Author Topic: Part 3: Fava beans and a nice Chianti  (Read 15317 times)

Offline MetroMagic

  • Honorary Mod
  • *****
  • Posts: 1178
  • Organizations are imaginary.
    • View Profile
Re: Part 3: Fava beans and a nice Chianti
« Reply #20 on: December 19, 2012, 08:00:30 PM »
(click to show/hide)
After a brief… soul-searching?  …to makes sure he’s all there, Gleron concludes that he doesn’t feel much different after, than he did before. To the extent he can tell, he doesn’t feel at all Disjoined himself; apparently none of Gleron stuck to the Tiefling and followed her to her fate. He managed to get all of himself out, and escaped into the Troll just in Time.

Gleron finds himself in an odd situation; he now seems to be indebted to the “Witch” for the warning that may have saved his life, the very “Witch” he was hired to kill. And she has even offered to save him once more, from the ones who hired him to kill her, by removing the Agra’s taint from him, though she is the one who put it there… but that was the result of his own attack, triggering her planned defenses. The situation has gotten very complicated, troubling for someone like Gleron who believes in both honoring the letter of his commitments, and honoring his self-interest, and conducts himself according to both.

Offline MetroMagic

  • Honorary Mod
  • *****
  • Posts: 1178
  • Organizations are imaginary.
    • View Profile
Re: Part 3: Fava beans and a nice Chianti
« Reply #21 on: December 20, 2012, 01:25:37 PM »
(click to show/hide)

Quote from: sirpercival
Thrash is more centrally located, near the Marauders, while the Uruk-hai are close to the walls of the chamber.

There is one Uruk-hai whipping Goblins off the dais, who is probably closest to Thrash, but he is close to the edge of the dais near the staircase down, while Thrash is in the center near the portal, so they are about 20 to 25 feet apart, not next to each other.

Quote from: Scout89
Halfaz is attacking this Uruk-hai in the dais that had a whip.

Goblins are flooding past Halfaz on his way to the top of the dais; they are running for their lives from the whip of the Uruk-Hai at the top of the stairs, and now also running from the charging 25 foot tall Dwarf. Every one of them who passes too close to Halfaz takes Fire damage from his Flaming Aura.

Arkesh’s team has not seen this before with the Halfaz copies… but this is no copy. This is Halfaz the Harssaf, a natural force of Fire and Earth who sails the Magma Seas, who braved the deadly coast of far northern Radiance to seek out Star Feather and join her to free all slaves... This is the real Halfaz, Captain of the Bejeweled Ship.

Offline Sneaky_Sable

  • Legendary Member
  • ****
  • Posts: 1361
  • Watching Ponies
    • View Profile
    • DOUBLE EXPOSURE
Re: Part 3: Fava beans and a nice Chianti
« Reply #22 on: December 27, 2012, 03:23:18 PM »
Now seemed as good a time as any. Prep the incense, check. Dagger in hand, check. A fool pre-occupied with his own grandeur to take precautions, always check.

"In the very rocks around you, eh? Cute." Sable lit the incense, and reached up through the dias until just the tips of his clawed hands holding the incense stick poked through. He released the lit null-zone trigger, then retreated back into the stone, biding his time for the next true strike.

(click to show/hide)
Link to my homebrews

(Offsite server may be unstable. Report broken / unresponsive link with Post Upvote button)

Offline sirpercival

  • Honorary Mod
  • *****
  • Posts: 10855
  • you can't escape the miles
    • View Profile
Re: Part 3: Fava beans and a nice Chianti
« Reply #23 on: February 05, 2013, 10:05:06 AM »
Halfaz swings Shimnack with a fiery flourish, and it bites deeply into the Uruk-hai's flesh, sending up odors of foul cooked meat.  The Uruk-Hai seems... not to be fazed.  In fact, its wide face splits into a malicious grin at the Harssaf.  "Oh, this will be fun," it grates in a voice made of gravel.

(click to show/hide)
I am the assassin of productivity

(member in good standing of the troll-feeders guild)

It's begun — my things have overgrown the previous sig.

Offline Sneaky_Sable

  • Legendary Member
  • ****
  • Posts: 1361
  • Watching Ponies
    • View Profile
    • DOUBLE EXPOSURE
Re: Part 3: Fava beans and a nice Chianti
« Reply #24 on: February 05, 2013, 10:08:22 AM »
What's the countdown on the null grenade?

OOC: Well, I lit the fuse December 27th of last year, so..... :)

I'd say it's been lit for a round, and if I recall those were two round fuses. If they're longer then two rounds, Sable starts it at the two round mark. Light it, turn and swim. Tick tick fwam.
Link to my homebrews

(Offsite server may be unstable. Report broken / unresponsive link with Post Upvote button)

Offline Harald

  • Hero Member
  • ***
  • Posts: 595
  • wielding a 30 Tons Tank as an improvised flail.
    • View Profile
Re: Part 3: Fava beans and a nice Chianti
« Reply #25 on: February 05, 2013, 03:36:40 PM »
(click to show/hide)


She flew in total silence, at the forefront of the group, without a word, nor being seen. if one was able to pierce through the glamour hidding here, one would have seen Moïra's glare was murderous. She did not appreciated trash during theur first meeting, nor his current treason, and appreciated even less to be wounded by one of his beasts. Oh yes, it was personal.
She entered the room in silence. With a mere through, she activated Arkesh's marvelous gift, and around the Margravine, the raw energies of the Dreamheart erupted.
Let the chorus of Fate sing their Requiem ! May the chords and winds and drums of Destiny weep the incoming rampage !
For She has become Nightmare incarned.
Sculpting with a mere though, a single one among thousands calculating in an clockwordk doomsday efficiency, a spell to enhance her strikes, she charged the damned orc through the air. No time to boost or to laugh : for she was very busy weaving a major spell, siphoning up the necessary energy from the very stuff of dreams.
In mere seconds, she was right on Trash.
And, still unseen, she bitch-slap him, thrice.
It was no mere disdain. The Magravine has been trained toroughly in her young days. With a bit of luck, should her strickes were precise enough and the anatomy of the orc not so different from the humanoids she knows, he will be unable to cast a spell for a few seconds.
If he survive the little surprise she has weaved just for him.

For a huge copy of Moïra, the exact clone of her, except bigger and also, translucid as made of some glowing fuschia glass, has appeared right in front of the Orc while the Margravine was striking him.
And the clone stroke immediately, insanely fast, with a gigantic zweihander, her moves blurred, leaving a glowing aura of bright purple butterflies, hacking and slashing her master's target.
Two second later, the Margravine was flying above Trash, erupting in a maniacal evil laugh over the link.
(click to show/hide)
"-Lady-Captain, we detect 20 hostile vessels against us,  and Erasmus Haarlock's Spear of Destiny ! What are your orders ?
-RAMMING SPEED !

final result : 6 slaughts vessels, 4 imperial frigates, 2 imperial cruisers destroyed. Haarlock sent into the warp. 0 losses. Flawless Victory.

Offline MetroMagic

  • Honorary Mod
  • *****
  • Posts: 1178
  • Organizations are imaginary.
    • View Profile
Re: Part 3: Fava beans and a nice Chianti
« Reply #26 on: February 05, 2013, 03:56:42 PM »
As the Margravine’s Dreamheart washes past Halfaz on the top of the dais, the power of Nightmare flows through him, like blazing glorious music in his veins.

(click to show/hide)
« Last Edit: February 05, 2013, 04:21:38 PM by MetroMagic »

Offline MetroMagic

  • Honorary Mod
  • *****
  • Posts: 1178
  • Organizations are imaginary.
    • View Profile
Re: Part 3: Fava beans and a nice Chianti
« Reply #27 on: February 05, 2013, 04:19:31 PM »
As Janis’ strike force originals race into their first true combat together, her expert training takes hold and her words in The PlanTM come back to them, forging them into an organized combat unit:



STAGE FIVE, STEP SIXTEEN In this step you destroy the opposition.

For this step, I’m going to remind you of possibilities discussed and resources you have:

First, everyone has lots of Rituals. There are overlaps, so spend them wisely depending on who you are near. Don’t turn on an Effect that someone else already can give you, and be careful of each other, don’t damage your friends.

Halfaz, Tanatou, Sheerak, you’re a front line hand to hand combat sub-group. Coordinate with each other, both as originals and copies.

Halt, Ptolemaeus, you’re a distance weapon sub-group, you can coordinate with each other too, as originals and copies.

Sable, Vir, if you’re off sneaking, you may coordinate. Or Vir may be busy sending out flights of parrots. Don’t get in their way, the parrot cloud is a cloud of death.

Star and Ror may be with either sub-group. Yep, Star likes front line too, especially against Undead and Lower Planars. If those types are there, she and Aurora will jump for it. And if a lot of Spells start flying at you and you’re feeling beat up, remember the two of them are your main line of Magical defense. Our girl Star can just grab hold of Spells and send ‘em back, and Ror has a Ritual for every occasion.

Star and Ror have some Effects running continuously, so take advantage of that.

Also.. if you’re within 30 feet of Star, you’ll have Time on your side… you’ll find out. I love being in a fight when she’s got my back… I can anticipate what the opposition is doing. You’ll see that on the combat map she sends you on the Link.

Ror and his copies will have a major… Greater… Mirror Image thing going in a Circle for the allies around them… about eight images, and more keep popping up to replace ones that get destroyed, as long as you still have at least one image. It doesn’t last forever, though, only about three and half minutes, so use it well while you can. It may keep your copies alive another few minutes, and every minute is precious.

And remember… try not to break Bral. The Prince will be unhappy.


(click to show/hide)

Offline Debatra

  • Sr. Member
  • ***
  • Posts: 409
  • Kaedanis Pyran
    • View Profile
Re: Part 3: Fava beans and a nice Chianti
« Reply #28 on: February 17, 2013, 03:28:46 PM »
Monstrous Humanoids fall under Knowledge (Nature), so:
Rolled 1d20+25 : 17 + 25, total 42
For anything concerning their fighting styles, weaknesses, backstory(oh dear god; not even more), etc
 
Actual actions to follow.
Kaedanis Pyran, tai faernae.

Offline Debatra

  • Sr. Member
  • ***
  • Posts: 409
  • Kaedanis Pyran
    • View Profile
Re: Part 3: Fava beans and a nice Chianti
« Reply #29 on: February 17, 2013, 03:32:16 PM »
Forgot the +2 morale bonus from Vir.
Kaedanis Pyran, tai faernae.

Offline sirpercival

  • Honorary Mod
  • *****
  • Posts: 10855
  • you can't escape the miles
    • View Profile
Re: Part 3: Fava beans and a nice Chianti
« Reply #30 on: February 20, 2013, 10:27:25 AM »
The Margravine and her tame monstrosity bear down on Thrash, swinging with precise wildness.  The orc seems to ignore the Hecatoncheires; many of its attacks seem to connect, and yet there's no sign of the impact whatsoever on Thrash's body. 

Thrash instead focuses his full attention on the Margravine.  One of her slaps misses; for the second and third, however, Thrash makes a small motion with his hand, and while the second connects (again, seeming to have absolutely no effect), the third simply... doesn't, with no explanation.  Then the Margravine moves away, and the monstrosity explodes like stained glass, melting away into butterflies.

Meanwhile, the Uruk-Hai facing off with Halfaz grins at him, reaches over to the cave wall, and quickly and easily wrenches out a boulder which must weigh almost 300 pounds.  He turns to Halfaz and clobbers him towards the center of the room with the stone, smashing through all Halfaz's defenses with crushing force.
(click to show/hide)

Another Uruk-Hai roars in excitement, then leaps up into the air towards the ceiling of the cavern, moving with such speed that a sonic boom obliterates several dozen goblins around him, finally turning to survey the rest of the party.  His hand flashes four times, each time releasing a globe of force towards a member of the combined parties.
(click to show/hide)


(click to show/hide)
« Last Edit: February 20, 2013, 10:33:39 AM by sirpercival »
I am the assassin of productivity

(member in good standing of the troll-feeders guild)

It's begun — my things have overgrown the previous sig.

Offline MetroMagic

  • Honorary Mod
  • *****
  • Posts: 1178
  • Organizations are imaginary.
    • View Profile
Re: Part 3: Fava beans and a nice Chianti
« Reply #31 on: February 20, 2013, 03:25:57 PM »
When the big boulder hits Halfaz, the jolt is less than half of what he expected though he still is partly crushed, and the Uruk-Hai who threw it staggers from an impact, hand, arm, and face bloodied. A hot, bright, sweet smell radiates out from Halfaz in a gust like a wave of caramel, and shattered shards of rainbow spin off of him in all directions and fade out. The Orc-creature’s grin cuts off and he glares with fury at his victim as he curls his smashed lip in a snarl, spitting out a few teeth. The Uruk-Hai roars at Halfaz, "Coward! Hiding behind the stink of Elf-magic!”

The Witchlight Marauders on the top of the dais nearest to Halfaz, who have been milling around looking for targets, suddenly orient on him and look like they’re going to rush him but then stop, confused, as the deliciously burnt aroma dissipates.

Ror, too, is still protected; he feels almost no impact from the force globe that hits him, and the Uruk-Hai who threw it jerks his arm back in surprise as if it had been slapped.

(click to show/hide)
« Last Edit: February 20, 2013, 03:44:11 PM by MetroMagic »

Offline MetroMagic

  • Honorary Mod
  • *****
  • Posts: 1178
  • Organizations are imaginary.
    • View Profile
Re: Part 3: Fava beans and a nice Chianti
« Reply #32 on: February 20, 2013, 04:16:44 PM »
Something Thrash is doing is continuing to kick up blue-gray around him, to Ptolemaeus’ Timesight; it seems that events affecting Thrash are receiving a little kick of Time Momentum to carry the Effects forward slightly… about six seconds or so, by Ptolemaeus' estimation on the Link.

Offline MetroMagic

  • Honorary Mod
  • *****
  • Posts: 1178
  • Organizations are imaginary.
    • View Profile
Re: Part 3: Fava beans and a nice Chianti
« Reply #33 on: February 20, 2013, 11:23:04 PM »
Dais and Top, and the rest of the Chamber: Layout Recap

The whole dais is 100 feet square, with 30 feet of broad steps all around its edges. The top of the dais is 40 feet square, with an inscribed circle of runes – not quite inscribed; the circle is a little smaller than 40 feet in diameter. It has cracks, roughly patched, and a pile of rubble on the dais has been patched into an archway across it, held together with a flickering Magical light. The archway is half an oval, enclosing the portal, and arcs above the circle along its diameter so that it presents its portal face to the long end of the chamber. The portal itself is a silvery rippling surface, lit dimly by the wan, fitful glow of the Dwarven runes in the floor that Thrash has somehow cobbled together.  The portal is therefore about 30 feet wide at its base and about 20 feet high at its top, and its base – lying on the diameter of the circle – is perpendicular to the side of the dais and bisects the dais. A long way of saying: the portal arch lies exactly in the middle of the dais.

Thrash is standing toward the right side of the portal, not in its center, because then he would have been in the way of the flood of marching Goblins. And he is standing just in front of it, close enough to whirl around and poke his head through to see the other side, which Thrash just did maybe two minutes ago, right before Darayat sailed through the portal into the chamber.

This puts Thrash not quite 20 feet from the front edge of the top of the dais, and about 10 feet from the right side edge. His front line of four Witchlight Marauders is right in front of him, about 15 feet from the front edge of the dais.

The Uruk-Hai and Halfaz met at the front edge of the top of the dais, a little to the left of its center, where the Uruk-Hai was whipping Goblins down the stair, about 25 feet from Thrash. Halfaz Shimnacked the Uruk-Hai there. The Uruk-Hai stepped across the dais to the partially caved-in side wall on the right side of the dais, which spills up the stairs from the right rear corner of the dais and partially onto the top; you’ll see a very close approach on the map of the chamber there. This looks to be the same rubble pile from which the portal arch was rebuilt. The Uruk-Hai tore a big boulder out of the wall of scree, threw it at Halfaz, and knocked him partway down the stairs, so he is no longer on the top of the dais, and was knocked even further to the left along the flight path of the boulder which crossed diagonally from right to left.

The other six Witchlight Marauders are off the right front corner of the dais at the bottom of the steps, about 55*sqrt(2) feet away = a little less than 80 feet.

The Margravine has flown back out toward the center of the chamber.

Ror is a little to the left side of the chamber, about 60 feet out from the dais steps, since he stepped toward the dais previously, with his big, 25 foot height steps.

Darayat is about 20 feet from the bottom of the steps, directly in front of the dais.

Throisar is about 70 feet from the bottom of the steps, directly in front of the dais and nearly in the center of the chamber.

Sable is in the rock below the center of the dais.

Anyone else from Halfaz and Ror’s party who emerged with Ror is about 80 feet from the bottom of the steps, near the left wall where it bulges out into the chamber.

Anyone else from the Margravine and Throisar’s party who came in with the Margravine is about 120 feet from the bottom of the steps and near the right wall where it bulges out into the chamber. Except for the Force Puppet, who is hovering above the steps at the front of the dais, near the chamber ceiling.

((Disclaimer: SirP may amend.))

Offline FireInTheSky

  • Epic Member
  • ****
  • Posts: 3870
  • "Insight is the sudden cessation of stupidity."
    • View Profile
Re: Part 3: Fava beans and a nice Chianti
« Reply #34 on: February 21, 2013, 02:16:58 AM »
Ror looks a little rattled after being hit by the force globe, but none the worse for wear.  He shakes his head as if to clear it, and then discharges 3 rituals:
  Advanced Ritual of Intuition
  Advanced Time Vortex, coupled with Advanced Circle of Good Hope
(click to show/hide)
{on the Link} <Thrash is not the only one who can play with time.  Now we all can.  Act now!>  Ror then reaches into a pouch at his waist and pulls out a small handful - well, small in his current hand size - of what looks like gray clay, as well as a piece of gum.  He splits the gum in half, putting half in his mouth and squishing the other half into the clay-like substance.  Ror then heaves the clay towards the pack of 6 Witchlights on the floor off the side of the dais. [/1st full-round action]

[2nd full-round action]
Immediately after throwing the clay, Ror flies directly at Thrash on the dais.  As Ror charges through the air toward Thrash, his axe begins to glow brighter and brighter, becoming hard to look at.  Just as Ror reaches the dais, he shouts aloud, I would rather Dumathoin's Works be destroyed by my hand than eaten by the scourge of the Multiverse and thinks <BOOOOM!!>, as a MASSIVE explosion rocks the cavern, centered in the group of Witchlights on the floor to the right of the dais.  Ror rides the shockwave he knew was coming, and swoops up over the line of Witchlights in front of him, using his now-long arms to take a huge swing from above at Thrash.  As he swings, there is a brilliant flash of green-white energy, after which the axe's glow almost flickers out, before beginning to grow again.
[/2nd full-round action]

(click to show/hide)
« Last Edit: February 21, 2013, 02:25:56 AM by FireInTheSky »

Offline MetroMagic

  • Honorary Mod
  • *****
  • Posts: 1178
  • Organizations are imaginary.
    • View Profile
Re: Part 3: Fava beans and a nice Chianti
« Reply #35 on: February 25, 2013, 04:48:51 PM »
The Uruk-Hai who threw the boulder at Halfaz stops in mid-roar, gaping. Halfaz’s legs are sticking out of the boulder like twin popsicle sticks from a giant lollipop; Halfaz apparently tried to Earthglide into the boulder as it hit him and succeeded in merging with it. Halfaz still looks battered and bruised, especially on the legs which bounced and mashed repeatedly against the steps as he and the boulder tumbled to a stop midway down. He can easily slip out of the boulder and rise to a wobbly stand, looking bruised but not nearly as damaged from 300 pounds of rock as the Uruk-Hai was expecting.
(click to show/hide)
« Last Edit: February 25, 2013, 05:09:35 PM by MetroMagic »

Offline Harald

  • Hero Member
  • ***
  • Posts: 595
  • wielding a 30 Tons Tank as an improvised flail.
    • View Profile
Re: Part 3: Fava beans and a nice Chianti
« Reply #36 on: February 26, 2013, 07:07:50 AM »
(click to show/hide)

The Margravine's gleeful laugh on the Link has been heard for two mere seconds. Then it stopped, as she was processing
what was happening. A strange process indeed. Fortunately, only a mere glimpse of the prodigious intellect of the noble assassin was perceptible, for to see it in its full glory might be maddening unless you had a similar mind. A mind of wheels, within wheels, working in a clockwork, mechanical precision at thought speeds, in strange learned-by heart  mnemotic algorithms, each thought sharpened to an incredible edge. Streams of simultaneous thoughts being produced and thrown together through the Link.
 Obviously, Trash has somehow managed to resist my disabling strikes. That means that this orc has an unexplainably high endurance. It might be wise to weaken this or choose an other way to break him.
He is delaying what we will be throwing at him for approximatively six seconds. Such a mechanism entails that, should he be a prepared and intelligent fighter - the fact that he was chosen to keep these wytchlights marauders, apparently one of the direst secrets of  the planes, a secret, is a strong indicator of this hypothesis validity-, he has defenses prepared to supress such damages before the end of his delay.
Active Defenses ? Should the situation dire enough for him, he has surely such a failsafe potential tool for this.
Automated defenses ? Probable. Perhaps a few contingencies.
Nature of said defenses ? Damage control, healing, damage redirection, escape in a safe place.
Damage control tools ? Temporary immunities and resistances, planar or temporal displacements.  Solution : overwhelm him with as many sources of heavy damage. Overcome his mind to process, offer too many choices for him to process, so he can only make mistakes. Reduce his possibilities to act quickly, through hexes and  ailments. Disallow him to act completly if possible.
Displacement ? Disallow him ways to escape. Forbid him to fly or teleport away. Forget not : through the river or the ground itself.
Damage redirection ? Classical bear trap, through eldritch means usually. Counter : attacks by proxies, minions, summons, and other indirect means. Can be helpful against some resistances, multiply targets for our own defenses, and offer us some sacrificiable rabble against this kind of defenses...
« Last Edit: February 26, 2013, 07:09:54 AM by Harald »
"-Lady-Captain, we detect 20 hostile vessels against us,  and Erasmus Haarlock's Spear of Destiny ! What are your orders ?
-RAMMING SPEED !

final result : 6 slaughts vessels, 4 imperial frigates, 2 imperial cruisers destroyed. Haarlock sent into the warp. 0 losses. Flawless Victory.

Offline Sneaky_Sable

  • Legendary Member
  • ****
  • Posts: 1361
  • Watching Ponies
    • View Profile
    • DOUBLE EXPOSURE
Re: Part 3: Fava beans and a nice Chianti
« Reply #37 on: February 26, 2013, 11:45:52 AM »
"You people and your magic... So what you're saying is immobilize him. Done." Sable's voice rang out over the Link. Then the weasel went to work.

He sheathed the dagger. That wouldn't be the weapon of choice in this matter. He pulled out a piece of gum, which he broke into thirds, and popped one piece in his mouth. The other two pieces went into two handfuls of off-white clay which he retrieved from his bags. Sable then started to swim upwards, to appear under Thrash's robes, letting his upper muzzle and arms poke up out of the stone beneath Thrash.

(Take 10 on Stealth for 70, though methinks Thrash is a touch distracted)

With two meaty slaps, two handfuls of oblivion were slapped onto the backs of Thrash's knees.

No witty comeback, no cute retort. Just a silent command to his ioun stone to render himself insubstantial, and then another silent thought.

"Boom."

(click to show/hide)

For his [second] action, Sable will use a move action to sink beneath the stone of the dais as the smoke clears.
Link to my homebrews

(Offsite server may be unstable. Report broken / unresponsive link with Post Upvote button)

Offline phaedrusxy

  • DnD Handbook Writer
  • ****
  • Posts: 10708
  • The iconic spambot
    • View Profile
Re: Part 3: Fava beans and a nice Chianti
« Reply #38 on: February 26, 2013, 06:11:52 PM »
The dark, distant voice that once was housed in the tiefling's clone now emanates from the mind of the troll and across the link <I have an effect that can prevent his using any means of teleportation to escape.>

(click to show/hide)
I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.

Offline GuyFawkes

  • Sr. Member
  • ***
  • Posts: 367
  • Remember, remember, the fifth of November
    • View Profile
Re: Part 3: Fava beans and a nice Chianti
« Reply #39 on: February 27, 2013, 12:26:38 AM »
Some sort of time manipulation, huh. Neat trick. I should take note of that.

But enough is enough. Let us see what you have.


While the others moved into the chamber, Ptolemaeus stayed in the walls and glided along the chamber ceiling. He ignored the supersonic orc that leapt close and concentrated on Thrash, memorizing his mana signature such that he could know where he was with his eyes closed.

Materilizing a long, ornate rifle, he held it close to his chest and let gravity take effect. Head first, Ptolemaeus fell into the spacious chamber, rifle aimed at Thrash, his coat hanging down covering the length of it. In a split second he peered through the scope, aimed for the head, controlled his breathing, and squeezed the trigger.

Using the recoil of the shot and the Time imparted by Ror's ritual, he spun around clockwise, spreading his coat in a spinning flourish. In that same movement he had materialized two revolvers and rained down projectiles on the orc through his coat. Before the echoes of the shots dissipated, he was back inside the ceiling.

All the while, Ptolemaeus observed Thrash and what his reactions to his attacks as well as the others might be.

(click to show/hide)
« Last Edit: February 27, 2013, 12:58:48 AM by GuyFawkes »