzah! That deals with my feat problem and gives me a bit more resistance to weaponry due to DR (basically, DR 3/Cold Iron--with the DR applying separately to Iron Vulnerability, it seems, so long as DR isn't pierced). Now I just need to look at Dungeonscape. :lmao

Pity Ride and Handle Animal are cross-class, or I'd get a horse instead of a mule. They cost more, though.

Mules carry more for what they're worth, and can be used to pull a carriage/cart just the same...
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 28, 2013, 08:10:23 PM
Mmm, I was just considering the possible benefits of a warhorse if I could control it. And, of course, ensure it fights. Regrettably, cross class, so I can't ensure getting it to do what I want. :p
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 28, 2013, 08:27:36 PM
I'm also having issues coming up with feats, which means I'm also not sure what race to take.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 28, 2013, 08:29:30 PM
Hmm... actually, I seek opinions: +8 to Handle Animal, sufficient enough to use a warhorse as a hazardous meatshield? It certainly has more HP than anyone at this level.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on July 28, 2013, 08:41:19 PM
I'm also having issues coming up with feats, which means I'm also not sure what race to take.
Magic-blooded Neanderthal? (+2 Str -2 Dex +2 Con -2 Int -2 Wis +2 Cha)

EDIT: Magic-blooded Lesser Magma Para-genasi has the same stats.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 28, 2013, 08:43:29 PM
I'm also having issues coming up with feats, which means I'm also not sure what race to take.
Magic-blooded Neanderthal? (+2 Str -2 Dex +2 Con -2 Int -2 Wis +2 Cha)

EDIT: Magic-blooded Lesser Magma Para-genasi has the same stats.

Template stacking seemed a little higher op. than I thought brujon was going for.  Str, Con, and Cha are my three main stats though...
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 28, 2013, 08:44:46 PM
I can only stare in confusion at magic-blooded and ask one thing: why*? XD

*it was written, not used. Also, I think Lesser Magma Para-genasi is a bit too weird. :p
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on July 28, 2013, 08:51:01 PM
I'm also having issues coming up with feats, which means I'm also not sure what race to take.
Magic-blooded Neanderthal? (+2 Str -2 Dex +2 Con -2 Int -2 Wis +2 Cha)

EDIT: Magic-blooded Lesser Magma Para-genasi has the same stats.

Template stacking seemed a little higher op. than I thought brujon was going for.  Str, Con, and Cha are my three main stats though...
There isn't anything with native +Cha along with +Str or +Con. Magic-blooded is a pretty tame template, but other than that I'd probably go Desert Half-Orc to allow access to that +4 Intimidate racial feat.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 28, 2013, 08:57:54 PM
I'm also having issues coming up with feats, which means I'm also not sure what race to take.
Magic-blooded Neanderthal? (+2 Str -2 Dex +2 Con -2 Int -2 Wis +2 Cha)

EDIT: Magic-blooded Lesser Magma Para-genasi has the same stats.

Template stacking seemed a little higher op. than I thought brujon was going for.  Str, Con, and Cha are my three main stats though...
There isn't anything with native +Cha along with +Str or +Con. Magic-blooded is a pretty tame template, but other than that I'd probably go Desert Half-Orc to allow access to that +4 Intimidate racial feat.

Oh I've been looking at that.  I might just go with it, I just wish that the bonus feat was something actually useful.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on July 28, 2013, 09:01:52 PM
I'm also having issues coming up with feats, which means I'm also not sure what race to take.
Magic-blooded Neanderthal? (+2 Str -2 Dex +2 Con -2 Int -2 Wis +2 Cha)

EDIT: Magic-blooded Lesser Magma Para-genasi has the same stats.

Template stacking seemed a little higher op. than I thought brujon was going for.  Str, Con, and Cha are my three main stats though...
There isn't anything with native +Cha along with +Str or +Con. Magic-blooded is a pretty tame template, but other than that I'd probably go Desert Half-Orc to allow access to that +4 Intimidate racial feat.

Oh I've been looking at that.  I might just go with it, I just wish that the bonus feat was something actually useful.
Bonus feat?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 28, 2013, 09:04:24 PM
I'm also having issues coming up with feats, which means I'm also not sure what race to take.
Magic-blooded Neanderthal? (+2 Str -2 Dex +2 Con -2 Int -2 Wis +2 Cha)

EDIT: Magic-blooded Lesser Magma Para-genasi has the same stats.

Template stacking seemed a little higher op. than I thought brujon was going for.  Str, Con, and Cha are my three main stats though...
There isn't anything with native +Cha along with +Str or +Con. Magic-blooded is a pretty tame template, but other than that I'd probably go Desert Half-Orc to allow access to that +4 Intimidate racial feat.

Oh I've been looking at that.  I might just go with it, I just wish that the bonus feat was something actually useful.
Bonus feat?

Desert half-orcs get run as a bonus feat. (http://www.d20srd.org/srd/variant/races/environmentalRacialVariants.htm#desertHalfOrcs)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on July 28, 2013, 09:24:49 PM
I'm also having issues coming up with feats, which means I'm also not sure what race to take.
Magic-blooded Neanderthal? (+2 Str -2 Dex +2 Con -2 Int -2 Wis +2 Cha)

EDIT: Magic-blooded Lesser Magma Para-genasi has the same stats.

Template stacking seemed a little higher op. than I thought brujon was going for.  Str, Con, and Cha are my three main stats though...
There isn't anything with native +Cha along with +Str or +Con. Magic-blooded is a pretty tame template, but other than that I'd probably go Desert Half-Orc to allow access to that +4 Intimidate racial feat.

Oh I've been looking at that.  I might just go with it, I just wish that the bonus feat was something actually useful.
Bonus feat?

Desert half-orcs get run as a bonus feat. (http://www.d20srd.org/srd/variant/races/environmentalRacialVariants.htm#desertHalfOrcs)
Oh right.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 28, 2013, 09:34:20 PM
Hmm... There aren't actually any deserts near England, though, so you'd have to come from the Middle-East or Africa, or at least descend from there, as a Desert Half-Orc. Which is not really a major deal, since the Crusades did happen, as well as other Christian missions to Africa and such. Quite a bit of Muslim trade in the Mediterranean, etc...
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 28, 2013, 09:51:15 PM
I could go Desert Half-Orc and take Power Attack, Skill Focus (Intimidate) and then that half-orc feat that gives a +4 to gain a +7 to my intimidate checks and be the most intimidating person ever.   :p

I just wish there was more I could do with it.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on July 28, 2013, 11:40:16 PM
I could go Desert Half-Orc and take Power Attack, Skill Focus (Intimidate) and then that half-orc feat that gives a +4 to gain a +7 to my intimidate checks and be the most intimidating person ever.   :p

 :sofa


EDIT: Brujon, what was the answer about HP at 1st? Max or rolled/avg?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 29, 2013, 06:43:35 AM
Max. After that, you can roll or take average.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 29, 2013, 10:20:44 AM
According to the A&E Guide, a rhinoceros trained for war as a mount costs... 250GP.

Can I have one? :D
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 29, 2013, 12:18:58 PM
According to the A&E Guide, a rhinoceros trained for war as a mount costs... 250GP.

Can I have one? :D

I lol'd. Such a thing would have to be imported all the way out from Africa out to England, and i'm not sure 250gp would cover all that... I'd bump the cost over 50% to 375.

How are you making the Ride and Handle Animal checks, though, i wonder? You'd need to teach the mount at least a couple of basic tricks such as Heel, Attack, Come, Stay...

Also...

A Rhinoceros trained for War going berserk in the middle of a city... How'd you ever deal with that? If you want it, go for it, but be sure to have contingencies to deal with such situations... Also, you'd have to park the thing far away from cities - Who'd want to let such a large, fearsome and unknown beast into their town? I'd imagine the townsguard would also be pretty interested in such a thing - not all are known for their honesty. Nobles too - would be very interested in keeping one as a pet.

And so on, and so forth... Remember guys, this is a medieval society... Sure, there's magic, there's monsters, and they're all very much real, but 99% of the people haven't ever seen such things, and that includes guards, soldiers, normal townsfolk, etc... Even a few nobles! Ride in a city with a Rhinoceros and a bunch of dudes who all look evil and alien as fuck, and suddenly every damned guard in the city is after you. Mobs will form to burn you and the others in the cross.

First couple of times, you fend them all off. And by fend i mean, most likely massacre all of them. Well, now that's bound to get the attention of higher ups. Next time, they'll send in stronger people. If you slaughter those? Now they'll send their champions. And of course, things will escalate to a point where a TPK is bound to happen, eventually.

Even that is a stretch... Have you seen the Mob rules in Cityscape?

A Mob of Humans, composed of more or less 48 humans, has 30 HD, average of 135 HP, a base attack of +22,a grapple score of 34, and it can trample, grapple, AND make attacks against everything in it's Gargantuan space of 20ft by 20ft - At the same time, thanks to Expert Grappler.

Even a Mob of Children is dangerous. Has 17 HD, average of 70 HP, Base Attack of +15, Grapple of +22 and the same attack options as a Mob of adults.

And even if i did away with the Mob Rules and instead sent in a couple dozen first level commoners, some of them are bound to roll a few criticals with their thrown rocks and wildly swinging torches. Nevermind them using burning oil, or driving you into a building then setting fire to it and stuff...

7 First Level Characters vs a Mob of Humans? I don't see it happening. So, i said no Unusual races, but i did allow templates, and i'll continue to allow them. But, like i said, you've got to be at least a little bit subtle about it, unless you want to end up chased around by folks with torches and pitchforks. It's the damned Inquisition.

I know we're in cradle of optimized D&D characters, but do have in mind that the setting is a very hostile one. During the Inquisition, and specially during the later and more brutal ones in the late 1700's (Of which i'm drawing most of my inspiration from), and also during the various Witch Trials that happened in the USA and elsewhere, anyone who even looked different was a target for a mob. If you're out for revenge against the Church, and you want to strike it down, you'll need to be smart about it. You're facing an opponent that has a shitton more resources than you do, and if you're to deal it a blow big enough for them to feel...

I think what i'm saying is, Don't Wake the Giant Up. Instead, figure out where the Giant's weakness is and coup de grace him. If you DO need to absolutely deal with an immediate threat, don't leave witnesses. Etc... I'm just giving some tips and tricks, so we can avoid early TPK's

:D
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 29, 2013, 12:28:29 PM
brujon, what is your verdict on the magic blooded template?  I obviously only want it for the stat adjustments, I don't care about any of the other stuff it gives.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 29, 2013, 12:38:35 PM
375? Sure. As for how I'm making the checks... A) don't ride the rhino, it's no faster than I am; B) charisma? Though I should point out that the cost was 200 for a young rhino + 50 for training it, so its knowing tricks at the start shouldn't be beyond reason. :D

Unfortunately, there is no way to get HA as a class skill except a single highly-specific Eberron feat. Bah. Eh, cross-classed should be enough, don't really need sleight of hand.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 29, 2013, 12:57:12 PM
brujon, what is your verdict on the magic blooded template?  I obviously only want it for the stat adjustments, I don't care about any of the other stuff it gives.

No problem. Also, the "Spark" one doesn't really have much of a visual manifestation either way... But weave it on your backstory :D

Also, for everyone... The above post i made was really meant as tips for you at the start of the game. The flashier you are, the more attention you will draw to yourself. Unusual mounts, unusual abilities, anything out of the ordinary, including spell use, everything draws attention to yourself. Even though magic is common at Churches, everyone has been taught that those using magic that is not from the Church has to be reported to them. So anyone and everyone who sees you using any sort of magical ability, can and will tell on you, which may cause unwanted attention. And like i said, you don't want to be killing a lot of church officials so as to not draw attention to yourselves.

One of you is a Hellbred, for instance. That means anyone who sees him close enough will know him for an heretic, because of the demonic appearance, and he's ALSO a lesser unseelie fey. SorO is a lesser unseelie fey - His fey traces will give him away at closer looks, though he'll pass for human at distance. We got two dwarves that are unusual even for their own kind. Where the campaign will take place, they're outsiders. Tolerated, valuable for what they trade in - good quality minerals, arms and armor. The rest (so far) are Human, and will not stand out unless they choose unusual armor, clothing or otherwise do things that would set off alarms.

This means that the non-human, or more accurately, less-human part of the party, shouldn't wander through heavily populated areas without being disguised. This is specially true for the Hellbred, as the Dwarves can pose as merchants or otherwise blend in without too much of a hassle, and SorO as a human lesser unseelie fey is at least passable for a Human or a weird Elf. Nanshork is considering a Half Orc, which could pass off as a hired Mercenary without drawing too much attention due to the state of constant warring - doesn't mean people would LIKE him, though.

Anyway, please keep that in mind...
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 29, 2013, 01:11:39 PM
How much "disguise" does full plate + helmet provide for an orc or half-orc?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 29, 2013, 01:25:49 PM
-Has put ranks in Disguise for that very reason.-

I can think things through. Sometimes.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on July 29, 2013, 03:08:42 PM
@Nanshork

Natural Alpha from Planescape would help more than Skill Focus.

Quote
Natural Alpha [General, Faction-Dependent]
Your physical strength combined with your self-confidence lends weight to your words, and it is clear
to all Sellswords that you were born to lead.
Prerequisite: Membership in the Sodkillers. Str 13, Cha 13.
Benefit: You add your Strength modifier to Intimidate checks along with your Charisma modifier. In
addition, you may add your Strength modifier to Diplomacy checks targeting other members of the
Sodkillers, along with your Charisma modifier as usual.

edit: and i finished buying gear
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: phaedrusxy on July 29, 2013, 05:35:31 PM
According to the A&E Guide, a rhinoceros trained for war as a mount costs... 250GP.

Can I have one? :D
:lol Mules are dirt cheap, and quite capable in combat compared to 1st level PCs/NPCs. You could afford a whole herd of them, all trained to respond to the same commands (CHARGE!). They also won't draw angry mobs nearly as readily. :p
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 29, 2013, 05:37:54 PM
According to the A&E Guide, a rhinoceros trained for war as a mount costs... 250GP.

Can I have one? :D
:lol Mules are dirt cheap, and quite capable in combat compared to 1st level PCs/NPCs. You could afford a whole herd of them, all trained to respond to the same commands (CHARGE!). They also won't draw angry mobs nearly as readily. :p

Where is the style in using a wave of mules, though? :p

The AEG also has llamas, but I can't have one of them (and I'd probably pretend it's an alpaca, anyway. They're so fluffy looking!)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 29, 2013, 06:14:37 PM
How much "disguise" does full plate + helmet provide for an orc or half-orc?

You don't need to conceal race... If you're going around in Full Plate, everyone will just assume you're a mercenary, or a soldier. Bandits don't usually have the dosh to wear Full Plate, and also, don't go around walking into a town nonchalantly...
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 29, 2013, 06:31:03 PM
Hm.

... I am beginning to think Naseli was a bad choice for playing from level 1.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 29, 2013, 06:49:58 PM
Still plenty of time to change... I said Wednesday, right? Also, if by then there's too many people without their characters ready, we'll have to delay. I just ask you not to delay too much!
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 29, 2013, 06:51:17 PM
Trying to think of something else CHA-based, I guess. That is not sorcerer. :lmao
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 29, 2013, 07:09:41 PM
Trying to think of something else CHA-based, I guess. That is not sorcerer. :lmao

Hexblade? Duskblade? Warlock?

Hell, there's a crapton of options! We don't have a Bard, and you can make some pretty nifty things with Bards. Marshal? Pirate? Swashbuckler?

Charisma is one of the things with the most option for classes/prestiges.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 29, 2013, 07:15:28 PM
We're... I dunno, 500 years too early for a pirate? :p

How do you do a pirate bard, anyway?

I have remembered one of the most alarming Charisma-based schools ever. (http://www.minmaxboards.com/index.php?topic=7625.0) Cutting into your HP to just not die? Fun.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 29, 2013, 07:18:04 PM
We're... I dunno, 500 years too early for a pirate? :p

How do you do a pirate bard, anyway?

I have remembered one of the most alarming Charisma-based schools ever. (http://www.minmaxboards.com/index.php?topic=7625.0) Cutting into your HP to just not die? Fun.

Vikings were Pirates before it was cool. They just did it their own way ;P

Also, the world has to be a little bit more advanced than OUR middle ages. They have magic, so... Yeah.

EDIT: A discipline that gives you functioning immortality as a level 1 stance?!?! Wow. I have to DEFINITELY say no on this one. It's completely out of the level of balance i have in mind for this campaign ;(
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 29, 2013, 07:30:03 PM
Mmm, it is quite terrifying, isn't it?

Though, admittedly, initiating it subtracts 1 HP, every time you would be destroyed you lose 1 HP, using any of the maneuvers loses you HP equal to its level (max HP, that is), and said max HP takes an hour to recover 1. Yeah, it's powerful, but it's not exactly freely spammable.

The class linked to it doesn't get most of its best features until level 6 (and I can tell that would be rejected--over the course of six levels it gets Cha to saves, AC, and attack/damage. That last one is the level 6. Downside, obviously, is d6 HD for an initiator), so I'm leery of going near it. That, and all Lunatic Princess stuff, including that, bases the effectiveness of many of the maneuvers on value of the magic item linked to it.

But hey, awesome theme. (http://www.youtube.com/watch?v=ETTk83qis0w)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: phaedrusxy on July 29, 2013, 07:50:37 PM
According to the A&E Guide, a rhinoceros trained for war as a mount costs... 250GP.

Can I have one? :D
:lol Mules are dirt cheap, and quite capable in combat compared to 1st level PCs/NPCs. You could afford a whole herd of them, all trained to respond to the same commands (CHARGE!). They also won't draw angry mobs nearly as readily. :p

Where is the style in using a wave of mules, though? :p

The AEG also has llamas, but I can't have one of them (and I'd probably pretend it's an alpaca, anyway. They're so fluffy looking!)
A llama once bit my sister.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 29, 2013, 07:52:14 PM
Cha to Damage, Saves and AC isn't actually too bad, and nothing you can't get with some feats and dipping. I wouldn't bat my eye at allowing a class if it was just because of that. But, immortality at such a low level, even if the price is high, is pretty insane, really.

You also have that Counter you use when you would die, so you don't even need to stay on that Stance forever. And you pop back up at Diplomacy + Cha Mod HP. So, at least Level +3 plus Cha Mod, which is at least another +3. Not terribly overpowered, but a BIG life-saver. You won't really CARE for the max HP until you're out of the woods, and nothing prevents you from using that counter however many times you need to in order to defeat the encounter... So yeah, it's pretty powerful!
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on July 29, 2013, 07:52:57 PM
Why, Cha-based, you say? May I introduce you to the Gerudo Marauder (http://www.minmaxboards.com/index.php?topic=3893.msg52378#msg52378), the Wyrm Warrior, the Dragonmage, the Scaleshaper (http://www.minmaxboards.com/index.php?board=117.0), the Wardancer (http://www.minmaxboards.com/index.php?topic=6309.0), and the Thaumurai (http://www.minmaxboards.com/index.php?topic=6705.0)? (There are probably more.)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 29, 2013, 08:00:01 PM
Cha to Damage, Saves and AC isn't actually too bad, and nothing you can't get with some feats and dipping. I wouldn't bat my eye at allowing a class if it was just because of that. But, immortality at such a low level, even if the price is high, is pretty insane, really.

You also have that Counter you use when you would die, so you don't even need to stay on that Stance forever. And you pop back up at Diplomacy + Cha Mod HP. So, at least Level +3 plus Cha Mod, which is at least another +3. Not terribly overpowered, but a BIG life-saver. You won't really CARE for the max HP until you're out of the woods, and nothing prevents you from using that counter however many times you need to in order to defeat the encounter... So yeah, it's pretty powerful!

Also attack. In effect, you can ignore strength from level 6 onwards. But when not starting at level 6, you need a minimum of strength to achieve anything (and I really mean minimum, weapons are optional given the presence of a 1d6 touch attack. After that, whacking people with fans and frying pans becomes viable).

Consider this: at level 1, Eternal Royal grants 6+Con Mod HP. In my case, this is 7. Now, activating that stance drops Max HP to 6. Utilising the counter would drop it to 5, as would hitting -10. Every time max HP goes down, it becomes more likely that either of these two will activate--and it's a melee class, remember--due to less HP in general. Yeah, a lifesaver, but abusing it is really bad. And dropping out of the stance is basically a nonoption--if you're in it, you lose max HP instead of getting destroyed, but if you leave it you die; and reentering it has a cost. But, as I said, I wouldn't want to use it because the discipline (or its progenitor) only works effectively if you have oodles of magical items. :p

Anyway, Eternal Royal. (http://www.minmaxboards.com/index.php?topic=4589.0)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 29, 2013, 08:32:37 PM
Other Cha based homebrew: the Harrowed  (http://www.giantitp.com/forums/showthread.php?t=188148)(already approved) and the Malefactor (http://www.giantitp.com/forums/showthread.php?t=202885).
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on July 29, 2013, 09:57:01 PM
Why, Cha-based, you say? May I introduce you to the Gerudo Marauder (http://www.minmaxboards.com/index.php?topic=3893.msg52378#msg52378), the Wyrm Warrior, the Dragonmage, the Scaleshaper (http://www.minmaxboards.com/index.php?board=117.0), the Wardancer (http://www.minmaxboards.com/index.php?topic=6309.0), and the Thaumurai (http://www.minmaxboards.com/index.php?topic=6705.0)? (There are probably more.)
Thaumurai was rejected. However, Jester (http://www.minmaxboards.com/index.php?topic=438.0) was approved, and fits the setting very nicely, I should think.

And you could go from there into one of my favorite PrC's ever: Shamurai (http://www.minmaxboards.com/index.php?topic=7105.0)! :P
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 29, 2013, 10:43:43 PM
Okay, I am a Magic-Blooded Desert Half-Orc with the Menacing Demeanor feat.  I get a +13 to Intimidate at first level.

I just need to pick gear, an alignment, and come up with a backstory and I'm done.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 30, 2013, 07:57:05 AM
Why, Cha-based, you say? May I introduce you to the Gerudo Marauder (http://www.minmaxboards.com/index.php?topic=3893.msg52378#msg52378), the Wyrm Warrior, the Dragonmage, the Scaleshaper (http://www.minmaxboards.com/index.php?board=117.0), the Wardancer (http://www.minmaxboards.com/index.php?topic=6309.0), and the Thaumurai (http://www.minmaxboards.com/index.php?topic=6705.0)? (There are probably more.)
Thaumurai was rejected. However, Jester (http://www.minmaxboards.com/index.php?topic=438.0) was approved, and fits the setting very nicely, I should think.

And you could go from there into one of my favorite PrC's ever: Shamurai (http://www.minmaxboards.com/index.php?topic=7105.0)! :P

Never. D:
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on July 30, 2013, 08:47:14 AM
Why, Cha-based, you say? May I introduce you to the Gerudo Marauder (http://www.minmaxboards.com/index.php?topic=3893.msg52378#msg52378), the Wyrm Warrior, the Dragonmage, the Scaleshaper (http://www.minmaxboards.com/index.php?board=117.0), the Wardancer (http://www.minmaxboards.com/index.php?topic=6309.0), and the Thaumurai (http://www.minmaxboards.com/index.php?topic=6705.0)? (There are probably more.)
Thaumurai was rejected. However, Jester (http://www.minmaxboards.com/index.php?topic=438.0) was approved, and fits the setting very nicely, I should think.

And you could go from there into one of my favorite PrC's ever: Shamurai (http://www.minmaxboards.com/index.php?topic=7105.0)! :P

Never. D:
To which? Shamurai? Certainly understandable. What about Jester, though?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 30, 2013, 08:55:53 AM
Why, Cha-based, you say? May I introduce you to the Gerudo Marauder (http://www.minmaxboards.com/index.php?topic=3893.msg52378#msg52378), the Wyrm Warrior, the Dragonmage, the Scaleshaper (http://www.minmaxboards.com/index.php?board=117.0), the Wardancer (http://www.minmaxboards.com/index.php?topic=6309.0), and the Thaumurai (http://www.minmaxboards.com/index.php?topic=6705.0)? (There are probably more.)
Thaumurai was rejected. However, Jester (http://www.minmaxboards.com/index.php?topic=438.0) was approved, and fits the setting very nicely, I should think.

And you could go from there into one of my favorite PrC's ever: Shamurai (http://www.minmaxboards.com/index.php?topic=7105.0)! :P

Never. D:
To which? Shamurai? Certainly understandable. What about Jester, though?

Unless I can work out how to refluff it, not a chance. :/
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on July 30, 2013, 10:12:25 PM
Brujon, are there any non-humans among the Order of the Contemplative Mind? More specifically, are there non-human psionicists in the ranks?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 30, 2013, 10:24:15 PM
I wish I could think of something CHA-based and druid-like aside from the nymph that Oslecamo wrote. Hmm...

Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on July 30, 2013, 10:25:51 PM
I wish I could think of something CHA-based and druid-like aside from the nymph that Oslecamo wrote. Hmm...
What do you want out of the druid? Spirit Shaman is cha-based, isn't it?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 30, 2013, 10:58:33 PM
More living things and focus on plants and animals; less to do with casting. Spirit shaman is also very focused on dead things... not, by far, a particularly good choice when our problems are bound to be alive most of the time.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on July 30, 2013, 11:54:00 PM
RD, it's pretty slim pickings as far as I can see.

The Avatar (http://www.giantitp.com/forums/showthread.php?t=75448) focusing on The Savage archetype?
The Botanimorphist (http://www.giantitp.com/forums/showpost.php?p=12775694&postcount=12)?
Play a Druid and just say that Cha is your spellcasting stat?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 30, 2013, 11:56:12 PM
Brujon, are there any non-humans among the Order of the Contemplative Mind? More specifically, are there non-human psionicists in the ranks?

Yes. Generally children of all races, including mixed breeds, are welcome in the ranks. They try to keep as many psionically gifted children amongst their ranks as they can. They are also VERY strict about this. Parents who don't accept must either submit their children to the "Purge" (Lobotomy), which generally causes unwanted side effects, or get themselves hanged alongside their child. So most parents comply. Also, it can be rather DIFFICULT, to raise a Child that can levitate stuff, and generally cause a mess. Actually, most parents are grateful, because those childs are a handful.

Of course that means children inside the kingdom of Astaria. There are psionically gifted races out there, and many orders that are pretty secretive about it, too. There's even talk of an Insectoid race that is especially gifted with Psionics, but come from the far east. The Church is always too happy to dismiss such rumours, though - Such monstrous races are usually thought of as the spawn of the Devil.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on July 30, 2013, 11:59:34 PM
Brujon, are there any non-humans among the Order of the Contemplative Mind? More specifically, are there non-human psionicists in the ranks?

Yes. Generally children of all races, including mixed breeds, are welcome in the ranks. They try to keep as many psionically gifted children amongst their ranks as they can. They are also VERY strict about this. Parents who don't accept must either submit their children to the "Purge" (Lobotomy), which generally causes unwanted side effects, or get themselves hanged alongside their child. So most parents comply. Also, it can be rather DIFFICULT, to raise a Child that can levitate stuff, and generally cause a mess. Actually, most parents are grateful, because those childs are a handful.

Of course that means children inside the kingdom of Astaria. There are psionically gifted races out there, and many orders that are pretty secretive about it, too. There's even talk of an Insectoid race that is especially gifted with Psionics, but come from the far east. The Church is always too happy to dismiss such rumours, though - Such monstrous races are usually thought of as the spawn of the Devil.

I just wanted to make sure it was reasonable that Qoden could attempt to pass himself off as a member of that particular Order.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 31, 2013, 07:49:49 AM
Botanimorphist seems interesting. Also gets Handle Animal as a class skill. :smirk

Biggest downside is they never made extra Seeds. :(
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 31, 2013, 08:42:27 AM
Well, it appears everyone is mostly ready...

SorO still needs to choose powers, distribute skills and buy equipment.
Raineh hasn't decided on a final build yet.
Nanshork also hasn't set it in stone
Linklord too, is still building.

Zook appears to be done, as does SirP and FireInTheSky (Mostly).

So, how much longer do you guys think you need for us to start this game?
You think until monday is a good time?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 31, 2013, 08:46:41 AM
Monday will be good.

What classes have we got so far? I've... kind of forgotten. -_-'
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on July 31, 2013, 08:49:54 AM
Well, it appears everyone is mostly ready...

SorO still needs to choose powers, distribute skills and buy equipment.
Raineh hasn't decided on a final build yet.
Nanshork also hasn't set it in stone
Linklord too, is still building.

Zook appears to be done, as does SirP and FireInTheSky (Mostly).

So, how much longer do you guys think you need for us to start this game?
You think until monday is a good time?

I need equips too. Monday should be okay.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 31, 2013, 10:01:34 AM
Well, it appears everyone is mostly ready...

SorO still needs to choose powers, distribute skills and buy equipment.
Raineh hasn't decided on a final build yet.
Nanshork also hasn't set it in stone
Linklord too, is still building.

Zook appears to be done, as does SirP and FireInTheSky (Mostly).

So, how much longer do you guys think you need for us to start this game?
You think until monday is a good time?

I have decided on a final build, I said earlier that all I need is gear/alignment/backstory.   :p
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on July 31, 2013, 11:21:00 AM
Monday will be good.

What classes have we got so far? I've... kind of forgotten. -_-'

FitS - Aetherforge
sirp - Panphopic
Nans - Dread Champion
zook - Warblade
Link - Archivist
SorO - Erudite
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on July 31, 2013, 11:35:37 AM
yup, the meat shield is finished :-p

mmmm... 28 defensive AC at 1st level and potentially a +11 Fort
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 31, 2013, 11:36:38 AM
Quote
Lesser-Unseelie-Fey Magic-Blooded Lesser-Cansin

... okay, combined with having no ideas any more, I'm out.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on July 31, 2013, 11:37:18 AM
sure you dont want help?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 31, 2013, 11:43:25 AM
Absolutely sure. Everything I could possibly have been any use for is already covered anyway, and I don't have any interest in being in a game containing an StP Erudite with that sort of CHA and incomprehensible family tree. So, no point.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on July 31, 2013, 12:22:41 PM
i was just reading some of the basics of each of the others' homebrew classes... and the main things that stood out to me that we need are a ranged support and heal bitch (which no one wants to be)

i hear that the 'Sniper' is very popular, maybe look at that?

Jermlaines make very interesting evil fey ranged fighters

yeah a Jermlaine Sniper 1 w a tiny x-bow looks like a very interesting idea. Jermalaines are naturally evil/evil-curious
maybe get a way to have poison use and poison your bolts
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 31, 2013, 12:34:16 PM
Absolutely sure. Everything I could possibly have been any use for is already covered anyway, and I don't have any interest in being in a game containing an StP Erudite with that sort of CHA and incomprehensible family tree. So, no point.

You're dropping out? Aw, come on :(

His CHA is high, yes, but they are all Ok'd templates, and he took some hits on his other attributes. StP is only high power once he gets his spell/power list to some degree. They're still casters, and they're still somewhat fragile until later levels. Plus, the growth pace of a caster is very much determined by the availability of spells, and in this game, arcane casters are few and far in-between. Erudite has the least amount of power known out of all manifesters, and he has a limit on manifesting them, too. Most of that power is theoretical and doesn't come into play until the later levels. Starting at level 1, it's not that harmful. His DC's may be high, but he still has a limited amount of uses with his spells.

I'm fairly confident i can make a balanced game with the setup, even if the power level is a tad bit higher than usual for 1st level adventures.

Overlapping roles in the game is fine, too. Nanshork and Zook are both playing "tanky" characters, but they each have somewhat different focuses and abilities.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 31, 2013, 12:44:46 PM
zook, you still need to fix your gear.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on July 31, 2013, 12:48:20 PM
@same but different characters... thats very true

but i have a feeling he wants to play something that feels different than what everyone else is playing.


its possible to maybe do a sorcerer or other spontaneous arcane if you can fluff it to be bloodline based.

i think a Dread Necro would be a very good option if fluffed properly, like a spawn of Orcus?

@nan... i fixed it yesterday. no more shuriken cheese :'( its all mundanes except everful rations thing
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 31, 2013, 12:52:44 PM
Ahh, so it is.  Your myth-weavers sheet is outdated then.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 31, 2013, 12:56:43 PM
As I said, no other ideas and all that I was particularly useful for is already covered. I have nothing to contribute, and anything I made would probably amount to a hanger-on now and dead weight later on.

@same but different characters... thats very true

but i have a feeling he wants to play something that feels different than what everyone else is playing.

Please never say that again.

And no, it's not 'feels different'. I just don't want to contribute nothing except a few HP.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 31, 2013, 01:05:10 PM
You do know a standard encounter for a party of 7 first level adventurers is like, CR 2/3+ right? Anything up to CR5 is considered a "Very Difficult" encounter as per the rules on the DMG, and with the level of optimization we have here, it's not unreasonable to assume that even a CR6 encounter, if it's just that one encounter, will be able to be overcome. CR 2/3 would be cakewalk.

And by that i mean... The party is big, but the encounters are going to be tough. This also means you'll level up a bit faster. If you have any meaningful, useful abilities, then it would be a welcome addition to the party. You'll DEFINITELY get a chance to shine when the rest of the party already expended most resources, or is otherwise beat up. The best part? Since most roles are already covered, you can play that "whatever thing" you always wanted to play, but never had the chance because you needed to cover for a role.

You know what we don't have, for instance? A Summoner. Sure, Erudite and Archivist can summon, but they're not dedicated summoners. Also, they can buff, but they're not dedicated buffers. And, with 7 people on a team, AoE buffing with Bard gets crazy good. Combine summoning with Bard, and ding ding, we have a winner :)

Just some ideas tossed around.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 31, 2013, 01:16:47 PM
The best part? Since most roles are already covered, you can play that "whatever thing" you always wanted to play, but never had the chance because you needed to cover for a role.

Yeah, but all of those things don't really work for the setting. Artificer, Eternal Royal using Lunatic Princess and Immortal Smoke, this thing (http://www.minmaxboards.com/index.php?topic=7993.0).

Quote
You know what we don't have, for instance? A Summoner. Sure, Erudite and Archivist can summon, but they're not dedicated summoners. Also, they can buff, but they're not dedicated buffers. And, with 7 people on a team, AoE buffing with Bard gets crazy good. Combine summoning with Bard, and ding ding, we have a winner :)

Just some ideas tossed around.

I lose track of things to easily to invest in anything giving four or five more statblocks to track...  :(


... not in a good mood right now, sorry.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on July 31, 2013, 01:39:01 PM
@nan... i'll fix it

@ raineh... i'm soo sorry. i guess its just force of habit  :blush
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 31, 2013, 02:12:55 PM
Raineh, is there anything specific that you're wanting your character to do? 
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 31, 2013, 02:22:32 PM
Raineh, is there anything specific that you're wanting your character to do? 

If I knew, there wouldn't be such a problem. :|

I know that minions and sneak skills are right out: one because I would mess it up and the other because... well, it's boring, and only one person good at sneaking sounds as much use as a chocolate teapot.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 31, 2013, 02:42:17 PM
I've spent a lot of time going through homebrew so if you'd still like to play in this setting I'm happy trying to find you something you'll enjoy playing.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: SorO_Lost on July 31, 2013, 03:14:06 PM
SorO still needs to choose powers, distribute skills and buy equipment.
My equipment is still a mess >.<

I ran my flash drive through a washer two weeks ago and using three computers to create a build spams notes just about everywhere. Next time I'm on the laptop (monday) I'll post that section and try to sync it up some. Powers and Skills were done to an extent as well. I know two (mind thrust & attraction) but can only use one of them. Which of course would be Mind Thrust. The unmentioned Skill is Bluff but their bonuses were waiting on the equipment delay. I updated accordingly.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 31, 2013, 03:21:19 PM
You're still down a skill, if it's 2+Int. Int modifier is 3, you've got four listed (including Bluff).

Also, the hell would masterwork tools for concentration and bluff be that you could carry them around at all times? Those aren't magical items. :huh
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 31, 2013, 03:47:41 PM
You're still down a skill, if it's 2+Int. Int modifier is 3, you've got four listed (including Bluff).

Also, the hell would masterwork tools for concentration and bluff be that you could carry them around at all times? Those aren't magical items. :huh

For bluff, i have no f'in clue. For Concentration, could be a focusing crystal of some sort, worth 100gp, that you hold in your hand while you concentrate or something. Oh, i get it. For bluff, could be a really expensive perfume.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on July 31, 2013, 03:52:12 PM
Raineh, is there anything specific that you're wanting your character to do? 

If I knew, there wouldn't be such a problem. :|

I know that minions and sneak skills are right out: one because I would mess it up and the other because... well, it's boring, and only one person good at sneaking sounds as much use as a chocolate teapot.
Eos is good at sneaking... is he useless? :(
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on July 31, 2013, 03:59:19 PM
i think perfume would be more diplomacy.... bluff would be a shiny object you throw away :-p
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 31, 2013, 03:59:35 PM
You're still down a skill, if it's 2+Int. Int modifier is 3, you've got four listed (including Bluff).

Also, the hell would masterwork tools for concentration and bluff be that you could carry them around at all times? Those aren't magical items. :huh

For bluff, i have no f'in clue. For Concentration, could be a focusing crystal of some sort, worth 100gp, that you hold in your hand while you concentrate or something. Oh, i get it. For bluff, could be a really expensive perfume.

The problem is, a perfume is no more use for Bluff than it is for diplomacy.

Most skills I can understand. But tools for concentrating and social events? They're not exactly perpetually-on things, you have to use tools... :???

Raineh, is there anything specific that you're wanting your character to do? 

If I knew, there wouldn't be such a problem. :|

I know that minions and sneak skills are right out: one because I would mess it up and the other because... well, it's boring, and only one person good at sneaking sounds as much use as a chocolate teapot.
Eos is good at sneaking... is he useless? :(

Doesn't he have some sort of sneak attack thing going on? :p
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on July 31, 2013, 04:00:30 PM
Not until next level.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 31, 2013, 04:10:43 PM
Well, at least he has a reason.

...

Damn it, now I really want lasers. Blame this. (http://www.youtube.com/watch?v=CjD7Hht9nlk)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 31, 2013, 04:53:41 PM
Well, at least he has a reason.

...

Damn it, now I really want lasers. Blame this. (http://www.youtube.com/watch?v=CjD7Hht9nlk)

I know of what looks like a balanced magical girl base class if you want me to point you at it.   :p
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 31, 2013, 04:57:29 PM
Well, at least he has a reason.

...

Damn it, now I really want lasers. Blame this. (http://www.youtube.com/watch?v=CjD7Hht9nlk)

I know of what looks like a balanced magical girl base class if you want me to point you at it.   :p

There's a magical girl class? :O
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 31, 2013, 05:10:58 PM
Well, at least he has a reason.

...

Damn it, now I really want lasers. Blame this. (http://www.youtube.com/watch?v=CjD7Hht9nlk)

I know of what looks like a balanced magical girl base class if you want me to point you at it.   :p

There's a magical girl class? :O

There isn't a magical girl base class, there is a whole system based around playing a magical girl. (http://www.giantitp.com/forums/showthread.php?t=258654)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 31, 2013, 05:18:10 PM
This bears investigating.

... dear god, the first class is based off of Nanoha. Yay, lasers~
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 31, 2013, 05:36:19 PM
This bears investigating.

... dear god, the first class is based off of Nanoha. Yay, lasers~

See, this is why I ask.  I'm really good at remembering very obscure things that I looked at months ago.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 31, 2013, 05:48:35 PM
This bears investigating.

... dear god, the first class is based off of Nanoha. Yay, lasers~

See, this is why I ask.  I'm really good at remembering very obscure things that I looked at months ago.

Indeed. And you have found a system I have an undying attachment to because magical lasers, build-your-own-spell type things, and weapons.

I can even make a magical girl sniper. :O
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 31, 2013, 05:50:52 PM
This bears investigating.

... dear god, the first class is based off of Nanoha. Yay, lasers~

See, this is why I ask.  I'm really good at remembering very obscure things that I looked at months ago.

Indeed. And you have found a system I have an undying attachment to because magical lasers, build-your-own-spell type things, and weapons.

I can even make a magical girl sniper. :O

I aim to please.   :)

Would it be able to be refluffed enough to suit your purposes for this game?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on July 31, 2013, 05:54:52 PM
If that doesn't work, I dunno if this (http://www.minmaxboards.com/index.php?topic=9173.msg181323#msg181323) will...
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 31, 2013, 06:01:56 PM
This bears investigating.

... dear god, the first class is based off of Nanoha. Yay, lasers~

See, this is why I ask.  I'm really good at remembering very obscure things that I looked at months ago.

Indeed. And you have found a system I have an undying attachment to because magical lasers, build-your-own-spell type things, and weapons.

I can even make a magical girl sniper. :O

I aim to please.   :)

Would it be able to be refluffed enough to suit your purposes for this game?

I can refluff nigh on anything if I put my mind to it. Fallen magical girls are child's play. Female + magic + nigh infinite font of effects. Gee, how much magic-blooded stuff is in this world? Items formed entirely out of it are very good for this sort of thing, too. :p

Magic-Blooded Lesser Aasimar Champion is one idea, picking up Bolt (which gives an utterly huge range increment and putting actions on it. Something Int-Boosting with Stargazer is a lot more magically versatile, but doesn't get the equipment benefits.

... probably the closest thing to a voice of reason on the group, though, if still extremely pissed off at the murder problem.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 31, 2013, 06:05:17 PM
Still want to drop out of the game?   :P
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 31, 2013, 06:07:01 PM
Still want to drop out of the game?   :P

I had no idea there was a magical girl system enabling build-your-own spells. ;-;
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 31, 2013, 06:20:40 PM
Still want to drop out of the game?   :P

I had no idea there was a magical girl system enabling build-your-own spells. ;-;

  :cool
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 31, 2013, 06:27:29 PM
Still want to drop out of the game?   :P

I had no idea there was a magical girl system enabling build-your-own spells. ;-;

  :cool

I must admit being confused by one thing about it: it looks like the table for Enhanced Armaments in the section on it doesn't match up with the actual class tables. And the class tables don't match up with one of the Champion class features, because that requires having one of the effects to enhance and I have no idea how to make sense of this. >.<
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on July 31, 2013, 06:29:45 PM
Speaking of Magical Girls... there's this (http://www.minmaxboards.com/index.php?board=137.0), though it isn't finished IIRC.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 31, 2013, 06:35:55 PM
Still want to drop out of the game?   :P

I had no idea there was a magical girl system enabling build-your-own spells. ;-;

  :cool

I must admit being confused by one thing about it: it looks like the table for Enhanced Armaments in the section on it doesn't match up with the actual class tables. And the class tables don't match up with one of the Champion class features, because that requires having one of the effects to enhance and I have no idea how to make sense of this. >.<

When I get home I can take a look at it, no promises it will make any sense to me though.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: SorO_Lost on July 31, 2013, 06:41:50 PM
You're still down a skill, if it's 2+Int. Int modifier is 3, you've got four listed (including Bluff).

Also, the hell would masterwork tools for concentration and bluff be that you could carry them around at all times? Those aren't magical items. :huh
Oh right, *smacks head*. Speak Language x2 on top of that.

And as for Masterwork Tools. It's published material that leaves it open to how you want to interpret it. I've always pictured the Concentration Tool to be a symbol. Like ever watch Naruto? The Perverted Sage draws a symbol on Naruto's palm to help him focus spinning his Chakra in his hand. At 50gp that mark better have not been made using a sharpie imho. For Knowledge Checks, including Psy/Spell-Craft I think it's a clue card or mini-flip book containing notes and quick reminders. And the Masterwork Tool for Bluff is a wedding ring. No, really. It's a subtle sign of willing to take a vow before his god and you know at least someone out there thinks the guy is worth hanging out with. Well, maybe not so much in this day and age but in the 1100s...
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 31, 2013, 06:43:40 PM
You're still down a skill, if it's 2+Int. Int modifier is 3, you've got four listed (including Bluff).

Also, the hell would masterwork tools for concentration and bluff be that you could carry them around at all times? Those aren't magical items. :huh
Oh right, *smacks head*. Speak Language x2 on top of that.

And as for Masterwork Tools. It's published material that leaves it open to how you want to interpret it. I've always pictured the Concentration Tool to be a symbol. Like ever watch Naruto? The Perverted Sage draws a symbol on Naruto's palm to help him focus spinning his Chakra in his hand. At 50gp that mark better have not been made using a sharpie imho. For Knowledge Checks, including Psy/Spell-Craft I think it's a clue card or mini-flip book containing notes and quick reminders. And the Masterwork Tool for Bluff is a wedding ring. No, really. It's a subtle sign of willing to take a vow before his god and you know at least someone out there thinks the guy is worth hanging out with. Well, maybe not so much in this day and age but in the 1100s...

How come you don't get bonuses to bluff for a Ring of Protection? :P

Also, apparently the Enhanced Armament stuff is being reworked, so more on that whenever it's done.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 31, 2013, 07:34:32 PM
You're still down a skill, if it's 2+Int. Int modifier is 3, you've got four listed (including Bluff).

Also, the hell would masterwork tools for concentration and bluff be that you could carry them around at all times? Those aren't magical items. :huh
Oh right, *smacks head*. Speak Language x2 on top of that.

And as for Masterwork Tools. It's published material that leaves it open to how you want to interpret it. I've always pictured the Concentration Tool to be a symbol. Like ever watch Naruto? The Perverted Sage draws a symbol on Naruto's palm to help him focus spinning his Chakra in his hand. At 50gp that mark better have not been made using a sharpie imho. For Knowledge Checks, including Psy/Spell-Craft I think it's a clue card or mini-flip book containing notes and quick reminders. And the Masterwork Tool for Bluff is a wedding ring. No, really. It's a subtle sign of willing to take a vow before his god and you know at least someone out there thinks the guy is worth hanging out with. Well, maybe not so much in this day and age but in the 1100s...

I liked the Wedding Ring idea. Though if you're not really married, then saying you are is a bluff check in and of itself lol
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 31, 2013, 07:40:31 PM
If Enhanced Armaments is getting reworked that explains that.

Brujon, any issues with the homebrew I linked for Raineh?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 31, 2013, 07:56:03 PM
Indeed, may I play a former hero of justice embittered by betrayal and ingratitude, but is still perfectly willing to help through cruel mercy and sacrificing the few for the many? Including the entire church?

... yes, I have just asked if I can play evil magical girl Kiritsugu/Archer. :blush

Key features can basically be described as a hybrid of Incarnum, Invocations, and Maneuvers. Armour, with variable magical effects; a pool of stuff that can be invested into various things, and at-will magical blasts. Investing the pool into one reduces the availability for others. Fun system.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 31, 2013, 08:28:19 PM
Is it Magical Girl Reborn (http://www.giantitp.com/forums/showthread.php?t=258654)?

Hm. I liked it! Though, refluff as needed, OFC.

I should let you know, i really like Archer, and have even considered making my own Fate/Stay Night homebrew, for Servant classes, with my own spin on things.

If you want to play Archer, then go for it, just refluff as needed... Settings are pretty different after all.


Caveat, though:

The Armor in Radiant Armament, changes as follows:

Light: As chain shirt
Medium: As Breastplate
Heavy: As full-plate
Aura: Unchanged

Armor as described there is too crazy good. It's better than literally every single armor printed in-game, discounting armor made with special materials.


Radiant Devices:

Marksman -> Range Increment changes to 60ft - Damage Dice drops 1 step.
*Make it Two Handed for an increase to 110 ft - No change in damage.

Bolt -> Range Increment 80ft, counts as light, drop damage dice 1 step
*Or, Range increment 120ft, no longer counts as light, keeps same damage

Flexible -> Reach of 10ft instead of 15ft - Damage dice drops 1 step.
*Make it two-handed for 15ft - still counts as light - Keeps same damage dice (Sort of like Spiked Chain & Kusari Gama)
*Or, keep it at 15ft, one handed and light, but drop the damage dice two steps.

The other sections, pertaining to Enhanced Armaments, are fine as is...

I basically rebalanced the Armor & Weapons to be more like armor/weapons that already exist in D&D, instead of being crazy-good instantly better options. Like, Bolt now works like Light/Heavy Crossbow, and Marksman is like one-handed shortbow or Longbow. Flexible is like Spiked Chain/Kusari Gama/Whip-Dagger. I didn't want to mess around much with the Weights, so i'll guess i'll just look it up when time comes...
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on July 31, 2013, 08:29:35 PM
Yep, that's it!
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 31, 2013, 08:38:03 PM
Fate/Stay Night homebrew would be awesome. No including Ea or Enuma Elish, though. :p

Magic-Blooded Lesser Aasimar okay? I can get from that to the class features pretty well.

Also, since this is a new character, I rolled new stats. Literally the first thing I got. (http://invisiblecastle.com/stats/view/33705/) -_-'

Bloody odd numbers. :<

I'm fine with those changes, they don't really impact my plans much at all. :p
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 31, 2013, 08:47:55 PM
I edited in a few more changes.
I basically tried to rebalance the system around existing weaponry. The Flexible and Marksman options in particular were just too crazy good, compared to existing weaponry. Since you can augument them already, i didn't see much problem in rebalancing it, and then adding in the option to customize them a bit further.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 31, 2013, 08:53:03 PM
Marksman is fine whether its range is cut down or not, as far as I'm concerned. That's not the reason I'll be using it. :lmao

Hm, anyway, feats!

Mortal Miracle, Practiced Evoker, Practiced Evoker. Even if I don't get the full benefit of those two until level 4, it lets me focus on taking Twinned Device at level 3 when it actually starts to be practical to use.

I remember seeing a huge list of flaws posted a while back, anyone got the link? @_@
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 31, 2013, 08:58:57 PM
Marksman is fine whether its range is cut down or not, as far as I'm concerned. That's not the reason I'll be using it. :lmao

Hm, anyway, feats!

Mortal Miracle, Practiced Evoker, Practiced Evoker. Even if I don't get the full benefit of those two until level 4, it lets me focus on taking Twinned Device at level 3 when it actually starts to be practical to use.

I remember seeing a huge list of flaws posted a while back, anyone got the link? @_@

You're going to be multiclassing out at 2nd level?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 31, 2013, 09:05:13 PM
No, but my mote pool and the power of effects (due to mote investment) is based off Evoker Level. When I only have one Illumination available at level 1 and 2, and won't get a third until level 6, I want to make it count. It basically means ending up with Evoker Level 8 at level 4. Given that Twinned Device's effectiveness requires a minimum of 3 motes' investment, having a pool of 12 at level three is extremely useful.

It also means that my Illuminations can have slightly more varied effects, seeing as how most of the Secondary components of interest have a minimum cost of 2 ranks.

If I'm going to provide ranged firepower, I'm going to do it properly. This means firepower. :D
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on July 31, 2013, 09:09:49 PM
Isn't your Evoker Level equal to your level in a Radiant Class? In fact, i'm puzzled. I can't seem to find WHERE are the rules for how you gain evoker levels.

Seriously, i just did Ctrl + F "Evoker Level" and there's nothing in the text saying "You gain 1 Evoker Level at each new level of this class" or anything like it.

EDIT:
Quote from: Originally Posted by Prestige Classes and Evoker Level
Many Prestige classes progress the illuminations of the character taking them. When a class gains a level in an illumination-using class, they advance their Evoker Level, Illuminations Known, Illuminations Readied, Innate Illuminations, and Personas Known. They do not advance any other features of their previous class, such as Cartridges, Complex Formula, or Costume Elements.

This is everything i found. This supports the reasoning that your Evoker Level = Number of levels in Illumination-Using classes.

If so, you won't gain ANY benefit from Practiced Evoker unless you PrC out.

Because it only raises your EL up to your HD, and if you don't have any classes outside of Illumination-using ones, you won't have a Evoker Level that is smaller than your HD, but equal to it.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 31, 2013, 09:16:30 PM
It seems like it's supposed to be (if you have multiple Evoker classes, they each count as 1/2 for the purposes of determining Evoker Level for the other) but wasn't written down anywhere. That's... a bit of an oversight. :eh

Specifically, though, I'm referring to Practised Evoker: +2 to Evoker Level, to a maximum of your HD. In essence, taking it twice at level 1 means that I get +2 to Evoker Level every level up until level 4. This kind of helps with a Champion frankly sucking at adaptability and being best suited for 'blast the crap out of it'.


EDIT: Oh, it's only any use for multiclassing? Guess that explains the flavour text. :/

Though it is kind of disappointing given that the rate of progression is therefore very... very... slow. Blasted linear progression. Well... Volatile is handy, I suppose, if you can kill something with it.

I really have no idea what I'm supposed to do with four Illuminations known but only one readied with an available expenditure of... one mote. Also, hilariously, I have to put a useless effect onto personal surges for them to even be usable. Cost to target self: 0m. Required cost to actually use an illumination: 1m. Only 1m secondary thing: extending the range.

I am a natural complainer, really.

Though I suppose making every attack I make deal 2d6 1d8+1d6 damage at a range isn't a bad start. Somewhat handy, being a ranged greatsword.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on July 31, 2013, 09:33:21 PM
FLAWS: Under "Choose By Type," select [Flaws], and then press [Find] (at the bottom) (http://realmshelps.net/datafind/feats.shtml)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on July 31, 2013, 09:43:43 PM
This one is especially fitting. (http://realmshelps.net/cgi-bin/featbox.pl?feat=Code_of_Arms) Probably not quite as thematic, but interesting. (http://realmshelps.net/cgi-bin/featbox.pl?feat=Love_of_Nature)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 01, 2013, 12:13:19 AM
This one is especially fitting. (http://realmshelps.net/cgi-bin/featbox.pl?feat=Code_of_Arms) Probably not quite as thematic, but interesting. (http://realmshelps.net/cgi-bin/featbox.pl?feat=Love_of_Nature)

Just be sure to try and work any flaws in your backstory and all is right with the world.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 01, 2013, 07:45:07 AM
Once again, I am beset with the trouble picking feats. Shape Soulmeld and ToB stuff are out (one due to level, the other due to the chain of 11's I have), so that leaves two choices. I've got Mortal Miracle taken for certain, not too sure about anything else.

EDIT: Brujon, can you please explain why you've made Bolt function as a light weapon, and not the one that's intended to be dual-wielded?  It would be nice to not acquire a -4 penalty to firing with two of them. :(

At least my feats are easy enough to work out: Mortal Miracle, Twinned Device, Two-Weapon Fighting.

EDIT 2: I suppose I can always choose to voluntarily wield only one and have the other turn everything I do into AoE, I suppose, but it's nice to have the option of using two. :lmao
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 01, 2013, 11:41:56 AM
Dumb me is dumb me.

Decided to go this way:

Marksman -> Range Increment changes to 60ft - Damage Dice drops 1 step. -> One Handed, Light -> Reloads as a Bow
         OR -> Range Increment 90ft - No change in damage. -> Two Handed, Mighty (Evoker LvL/2) (Min. 1) -> Reloads as a Bow

Bolt -> Range Increment 90ft,  Same damage dice -> One Handed, DOES NOT count as light -> Reloads like a crossbow
 OR -> Range Increment 120ft, Increase damage dice by one step -> TWO handed, DOES NOT count as light. -> Reloads like a crossbow

I think it's fine like this.

This way, you have two ranged one-handed and two-handed options.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 01, 2013, 11:46:09 AM
Mighty? :huh
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 02, 2013, 10:56:17 PM
Wow, yeah.. Sorry about the delay!

Mighty is Strenght to Damage on Bows. You normally can't get STR to dmg on bows, but mighty bows can. Composite Bows have that...

Hm

Also, everyone else is deathly quiet too, we all still kickin'?!

I have a bunch of stuff ready for our start monday. Maybe you'll see a stranger from a strange land...

*dum dum dum dum*
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 02, 2013, 11:04:44 PM
Wow, yeah.. Sorry about the delay!

Understandable. :P

Quote
Mighty is Strenght to Damage on Bows. You normally can't get STR to dmg on bows, but mighty bows can. Composite Bows have that...

If I touch the weapon with both hands I get a penalty to attack as well as damage? Remind me to not do that. :lmao

Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 02, 2013, 11:25:17 PM
I'm still working on gear, backstory.

I'll stop being lazy soon, promise.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: linklord231 on August 03, 2013, 01:34:12 AM
Sorry, had to put this on hold the last couple of days.  I'll be ready by Monday though :)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on August 03, 2013, 01:49:41 AM
I'm just waiting for ya'll
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 03, 2013, 09:05:33 AM
Wow, yeah.. Sorry about the delay!

Understandable. :P

Quote
Mighty is Strenght to Damage on Bows. You normally can't get STR to dmg on bows, but mighty bows can. Composite Bows have that...

If I touch the weapon with both hands I get a penalty to attack as well as damage? Remind me to not do that. :lmao

What? o.O
I do not understand.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 03, 2013, 09:22:13 AM
Wow, yeah.. Sorry about the delay!

Understandable. :P

Quote
Mighty is Strenght to Damage on Bows. You normally can't get STR to dmg on bows, but mighty bows can. Composite Bows have that...

If I touch the weapon with both hands I get a penalty to attack as well as damage? Remind me to not do that. :lmao

What? o.O
I do not understand.

If you don't have a large enough strength bonus for Mighty, you get a penalty to attack. I'm not relying on strength to increase damage, so that means that if I use the thing two handed I get an attack penalty. Additionally, I'd count as non-proficient due to having a strength penalty, so that's a bigger attack penalty. Basically, I get better attack rolls with TWF. :p
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 03, 2013, 12:31:28 PM
Let us just say you tune your bow from anything from +0 to max mighty bonus and you can change it spending 10 minutes uninterrupted. In RL you can tune the bow tension to increase or decrease draw weight after all. Ok? =D
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 03, 2013, 12:35:25 PM
Sounds good to me. Can always boost strength if necessary (well, later on, it's kind of inefficient right now) using a surge. :lmao
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 03, 2013, 01:28:21 PM
brujon, how hard is it to find magic items in general, specifically the low priced ones?  Will our starting gear be able to include things like Everlasting Rations or Weapon/Armor Augment Crystals that can be attached to masterwork armor?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 03, 2013, 06:27:31 PM
brujon, how hard is it to find magic items in general, specifically the low priced ones?  Will our starting gear be able to include things like Everlasting Rations or Weapon/Armor Augment Crystals that can be attached to masterwork armor?

Items priced less than 1000gp are OK for you to buy. Such magic items aren't "all powerful" or "legendary", but really really high-quality, and only affordable for nobles. But, given the way you will be receiving your equipment, anything under 1000gp is fair game. So, armor & weapon crystals are ok, stuff like Everburning Torches and Everlasting Rations are ok. Wands & Staves with divine spells are priced normally, and Wands & Staves with arcane spells cost double. Universal Psionic Items are also available, and priced normally, but anything over 1000gp is hero/legendary grade... Such things are going to be obtained by you, but during the campaign itself. I'm really big on quest rewards, and i have my own sense of WBL that is completely different from the DMG... I'm also big on creative use of mundane items more than i am on auto-win magic items :D

If you want to buy an item, and it costs less than 1000gp, look at the creation rules. If it involves an Arcane Only spell (I.E, doesn't appear neither on Cleric nor Druid nor Domains spell lists), then it costs double. CaptnQ has a handbook where he has a listing of every spell ever, and it's all i'm going to be checking in these situations!
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 03, 2013, 06:28:35 PM
Hmm... so, anyone got suggestions for my 1,000 GP, aside from the obligatory rhino? I get my equipment as a class feature, after all.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: SorO_Lost on August 03, 2013, 09:22:55 PM
Aboleth Mucus is always nice.  :devil
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 03, 2013, 09:25:20 PM
Aboleth Mucus is always nice.  :devil

Already been vetoed. :p
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 03, 2013, 10:43:54 PM
I think I'm getting a little carried away when I'm trying to find an alternative to a backpack because I can't see my character wanting to wear one...
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 04, 2013, 02:39:28 AM
Snip, ignore...
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: SorO_Lost on August 04, 2013, 10:53:20 AM
I think I'm getting a little carried away when I'm trying to find an alternative to a backpack because I can't see my character wanting to wear one...
Who uses a backpack?

You're overcoat? It's twice as big as it appears, it's folded in half and buttoned near your collar and shoulders. When unfolded it's a 10x10 waterproof tarp with two detachable sleeves that can be used to hold water. A Collapsible hook makes a great buckle for a knotted rope belt. The white stone on your cheap ring is chalk, your necklace is a magnet on a rope, your walking stick has a stick inside it that can be pulled out and assembled into a 10ft pole. And so on. I am really the only guy that tries to Min/Max his gear? I'd use a Garrot wire as a hair tie just to choke some guards.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 04, 2013, 11:03:35 AM
I think I'm getting a little carried away when I'm trying to find an alternative to a backpack because I can't see my character wanting to wear one...
Who uses a backpack?

You're overcoat? It's twice as big as it appears, it's folded in half and buttoned near your collar and shoulders. When unfolded it's a 10x10 waterproof tarp with two detachable sleeves that can be used to hold water. A Collapsible hook makes a great buckle for a knotted rope belt. The white stone on your cheap ring is chalk, your necklace is a magnet on a rope, your walking stick has a stick inside it that can be pulled out and assembled into a 10ft pole. And so on. I am really the only guy that tries to Min/Max his gear? I'd use a Garrot wire as a hair tie just to choke some guards.

This may come as a surprise to you, but not everyone wants to look like they were coming up with the most effective way of getting stolen goods out of a shop. :p
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on August 04, 2013, 11:06:03 AM
I think I'm getting a little carried away when I'm trying to find an alternative to a backpack because I can't see my character wanting to wear one...
Who uses a backpack?

You're overcoat? It's twice as big as it appears, it's folded in half and buttoned near your collar and shoulders. When unfolded it's a 10x10 waterproof tarp with two detachable sleeves that can be used to hold water. A Collapsible hook makes a great buckle for a knotted rope belt. The white stone on your cheap ring is chalk, your necklace is a magnet on a rope, your walking stick has a stick inside it that can be pulled out and assembled into a 10ft pole. And so on. I am really the only guy that tries to Min/Max his gear? I'd use a Garrot wire as a hair tie just to choke some guards.

This may come as a surprise to you, but not everyone wants to look like they were coming up with the most effective way of getting stolen goods out of a shop. :p

 :lol
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 04, 2013, 11:12:33 AM
I think I'm getting a little carried away when I'm trying to find an alternative to a backpack because I can't see my character wanting to wear one...
Who uses a backpack?

You're overcoat? It's twice as big as it appears, it's folded in half and buttoned near your collar and shoulders. When unfolded it's a 10x10 waterproof tarp with two detachable sleeves that can be used to hold water. A Collapsible hook makes a great buckle for a knotted rope belt. The white stone on your cheap ring is chalk, your necklace is a magnet on a rope, your walking stick has a stick inside it that can be pulled out and assembled into a 10ft pole. And so on. I am really the only guy that tries to Min/Max his gear? I'd use a Garrot wire as a hair tie just to choke some guards.

Yeah, I'm the tank who runs around in heavy armor.  Wearing clothes over armor is just silly.  Also, yes you are.   :P
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on August 04, 2013, 11:12:58 AM
I have done nothing with my gear. No time.  Who wants to pick stuff for me? :D :D :D
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on August 04, 2013, 11:56:54 AM
Background is posted.

To Do:

Hopefully I'll have time to do this stuff tonight.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 04, 2013, 12:17:00 PM
To-do: actually write stuff down.

... damn, I hate the inevitable TWF feattax. Also the fact that the requirement is an odd number I don't have. :shakefist

I get the exact average roll (when you round) three times, and exactly one dexterity short. (http://invisiblecastle.com/stats/view/33705/) :eh
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 04, 2013, 12:40:58 PM
I'm halfway done with gear and need to work on backstory.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 04, 2013, 07:12:23 PM
Done, almost. (http://www.minmaxboards.com/index.php?topic=10803.msg182101#msg182101) Forgot TWF needs 15 Dex, so it's 'find a +2 dex LA 0 template' or 'find a new feat'.

Also, to hell with sumptuary laws. :lmao

Just need to find a picture to shrink, now...
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 04, 2013, 08:40:24 PM
@Raineh_Daze I really liked your backstory. Very nice =)

I... just... guys... You'll help me keep track of all the homebrew, right? o.O

Holy cow that's a lot of stuff lol.

Uh... Raineh, can i delete the post above, in the Character Sheets thread? I assume the last post is your final sheet? You have two posts in the Sheets section.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 04, 2013, 08:44:29 PM
Yeah, I'll help with my stuff. I'm sure SirP can help with most of the rest. >.>

I really need to get that TWF. Hum...

EDIT: Yeah, you can delete the Naseli sheet.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 04, 2013, 08:50:34 PM
Done.

I never knew it was so fun being a mod.

MNWAHAHAHA I CAN DELETE STUFF

>=D
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 04, 2013, 08:55:07 PM
I'll keep tabs on my character's homebrew and SirP can help.  :)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 04, 2013, 09:03:35 PM
I'm working on backstory, what is the Church's view of slavery?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 05, 2013, 11:19:25 AM
I'm working on backstory, what is the Church's view of slavery?

They're okay with it. It's not very widespread, but it exists as a sort of lesser punishment.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 05, 2013, 11:33:21 AM
I'm working on backstory, what is the Church's view of slavery?

They're okay with it. It's not very widespread, but it exists as a sort of lesser punishment.

Do members of the Inquisition ever own slaves?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 05, 2013, 11:35:37 AM
Not personally, no. Slavery is institutionalized, like a form of punishment, like death or prison. They can rent the slaves from the state, though. The church uses many.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 05, 2013, 11:42:09 AM
Brujon, have you forgotten how PM's work? :lmao
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 05, 2013, 01:35:09 PM
Guys, i'm sorry about one more delay, but the game'll have to wait until tomorrow... Due to several things happening in my personal life, some of which i have already ranted about in the proper place for that, i am a complete and utter pile of shit, who hasn't eaten or slept in three days. Well, i've eaten, it's only it only stays in my stomach for a couple hours before being regurgitated.

So i need to sleep, and i need to eat, and i need to think, and rest, for a day.

Also, not everyone is ready, i think.

What's the tally? I'll have to check, but i'll post later.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 05, 2013, 01:41:07 PM
Ready aside from a single feat.

Go get some sleep, really.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 05, 2013, 04:07:39 PM
Go take care of yourself.

I'm working on Backstory.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 05, 2013, 04:12:20 PM
Anyone got suggestions for replacing TWF? Won't be seeing it until level 6, if we ever get there. -_-'
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on August 05, 2013, 04:45:05 PM
i've been done ;)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on August 06, 2013, 10:04:56 AM
I haz two questions:
  -Link, what did you decide about your spell list?
  -Does anyone have any kind of healing ATM? (take that abbreviation how ever you want :P)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: SorO_Lost on August 06, 2013, 10:06:48 AM
Busy day yesterday but I'm picking up a Flash Drive today to handle my sync issues. Since technically we won't start with our Equipment I'm fine with starting the game as is (going to patch in that last skill).
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on August 06, 2013, 10:18:01 AM
Re: Healing, does anyone have UMD for a wand of cure light / lesser vigor? If not, do we want a party healing belt? Or just a handful of potions of each?

Wand of CLW/LV = 750gp
Healing Belt = 750gp
Potion of either = 50gp/ea
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 06, 2013, 10:19:34 AM
I have UMD, yes.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on August 06, 2013, 10:24:07 AM
I have UMD, yes.

So, maybe we pool funds for a wand, and then each carry a potion or two?

EDIT:
Which would be 107gp/person for the wand, plus another 50 or 100 if you want a potion(s) personally. If we want to go this route.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 06, 2013, 10:31:52 AM
I have UMD, yes.

So, maybe we pool funds for a wand, and then each carry a potion or two?

EDIT:
Which would be 107gp/person for the wand, plus another 50 or 100 if you want a potion(s) personally. If we want to go this route.

Eh, I have no other use for the money, and I'll still have excess after.

Oh, and I can activate wands on a 10. :lmao
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on August 06, 2013, 10:44:38 AM
I have UMD, yes.

So, maybe we pool funds for a wand, and then each carry a potion or two?

EDIT:
Which would be 107gp/person for the wand, plus another 50 or 100 if you want a potion(s) personally. If we want to go this route.

Eh, I have no other use for the money, and I'll still have excess after.

Oh, and I can activate wands on a 10. :lmao
MW Tool for UMD???
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 06, 2013, 10:45:54 AM
I have UMD, yes.

So, maybe we pool funds for a wand, and then each carry a potion or two?

EDIT:
Which would be 107gp/person for the wand, plus another 50 or 100 if you want a potion(s) personally. If we want to go this route.

Eh, I have no other use for the money, and I'll still have excess after.

Oh, and I can activate wands on a 10. :lmao
MW Tool for UMD???

Hate the things. They never make sense to me. >.<
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on August 06, 2013, 10:54:28 AM
I have UMD, yes.

So, maybe we pool funds for a wand, and then each carry a potion or two?

EDIT:
Which would be 107gp/person for the wand, plus another 50 or 100 if you want a potion(s) personally. If we want to go this route.

Eh, I have no other use for the money, and I'll still have excess after.

Oh, and I can activate wands on a 10. :lmao
MW Tool for UMD???

Hate the things. They never make sense to me. >.<

Lol. MW Tool for UMD = a sheet of instructions.  :p
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 06, 2013, 10:56:59 AM
Bartok's backstory is finished, I am done.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 06, 2013, 11:17:39 AM
Tonight i'll try to post more setting information, and we'll start. Everyone ok with that?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 06, 2013, 11:22:48 AM
Tonight i'll try to post more setting information, and we'll start. Everyone ok with that?

'Side from that one feat that's driving me mad, yes. :(
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on August 06, 2013, 12:18:42 PM
i could chip in 90, which leaves with small change
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: linklord231 on August 06, 2013, 12:39:36 PM
CLW and LV are on my spell list, so I don't need to UMD to activate. 

I'm mostly done, just need to pick one more feat and do all the math and formatting. 
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on August 06, 2013, 12:49:01 PM
Brujon, I don't remember if you already said this, but you're okay with Shapesand?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 06, 2013, 12:51:53 PM
Yes, i even suggested it to Raineh_Daze when he was having troubles with equipment.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 06, 2013, 12:58:11 PM
Yes, i even suggested it to Raineh_Daze when he was having troubles with equipment.

*she

Anyway, anyone got any suggestions for what I should do, since I can't get TWF as-is?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 06, 2013, 02:08:21 PM
brujon, what do you think of my backstory?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on August 06, 2013, 02:11:16 PM
Anyway, anyone got any suggestions for what I should do, since I can't get TWF as-is?

Improved Initiative
Force of Personality
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 06, 2013, 02:11:54 PM
Anyway, anyone got any suggestions for what I should do, since I can't get TWF as-is?

Improved Initiative
Force of Personality

Force of Personality always struck me as so... annoyingly singular. It doesn't even affect all will saves. D<
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: linklord231 on August 06, 2013, 02:17:48 PM
If I take Bind Vestige as a feat now, can I retrain it for something else at level 3 when I take my real Binder level?

And how do you want to handle the XP cost for crafting my own scrolls?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on August 06, 2013, 02:32:59 PM
Force of Personality always struck me as so... annoyingly singular. It doesn't even affect all will saves. D<
I know what you mean... but it could still be useful. For example, if SorO decides to turn on the rest of the party, it would help you against his Mind Thrust! :P



Brujon, I would like to change out Free-spirited for Grudge Keeper (http://realmshelps.net/cgi-bin/featbox.pl?feat=Grudge_Keeper). Cool?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on August 06, 2013, 02:43:57 PM
i'd be more f'd by a fireball than a will-based spell
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 06, 2013, 03:29:33 PM
Point-Blank Shot. :P
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on August 06, 2013, 03:33:36 PM
I need to choose 2 out of:


Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 06, 2013, 03:44:03 PM
I should probably spend more of my money but I can't come up with anything to spend it on.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: linklord231 on August 06, 2013, 03:55:13 PM
Sheet is (I think) finished.  I have just shy of 250gp left, which I might use to buy another spell known or possibly craft some scrolls.  Or buy some mundane equipment, but it seems like that's pretty well covered.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on August 06, 2013, 04:01:45 PM
So, maybe we pool funds for a wand, and then each carry a potion or two?

EDIT:
Which would be 107gp/person for the wand, plus another 50 or 100 if you want a potion(s) personally. If we want to go this route.

What's the consensus on this (107gp/person for a party wand of Cure Light / Lesser Vigor)?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 06, 2013, 04:03:17 PM
I want to know if that is a thing we can do given the whole not knowing each other pre-starting?

Edit: That was some horrible sentence structure...
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on August 06, 2013, 04:43:14 PM
I need to choose 2 3 out of:
  • A second jug of shapesand (I already have 1)
  • 3x Forging Beads of Æther Probe (basically [/i]Detect Magic[/i])
  • 1x Potion of Cure Light
  • 1x Potion of Lesser Vigor[/s]
Edited. So basically, which one shouldn't I take?

Nevermind. I rejiggered things.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 06, 2013, 04:43:51 PM
Feats are a horrible thing that shouldn't exist.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 06, 2013, 05:24:51 PM
Feats are a horrible thing that shouldn't exist.

I disagree.  :P
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on August 06, 2013, 05:44:20 PM
Qoden is finished. The only thing that might change is that I have the 107gp allocated for a party healing wand. If we can't do that, then he'll either have two more potions, or just leave it as gold.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 08, 2013, 01:23:08 AM
AND the adventure is officially started!

Waiting on you to post reactions.

See? Weird creepy crazy man wants to give you shinies for murdering. I knew the equipment had to come from somewhere...

EDIT: Also... If anyone has a problem with really gory/fucked up descriptions, i can keep the really graphic stuff spoiler'd.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on August 08, 2013, 01:25:29 AM
AND the adventure is officially started!

Waiting on you to post reactions.

See? Weird creepy crazy man wants to give you shinies for murdering. I knew the equipment had to come from somewhere...

EDIT: Also... If anyone has a problem with really gory/fucked up descriptions, i can keep the really graphic stuff spoiler'd.
Is it ok if I do equips on the fly? I've been extremely busy.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: linklord231 on August 08, 2013, 04:00:39 AM
I suppose I should write a backstory or something...
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 08, 2013, 07:19:07 AM
I am going to find out why WotC made feats require odd ability scores, and I'm going to beat them to death with a wooden character sheet.

... also, did you have to make us post accepting this? D:
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 08, 2013, 09:48:45 AM
I am going to find out why WotC made feats require odd ability scores, and I'm going to beat them to death with a wooden character sheet.

... also, did you have to make us post accepting this? D:

Of course.   :P
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 08, 2013, 10:06:40 AM
I am going to find out why WotC made feats require odd ability scores, and I'm going to beat them to death with a wooden character sheet.

... also, did you have to make us post accepting this? D:

Of course.   :P

Nooooooo, a post that's not an affirmation. ;-;

Everyone keeps going with fancy coloured text and half the time I have no idea what should be picked. :P
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 08, 2013, 10:13:01 AM
I am going to find out why WotC made feats require odd ability scores, and I'm going to beat them to death with a wooden character sheet.

... also, did you have to make us post accepting this? D:

Of course.   :P

Nooooooo, a post that's not an affirmation. ;-;

Everyone keeps going with fancy coloured text and half the time I have no idea what should be picked. :P

Bartok is a mercenary, he agrees to nothing without knowing the terms.  :P

The fancy colored text is for easy differentiation of speech.  Just pick whatever you feel is appropriate or whatever you want to look at.  You have plenty of options.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 08, 2013, 11:12:51 AM
I am going to find out why WotC made feats require odd ability scores, and I'm going to beat them to death with a wooden character sheet.

... also, did you have to make us post accepting this? D:

Of course.   :P

Nooooooo, a post that's not an affirmation. ;-;

Everyone keeps going with fancy coloured text and half the time I have no idea what should be picked. :P

Bartok is a mercenary, he agrees to nothing without knowing the terms.  :P

The fancy colored text is for easy differentiation of speech.  Just pick whatever you feel is appropriate or whatever you want to look at.  You have plenty of options.

But I can never decide. D:
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 08, 2013, 11:16:32 AM
I am going to find out why WotC made feats require odd ability scores, and I'm going to beat them to death with a wooden character sheet.

... also, did you have to make us post accepting this? D:

Of course.   :P

Nooooooo, a post that's not an affirmation. ;-;

Everyone keeps going with fancy coloured text and half the time I have no idea what should be picked. :P

Bartok is a mercenary, he agrees to nothing without knowing the terms.  :P

The fancy colored text is for easy differentiation of speech.  Just pick whatever you feel is appropriate or whatever you want to look at.  You have plenty of options.

But I can never decide. D:

Well what is your favorite color?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 08, 2013, 11:24:02 AM
I am going to find out why WotC made feats require odd ability scores, and I'm going to beat them to death with a wooden character sheet.

... also, did you have to make us post accepting this? D:

Of course.   :P

Nooooooo, a post that's not an affirmation. ;-;

Everyone keeps going with fancy coloured text and half the time I have no idea what should be picked. :P

Bartok is a mercenary, he agrees to nothing without knowing the terms.  :P

The fancy colored text is for easy differentiation of speech.  Just pick whatever you feel is appropriate or whatever you want to look at.  You have plenty of options.

But I can never decide. D:

Well what is your favorite color?

Purple is not appropriate unless the character is royalty. :<
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on August 08, 2013, 11:26:32 AM
You're lucky that Eos managed to decide on anything.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 08, 2013, 11:35:20 AM
I am going to find out why WotC made feats require odd ability scores, and I'm going to beat them to death with a wooden character sheet.

... also, did you have to make us post accepting this? D:

Of course.   :P

Nooooooo, a post that's not an affirmation. ;-;

Everyone keeps going with fancy coloured text and half the time I have no idea what should be picked. :P

Bartok is a mercenary, he agrees to nothing without knowing the terms.  :P

The fancy colored text is for easy differentiation of speech.  Just pick whatever you feel is appropriate or whatever you want to look at.  You have plenty of options.

But I can never decide. D:

Well what is your favorite color?

Purple is not appropriate unless the character is royalty. :<

I've never really understood that correlation...

Then again my grandma loves purple and wears it all the time.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 08, 2013, 11:37:40 AM
I am going to find out why WotC made feats require odd ability scores, and I'm going to beat them to death with a wooden character sheet.

... also, did you have to make us post accepting this? D:

Of course.   :P

Nooooooo, a post that's not an affirmation. ;-;

Everyone keeps going with fancy coloured text and half the time I have no idea what should be picked. :P

Bartok is a mercenary, he agrees to nothing without knowing the terms.  :P

The fancy colored text is for easy differentiation of speech.  Just pick whatever you feel is appropriate or whatever you want to look at.  You have plenty of options.

But I can never decide. D:

Well what is your favorite color?

Purple is not appropriate unless the character is royalty. :<

I've never really understood that correlation...

Then again my grandma loves purple and wears it all the time.

Purple--as in, the purple used by the Roman senate etc.--used to be hideously expensive. That's why.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 08, 2013, 11:49:15 AM
K, now waiting on everyone to post before continuing the story. XD

Oh, btw, because of all the stuff you saw in Hell while you were there, and all you suffered, you're all pretty jaded, and can't be as easily intimidated or frightened - Also, all the horrible things you witnessed and have suffered, as well as the stench of death and decay that was your everyday reality, have left your body a little bit stronger. The experience of dying and coming back from hell has left a lasting impression.

You all gain +1 bonus to saves, ability checks and skills to avoid a detrimental effect. Things like opposed grapple checks made for not being grappled or to escape a grapple, saves vs disease, poison, fear, resisting intimidate, bluff, mind-affecting, etc... Attack Rolls, Damage Rolls, Spell DC's, skill and ability checks that impose a detrimental or beneficial effect on others, or, basically anything that is not a check in response to some effect, you don't gain the bonus. :)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 08, 2013, 11:53:06 AM
Can I give up the bonus to change the 11's to 10's and the 14 to a 15? Aasimar and hell are hardly compatible. :p
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 08, 2013, 12:33:45 PM
Can I give up the bonus to change the 11's to 10's and the 14 to a 15? Aasimar and hell are hardly compatible. :p

Rolled stats are rolled stats... It's hardly something i can make concessions on, and be considered fair. Not everyone chose to roll, many got weird stats, others chose point buy... Don't worry, the adventure will progress, and you can even those out at 4/8/12 etc... Also, due to the nature of magic items available on the setting, +Ability items will not be found in anything much higher than +1 or +2... So by chance, you might found one such item for your character to use ;)


Don't obsess too much over the numbers on the character sheet, a +1 here or a -1 there won't change much of anything! Enjoy the ride!
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: linklord231 on August 08, 2013, 12:48:27 PM
Based on her previous post, I think it's in order to qualify for a feat with a 15 stat prereq.  It would be quite a long wait to have to put it off to level 6.



Can my character have been a part of the Order of the Sacred Scriptures?  I was thinking for his backstory, he was working for the Church in some capacity, and discovered that by reciting some Pagan rituals he could duplicate their magic.  This lead him to a crisis of faith because it implied that either God grants magic to the pagans as well as to His faithful, or else that the pagan gods are somehow valid candidates for worship.  He went to his superiors to talk to them about it in the hopes that they could alleviate his worries.  Instead, they declared him a Heretic and had him burned at the stake. 
In Hell, he remembers seeing something (the details are unclear) that made him absolutely sure that he was right - there are other sources of divine power out there. 
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 08, 2013, 12:50:09 PM
Can I give up the bonus to change the 11's to 10's and the 14 to a 15? Aasimar and hell are hardly compatible. :p

Rolled stats are rolled stats... It's hardly something i can make concessions on, and be considered fair. Not everyone chose to roll, many got weird stats, others chose point buy... Don't worry, the adventure will progress, and you can even those out at 4/8/12 etc... Also, due to the nature of magic items available on the setting, +Ability items will not be found in anything much higher than +1 or +2... So by chance, you might found one such item for your character to use ;)


Don't obsess too much over the numbers on the character sheet, a +1 here or a -1 there won't change much of anything! Enjoy the ride!

As indicated above, it's because I forgot TWF is one of the few feats that has a stat requirement that isn't 13. And level 6 is a long way away. :/
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 08, 2013, 04:15:07 PM
Based on her previous post, I think it's in order to qualify for a feat with a 15 stat prereq.  It would be quite a long wait to have to put it off to level 6.



Can my character have been a part of the Order of the Sacred Scriptures?  I was thinking for his backstory, he was working for the Church in some capacity, and discovered that by reciting some Pagan rituals he could duplicate their magic.  This lead him to a crisis of faith because it implied that either God grants magic to the pagans as well as to His faithful, or else that the pagan gods are somehow valid candidates for worship.  He went to his superiors to talk to them about it in the hopes that they could alleviate his worries.  Instead, they declared him a Heretic and had him burned at the stake. 
In Hell, he remembers seeing something (the details are unclear) that made him absolutely sure that he was right - there are other sources of divine power out there.

Yes! I really like that idea, and it's really something we can use for a hook i have in mind later on.


@Raineh_Daze, hmm... I Ok' it, but everyone's okay with this also?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 08, 2013, 04:55:19 PM
I'm fine with Raineh's stat change even if she is a bit too concerned about how much colors cost thousands of years ago. :P
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 08, 2013, 04:58:54 PM
I'm fine with Raineh's stat change even if she is a bit too concerned about how much colors cost thousands of years ago. :P

It can only be obtained from one type of shellfish! D:
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 08, 2013, 04:59:52 PM
I'm fine with Raineh's stat change even if she is a bit too concerned about how much colors cost thousands of years ago. :P

It can only be obtained from one type of shellfish! D:

Welcome to the future where colors can be obtained from all kinds of places!   :p
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 08, 2013, 05:07:44 PM
I'm fine with Raineh's stat change even if she is a bit too concerned about how much colors cost thousands of years ago. :P

It can only be obtained from one type of shellfish! D:

Welcome to the future where colors can be obtained from all kinds of places!   :p

This reminds me that I have by far the best dressed character. Or will have, at least. :lmao
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: linklord231 on August 08, 2013, 05:11:58 PM
Here's (http://www.w3schools.com/cssref/css_colornames.asp) a list of colors.  There's a nice variety :)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 08, 2013, 05:22:18 PM
I think this will do nicely. Even should this then not leave my head. (http://www.youtube.com/watch?v=QVyFaYPAYRI)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 08, 2013, 05:28:07 PM
Yay, colors!
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 08, 2013, 08:10:39 PM
Hm, so: birthday suits? :p
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 09, 2013, 11:48:43 AM
... that's a serious question, by the way. Have we been born again naked? :lmao
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 09, 2013, 12:55:31 PM
Yes. As far as you know, you have been remade from scratch. Like new!

EDIT: I'm really trying to set the tone for the setting here... But i wonder sometimes if i'm taking it too far. If anyone's disturbed by the direction things are taking, feel absolutely free to drop a hint for me here, and i'll try to back it up a little, so that everyone can be comfortable. Can you tell this is my first time DM'ing a mature game? :P
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 09, 2013, 12:56:57 PM
I'd ask if we've got that new person smell but it is pretty obvious what we smell like. :p

Edit: brujon, I am actually happy with the tone of the setting.  I like the maturity, but I've been involved in way too many silly games lately. 

In return you'll have to be patient with me, it has been a really long time since I've played a Low-Int Low-Wis character and I'm still figuring out how to roleplay that.  I've decided that ignoring things Bartok doesn't understand is going to be a part of that. 

I'm also roleplaying the non-religious upbringing. :p
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 09, 2013, 01:26:29 PM
I've got former nobility that was probably kept well away from the public eye. I think. :lmao
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: SorO_Lost on August 09, 2013, 01:29:14 PM
In return you'll have to be patient with me, it has been a really long time since I've played a Low-Int Low-Wis character and I'm still figuring out how to roleplay that.  I've decided that ignoring things Bartok doesn't understand is going to be a part of that. 
I got your back with a clarification there.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 09, 2013, 01:37:09 PM
In return you'll have to be patient with me, it has been a really long time since I've played a Low-Int Low-Wis character and I'm still figuring out how to roleplay that.  I've decided that ignoring things Bartok doesn't understand is going to be a part of that. 
I got your back with a clarification there.

Okay, I can already tell we're going to have an interesting dynamic...
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 09, 2013, 01:38:25 PM
Seems fairly appropriate for our current conversation. (http://www.youtube.com/watch?v=xe821OoYPUY)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 09, 2013, 01:50:17 PM
Oh inter-party communication, so many ways it can play out.


I want to intimidate SirP's character just to see what will happen.   :smirk
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 09, 2013, 01:56:16 PM
That is the worst attempt at intimidation (the writing, not the roll) I have ever seen. :eh

I have no clue why the hell it uses CHA and is opposed by level + wisdom. What.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 09, 2013, 01:58:16 PM
That is the worst attempt at intimidation (the writing, not the roll) I have ever seen. :eh

I have no clue why the hell it uses CHA and is opposed by level + wisdom. What.

Bah.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on August 09, 2013, 01:58:26 PM
I want to intimidate SirP's character just to see what will happen.   :smirk
It's like aiming at a barrel with a shotgun, only to find the fish have already committed suicide.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 09, 2013, 03:03:41 PM
I want to intimidate SirP's character just to see what will happen.   :smirk
It's like aiming at a barrel with a shotgun, only to find the fish have already committed suicide.

 :lmao
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on August 09, 2013, 04:43:07 PM
i'm totally fine w the TWF thing and the mood of the game
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 09, 2013, 05:02:01 PM
zook, as far as I'm aware we don't have anything yet so you can't be strapping on armor.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: linklord231 on August 09, 2013, 05:32:30 PM
I implied it earlier, but I figure I'd better outright say that I'm fine with Raineh's stat changes.

Can I describe myself as middle-aged, without taking the Middle Age stat modifiers?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 09, 2013, 05:50:35 PM
This is why I love SorO.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on August 09, 2013, 05:59:54 PM
Debating whether to have Eos freak out about the intimidates being thrown around...

alright, fuckit.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 09, 2013, 06:07:09 PM
Debating whether to have Eos freak out about the intimidates being thrown around...

alright, fuckit.

I love you too SirP..   :p
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 09, 2013, 06:11:52 PM
Fancy clothing trimmed with black fur, looks vaguely like a mobile dragon's hoard, and a rhino. :D
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: SorO_Lost on August 09, 2013, 06:18:01 PM
This is why I love SorO.
I'm not sure what I did, but :D
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 09, 2013, 06:19:34 PM
This is why I love SorO.
I'm not sure what I did, but :D

You took it and ran with it, that's all I wanted.   :D


Also people need to stop posting while I'm formulating my posts!
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 09, 2013, 06:20:02 PM
This is why I love SorO.
I'm not sure what I did, but :D

You took it and ran with it, that's all I wanted.   :D


Also people need to stop posting while I'm formulating my posts!

I could say the same! :P
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 09, 2013, 06:21:50 PM
This is why I love SorO.
I'm not sure what I did, but :D

You took it and ran with it, that's all I wanted.   :D


Also people need to stop posting while I'm formulating my posts!

I could say the same! :P

Both you and Brujon posted while I was writing, I had to edit multiple times.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 09, 2013, 06:28:26 PM
This is why I love SorO.
I'm not sure what I did, but :D

You took it and ran with it, that's all I wanted.   :D


Also people need to stop posting while I'm formulating my posts!

I could say the same! :P

Both you and Brujon posted while I was writing, I had to edit multiple times.

I didn't mean to.

I just realised that we have a rhino. Indoors. Fun.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on August 09, 2013, 06:44:27 PM
zook, as far as I'm aware we don't have anything yet so you can't be strapping on armor.

i thought originally our items were strewn nearby, maybe that was OOC
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 09, 2013, 06:49:20 PM
I think I went for nobility like that because it gives me an excuse to spend 200GP on fancy clothing. :lmao
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on August 09, 2013, 06:55:41 PM
brujon, how high op can we go here? Like, can I spend 287 for a sickstone lantern?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 09, 2013, 07:04:13 PM
brujon, how high op can we go here? Like, can I spend 287 for a sickstone lantern?

Is that better or worse than Aboleth Mucus? Because we're not allowed that stuff. :lmao
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on August 09, 2013, 07:28:16 PM
brujon, how high op can we go here? Like, can I spend 287 for a sickstone lantern?

Is that better or worse than Aboleth Mucus? Because we're not allowed that stuff. :lmao
find in page "sickstone" (http://www.realmshelps.net/faerun/underdark/chap7under.shtml)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 09, 2013, 07:32:46 PM
Unavoidable CON damage even with that save made? I'd expect not.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 09, 2013, 09:07:19 PM
Wow. That's not even OP, that's just crazy right there. I think we should leave these things out... Like Dust of Sneezing and Choking that also is a no-save-just-lose kind of deal.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 09, 2013, 09:14:45 PM
The social statuses represented in this party are bizarre. I think we've got something from every stratum. @_@
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on August 09, 2013, 11:31:16 PM
Wow, you people have been busy while I was working... I wanna play too! :D

EDIT: Seeing how this is playing out, I'm thinking that a party healing wand doesn't really make sense IC, nice as it might be to have. Concur? (http://www.youtube.com/watch?v=i5j1wWY-qus)

EDIT2: Aarghh! Lists are freakin annoying! I don't know where that {/list} is actually supposed to go.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on August 10, 2013, 12:48:47 AM
Wow, you people have been busy while I was working... I wanna play too! :D

EDIT: Seeing how this is playing out, I'm thinking that a party healing wand doesn't really make sense IC, nice as it might be to have. Concur? (http://www.youtube.com/watch?v=i5j1wWY-qus)

EDIT2: Aarghh! Lists are freakin annoying! I don't know where that {/list} is actually supposed to go.
Your trait.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on August 10, 2013, 01:02:20 AM
EDIT2: Aarghh! Lists are freakin annoying! I don't know where that {/list} is actually supposed to go.
Your trait.

Thanks. It's weird though, because it was fine before I edited the post, and then when I did edit the post, I didn't touch that section, but it still decided that NOW it wants to be stuipd.

(click to show/hide)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 10, 2013, 07:07:53 AM
The Rhinoceros isn't actually in the room...

Also, the equipment isn't appearing magically in your person... It'll come next. I'll just interpret the actions differently, haha, should've been more clear.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on August 10, 2013, 07:12:42 AM
Hey FITS, he's not actually shaken/frightened/whatevs at this point. Though, if you become immune to fear and then do that in combat, you and I can be awesome buddies.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 10, 2013, 09:24:11 PM
The Rhinoceros isn't actually in the room...

Also, the equipment isn't appearing magically in your person... It'll come next. I'll just interpret the actions differently, haha, should've been more clear.

Quoting myself but... uh...

Almost all of you worked with the assumption that the equipment magically appeared in your posts >.<

Can we edit them so as to clarify that?
Especially since it makes no sense that a Rhinoceros would appear in the middle of a room that doesn't even have enough space for the beast, lol...
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 10, 2013, 09:30:18 PM
Um... no, because I have no clue what you're expecting. Really, I'm not. :huh
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 10, 2013, 09:53:34 PM
For the record I figured that the equipment would magically appear too.  Also, Bartok is waiting on some sort of a response.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 10, 2013, 10:31:50 PM
You would touch the crystal and i would describe what would happen next...

The crystal is really more of a form of mind-communication, it registers what it is that each of you want, and it'll be provided to you.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on August 11, 2013, 02:15:57 AM
Brujon, I edited my post. Is that kind of what you were looking for? Also, what are your thoughts on the party wand of healing? (Sorry to keep harping on this. :-\ )
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 11, 2013, 09:31:44 AM
That'll have to do. :|
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 11, 2013, 01:12:56 PM
Brujon, I edited my post. Is that kind of what you were looking for? Also, what are your thoughts on the party wand of healing? (Sorry to keep harping on this. :-\ )

Sounds good. A little healing doesn't hurt anybody. And yes.

I'll post the reaction and description later today. It's Father's Day! And i'm a new father, so i'm all up in all sorts of celebrations and all lol.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 11, 2013, 01:45:41 PM
Brujon, I edited my post. Is that kind of what you were looking for? Also, what are your thoughts on the party wand of healing? (Sorry to keep harping on this. :-\ )

Sounds good. A little healing doesn't hurt anybody. And yes.

I'll post the reaction and description later today. It's Father's Day! And i'm a new father, so i'm all up in all sorts of celebrations and all lol.

You just confused the crap out of me for a minute there, in the US Father's Day is in June. :P
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: linklord231 on August 11, 2013, 08:20:49 PM
Since it seems to have been missed earlier

Can I describe myself as middle-aged, without taking the Middle Age stat modifiers?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 11, 2013, 08:28:30 PM
Since it seems to have been missed earlier

Can I describe myself as middle-aged, without taking the Middle Age stat modifiers?

Mm, that reminds me that it's probably an odds-on bet that Bridget is the youngest. Magical girl and all, and not the Sailor Pluto kind. :lmao
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 12, 2013, 10:29:41 AM
Guys i am sorry about the delays, i know i said i was going to post yesterday, but i'm going to definitely post today.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 13, 2013, 07:42:37 AM
Quote
If you have Int over 16 you already know Latin and know what the symbols and drawings are, they are Roman in nature, and depict Roman Legions fighting and conquering several different armies, at the height of the Holy Roman Empire, as well as some Greek drawings, showing Hoplites and Spartans

The Holy Roman Empire has absolutely no link to the actual Roman Empire, being Medieval and German. 'Hoplites and Spartans' would be indistinguishable, because the former is just a type of soldier. About all that could tell them apart is what's on the shield. But yeah, the HRE and the Roman Empire are from completely different eras. :lmao

... anyway, what do we do now?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 13, 2013, 11:47:26 AM
Umm... Zook? We haven't been given anything yet.

Not even rags. @_@
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: SorO_Lost on August 13, 2013, 12:32:47 PM
Yeahee naked people :D

Eer. Is that really >16 or >=16. You know, in case I have a 16 and skipped Latin in favor of Dwarf/Elf/Halfing to tempt the masses.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on August 13, 2013, 02:16:37 PM
derp'd again  :twitch

i guess i thought we had gotten it when we touched the crystal... oh well
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 13, 2013, 02:21:57 PM
... does this guy have a name? @_@
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 13, 2013, 04:49:29 PM
Quote
If you have Int over 16 you already know Latin and know what the symbols and drawings are, they are Roman in nature, and depict Roman Legions fighting and conquering several different armies, at the height of the Holy Roman Empire, as well as some Greek drawings, showing Hoplites and Spartans

The Holy Roman Empire has absolutely no link to the actual Roman Empire, being Medieval and German. 'Hoplites and Spartans' would be indistinguishable, because the former is just a type of soldier. About all that could tell them apart is what's on the shield. But yeah, the HRE and the Roman Empire are from completely different eras. :lmao

... anyway, what do we do now?

Derp. I meant the actual roman empire. I was sleepy, i actually do know my history despite my horrible blunder  :banghead

Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 13, 2013, 05:07:01 PM
Pride: always a sore point. :D
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 17, 2013, 11:44:54 AM
...

No. Not happening. ._.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: SorO_Lost on August 17, 2013, 11:51:20 AM
lol. Only 19 I've ever get out of the system too :p
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: SorO_Lost on August 18, 2013, 03:18:01 PM
(I'm confused, what exactly went on with Brighid and Dolus? )
My real life doublespeak check failed and Raineh had Brighid join Dolus when he was trying to bed her.

It wasn't until I rolled a Perform check to see if Dolus had a bragable or shameful night did Raineh pick up on things.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: SorO_Lost on August 18, 2013, 05:49:38 PM
Note ~ All Cardinal numbers are semi-made up.

From the 13th to 15th centuries there was only 30 at a given moment. The number was reduced to 20, then intended 15 but was overruled by the next Pope. By 1555 forty were allowed and since then it has increased to 120 voting members, the exact cardinal count is roughly around 180 today (120 with voting rights). Pre13th century MASSIVELY varies, which was the reason Pope John XXII standardized it in 1316. For instance 1099 had 18 cardinals but by 1118 there was over 40. 1294 had probably the single greatest change over, around twenty new cardinals created within eight months.

I'm using the current number. Both because it sounds impressive and because the game takes place in the 1000s. 1095 saw the first crusade, which undoubtedly swelled the number of promoted members, the Papacy that lead to this came into power in 1054.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 18, 2013, 05:52:01 PM
So, any last objections to the suggested earlier stat rearrangement to actually get at TWF? :lmao
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on August 18, 2013, 06:45:27 PM
None here!
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 18, 2013, 09:03:29 PM
Note ~ All Cardinal numbers are semi-made up.

From the 13th to 15th centuries there was only 30 at a given moment. The number was reduced to 20, then intended 15 but was overruled by the next Pope. By 1555 forty were allowed and since then it has increased to 120 voting members, the exact cardinal count is roughly around 180 today (120 with voting rights). Pre13th century MASSIVELY varies, which was the reason Pope John XXII standardized it in 1316. For instance 1099 had 18 cardinals but by 1118 there was over 40. 1294 had probably the single greatest change over, around twenty new cardinals created within eight months.

I'm using the current number. Both because it sounds impressive and because the game takes place in the 1000s. 1095 saw the first crusade, which undoubtedly swelled the number of promoted members, the Papacy that lead to this came into power in 1054.

 :clap

Really great roleplay there, too. After this scene, i'm going to fastforward towards the travel proper, as you have a lot of ground to cover between Hadrian's Wall and York, as you might have seen from FireInTheSky's map.

And i estimate that you will have many very interesting encounters between here and there, as you'll be heading through the middle of a battlefield, as you might recall from the Campaign Info thread  :devil
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 18, 2013, 09:25:25 PM
Brighid approaches everything as you would fighting a monster: go for the head. XD

Why, exactly, would we wander straight through a battlefield? :p
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: sirpercival on August 22, 2013, 03:37:06 PM
Hey brujon, sorry about this (I was excited to play Eos), but I have to withdraw from this game. :( Have fun, everyone!
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 23, 2013, 09:46:49 AM
NP, man! I'm sorry about that, =\

I'll talk it over with dna1 since he was interested in the game, maybe he still wants to play =]


EDIT: What would be an IC way of explaining Eos withdrawal?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 23, 2013, 04:07:53 PM
Had a heart attack from the shock of going from dead to Italy to England?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 23, 2013, 04:15:11 PM
Had a heart attack from the shock of going from dead to Italy to England?

 :lmao
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on August 23, 2013, 04:54:58 PM
Had a heart attack from the shock of going from dead to Italy to England?
:lmao

I second Nan's reaction.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 23, 2013, 07:10:01 PM
I am now going to start working on the random encounter table...

"Protected" Areas - Roll the dice if a d100 falls 1~5. No hostile encounters.
"Peaceful" Areas - Roll the dice if a d100 falls 91~100. High likelihood of "Indifferent" or "Friendly" encounters.
"Medium" Areas - Roll the dice if a d100 falls 76~100. Somewhat equal odds of getting any kind of encounter.
"Dangerous" Areas - Roll the dice if a d100 falls 51~100. High likelihood of "Hostile" or "Indifferent" encounters.
"Battlefield" Areas - Roll the dice if a d100 falls 26~100 No "Friendly" encounters. Very high likelihood of Hostile encounters.

And, of course, any encounters that might be provoked due to roleplaying or storyline.

So, basically, 10%, 25%, 50% and 75% chance of having a random encounter happen, depending on the danger level of the area.

The dice will be rolled whenever you are travelling in "unprotected" areas, which means, areas where either there is no security at all, or very little security. Since there aren't really any police presence like there is nowadays, mostly anywhere that is public, is going to be unprotected places. That, and the fact that many soldiers are actually brigands and like to shake you down anyway. But, government buildings, inside people's houses, etc. are considered "Protected" places. Well, more or less, that's the gist of it, anyway. This is meta game information, so i won't be saying it as such.

I'll make a tiered encounter table, where i first roll one dice on the table for the type of area to determine how easy or hard the encounter is - the more dangerous an area, the harder the encounters will be. From Party CR -3 to Party CR +2.

After determining the difficulty of the encounter, i'll roll another dice to determine if the encounter is "friendly", "indifferent" or "hostile". Friendly encounters are only possible in "Peaceful" or "Medium" areas. In Protected areas there is a very slim chance of getting a "Helpful" encounter.

There will be no "Monster" table, as such, but encounters will be determined on the fly... All of the rolling is made so as to guarantee a level of unpredictability in the game. Neither me nor you will know if there will be combat, if it will be hard, medium, or otherwise. Of course, this all has absolutely NO bearing at all in encounters that are started storywise, through roleplaying, but only applies to encounters that will happen whenever you enter a "dungeon", explore towns, travel from a town to the next, or otherwise have to spend an appreciable amount of time wandering through an area.

Why am i saying all of this?

Well, because you'll probably see something like this at the end of the post:

Rolled 1d100 : 80, total 80
- Encounter
Rolled 1d100 : 85, total 85
- Difficulty
Rolled 1d100 : 72, total 72
- Starting disposition

And then, a post describing what happens afterwards. I know, this is somewhat "oldschool" and gamey, but i think it actually brings a lot of good to the table, by making things at least a bit unpredictable both for me and for you. Some encounters will be tough, really, really tough, because Party CR+2 is a pretty big CR when talking about a party of 7.

To keep the mystery, i won't disclose the exact percentages for difficulty or starting disposition.

Everyone in agreement about this?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on August 23, 2013, 07:12:45 PM
It's your game, do whatever feels right to you.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 23, 2013, 07:15:22 PM
Quote
Some encounters will be tough, really, really tough, because Party CR+2 is a pretty big CR when talking about a party of 7.

Solomon's going to have a hard time keeping up with all the replacements needed. @_@
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on August 23, 2013, 08:11:26 PM
It's your game, do whatever feels right to you.
^ What he said.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 23, 2013, 08:18:12 PM
Yeah i know i know... But i have this habit of making everything i do perfectly crystal clear, and without any doubts whatsoever, so as to not hinder progress in the game! And i always like to double-check things with my players so that everyone is comfortable and having fun...

And, the party is pretty well optimized, i don't think CR+2 at the low-low-low chance i'll put it in will be much of a problem.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 23, 2013, 08:30:28 PM
Hopefully not. Hopefully. XD
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 26, 2013, 06:35:06 AM
so, dna1 will be joining us in place of SirPercival since he has expressed his inability to continue the game...

Due to the early stage of the game, i'm contemplating a straight-up substitution "reality revision" style, so that we can continue the game with as few breaks as possible... So i ask you to be a little patient as i sort this issue out! Thanks :D
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on August 26, 2013, 12:01:50 PM
Fine by me :)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 27, 2013, 07:27:42 PM
Guys i'm sorry the game is running slow. I'm in touch with dna1 so he can be our seventh player but it's taking a while, so, be patient. The game is not dead, nor it will be.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: linklord231 on August 27, 2013, 07:35:00 PM
Hey take your time. I hear you've got a wedding to plan :D
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 27, 2013, 08:57:40 PM
The wedding is still a ways off... We have to both get better and more stable jobs before joining toothbrushes...

BUT! It has been a really long and hard process to reunite with her, and i'll grant you that... But i'm in touch with our new player, and he'll definitely join quickly :)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on August 27, 2013, 09:05:22 PM
Why would you WANT to join toothbrushes? D:
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on August 27, 2013, 09:52:49 PM
Why would you WANT to join toothbrushes? D:

Lol, it's an expression we use in Portuguese but i guess it didn't translate well to english. Well... Usually when you sleep over someone's house you just bring your own toothbrush with you and then take it back home, so when you keep your toothbrush somewhere, that's basically where your house is now, lol. So, marriage, joining toothbrushes, means living together and such.

Eh, poor translations.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: dna1 on August 31, 2013, 11:56:56 PM
Yea sorry for the delay. I should be ready soon. Probably by Monday at the latest
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on September 01, 2013, 01:15:29 AM
Yea sorry for the delay. I should be ready soon. Probably by Monday at the latest

How DARE you take so long!!  :flame



...just kidding. Do your thing.  :p
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on September 01, 2013, 10:02:43 AM
Yay :D
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: dna1 on September 02, 2013, 10:02:23 PM
Is Factotum allowed?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on September 02, 2013, 11:54:31 PM
Yes, most definitely yes. But, of course, emulating divine abilities is really dangerous, given the setting...
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on September 04, 2013, 03:02:21 AM
@dna1: That is a pretty frickin' cool picture.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on September 04, 2013, 03:03:24 AM
We will be restarting this game very soon, after the slight technical difficulties!

HOORAY!
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on September 04, 2013, 03:05:51 AM
Huzzah!  :clap
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: dna1 on September 04, 2013, 04:26:27 PM
@dna1: That is a pretty frickin' cool picture.

Why thank you sir! I have a rather extensive library of cool art I've collected over the years. About 4k+ pictures.


Anyways~ I'm going to finish this up today. I think Brujon and I worked everything out... and creating a 1st level is pretty fast so I should be ready to go soon.
EDIT: pretty close to finished now  :D
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: phaedrusxy on September 04, 2013, 10:42:47 PM
@dna1: That is a pretty frickin' cool picture.

Why thank you sir! I have a rather extensive library of cool art I've collected over the years. About 4k+ pictures.
I came here to comment on how awesome that is, and see I was not alone. :D
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: dna1 on September 05, 2013, 12:01:10 AM
@dna1: That is a pretty frickin' cool picture.

Why thank you sir! I have a rather extensive library of cool art I've collected over the years. About 4k+ pictures.
I came here to comment on how awesome that is, and see I was not alone. :D

Thanks!


Alright I'm pretty sure I've finished up everything on my character here... Just need Brujons final word I suppose.
 :D
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on September 05, 2013, 12:49:45 AM
@dna1: That is a pretty frickin' cool picture.

Why thank you sir! I have a rather extensive library of cool art I've collected over the years. About 4k+ pictures.

Online??
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: dna1 on September 05, 2013, 11:32:11 AM
@dna1: That is a pretty frickin' cool picture.

Why thank you sir! I have a rather extensive library of cool art I've collected over the years. About 4k+ pictures.

Online??

Well they are on my computer of course.
Although I do have a bunch uploaded to my photobucket for PbP's and what not. Both ones I'm DMing and playing in. Actually I have 112 uploaded. Wow nice.. And I actually just posted some of my own art in a over in the main boards. HERE (http://www.minmaxboards.com/index.php?topic=11159.msg189203#new)

If your interested I could link you to some really awesome art sites, with tons of pics on them. Or let you browse what I have in my photobucket. Just lemme know
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on September 05, 2013, 12:37:43 PM
those look pretty good :)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: SorO_Lost on September 05, 2013, 01:59:00 PM
I seen the monster image and thought it was a Terrasqua that stopped at Taco Bell.

And now I cannot unsee it, so I thought I'd share.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on September 05, 2013, 07:29:33 PM
Yeah! Awesome art, dna1! May my campaign inspire in you many drawings!

How is it going with the character? Think we can start by this weekend?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: linklord231 on September 05, 2013, 09:17:52 PM
I just realized I have one feat left unchosen.  Can I take Bind Vestige now, and retrain it for Improved Binding when I take my Binder level?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on September 05, 2013, 09:48:45 PM
Hmm we might have to do a quest, but sure =]
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: linklord231 on September 05, 2013, 10:08:20 PM
Hmm we might have to do a quest, but sure =]


As long as we get the opportunity to do such a quest :)
In a different game, my friend's rogue ended up waiting 10 levels for an opportunity to do his quest to join the assassins guild. I trust you, though :D
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on September 06, 2013, 12:43:21 AM
Don't worry, i'll weave it in the storyline somehow. Shouldn't be too hard given the religious setting and pagan nature of your character... I think i might already have something in mind... Hmm...

I'll drop a hint for you when the time comes, though.

Also, everyone who also thinks about retraining etc... As long as it's not a complete character rework or über cheese, we can totally do it and weave it into the storyline, and i actually think it really helps character growth a lot. Just be sure to talk with me first if you are already planning a retraining in your build!
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: dna1 on September 06, 2013, 03:43:07 AM
Pretty sure I'm done... just waiting on you're final approval
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on September 06, 2013, 11:34:14 AM
I'm going to look over the sheet now, then.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on September 06, 2013, 11:41:02 AM
K, it's all approved, i just want to understand some things about the equipment.

I see you have all the mundanes listed with their prices and weights and stuff, but under the Equipment Wish List spoiler is where you have listed everything magical. Are those things you want your character to have now and are buying with the 1000gp or are things you want to eventually have, either bought, looted or otherwise obtained during the campaign? This confused me a bit...
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: phaedrusxy on September 06, 2013, 12:04:42 PM
K, it's all approved, i just want to understand some things about the equipment.

I see you have all the mundanes listed with their prices and weights and stuff, but under the Equipment Wish List spoiler is where you have listed everything magical. Are those things you want your character to have now and are buying with the 1000gp or are things you want to eventually have, either bought, looted or otherwise obtained during the campaign? This confused me a bit...
That section typically is a note to the DM letting them know what the PC would like to loot/buy during the campaign at some future time. :)

(I've been keeping an eye on this game as it seems interesting. Just consider me a spectator. :D )
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on September 06, 2013, 12:38:06 PM
It's cool, :D
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: dna1 on September 06, 2013, 05:04:47 PM
Yea the wish list is just stuff I would like to get my hands on in the future. There's no way I could afford all that stuff now  :D
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on September 06, 2013, 05:44:57 PM
So, all you have is what's listed there? Seems like you didn't spend much... You do remember it's 1000gp right? How much you have left?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: dna1 on September 06, 2013, 06:19:31 PM
i have a healing belt, and a crap load of mundanes. its all under the equipment spoiler.   

the wish list is just that, a list of stuff i want  :D
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on September 07, 2013, 08:03:48 AM
Cool... So, as it is, it's ok'd! We can start, i just need everyone to say it. I'll do a brief retcon in the In-game thread, and we start from where we stopped.

dna1,it'd be helpful if you read the last couple pages to see what went on.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: dna1 on September 07, 2013, 09:43:52 AM
Read it all and am cought up.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on September 07, 2013, 10:19:08 AM
K, at this point i officially declare the game as started again.

Going to update the story thread, is everyone with me?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on September 07, 2013, 01:00:00 PM
K, at this point i officially declare the game as started again.

Going to update the story thread, is everyone with me?
:backtotopic
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on September 07, 2013, 01:06:35 PM
Yep.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on September 07, 2013, 04:06:58 PM
Yeah.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: SorO_Lost on September 07, 2013, 05:18:40 PM
Should I say yeah or can we just assume I'd love for the game to continue on every chance we get? :p
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: dna1 on September 07, 2013, 07:00:30 PM
Should I say yeah or can we just assume I'd love for the game to continue on every chance we get? :p

+1
 :D   
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on September 08, 2013, 12:24:02 AM
Oh yeah, i must update the OP before i go to sleep

It's been... a busy day.

Things not really doing that great with fianceé, also mother of my child... Sometime i'll elaborate on this subject.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on September 13, 2013, 06:02:52 PM
Guysss i know i have been a bit slow but patience! Tomorrow i'll post something, because today i have a very important night with my fianceé.

viagra is involved. (but it is not really necessary)
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: dna1 on September 13, 2013, 06:08:00 PM
no prob~
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on September 16, 2013, 10:35:52 AM
Wow, so, yeah... The weekend was awesomer than expected.

:D
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on September 17, 2013, 07:06:39 PM
... Iam not entirely sure what to do. Um.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on September 18, 2013, 10:14:26 AM
Bartok amuses me.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on September 18, 2013, 10:34:14 AM
... how far away are we? @_@

Oh, I see.

... this is going to go terribly. Sneaking up, I mean.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: FireInTheSky on September 19, 2013, 01:45:47 AM
Considering our initiative rolls, maybe we should listen to the guard, and continue on our merry grim way.  :lol
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on September 19, 2013, 03:09:45 AM
I'll... get around to it later. Currently distracted by numbers. D:

Woo, 25 pages to sift through to find the range increment of my weapons. :(
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: linklord231 on September 20, 2013, 04:00:11 AM
Wow, Zook, you really tanked your initiative, didn't you  :o

-2 Dex and Unreactive, yet you're still going first out of the 7 of us  :???
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Raineh Daze on September 20, 2013, 05:03:34 AM
I rolled mine in the dice thread, so I kinda won out of us. Didn't beat the guards, though. XD
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on September 20, 2013, 07:29:02 PM
I'm having a little bit of trouble setting up the map for the combat, please, be patient as i'll probably take at least a day to manage to understand pyromancers well enough to make the battlefield smooth, and position everyone correctly according to what's going on.

For everyone that has already declared your actions: Please, wait until i post the map with everyone's position according to what they declared they were doing prior to the guards deciding it was probably best to brace for impact and roll initiative... You will all be between 30ft and 60ft from the caravan when initiative was rolled, and combat starts.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: linklord231 on September 20, 2013, 07:41:32 PM
...All of us will be within charge distance?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on September 20, 2013, 10:31:40 PM
...All of us will be within charge distance?

Some.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on September 20, 2013, 10:42:16 PM
...All of us will be within charge distance?

Some.

On second note....

I was thinking in meters, not feet.

So, between 3 and 6 moves, mostly. Those who tried to sneak will be farther, those who didn't bother, closer.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: zook1shoe on September 21, 2013, 03:43:19 AM
So 30-60 meters?

wait until the map is set up?
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on September 21, 2013, 11:11:47 AM
Aye.

I'm having a bit of trouble getting the map to look proper and not really *odd* per se.

What i'll probably end up doing is placing the guards around the caravan, and then letting you guys position your characters between 30-60 meters around the caravan according to the description you made of your actions.

Then combat can start after everyone is in their proper places. I still have to actually make the map, though it shouldn't be terribly hard, i just have to figure out how to actually use the darn pyromancers thingy that makes the maps. The map itself is pretty darn simple... It's just a 200x200m field with a road in the center where the caravan is travelling to. No difficult terrain no nothing, just a couple of rocks here and there that can act as cover.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: brujon on September 23, 2013, 12:45:11 PM
Again, i'm sorry i am delaying this soo much, but i've been pretty busy. Expect something soonish!
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: Nanshork on November 09, 2013, 11:33:26 AM
If this game picks up I'm going to have to bow out, I'm trimming down my PbPs.
Title: Re: OOC Chat - Sir Talksalot lives here
Post by: dna1 on November 10, 2013, 12:19:53 AM
I doubt it will.
From what he's said in my PbP he has been pretty busy. It's funny you posted today though, I nearly did yesterday. I was going to ask if the game is officially done, but figured it was and decided not to post.