Author Topic: The Halves [Magic Items, Adaptable Across Games]  (Read 994 times)

Offline Childe

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The Halves [Magic Items, Adaptable Across Games]
« on: April 15, 2012, 07:53:28 PM »
Gillod castle was a wreck after the siege ended. Shattered walls, heaps of rubble, tattered tapestries, burned houses, and the sick and the dying were the hallmark of the outlying countryside, gatehouses, stores, and the donjon itself. It was a wonder anyone found the halves among the ruin. Their name is a little misleading -- who knows how many there really are -- but they're so named because it takes two of them to unleash their witchery. The first halves found were a clay plate. And, with them, the conquering Lord Nessar's victory was cut short.

When two corresponding halves are put together -- only if they are not further broken -- they form a permanent passage upon a surface against which they are pressed, even up to five feet deep in a thick wall or the ground, and then vanish entirely, to where no one can say. I like to laugh and think there is a mountain of junked pieces sitting somewhere, perhaps on a warm isle in the New Lands.

---Lord Dabruth Hartmund, House of Hartmund, Cousin of the Late Lord Nessar, the Lady Ihna, the Lords Roderick, and the Lord Kurst.
"You had a tough day at the office. So you come home, make
yourself some dinner, smother your kids, pop in a movie, maybe
have a drink. It's fun, right? Wrong. Don't smother your kids."
- The More You Know