Author Topic: [3.5] Why is Cloud Anchorite a low Will class?  (Read 2625 times)

Offline Chemus

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[3.5] Why is Cloud Anchorite a low Will class?
« on: July 17, 2016, 08:00:54 PM »
Was Cloud Anchorite's (Frost) poor Will save ever explained or errata'd? To me it looks exactly like a differently flavored Monk; am I missing something other than inconsistent design?
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Offline Solo

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Re: [3.5] Why is Cloud Anchorite a low Will class?
« Reply #1 on: July 17, 2016, 08:16:59 PM »
Why is Cloud Anchorite anything at all like what it is? Who the fuck knows?
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Offline Sinfire Titan

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Re: [3.5] Why is Cloud Anchorite a low Will class?
« Reply #2 on: July 20, 2016, 01:05:08 AM »
Why is Cloud Anchorite anything at all like what it is? Who the fuck knows?

Yeah, seriously. The class is a hodgepodge of abilities that are utterly worthless in 99% of campaigns, and the 1% can be negated with a wand instead of a waste of 3 pages and 10 levels.
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Offline Chemus

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Re: [3.5] Why is Cloud Anchorite a low Will class?
« Reply #3 on: July 20, 2016, 03:13:21 AM »
Yeah... ok. I guess I was pointlessly bitching that an immortal 'wiseass man on the mountain' had a poor will save.

I'll shut up now. Regarding this 'question.'
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Offline Kerrus

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Re: [3.5] Why is Cloud Anchorite a low Will class?
« Reply #4 on: July 20, 2016, 06:41:33 AM »
Yeah... ok. I guess I was pointlessly bitching that an immortal 'wiseass man on the mountain' had a poor will save.

I'll shut up now. Regarding this 'question.'

It was for the same reason monks generally received shitty PrCs and/or were actively nerfed at every opportunity: A lot of the designers remain utterly convinced to this day that the 3.5 monk is the most OP bullshit broken class in the entire game.


Offline Maelphaxerazz

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Re: [3.5] Why is Cloud Anchorite a low Will class?
« Reply #5 on: July 20, 2016, 08:18:40 AM »
I think we will never know the answer to most of our questions about 3.5's design process. Just treat the Cloud Anchorite as a full BAB, all good saves, d12 hit die, 8+int skill points class: it won't break the game, and your player will appreciate it.

Or, if you are the player, ask your GM to do so, and if he says no, play a Cleric.