Min/Max Boards

Creative Corner => Play By Post => Topic started by: Agita on August 08, 2017, 09:49:33 AM

Title: D&D 5e: Starter Set. An Introduction
Post by: Agita on August 08, 2017, 09:49:33 AM
This is meant to be an introductory game of D&D 5th edition, for any who are interested in trying the system out. Given the nature of the boards, I assume any takers will have prior experience with roleplaying games, but I am in theory ready to take anyone with any level of experience.

I'll take 3-5 players. Since this is an introduction to the edition, I'm interested in players right now, not characters. If there are more than five interested players, I'll pick four or five on an entirely arbitrary basis. State your rough level of prior experience with various editions of D&D and other roleplaying games, both to give me some context and to indulge my curiosity.

We will be playing through at least the first section of the Starter Set adventure, Lost Mines of Phandelver. The adventure starts at level one and can take you up to level five. It is a solidly executed, fairly standard romp with goblins, bandits, and what have you. I say at least the first section because my schedule swings between "nothing to do" and "super busy" throughout the year. It's currently at "nothing to do" and will switch to "somewhat busy" in October, so I can't guarantee being able to give you the entire ride. I will, however, at least finish the first part, which should give you a decent if short run and get you to level 2. We'll see after that.

On that note, because of this timeframe, I would like anyone interested to take a step back and make sure you can commit to at least finishing that first section without dropping. It's hard to predict how long it will take, and unforeseen circumstances always happen, but it's not long, and we should be easily able to finish it if we keep up a decent pace. I won't ask for something ridiculous like twenty posts a day, just be aware of your own schedule, keep in mind what I said above, and use your best judgement.

We will discuss rules and character creation after I have a team. You technically don't have to read anything prior - since this is also in part an exercise in teaching for me, I will explain everything as we go (there are even pregenerated characters available, if you would like to put in minimal up-front effort). If you want to read the rules by yourself, there are a few options: The Player's Basic Rules can be found online here (https://dnd.wizards.com/products/tabletop/players-basic-rules), or downloaded as a pdf here (http://media.wizards.com/2016/downloads/DND/PlayerBasicRulesV03.pdf). These contain a limited amount of the content in the Player's Handbook, but are sufficient to play a complete game. The Systems Reference Document can be found here (http://media.wizards.com/2016/downloads/DND/SRD-OGL_V5.1.pdf). It has more content (with some specific bits missing) but fewer explanations. If you want the full PHB, acquiring it is your responsibility, but for purposes of this game you don't need it.

Express your interest and ask questions in this thread, or hit me up on Discord or IRC (http://minmaxforum.com/index.php?topic=18095.0), where I hang out as Agita and Jm2c, respectively.
Title: Re: D&D 5e: Starter Set. An Introduction
Post by: Stratovarius on August 08, 2017, 09:53:30 AM
 :plotting
Title: Re: D&D 5e: Starter Set. An Introduction
Post by: Nanshork on August 09, 2017, 10:34:58 AM
Well I haven't actually started a 5E game, but I made a character for a game that never took off...
Title: Re: D&D 5e: Starter Set. An Introduction
Post by: Agita on August 09, 2017, 11:57:10 AM
That's cool. It's not like "must have never touched a 5e book" is a prerequisite.
Title: Re: D&D 5e: Starter Set. An Introduction
Post by: Nanshork on August 09, 2017, 12:14:04 PM
That's cool. It's not like "must have never touched a 5e book" is a prerequisite.

That was just an out loud justification for joining an introductory game for the system.  I don't really know why.
Title: Re: D&D 5e: Starter Set. An Introduction
Post by: Stratovarius on August 09, 2017, 12:35:23 PM
That's cool. It's not like "must have never touched a 5e book" is a prerequisite.

That was just an out loud justification for joining an introductory game for the system.  I don't really know why.

Has there ever been a game I've been in that hasn't had you here?  :lol
Title: Re: D&D 5e: Starter Set. An Introduction
Post by: Nanshork on August 09, 2017, 03:52:31 PM
That's cool. It's not like "must have never touched a 5e book" is a prerequisite.

That was just an out loud justification for joining an introductory game for the system.  I don't really know why.

Has there ever been a game I've been in that hasn't had you here?  :lol

Anything you've played in real life.  :P
Title: Re: D&D 5e: Starter Set. An Introduction
Post by: VennDygrem on August 09, 2017, 05:23:22 PM
Well I haven't actually started a 5E game, but I made a character for a game that never took off...

>_>

<_<

 :blush
Title: Re: D&D 5e: Starter Set. An Introduction
Post by: ketaro on August 09, 2017, 08:43:38 PM
Um, ya sure, okay. It'll be like practice for a 5e birthright game I'm in that's starting in an indeterminate amount of time.
Title: Re: D&D 5e: Starter Set. An Introduction
Post by: Nanshork on August 09, 2017, 11:23:42 PM
Well I haven't actually started a 5E game, but I made a character for a game that never took off...

>_>

<_<

 :blush

Oh hai!
Title: Re: D&D 5e: Starter Set. An Introduction
Post by: Agita on August 13, 2017, 04:36:06 AM
All right, it looks like this is all we'll get, so this is what we'll run with. I'll bug Stratovarius or Prime for a forum and then get started on the character creation thread.
Title: Re: D&D 5e: Starter Set. An Introduction
Post by: Agita on August 13, 2017, 07:19:26 AM
So I think we had three interested parties. Get yourselves in here (http://minmaxforum.com/index.php?board=255.0) (with thanks to Stratovarius) and I'll have a thread with rules and character creation up shortly-ish.
Title: Re: D&D 5e: Starter Set. An Introduction
Post by: Kuroimaken on October 14, 2017, 12:38:52 PM
...is it too late to join the party? >.>;;
Title: Re: D&D 5e: Starter Set. An Introduction
Post by: Agita on October 17, 2017, 09:46:55 AM
Strictly speaking yes, but you have excellent timing as we're just transitioning to a town where it would be easy to introduce new characters, so I'm not against it, if all the players are in favor. You could drop into the OOC thread and ask there if they don't see this.
Title: Re: D&D 5e: Starter Set. An Introduction
Post by: Nanshork on October 17, 2017, 10:49:05 AM
I'm happy with another person joining.
Title: Re: D&D 5e: Starter Set. An Introduction
Post by: Stratovarius on October 17, 2017, 11:41:54 AM
I have no complaints.

We have a wizard, barb, and thief so far, in terms of characters archetypes.
Title: Re: D&D 5e: Starter Set. An Introduction
Post by: Kuroimaken on October 17, 2017, 05:31:45 PM
I'm thinking Bard or Paladin, probably. Level 1, right?
Title: Re: D&D 5e: Starter Set. An Introduction
Post by: Stratovarius on October 31, 2017, 11:32:32 AM
Level 1, yes. And sorry for the delay in responding.
Title: Re: D&D 5e: Starter Set. An Introduction
Post by: Agita on November 24, 2017, 06:21:24 AM
Okay, after a month of dead air due to working on a university thing I'm back at this. If you were still interested and the other players are still in favor, the party is now in town, where it would be highly plausible for them to run into someone eager and able to help out.
Title: Re: D&D 5e: Starter Set. An Introduction
Post by: Kuroimaken on November 24, 2017, 08:44:46 AM
Can my character, fluff-wise, be a skeleton?

Like, he has to eat and sleep like everybody else, no immunities or anything, mechanically uses the same stats as everybody else. But in-game, he's a skeleton.
Title: Re: D&D 5e: Starter Set. An Introduction
Post by: Stratovarius on November 24, 2017, 05:39:30 PM
I would say that wouldn't really fit - the restrictions at the start were beginner guide only options.
Title: Re: D&D 5e: Starter Set. An Introduction
Post by: Nanshork on November 24, 2017, 08:58:13 PM
Also everyone would try to kill you because you're a monster.
Title: Re: D&D 5e: Starter Set. An Introduction
Post by: Kuroimaken on November 24, 2017, 11:24:18 PM
Also everyone would try to kill you because you're a monster.
S'What Charisma is for, baby!
Title: Re: D&D 5e: Starter Set. An Introduction
Post by: Agita on November 25, 2017, 05:35:40 AM
For this game, I would like to stay grounded and within the bounds of the PHB. In another game I might be more open to wacky stuff, but here I'd like the silliness to stay at "gnome clown" and below.
Title: Re: D&D 5e: Starter Set. An Introduction
Post by: Kuroimaken on November 25, 2017, 10:35:34 AM
Fair 'nuff.

Remind me which character creation rules we're going with real quick so I can get that sheet started?
Title: Re: D&D 5e: Starter Set. An Introduction
Post by: Stratovarius on November 25, 2017, 10:56:09 AM
http://minmaxforum.com/index.php?topic=18133.0 (http://minmaxforum.com/index.php?topic=18133.0)
Title: Re: D&D 5e: Starter Set. An Introduction
Post by: awaken_D_M_golem on November 25, 2017, 02:39:23 PM
[ peanut gallery ]

suggestion for Kuroi's Paladin in Basic could go
Elf and pick Shocking Grasp as a healy sub get-away ability
Fighter 1 pick Protection , and for Con save
Cleric 1 pick Guidance , and for general paladin-y-ness
then either Fighter +X or Cleric +X depending
requires minor attention to specific frontline tactics
aim for 8-14-14-14-14-8 stats, whether rolls pointbuy or array 
Dex for +fighter, Wis for +cleric, Con 16 at some point after


back edit for Kuroi ---- no worries, it was worth thinking about.
Title: Re: D&D 5e: Starter Set. An Introduction
Post by: Kuroimaken on November 26, 2017, 08:07:04 AM
Eh, ended up going with bard. I feel spoony.