Author Topic: Discussion & Feedback  (Read 30831 times)

Offline FireInTheSky

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Re: Discussion & Feedback
« Reply #100 on: July 29, 2013, 07:16:12 AM »
I'm ok with making a sub-board, that's a good idea (to preserve the old stuff).

The one argument for doing it the other way around (i.e. keeping the old stuff here and doing the new stuff in the sub-board) is that moving threads is messy, in that it produces the "MOVED:" thread stubs.

Offline sirpercival

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Re: Discussion & Feedback
« Reply #101 on: July 29, 2013, 07:24:56 AM »
I'm ok with making a sub-board, that's a good idea (to preserve the old stuff).

The one argument for doing it the other way around (i.e. keeping the old stuff here and doing the new stuff in the sub-board) is that moving threads is messy, in that it produces the "MOVED:" thread stubs.
Not if you tell it not to.
I am the assassin of productivity

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Offline FireInTheSky

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Re: Discussion & Feedback
« Reply #102 on: July 29, 2013, 08:52:28 AM »
I'm ok with making a sub-board, that's a good idea (to preserve the old stuff).

The one argument for doing it the other way around (i.e. keeping the old stuff here and doing the new stuff in the sub-board) is that moving threads is messy, in that it produces the "MOVED:" thread stubs.
Not if you tell it not to.
Oh, ok. I didn't know that.

Offline Garryl

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Re: Discussion & Feedback
« Reply #103 on: July 29, 2013, 12:37:02 PM »
Gah, so much after I went to bed!

Re: Call of the Undying Warrior, is that a difference between discharged and released? I think it is, just making sure.

Release is a specific action (likely to be a swift action) that produces the effect of a ritual as a spell-like ability.

Discharge is a term that was already defined for spells, where an ongoing effect lasts until some specific condition and then ends (such as with Glyph of Warding, Stoneskin, etc.). In the case of rituals with a duration of Trace, this effect happens while the ritual is traced, without it being released. This has a few implications:
1) The effect is a supernatural ability, not a spell-like ability.
2) No action is required (unless the ritual specifically requires one).
3) Effects that depend on a ritual being released, such as a Ritualist's Rapid Retracing, do not occur.

All of the above implications are intentional, btw. CotUW is a pretty potent effect that probably should not be per-encounter or repeatable for just anyone.

Quote
I'm ok with making a sub-board, that's a good idea (to preserve the old stuff).

Totally agreed on preserving the old stuff.

Quote
Re: Ritualist dead levels, both R and GW have the problem of what to do with their standard actions (BS attack things, WB debuff things). My suggestion is to give Ritualist a Reserve Feat-style attack based on what they have traced. Not sure what to do with GW yet.

I like your rewrites so far, including the WB rewrite, and yes Dark Shepherd could be an ACF.

Thank you, thank you. Let me know if you come up with any good Ritualist/Glyphwalker standard action things to do. One option for reserve feat-style actions is to tie it into the rituals themselves. There could be a series of Trace-duration rituals that grant "As a standard action, do X". It could also be built into the class.


And now, I give you the Withcblood (minus a few features for 2nd, 4th, and 16th level).
(click to show/hide)

Offline Garryl

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Re: Discussion & Feedback
« Reply #104 on: July 29, 2013, 03:53:20 PM »
I made a thread so all my notes on the revision are in one place.

Offline FireInTheSky

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Re: Discussion & Feedback
« Reply #105 on: July 31, 2013, 12:48:26 AM »
Dammit. Why do the names of the Bloodfire Seeker abilities have to be so long???

Offline sirpercival

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Re: Discussion & Feedback
« Reply #106 on: July 31, 2013, 05:11:44 AM »
Dammit. Why do the names of the Bloodfire Seeker abilities have to be so long???
Just to mess with you, really.

EDIT: Just split the ritual progression off into a separate table.
« Last Edit: July 31, 2013, 05:31:37 AM by sirpercival »
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Offline FireInTheSky

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Re: Discussion & Feedback
« Reply #107 on: July 31, 2013, 06:50:03 AM »
EDIT: Just split the ritual progression off into a separate table.

Rituals Known with the main table or the Tracing table? And should I do that for all classes to be consistent, or just the ones that run out of room?

Offline sirpercival

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Re: Discussion & Feedback
« Reply #108 on: July 31, 2013, 07:42:31 AM »
EDIT: Just split the ritual progression off into a separate table.

Rituals Known with the main table or the Tracing table? And should I do that for all classes to be consistent, or just the ones that run out of room?
I would only do it where necessary.  And whichever way looks better.
I am the assassin of productivity

(member in good standing of the troll-feeders guild)

It's begun — my things have overgrown the previous sig.