Author Topic: Lisette & Her Mons  (Read 1974 times)

Offline veekie

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Lisette & Her Mons
« on: March 11, 2014, 06:46:21 PM »
Name: Lisette
Gender: F
Description:
(click to show/hide)
Trainer level: 1
Trainer xp: 1/10

Attributes:
Body -2(Terrible)
Mind +2(Good)
Spirit +5(Fabulous)

Combat Stats:
HP 10
Attack 5
Defense 5+5=10
Special Attack 5
Special Defense 5
Speed 5+5

Derived Stats:
AP: 3/5
HP: 42/42
Physical Evasion: 2
Special Evasion: 1
Speed Evasion: 2
Power: 4
Jump: 0/1
Overland: 4
Swim: 2
Throwing: 5
Size: Medium
Weight: 80lbs(class 3)

Skills:
Guile 3(Novice) + Mind 2 = 3d6+2
Intuition 3(Novice) + Spirit 5 = 3d6+5
Survivial 3(Novice) + Body -2 = 3d6-
Athletics 1(Pathetic) + Body -2 = 1d6-2
Combat 1(Pathetic) + Body -2 = 1d6-2
Intimidate 1(Pathetic) + Body -2 = 1d6-2


Background:
+: Guile, Intuition, Survival
-: Athletics, Combat, Intimidate

Edges:
Elemental Connection(Fairy)
-Charm, Command, Guile, Intimidate, Intuition vs Fairy +2
Traveler
-Survival replaces lower of applicable Athletics and Acrobatics for Power, High Jump, Long Jump and Overland movement.
Green Thumb
-Can grow Apricorns and Tier 1 Berries using a Portable Grower or Fertilized Soil

Features:
Capture Specialist(Snare, Tools of the Trade)
-Bait/Lure +2
-Capture -5 vs baited pokemon
-Accuracy +2 with Poké Balls, Hand Nets, Lassos, Weighted Nets, and Glue Cannons.
-Athletics +2 for Fishing rods
Type Ace(Fairy)
-Extended Action(at will): Apply a boon to a pokemon, only one boon at a time
--Type Assault: Fairy move increases Damage Base by +1
--Type Strategy: Fairy Status moves grant DR 5 until end of next turn
Photographer(Profile Album)
-Standard Action, Interrupt(1 AP): Take a Photograph of the target.
--Technique Album: You may place Photographs of Moves in your Technique Album. You and your Pokémon gain +2 Evasion against Moves in your Technique Album.

Pokemon:
'Marshmallow' Cleffa, lvl 6, F
'Spray' Caterpie, lvl 5, M

Items:
Technique Album
-Contains Astonish, Charm, Confuse Ray, Ember, Encore, Fire Spin, Minimize, Pound, Smog, String Shot Tackle
Pokedex
4 Basic Balls
1 Broken Basic Ball
2 Bait
Sleeping Bag
Portable Grower
« Last Edit: May 09, 2014, 04:02:31 PM by veekie »
Everything is edible. Just that there are things only edible once per lifetime.
It's a god-eat-god world.

Procrastination is the thief of time; Year after year it steals, till all are fled,
And to the mercies of a moment leaves; The vast concerns of an eternal scene.

Offline veekie

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Re: Lisette & Her Mons
« Reply #1 on: March 16, 2014, 05:33:47 PM »
'Marshmallow'
084 Cleffa
Level: 6
XP 50/60
Tutor Points: 2/2
Held: N/A

Base Stats: Sp.A>Sp.D>HP>Atk=Def>Spd
Hit Points:       5 + 3 = 8
Attack:           3 + 4 = 7
Defense:          3 + 2 = 5
Special Attack:   7 + 4 = 10
Special Defense:  6 + 3 = 9
Speed:            1 + 0 = 1
Stat Points: 0/16

Contest Stats
Beauty +1 dice
Cool +0 dice
Cute +0 dice
Smart +0 dice
Tough +0 dice

Hit Points: 26/40 (lv+hp*3+10)

Basic Information
Type : Fairy
Basic Ability: Magic Guard(immune to passive damage sources)
Nature: Quiet(+Sp Atk, -Spd), Likes Dry, dislikes Sweet


Evolution:
1 - Cleffa
2 - Clefairy Minimum 10
3 - Clefable Moon Stone

Size Information
Height : 1’ 0” / 0.3m (Small)
Weight : 6.6 lbs. / 3kg (1)

Breeding Information
Gender :  F
Egg Group : Fairy
Diet : Herbivore
Habitat : Cave, Mountain

Capability List
Overland 3,
Swim 2,
Jump 1/1,
Power 1,
Intelligence 3,
Underdog

Immune: Dragon
Resist: Bug, Dark, Fight
Weak: Poison, Steel

Skill List
Athletics 1d6+1,
Acrobatics 2d6+2,
Combat 1d6,
Stealth 3d6,
Perception 2d6,
Focus 2d6+1

Move List
1. Charm - Fairy, EOT, STAB
2. Pound - Normal, At Will
3. Encore - Normal, 2x scene
4. Empty
5. Empty
6. Empty

Move: Charm
Type: Fairy
Frequency: EOT
AC: 2
Class: Status
Range: 6, 1 Target
Effect: Charm lowers the target’s Attack 2 Combat Stages.
Contest Type: Cute
Contest Effect: Excitement(3d6. Voltage +2)

Move: Encore
Type: Normal
Frequency: Scene x2
AC: 2
Class: Status
Range: 4, 1 Target
Effect: Roll 1d6.
1-2, the target becomes Confused(randomly attacks self, do nothing or cured);
3-4 the target becomes Suppressed(no PP Up, At will->EOT, EOT->Scene);
5-6 the target becomes Enraged(Damaging moves only, DC 15 save ends).
Contest Type: Cute
Contest Effect: Good Show!(2d6, +3d6 if adjacent competitors have less Voltage. +1 Voltage)

Move: Pound
Type: Normal
Frequency: At-Will
AC: 2
Damage Base 4: 1d8+6+7(atk) / 11
Class: Physical
Range: Melee, 1 Target
Effect: None
Contest Type: Tough
Contest Effect: Steady Performance(5d6. +1 Voltage)
« Last Edit: May 09, 2014, 04:02:52 PM by veekie »
Everything is edible. Just that there are things only edible once per lifetime.
It's a god-eat-god world.

Procrastination is the thief of time; Year after year it steals, till all are fled,
And to the mercies of a moment leaves; The vast concerns of an eternal scene.

Offline veekie

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Re: Lisette & Her Mons
« Reply #2 on: May 09, 2014, 04:03:54 PM »
'Spray'
046 Caterpie
Level: 5
XP 40/50
Tutor Points: 2/2
Held: N/A

Base Stats: HP=Spd>SpA=Def>Atk>SpD
Hit Points:       5 + 5 = 10
Attack:           3 + 0 = 3
Defense:          4 + 2 = 6
Special Attack:   4 + 4 = 8
Special Defense:  1 + 1 = 2
Speed:            5 + 4 = 9
Stat Points: 0/15

Contest Stats
Beauty +0 dice
Cool +0 dice
Cute +1 dice
Smart +0 dice
Tough +0 dice

Hit Points: 35/45 (lv+hp*3+10)

Basic Information
Type : Bug
Basic Ability: Shield Dust(ignore secondary effect of accuracy roll)
Nature: Rash(+Sp Atk, -Def), Likes Dry, dislikes Sour

Evolution:
1 - Caterpie
2 - Metapod Minimum 5
3 - Butterfree Minimum 10

Size Information
Height : 1’ 0” / 0.3m (Small)
Weight : 6.4 lbs. / 2.9kg (1)

Breeding Information
Gender :  M
Egg Group : Bug
Diet : Herbivore
Habitat : Forest

Capability List
Overland 5,
Swim 2,
Jump 1/1,
Power 1,
Intelligence 3,
Naturewalk(Grassland, Forest) - Treats forest and grassland as basic terrain
Wallclimber - Climbs walls at 1/2 Overland
Threaded - Shift action, shoot string up to 4 meters and either retrieve light object or move to heavier object.
Underdog

Immune: -
Resist: Grass, Fighting, Ground
Weak: Fire, Flying, Rock

Skill List
Athletics 3d6,
Acrobatics 1d6,
Combat 2d6,
Stealth 2d6,
Perception 2d6,
Focus 3d6

Move List
1. String Shot - Bug, At-will
2. Tackle - Normal, At-will
3. Empty
4. Empty
5. Empty
6. Empty

Move: Tackle
Type: Normal
Frequency: At-Will
AC: 3
Damage Base 4: 1d8+6+3(atk) / 11
Class: Physical
Range: Melee, 1 Target, Dash(can't use when stuck), Push
Effect: The target is pushed 2 Meters
Contest Type: Tough
Contest Effect: Steady Performance(5d6. +1 Voltage)

Move: String Shot
Type: Bug
Frequency: At-Will
AC: 3
Class: Status
Range: Cone 2
Effect: Targets have their Speed CS lowered by -1. If this
lowers their Speed CS to -6, or if their Speed CS was
already at -6, the target is instead Stuck.
Contest Type: Smart
Contest Effect: Excitement(3d6. +2 Voltage)
Special: Grants Threaded Capability
Everything is edible. Just that there are things only edible once per lifetime.
It's a god-eat-god world.

Procrastination is the thief of time; Year after year it steals, till all are fled,
And to the mercies of a moment leaves; The vast concerns of an eternal scene.