Let me know when you're ready for me to look over the Gladiator.
Hey look at that, I guess you're ready!
(I realized after I typed this up that I gave input on it a couple of years ago, I guess that makes my joke less amusing.) I'm not going to look at modules right now, I don't have the time.
This looks like it's using the Energy Warrior chassis so that's what I'll be comparing it to if I think anything looks off.
Can you attach/remove an exograft to/from yourself?
I had a question about exografts but actually reading that section answered it (I had originally skimmed, there are a lot of paragraphs).
It would make me happy if Energized Exograft specifically said what the enhancement bonus was for (aka armor class) since it is also the modules kind of and you know I like being super specific.
For neural override, "Your exograft still allows you to take actions that you would find preferable to taking no action at all." is a little confusing because if you are charmed then you would find taking actions commanded by the charmer to be preferable to taking no action at all.
The Warforged ACF is neat.
Okay, the whole class is nice and I like natural weapons and the concept is cool but I fell like it's missing something. I have no idea what that something is, maybe it's in the modules.