(Effective Druid Level: 9)Warbeast Riding Dog
Medium Animal
Hit Dice: 9d8 + 36
Hit Points: 77 / 77
Initiative: +8 (+4 Dex, +4 Feat)
Speed: 50 ft
Armor Class: 27 (+4 Dex, +10 Natural, +3 Barding), touch 14, flat-footed 23
Base Attack/Grapple: +6/+12
Attack: Bite +12 melee (1d6+9)
Full Attack: Bite +12/+7 melee (1d6+9)
Space/Reach: 5 ft./5 ft.
Special Qualities: Low-light vision, Scent (*+4 to survival checks when tracking by scent), Devotion (+4 morale bonus on Will saves vs enchantment spells/effects), Multiattack
Saves: Fort +10 (6 base + 4 Con), Ref +10 (6 base + 4 Dex), Will +5 (3 base + 2 Wis)
*DevotionAbilities: Str 22 (+6), Dex 19 (+4), Con 18 (+4), Int 02 (-4), Wis 14 (+2), Cha 06 (-2)
Skills: Jump +20 (2 ranks, +6 Str, +4 Racial, +8 Speed), Listen +7 (2 ranks, +2 Wis, +2 Feat, +1 racial), Spot +7 (2 ranks, +2 Wis, +2 Feat, +1 racial), Swim +7 (1 rank, +6 Str), Survival +9 (7 ranks, +2 Wis)
*ScentFeats: Alertness, Track
Bonus, Light, Medium, and Heavy Armor Proficiency, Ability Focus (Trip), Improved Initiative, Combat Reflexes
Alignment: N
Equipment: Masterwork Studded Leather Barding
Special:When Peri hits with a bite attack, free action to attempt to trip the opponent (+8 check modifier
6 Str + 2 feat) without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip Peri.
Anyone riding Peri gets +2 to ride checks
Link (Ex): I can handle my animal companion as a free action, or push it as a move action, even if I don't have any ranks in the Handle Animal skill. I gain a +4 circumstance bonus on all wild empathy checks and Handle Animal checks made regarding my animal companion.
Share Spells (Ex)Evasion (Ex)Known Tricks (10):Assist Track: Can aid another on track checks.
Attack x2: Can attack any type of creature.
Come: Will come to me even if she normally would not do so (including moving through a tight space).
Defend: Defends me (or is ready to defend me if no threat is present), even without any command being given. Alternatively, I can command her to defend a specific other character.
Down: Breaks off from combat or otherwise backs down.
Heel: Follows me closely, even to places where she normally wouldn't go (including moving through a tight space).
Seek: Moves into an area and looks around for anything that is obviously alive or animate. An animal with the scent ability uses that ability when it seeks.
Stay: Stays in place, waiting for me to return. She does not challenge other creatures that come by, though she still defends herself if she needs to.
Track: Tracks the scent presented to her.