This is your baby SirP. As far as I remember, I'm only at mod level involvement because I gave you so damn many ritual ideas.
Terminology mad lib!
___Verb___ a ritual to have it ___Adjective___, and then ___Verb___ it later on. Its effects are dependent on your ___Noun___ level.
Currently: Cast a ritual to have it charged, and then discharge it later on. Its effects are dependent on your caster level.
"Enact" or "perform" a ritual to have it ", then "release" it later on? I haven't been happy with the "discharge" term either since discharge already has an existing meaning in regards to spells and many other effects.
"Invoke" could work in place of discharge, but for the fact that invokers have invocations already so the terminology is too close (even though they don't technically invoke invocations).
Speaking of terminology and cleaning things up. We should look at how the whole ritual slots thing works, exactly, especially since there are two types now (one for minors, one for everything else), and metaritual feats that further modify how they work.
Other notes:
- It's been a while since I did more than skim any of this, so some of these issues may be fixed already or exist only in my muddled memory.
- Ensure there is an "all about ritual magic" post or two that outlines the common points of the entire system.
- Text relating to save DCs. I think it still refers to "flavors" of rituals in a few places. We should have one consistent term for the power level of a ritual. I suggest "grade", like invocations.
- Concentration, dispelling, and the like. Rituals aren't spells, so they don't have spell levels. They're supernatural abilities, right?