Author Topic: Rescue at Rivenroar (Game Thread)  (Read 185096 times)

Offline TheDave

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Re: Rescue at Rivenroar (Game Thread)
« Reply #40 on: November 29, 2011, 09:44:21 PM »
Seeing no enemies in range, and the flames roaring, Everyn moves south out of the building, and heads toward Anatos

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Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #41 on: December 01, 2011, 12:23:19 AM »
Bhrim rushes after Suff'a, running down the enemy.
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Dak sees his purser's chasing him and laughs as he runs around the upper floor
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Wisdom has two parts; having a lot to say, and not saying it.

Offline Atanos

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Re: Rescue at Rivenroar (Game Thread)
« Reply #42 on: December 01, 2011, 02:44:45 AM »
I know we are of the map but I should be able to charge down Upon Borm and bring my scythe to bear
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and if the first hit does not drop him I will spend an action point to attack again which would most likely miss
« Last Edit: December 01, 2011, 02:47:44 AM by Atanos »

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #43 on: December 01, 2011, 08:16:12 PM »
Borm is gashed by the scythe but the follow up attack from Atanos was too wild and Borm barely escapes being cut in two.

Suff'a sees no new enemies coming up the back stairs in the quick glance he makes outside.
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Wisdom has two parts; having a lot to say, and not saying it.

Offline Doctor Krunk

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Re: Rescue at Rivenroar (Game Thread)
« Reply #44 on: December 07, 2011, 10:27:27 AM »
Suq attempts to open the door

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Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #45 on: December 07, 2011, 07:17:59 PM »
The door swings open easily.
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Offline Doctor Krunk

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Re: Rescue at Rivenroar (Game Thread)
« Reply #46 on: December 09, 2011, 08:29:00 AM »
What does Suq see inside?

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #47 on: December 10, 2011, 12:52:04 PM »
A dimly lit room of casks, bottles, crates, and sacks. No one is in the room.

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Wisdom has two parts; having a lot to say, and not saying it.

Offline Sk4mpE

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Re: Rescue at Rivenroar (Game Thread)
« Reply #48 on: December 12, 2011, 05:23:42 AM »
Søffå shouts to the dwarf behind him:  "Help me stop these creatures from escaping!!  Go around the other side!!"  He then runs around the upper floor to cut off the hobgoblin crossing the beam, knocking on doors as he passes.

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Offline Doctor Krunk

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Re: Rescue at Rivenroar (Game Thread)
« Reply #49 on: December 12, 2011, 08:31:40 AM »
Suq moves to D4 and looks towards the top level to see if there is an enemy in sight

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Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #50 on: December 29, 2011, 09:03:36 PM »
Gruxes climbs down to the floor and starts off South to the front door.

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Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #51 on: December 29, 2011, 09:16:04 PM »
Round 7 Begins!

Maps
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Round 7 Initiative Order
Borm = 25
Everyn = 24
Bhirm = 22
Dak = 22
Atanos  = 20
Suq = 18
Granite = 12
Suff'a = 9
Gruxes = 8

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Wisdom has two parts; having a lot to say, and not saying it.

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #52 on: December 29, 2011, 09:17:39 PM »
Borm makes his escape into the darkness

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Wisdom has two parts; having a lot to say, and not saying it.

Offline TheDave

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Re: Rescue at Rivenroar (Game Thread)
« Reply #53 on: December 29, 2011, 09:48:47 PM »
Now outside, Everyn looks around to see if any of the goblins/hobgoblins are in sight.

If he sees one, he will make an attack
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If he doesn't see one, Everyn will gather with Anatos to discuss what just happened and make sure he is in one piece

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #54 on: January 01, 2012, 10:27:37 AM »
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Bhrim follows the suggestion and rushes back around the way he had come. Seeing the fire engulf the stairwell on the floor below he shouts, "Yer got yerself nowhere to be running no yer durned goblin slime!"
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At the top of the stairs the dimwitted goblin sees clearly what his opponent has pointed out and preferring to take his chances with the ground instead of the dangerous human and the crazy dwarf; he smashes the window and leaps for the ground.
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Wisdom has two parts; having a lot to say, and not saying it.

Offline Sk4mpE

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Re: Rescue at Rivenroar (Game Thread)
« Reply #55 on: January 08, 2012, 10:10:20 AM »
Melblen:
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Atanos peers into the darkness, searching for the fleeing foe.

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Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #56 on: January 08, 2012, 02:05:56 PM »
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In his haste to escape, Borm is making quite a racket in the darkness and Atanos easily determines his location ahead.

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Wisdom has two parts; having a lot to say, and not saying it.

Offline Sk4mpE

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Re: Rescue at Rivenroar (Game Thread)
« Reply #57 on: January 16, 2012, 08:27:18 AM »
Melblen:
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Atanos decides against running out alone into the darkness to follow the bumbling goblin - He turns back towards the heat of the burning tavern and peers into the doorway to see how his friends are faring....

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Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #58 on: January 22, 2012, 12:39:37 PM »
Suq
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It's getting pretty hot in here...the several broken windows are adding air to help oxygenate the growing inferno consuming the already very dry wood of the inn.
Wisdom has two parts; having a lot to say, and not saying it.

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread)
« Reply #59 on: January 30, 2012, 07:49:14 PM »
Suq
Spotting the hobgoblin across the tap room, Suq calls upon his dark powers and unleashes a smoldering black bolt at the enemy but it manages to throw itself to the side as it sizzles past and hits the doorjamb scorching a hole.

Suq doesn't stay to watch the enemy escape and ducks out the back door.

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A number people have gathered around a well out back behind the inn to form a bucket brigade.

Granite
At a run the stubborn dwarf launches himself through the window after the escaping Goblin but does not see the escaping Dak.

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Updated Action
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« Last Edit: February 02, 2012, 08:20:56 PM by Melblen_Cairn »
Wisdom has two parts; having a lot to say, and not saying it.