Author Topic: Mutterings Beyond The Gate [OOC]  (Read 26006 times)

Offline Garryl

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Re: Mutterings Beyond The Gate [OOC]
« Reply #80 on: July 17, 2017, 06:14:01 PM »
Sorry, got food poisoning yesterday and am not sure what to do about gear.

Ouch. Feel better soon.

It's first level and you're replacing your armor with a module, so the usual needs are halfway met already. Grab a weapon, maybe a masterwork tool or something. I don't really know either. I usually do weapon, armor, backup weapon, then assume the rest is going into whatever miscellaneous adventuring equipment I could want (and I don't bother with the details of that if I can help it any more).

Offline Stratovarius

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Re: Mutterings Beyond The Gate [OOC]
« Reply #81 on: July 17, 2017, 06:40:33 PM »
Generally, once you have the absolute basics done, it's not going to affect performance much. If there's a particular skill you need I'd get a tool of it, otherwise just grab the weapon and some gear and call it good.

Offline Nanshork

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Re: Mutterings Beyond The Gate [OOC]
« Reply #82 on: July 17, 2017, 07:18:51 PM »
Buy random junk, got it.  :P

Offline dman

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Re: Mutterings Beyond The Gate [OOC]
« Reply #83 on: July 19, 2017, 12:49:39 PM »

I rolled checks in the roleplaying thread. Then I realized we have a die roll thread and did it in the die roll thread...
Now I'm wondering...how do you link a die roll post to a roleplaying post?

Is it just roll it in the die roll thread and then copy paste?

Offline dman

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Re: Mutterings Beyond The Gate [OOC]
« Reply #84 on: July 19, 2017, 12:52:47 PM »
While we're at it. How do you label spoilers?


Offline dman

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Re: Mutterings Beyond The Gate [OOC]
« Reply #86 on: July 19, 2017, 06:11:20 PM »
I get the rollers, spoilers, tables and such, but I'm still a bit confused on how to communicate between the die roller thread and the RP thread.

Offline Nanshork

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Re: Mutterings Beyond The Gate [OOC]
« Reply #87 on: July 19, 2017, 06:16:31 PM »
What I do is just directly to the post that contains the dice rolls.  Clicking on the title of a post takes you directly to that post, which you can then use the url to link to it.

For example, you rolled listen and spot.  I'd do this:

(click to show/hide)

Code: [Select]
[spoiler]
[url=http://minmaxforum.com/index.php?topic=18031.msg326807#msg326807]Listen: 18
Spot: 13[/url]
[/spoiler]

Offline Nanshork

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Re: Mutterings Beyond The Gate [OOC]
« Reply #88 on: July 19, 2017, 10:04:02 PM »
Aaaaaaand done!

Offline dman

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Re: Mutterings Beyond The Gate [OOC]
« Reply #89 on: July 19, 2017, 11:32:06 PM »
Thanks!



Offline dman

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Re: Mutterings Beyond The Gate [OOC]
« Reply #91 on: July 21, 2017, 01:50:04 PM »
I've been reading over some of your guys' homebrew while waiting for people to post. I'm really impressed with the breadth and quality of it.  Garryl, your monster classes are cool. There are so many interesting options to try. I really enjoyed the gargoyle class. It makes me want to go back and watch the animated series from the 90s.

Hope you guys get some time to post.

Offline Nanshork

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Re: Mutterings Beyond The Gate [OOC]
« Reply #92 on: July 21, 2017, 01:57:59 PM »
I'm deliberately delaying posting to give someone else a chance to respond to my character so I'm not having a conversation with dman alone.  If no one else does I'll post this afternoon.

Offline Garryl

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Re: Mutterings Beyond The Gate [OOC]
« Reply #93 on: July 21, 2017, 06:17:10 PM »
I'm going to be out of town this weekend (assuming nothing interferes again). My internet access may be spotty or nonexistent, so I might not be able to respond until Monday.

Offline FireInTheSky

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Re: Mutterings Beyond The Gate [OOC]
« Reply #94 on: July 22, 2017, 11:23:46 PM »
Garryl, you ok with Shape Soulmeld: Conjurant Conduction?
(click to show/hide)

For the party: I did end up taking Barkskin as one of my invocations, so with a 20min. duration, it's essentially trivial to continuously maintain it for everyone.

Offline sirpercival

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Re: Mutterings Beyond The Gate [OOC]
« Reply #95 on: July 23, 2017, 01:23:34 PM »
Lol Strat you just asked him "what have you got in your pocketses"
I am the assassin of productivity

(member in good standing of the troll-feeders guild)

It's begun — my things have overgrown the previous sig.

Offline Stratovarius

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Re: Mutterings Beyond The Gate [OOC]
« Reply #96 on: July 23, 2017, 01:32:04 PM »
Lol Strat you just asked him "what have you got in your pocketses"

As long as it's something useful... Karlat doesn't really care beyond that.

Offline Nanshork

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Re: Mutterings Beyond The Gate [OOC]
« Reply #97 on: July 23, 2017, 08:54:50 PM »
Quote from: dman
I'm sure developing our mutual acquaintance would be quite efficacious for a man of your interests

 :lol

Bravo!

Offline Garryl

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Re: Mutterings Beyond The Gate [OOC]
« Reply #98 on: July 25, 2017, 01:02:30 AM »
I'm back. It was a very nice weekend.

So, now that we're all here, are we ready to get this show on the road? I'll post an update tomorrow.

Garryl, you ok with Shape Soulmeld: Conjurant Conduction?
(click to show/hide)

For the party: I did end up taking Barkskin as one of my invocations, so with a 20min. duration, it's essentially trivial to continuously maintain it for everyone.

Yeah, that soulmeld's fine.

Offline Stratovarius

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Re: Mutterings Beyond The Gate [OOC]
« Reply #99 on: July 25, 2017, 07:07:34 AM »
Think so, we've pretty much introduced ourselves to death  :beathorse