Author Topic: Fun finds thread V3.0  (Read 319844 times)

Offline Mushroom

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Re: Fun finds thread V3.0
« Reply #20 on: January 04, 2012, 03:02:49 AM »
In Dragonlance: Holy orders of stars there is the Tenacious Soul template, which gives you the rejuvenation ability of ghosts. While it isn't as nice as ghost, it isn't too bad for those who don't want to be undead

Offline Sinfire Titan

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Re: Fun finds thread V3.0
« Reply #21 on: January 06, 2012, 07:43:35 AM »
Quote from: PgtE, 125
Mastery of Day and Night

You have learned to calculate the precise locations of Irian and Mabar at any given time, and to use that knowledge to enhance your manipulation of positive and negative energy.
Prerequisite: Knowledge (the planes) 2 ranks, Spellcraft 6 ranks, Maximize Spell.
Benefit: You can spontaneously apply the effect of the Maximize Spell metamagic feat to any cure or inflict spell you cast. Doing this has no effect on the spell's level or casting time.

Free Maximize is nice, especially because this has combat applications for gishes like Duskblades with Arcane Disciple.

Edit:

Quote from: PGtE, 126
Mastery of the Silver Void

You have gained a deeper understanding of the Astral Plane and its relationship to the other planes of the cosmos. You can use that knowledge to more quickly access that plane.
Prerequisite: Knowledge (the planes) 6 ranks, Spellcraft 12 ranks, Quicken Spell.
Benefit: Three times per day, you can spontaneously apply the Quicken Spell metamagic feat to any conjuration (teleportation) spell you cast. Doing this has no effect on the spell's level and can be done even by spontaneous Spellcasters; however, it reduces your caster level for the spell by 9 (which likely reduces the number of other creatures you can affect with the spell).


Mastery of Twisted Shadow

You gain the ability to reach into the Plane of Shadow when casting an illusion, concealing yourself in the raw shadow- stuff drawn forth.
Prerequisite: Knowledge (the planes) 2 ranks, Spell- craft 4 ranks.
Benefit: Whenever you cast an illusion spell, you can choose as a free action to grant yourself concealment for 1 round per level of the spell. Multiple uses of this feat don't stack; only the longest duration applies.

If there isn't a way for us to abuse these, I will cry.
« Last Edit: January 06, 2012, 07:48:43 AM by Sinfire Titan »
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Offline Unbeliever

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Re: Fun finds thread V3.0
« Reply #22 on: January 06, 2012, 08:44:42 AM »
Bump -- anyway people can think of to optimize the following?  The only thing I can think of is multiheaded, which is kind of a high cost (less so with LA buyoff).  That will work for a few levels, but I was hoping for something more.

Interesting build:
Glimmmerskin Halfling Dragonfire Adept 5/Nosomatic Chirurgeon 1
Feats
     1st   Draconic Heitage
     3rd   Lesser Dragonmark (Mark of Healing)
     6th   Draconic Breath
Invocations
     Enthralling Voice (6th level spell! for a lesser invocation!)

Can breath 12d6 breath weapons at will, at a 16+Cha DC. Best low level blasting I've seen in awhile.

I think I see what it is. Enthralling Voice is a SLA of 6th level, so you use Nosomatic Chirugeon to convert that into a Mass IMW, and then use Draconic Breath to turn that into a 12d6 breath weapon.

Offline NiteCyper

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Re: Fun finds thread V3.0
« Reply #23 on: January 08, 2012, 02:33:18 AM »
Player's Guide to Faerun: weirdstone.  Shut down all teleportation, extradimensional travel, etherealness, scrying, and anything that mimics them in a 6 mile radius.  Can be activated and deactivated as you wish.
Warning: It's 250K GP. I wonder if it counters Mindsight.
« Last Edit: January 14, 2012, 04:47:33 PM by NiteCyper »
What? NiteCyper's post is evolving!

Offline PlzBreakMyCampaign

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Re: Fun finds thread V3.0
« Reply #24 on: January 14, 2012, 02:35:24 PM »
If there isn't a way for us to abuse these, I will cry.
Only for a 'no metamagic reducers' game ... which should be them all but hey

Offline zook1shoe

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Re: Fun finds thread V3.0
« Reply #25 on: January 20, 2012, 01:54:58 AM »
Ring of Fire (Exemplars of Evil), a spell that creates a sphere of lava the expands every round, does NOT require being cast on the floor, just has medium range.

Think of a blob of lava glowing white-hot about the ground, slowly growing and trapping flying creatures. Then when the spell ends, creates a micro-moon that you could build a wizards towers on
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Offline McPoyo

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Re: Fun finds thread V3.0
« Reply #26 on: January 20, 2012, 06:50:45 AM »
Ring of Fire (Exemplars of Evil), a spell that creates a sphere of lava the expands every round, does NOT require being cast on the floor, just has medium range.

Think of a blob of lava glowing white-hot about the ground, slowly growing and trapping flying creatures. Then when the spell ends, creates a micro-moon that you could build a wizards towers on
As much as I would love to make a mini-moonlet, the spell text is pretty clear it's only ever a ring, not a sphere.

Offline spacemonkey555

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Re: Fun finds thread V3.0
« Reply #27 on: January 20, 2012, 08:51:14 AM »
Ring of Fire (Exemplars of Evil), a spell that creates a sphere of lava the expands every round, does NOT require being cast on the floor, just has medium range.

Think of a blob of lava glowing white-hot about the ground, slowly growing and trapping flying creatures. Then when the spell ends, creates a micro-moon that you could build a wizards towers on

It's Conjuration (Creation) so it has to be on a surface capable of supporting it.

Offline zook1shoe

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Re: Fun finds thread V3.0
« Reply #28 on: January 20, 2012, 11:29:33 AM »
I knew it had to be too good to be true. I still like the spell

But Sculpt Spell at least change the area type
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Offline McPoyo

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Re: Fun finds thread V3.0
« Reply #29 on: January 20, 2012, 07:45:17 PM »
I knew it had to be too good to be true. I still like the spell

But Sculpt Spell at least change the area type
combine it with a chainspelled Blockade to make interesting shapes.

Offline SorO_Lost

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Re: Fun finds thread V3.0
« Reply #30 on: January 21, 2012, 08:21:23 PM »
I knew it had to be too good to be true. I still like the spell

But Sculpt Spell at least change the area type
Change it to Personal and use Ocular Spell for a creative way to kill.

Wait, maybe I'm thinking of a different feat or ability...

Offline zook1shoe

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Re: Fun finds thread V3.0
« Reply #31 on: January 22, 2012, 01:51:56 AM »
I knew it had to be too good to be true. I still like the spell

But Sculpt Spell at least change the area type
combine it with a chainspelled Blockade to make interesting shapes.

I don't see how Chain Spell works on blockade.
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Offline Aliek

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Re: Fun finds thread V3.0
« Reply #32 on: January 22, 2012, 02:31:04 AM »
On the fiendish codex, there's a feat, abyss-bound soul, where you get to chose a demon prince as your patron. If you chose Baphomet, you gain double damage on charges(+1 to the multiplier).

Pretty bad for qualifying, tough.

Offline bruceleeroy

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Re: Fun finds thread V3.0
« Reply #33 on: January 22, 2012, 03:25:42 AM »
get it for free by worshiping an elder evil.
Normally, I would be reading this, open the reply box, decide what I had to say didn't need said, and close out. But this is just too ridiculous.



Offline LargePrime

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Re: Fun finds thread V3.0
« Reply #34 on: January 22, 2012, 03:29:59 AM »
I knew it had to be too good to be true. I still like the spell

But Sculpt Spell at least change the area type
combine it with a chainspelled Blockade to make interesting shapes.

I don't see how Chain Spell works on blockade.
it specifies a single 5' square

Offline zook1shoe

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Re: Fun finds thread V3.0
« Reply #35 on: January 22, 2012, 11:37:22 AM »
I knew it had to be too good to be true. I still like the spell

But Sculpt Spell at least change the area type
combine it with a chainspelled Blockade to make interesting shapes.

I don't see how Chain Spell works on blockade.
it specifies a single 5' square

Chain Spell requires "a single target and range greater than touch"
which Blockade qualifies for half of those
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Offline zook1shoe

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Re: Fun finds thread V3.0
« Reply #36 on: January 24, 2012, 04:52:16 PM »
In Dragonlance's Legend of the Twins...

Academic Priest grants your divine spells from a single class to be Int-based

Dynamic Priest grants the same, but Cha-based
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Offline McPoyo

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Re: Fun finds thread V3.0
« Reply #37 on: January 24, 2012, 07:41:05 PM »
Monster Manual 1; Deep halflings. Get stone sense like a dwarf, darkvision, and lose your athletics racial bonus. Seems like a nice trade up to me.

Offline phaedrusxy

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Re: Fun finds thread V3.0
« Reply #38 on: January 24, 2012, 07:51:12 PM »
Monster Manual 1; Deep halflings. Get stone sense like a dwarf, darkvision, and lose your athletics racial bonus. Seems like a nice trade up to me.
Hmm... yeah, that's pretty nice. Don't know why I haven't seen that before. I guess because everyone always chooses whisper gnome or strongheart halfling over it... (or kobold...)
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Offline Agita

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Re: Fun finds thread V3.0
« Reply #39 on: January 27, 2012, 04:10:06 PM »
In Dragonlance's Legend of the Twins...

Academic Priest grants your divine spells from a single class to be Int-based

Dynamic Priest grants the same, but Cha-based
Not quite - they change the stat that determines bonus spells and the stat that determines the maximum level of spell you can cast, while leaving the stat that determines DC alone. So it's awesome for an Archivist, but a Favored Soul is still out of luck.
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