Author Topic: Jade Phoenix Mage Build Help  (Read 6185 times)

Offline Jopustopin

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Jade Phoenix Mage Build Help
« on: November 09, 2016, 10:10:45 PM »
I'm looking to build a Jade Phoenix Mage.  I have LA Buyoff so I'm probably going to take a template or something just to make it more challenging for me at low levels (you know like Phrenic or Half Dragon because D&D too easy now). 

I'm looking at a +17 BAB (Fractional Variant used), 15 IL, 9th level spells here.

Build
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My idea is that I have a lot of divination spells that I can just sack for arcane strike and/or arcane wrath.  Since it's a divination focused specialist I only lose two non-important schools keeping a wizards versatility (I would give up evocation and enchantment).  At low levels I use stone power to stay tanky and use it to meet the prerequisites for Combat Brute which I'll power later on by casting Bite of the X to get power attack for real.  On the round that I use Combat Brute I can Flashing Sun for an extra attack, arcane strike/arcane wrath.  More damage, more accuracy, sacking divination spells.

Only three levels of Abjurant champion as I can't see myself ever using the fourth level ability (it's not as strong as JPM and I won't have the swift actions to use it). 

I feel like if combat calls for me to be tanky I have Stone Power and Minor Shapeshift, if I need to be a wizard I have every important school open to me, if I need to wade in I can charge and then sack all my divination spells.

Thoughts?  Suggestions?

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« Last Edit: November 09, 2016, 10:26:33 PM by Jopustopin »

Offline Keldar

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Re: Jade Phoenix Mage Build Help
« Reply #1 on: November 11, 2016, 05:07:07 AM »
Frankly, other than Master Specialist seeming out of place and underwhelming, you seem to have a solid grasp on what you want.  Do you really want those Spell Focus Divination feats that badly?  Because that's 3 feats I don't see your build making much use of that would be replaced with 2 Feats you could use more often.  Even if one of them is just Power Attack for reals.

Offline Nifft

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Re: Jade Phoenix Mage Build Help
« Reply #2 on: November 11, 2016, 06:51:11 AM »
Wizard 5 would get you Spontaneous Divination -- that's instead of Wiz 3 / Master Specialist 2 for Skill Focus (spellcraft).

I hear you about not having Pounce, but there are still some good Charge-based maneuvers, so Leap Attack and Shock Trooper could still do some good. Plus, you're a Wizard, so you have the option to change into a form that grants Pounce.

Offline Jopustopin

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Re: Jade Phoenix Mage Build Help
« Reply #3 on: November 11, 2016, 08:24:29 AM »
Oh man forgot totally about Spontaneous Divination...  see this is why I do this. 

And yeah, I agree that master specialist is awkward.  I've dumped it in my notes except in one scenario. 
As of right now there is only one use going master specialist; it allows me to delay my 5th level of Diviner until level 10 where I can use it to grab Combat Brute early.  In that scenario my build would look like: Crusader 1/Diviner 4/Master Specialist 1/JPM3/Diviner 1...   

Also I forgot Combat Casting in my first post.

I'm gonna ponder on this for a day or two. I don't really know all the divination spells that well and don't know what I'm likely to do with spontaneous divination casting with it. 


Offline Nifft

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Re: Jade Phoenix Mage Build Help
« Reply #4 on: November 11, 2016, 06:18:05 PM »
I'm gonna ponder on this for a day or two. I don't really know all the divination spells that well and don't know what I'm likely to do with spontaneous divination casting with it.
Here's what you do with it: never prepare any Divinations.

That is to say: instead of being a Diviner and preparing extra Divinations, be a Conjurer (with Abrupt Jaunt) and prepare Conjurations, some of which you can turn into Divinations when the need arises.

It's perfect for when I don't want to guess if I'm going to need see invisibility today.

Offline Endarire

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Re: Jade Phoenix Mage Build Help
« Reply #5 on: November 12, 2016, 09:08:42 PM »
Being a Conjurer with Abrupt Jaunt means you can teleport 10' as an immediate action from level 1 without needing line of sight nor effect!

And Improved Initiative means you're more likely to go first and win the fight!

Offline Jopustopin

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Re: Jade Phoenix Mage Build Help
« Reply #6 on: November 13, 2016, 08:46:10 AM »
I know about abrupt jaunt guys.  This DM is running third edition for the first time.  All of the players are coming from 2nd edition.  The optimization level is going to be low. Anyway I've played an abrupt jaunt conjurer before in a low optimization game and it was so strong that we ruled that I took damage whenever I did it.  It was still too strong.

Offline nijineko

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Re: Jade Phoenix Mage Build Help
« Reply #7 on: November 14, 2016, 01:45:47 PM »
I know about abrupt jaunt guys.  This DM is running third edition for the first time.  All of the players are coming from 2nd edition.  The optimization level is going to be low. Anyway I've played an abrupt jaunt conjurer before in a low optimization game and it was so strong that we ruled that I took damage whenever I did it.  It was still too strong.

i think the real problem was actually that everyone else was just too weak.  :pout