Weapon and Armor Proficiencies: Simple Weapons; Light Armor.
Mythical MaidUSE CHA INSTEAD OF INT FOR ALL CLASS ABILITIES.
Maid Code: A Mythical Maid must look like a Maid, walk like a Maid, talk like a Maid, or she loses all her class features for 24 hours. Male beings can be Mythical Maids, as long as they don't mind wearing skirts. The only exception is when the Mythical Maid needs to conceal her true identity, but even then she must wear maid clothes under her disguise.
A Mythical Maid must also pick another creature to be her Mistress/Master, and always address her in terms of respect. However besides that she's free to do whatever she wants, and it's not uncommon for Mythical maids to disobey orders if they believe it's best for a naive mistress interests, if not outright confronting them, or just lazing around.
Under Servant (Kitchen Maid)You can use Profession (Kitchen Maid) instead of Heal and Survival for all purposes. You can also get food and water from urban areas for you and up to one other creature per rank in Profession (Kitchen Maid), by taking in minor side jobs while moving at half speed instead of hunting and foraging, with the same DCs. If you get the killing blow in a monster made of meat or a plant, you can provide Healthy Meal components for a Cook Maid equal to 1/10 the average treasure level expected for a monster of that level. The components stay fresh for up to 2 hours per Mythical Maid level. This also allows Healthy Meals to satisfy “special” dietary requirements. So for example if you killed a human, you could harvest their blood for a Cook Maid to turn it into a Healthy Meal that would satisfy a vampire as if they had took a bite from the still living human. You deal an extra 1d6 against Humanoids, Animals and Plants.
Under Servant (Cook)You can prepare Healthy Meals. They work as potions, except as following:
-They must be Harmless spells that would target creatures.
-For purposes of preparing Healthy Meals you have CL equal to your Maid level and know a number of spells from the cleric list equal to your ranks in Profession (Cook). Those spells cannot be of a level higher than ½ your Maid level, starting at 0th level spells at 1st level (but unlike normal potions, they can go up to 9th level). Each time you level up, you can swap one of your known Healthy Meals for another up to your max available level.
-They only cost 1/10 the normal crafting cost in terms of gold and you don't need to pay exp.
-With one hour you can prepare 4 Healthy Meals.
-Consuming a Healthy Meal demands one minute of continuous eating. Being interrupted means the healthy meal's effects are wasted.
-The Healthy Meal must be consumed within 8 hours of preparation or goes bad.
-Each creature cannot benefit from more than one Healthy Meal per 8 hours.
-If a Healthy Meal's effects would last more than 8 hour, they last 8 hours instead.
-Healthy Meals count as Ex effects.
Elegant Maid: You gain your choice of Weapon Finesse, Dodge, Lighting Reflexes, Improved Initiative, Weapon Focus (simple and exotic weapons) or Two-Weapon Fighting. You can change your choice as a swift action. If you already had the feat you've currently picked, you gain an additional benefit instead.
Servant Specialization: Modern Maid x2, Model Maid (Cook)
Senior Servant (Governess)You can take 10 on Knowledge, Diplomacy, Bluff, Hide and Move Silently checks even if rushed or threatened. As a move action you can turn yourself immune to indirect divination effects as well as effects based on alignment and/or race, but while doing so you can't count as an ally for anyone else. Another move action reverts this effect.
Senior Servant (Nurse)You can take 10 on Heal, Profession, Intimidate, Spot and Listen checks even if rushed or threatened. You can repair a piece of sundered equipment with one hour of work as long as it's not worth more than 20% your WBL. With 10 minutes of work you can craft non-magic non-consumable items worth less than 2% your WBL out of inexpensive local materials, but each demands 10 minutes of maintenance of you every day or break up.
Perfect and Elegant Maid: The Mythical Maid gains another feat choice from Elegant Maid. Changing each one is a separate swift action. She can pick the same option twice, in case she gains a special extra bonus.
Perfect and Elegant Servant: Modern Maid, Model Maid x2
Machine MistressUSE CHA INSTEAD OF INT FOR ALL CLASS ABILITIES.
Armoured Form: The first "Improvements" a Machine Mistress starts with is plating her own body, granting her a Natural Armor bonus equal to her Cha mod. This change is apparent to any viewer, although the details vary a lot. Some Machine Mistress prefer rough metal plates, others cover themselves in smooth alloys that would look just like normal skin if not for the clear metallic color. The details can be changed with 8 hours of work. Either way the Machine Mistress can attempt to look "normal", using Craft (Construct) instead of disguise.
Machine Minion: See class entry.
Control System: At 3rd level the Machine Mistress develops a special portable control system, a tiny-sized object that allows her to give orders to all her Machine Minions in a range of 30 feet per rank in Craft (Construct) she has. It must be held in at least one hand, and if dropped its effects end until retrieved. If lost/destroyed a new one can be built with 100 GP worth of materials and 8 hours of work, rendering the previous one useless. The Control System may be combined with a weapon, in which case it works as long as the weapon is held by the Machine Mistress.
Greater Prototype: Choose one of her Machine Minions, referred to thereafter as the pet prototype. All upgrades to the Pet Prototype cost 2 less upgrade Slot to apply, down to a minimum of 1 Slot per Upgrade. She may change her Pet Prototype by disassembling the previous one (or if it is destroyed).
Let's Try This: Making your personal mechanical army is not an exact science, and some experiments turn out better than others. At 6th level the Machine Mistress 1/day with 1 hour of work the Machine Mistress can add a total number of extra upgrade Slots on her Machine Minions (or herself) as shown on the table, distributed as she sees fit, going over the regular limit of 1 slot per HD. Those upgrades only last 24 hours though.
Sudden Improvisation: Once per day as a swift action the Machine Mistress can change all of her personal upgrades.