As a non-video gamer, I never heard this one before, not sure how well known this story is. But I found it to be hilariously fantastic.
Asheron's Call's Shard Of Harry
The entire history of mythology is unrelenting douchebaggery, from heroes deciding that murder is cool as long as the victims are a different race to gods bending cosmic forces to screw over someone who forgot to say thanks once. And on Asheron's Call's Thistledown server, one group transcended this divine dickishness to become legend. The game ran a year-long story triggered by players shattering precious crystals, because chasing shiny objects and killing things are all MMO gamers ever do. Unless you want them to, in which case they'll do the exact opposite.
The "Defenders of the Shard" set up camp around the sixth and final crystal, the Shard of the Herald, the prison of Bael' Zhaeron, Hopeslayer. Also, they nicknamed it Harry. 24 hours a day they defended it against other players and sacrificed themselves to it, because Asheron's Call monsters can level up by killing players. The
Harry Krishnas impaled themselves on His Spikiness until He was practically invincible. This one group was holding up the next update for every server of the entire game. The developers, in the awesome manner of movie bad guys, stepped in to fight the players on their own level. Instead of simply rewriting the crystal as gone, they appeared in-game as mythical characters and called two high-level players to join their attack. These players had completed an earlier quest making them indebted to the story's cause, but brilliantly, one had already defected and was now a Disciple of Harry.
The admins donned their epic weapons, sallied forth ... and promptly got their asses kicked. They were killed by their own players in a world they'd built, making this officially a science fiction movie. 20 Turbine staff watching on a break room screen were treated to players jumping up and down on the admins' corpses. Because Asheron's Call doesn't have a crouch button. Worse, Harry had resisted command-level instructions to power down. The staff joked that He had attained sentience. Understand: If a computer program ever escapes and kills us, it won't be because of the military. It'll be because gamers trained it to. The staff tried again. And again. The third time, they got lucky in their own game, and instead of banning people, they paid tribute to their valiant foes. The Thistledown server got a unique monument, the "Shard Vigil Memorial," honoring the players who had kicked the company's ass for so long.
Source: http://www.cracked.com/blog/the-7-most-elaborate-dick-moves-in-online-gaming-history/ Video: https://youtu.be/OnemGvYLOZQ