After yet more fiddling (Note that the Knowledge skills apply to different monsters now):
Combined SkillsAcrobatics (Balance + Tumble)
Acting (Bluff + Disguise)
Animal Affinity (Ride + Handle)
Athletics (Climb, Swim, Jump)
Chirography (Decipher Script + Forgery + Speak Language)
Device Manipulation (Disable Device + Open Lock)
Heal
Intimidate
Investigation (Gather Information + Sense Motive)
Knowledge (Arcana) - Constructs, Dragons, Magical Beasts
Knowledge (Chronomancy) - Temporal subtype
Knowledge (Dungeoneering + Engineering) - Aberrations, Oozes, Search (for secret doors)
Knowledge (History + Nobility) - Giants, Monstrous Humanoids
Knowledge (Local + Geography + Appraise) - Humanoids
Knowledge (Nature + Survival) - Animals, Plants, Vermin, Survival
Knowledge (Religion) - Undead
Knowledge (Rituals) - Ritual subtype
Knowledge (The Planes) - Outsiders, Elementals
Mentalism (Autohypnosis + Concentration)
Perception (Spot + Listen + Search (for traps))
Perform
Spellcraft
Stealth (Hide + Move Silently)
Thievery (Escape Artist + Sleight of Hand + Use Rope)
New SkillsActivate Gateway (New skill)
Animalism (New skill)
Craft (New skill)
Diplomacy - Replaced with
GiantITP Diplomacy.
Spellbond (New skill)
Spellsong (New skill)
Warcraft (New skill)
Removed SkillsProfession (Removed)
Knowledge (Psionics) (not applicable)
Psicraft (not applicable)
Use Psionic Device (not applicable)
Use Magic Device (Removed)