I need to keep up this momentum.
Great!
Which reminds me forgot to reply about this
Most of Entropy Elemental feels like too much to be honest (especially at first level). I don't see any reason not to take the feat at least once if you know you'll be okay meeting the pre-reqs.
Null soul’s SR reduced from 15+PL to 11+PL, Shatter Soul’s first effect now only halves ability scores instead of erasure and offers chance to have a limited lifespan instead, undead/construct rampage only lasts 1d12 days, End of Magic halves ability scores until they make up for all the magic sustenance they took threefold plus makes them unable to benefit from magic sustenance ever again.
Now my reasoning for why they aren't auto-takes:
-Null Soul also blocks beneficial spells from other besides making you unable to use any of your own, I would say that's a pretty big risk on itself.
-Dimensional Decay really situational.
-Shatter Soul is probably useful more times than Dimensional Decay, but still lots of enemies aren't carrying around magic buffs. Enemy undead/constructs going in a rampage won't exactly help you defeat them while other immortal stuff can just choose the limited lifespan, you were going to destroy them either way.
-Rune Breaker can screw the rest of the party unless everybody plans for it and then basically everybody gives up on using magic items.
-End of Magic also kinda situational, this is that monster probably survived in a healthy diet of 100% organic humanoid meat and that's why you want to take them out anyway.
Atreim Pilot
Looks like a good dual-progression PrC.
Yay!
Conscience Android
Are the benefits of Empty Machine always active? Also, this is a powerful ability.
Yes always active. Too powerful?
What is a synchro attack?
Combo attacks with
relationship feats.
Machinery Warrior
Needs Sense Motive as a class skill.
Done, threw in Ride and Swim too.
I think that the rest is okay.
Yay!
Soul Soldier
I think that the comments of "powerful but silly" sum it up pretty well.
Excellent.
I just remembered that while I looked at Arsenal I didn't do any reviewing. Just like with the real robots back when I started this, I'm not mathy enough to do an in-depth analysis of arsenal weapons.
Well Fzzr and Ckirk already pointed out the most problematic ones some time ago and I haven't done any significant updates to them since then, so it shouldn't be an urgent matter. Once everything else is taken care off I'll fine-check them again.
I don't see the Rev tag explained anywhere.
It's in mecha special properties.
Interference Driver(II) doesn't have any accessory tier restrictions like similar options, is this intentional?
Ups, no, fixed.
Also, is Star Sniper done? It isn't in the index
Could've sworn had already done so, seems like I either forgot to save the edit or was undone by that forum misbehaving some time ago. Added.