Author Topic: Fun Finds the 2nd Party Edition  (Read 115578 times)

Offline nijineko

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Re: Fun Finds the 2nd Party Edition
« Reply #140 on: March 21, 2014, 05:05:23 PM »
The Corsair can also treat any 1-handed weapon that he has Weapon Focus for as a light weapon for any purpose.
Dual wield Bastard Swords with -2 TWF penalties!

diopsid....

Offline SorO_Lost

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Re: Fun Finds the 2nd Party Edition
« Reply #141 on: March 21, 2014, 06:04:46 PM »
diopsid....
Quote from: Dragon Compendium via D&D Tools
If a diopsid carries a weapon or shield in its secondary arms while one or more of its primary arms also carry an item, ... When using a weapon, the diopsid gains only half its Strength bonus on damage rolls. It takes a -4 penalty on all attacks for each light weapon used in this manner.
Quote from: Multiweapon Fighting
Penalties for fighting with multiple weapons are reduced by 2 with the primary hand and reduced by 6 with off hands.
Quad wield Bastard Swords with -2/-0 MWF penalties! (?)  :plotting

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Offline deadkitten

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Re: Fun Finds the 2nd Party Edition
« Reply #142 on: March 21, 2014, 10:11:30 PM »
The Shen is a 10 level monklike prestige class from Dragon #319 that has several powerful abilities. There are several versions of the class that are dependent on which animal you choose to emulate.

The Snake Shen in particular is quite powerful and gains his stunning fist based off of Intelligence rather than Wisdom, Improved Critical Unarmed strike as a bonus feat, Intelligence instead of Strength on Unarmed damage against humanoids as well as unarmed strikes threatening a critical hit on a 18-20 before improved critical, it also gets its class level in automatic critical hits per day with unarmed strikes and it can triple instead of double the damage if the hit was already a critical hit.

Offline SorO_Lost

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Re: Fun Finds the 2nd Party Edition
« Reply #143 on: March 23, 2014, 06:58:56 PM »
Auto-Critical Hit?

God, if you can't think of ways to abuse that you're not even trying. Nice find.

Offline deadkitten

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Re: Fun Finds the 2nd Party Edition
« Reply #144 on: March 24, 2014, 03:40:46 AM »
Auto-Critical Hit?

God, if you can't think of ways to abuse that you're not even trying. Nice find.
Yea, the class is so bonkers it made me want to copy and paste the whole thing word for word but my pdf is a scan and I am too lazy by far to type it all out.

Offline nijineko

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Re: Fun Finds the 2nd Party Edition
« Reply #145 on: March 25, 2014, 01:50:58 PM »
Let's see if I can summarize:

Quote
Reqs: BAB5, K:N2, Surv2, plus animal style reqs.
1: monks AC/damage
2: 1st shen ability, ki strike silver
3: hybrid form 1/d (free ghost touch, plus stat/skill bonuses based on animal style)
4: 2nd shen ability
5: hybrid 2/d, uncanny dodge
6: 3rd shen ability, evasion
7: hybrid 3/d, improved uncanny dodge
8: 4th shen ability, ki strike cold iron
9: hybrid 4/d
10: 5th shen ability


Snake reqs: stunning fist, concen4, heal2
gain class skills: heal, profession
hybrid form: +2 int & dex, gain bite attack that deal piercing unarmed strike damage.
1st: stunning blow - int instead of wis for stunning fist DC, +1 use per day
2nd: calculated blow - imp crit (unarmed strike)
3rd: hands of a surgeon - int to damage instead of str, crit = 18-20; unarmed strikes only
4th: poison hand method - 1/d/class level declare a strike an auto crit, if it crits normally, x3 damage. unarmed strikes only
5th: healing touch - 1/d/2 class levels, heal daily rest worth of hp, neutralize poison, cure blindness/deafness, remove paralysis, and cancel hold spell to self or others

given that the surgeon ability was given after the imp crit ability, it might have been intended to expand the imp crit, but they (as usual) failed to state it that way. and based on my research into the dim mok technique, they teach the healing portion first, then the deadly portion after... so healing should be the first ability, not the last. anyway.  :rolleyes

Offline Snowbluff

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Re: Fun Finds the 2nd Party Edition
« Reply #146 on: March 25, 2014, 03:29:40 PM »
For posterity, I'm the second party, WotC is the first, and the publishers here would be licensed third parties.
Clerics are my game!

Offline TuggyNE

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Re: Fun Finds the 2nd Party Edition
« Reply #147 on: March 25, 2014, 08:32:02 PM »
For posterity, I'm the second party, WotC is the first, and the publishers here would be licensed third parties.
None of your fancy "correct legal terminology" now, y'hear?  :P
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Offline zook1shoe

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Re: Fun Finds the 2nd Party Edition
« Reply #148 on: March 28, 2014, 02:50:13 AM »
In adding more spells to my spell list... I came across Facet from Birthright...

Sor/Wiz 5 gives you a +5 competence bonus on Craft (gemcutting) for 1 work day.

 :twitch what... the... hell...  :twitch
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Offline Gazzien

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Re: Fun Finds the 2nd Party Edition
« Reply #149 on: March 28, 2014, 04:04:16 AM »
In adding more spells to my spell list... I came across Facet from Birthright...

Sor/Wiz 5 gives you a +5 competence bonus on Craft (gemcutting) for 1 work day.

 :twitch what... the... hell...  :twitch
Hey! I can make 5gp with that!

Offline Keldar

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Re: Fun Finds the 2nd Party Edition
« Reply #150 on: March 28, 2014, 01:32:14 PM »
Its like Magecraft only worse to the fifth power!

Offline Mithril Leaf

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Re: Fun Finds the 2nd Party Edition
« Reply #151 on: March 29, 2014, 10:44:47 PM »
In adding more spells to my spell list... I came across Facet from Birthright...

Sor/Wiz 5 gives you a +5 competence bonus on Craft (gemcutting) for 1 work day.

 :twitch what... the... hell...  :twitch

What's really amazing is just how many separate things are wrong with that. It's a 5th level spell for starters, competing with the like of fabricate. You've got the fact that it's a competence bonus, which is the most common skill bonus type. It's only to Craft (Gemcutting). Plus, it's for a single day. It would be pretty well balanced as a cantrip though!

Offline zook1shoe

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Re: Fun Finds the 2nd Party Edition
« Reply #152 on: March 30, 2014, 08:10:22 PM »
yeah i was thinking 1st level max
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Offline Keldar

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Re: Fun Finds the 2nd Party Edition
« Reply #153 on: March 30, 2014, 09:03:44 PM »
No, if it was first level it would work for any Craft skill, and be called Magecraft.  Facet is simply worse.

Offline phaedrusxy

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Re: Fun Finds the 2nd Party Edition
« Reply #154 on: March 30, 2014, 10:47:17 PM »
No, if it was first level it would work for any Craft skill, and be called Magecraft.  Facet is simply worse.
:lol
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Offline Nytemare3701

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Re: Fun Finds the 2nd Party Edition
« Reply #155 on: April 16, 2014, 06:05:55 AM »
      The Pincer Holds, the Tail Strikes (Scorpion Technique) [Rokugan Campaign Setting (pg 53)]
   You have learned the ultimate distraction techniques of the Bayushi.
   Prerequisites: Base attack bonus +10 or higher, Int 13+, Strike at the Tail, Combat Expertise, Improved Disarm.
   Benefit: If you successfully feint in combat, and attack your opponent while he is denied his Dexterity bonus to Armor Class, that attack is automatically a critical threat.

Liberal reading of this feat causes the old lighting mace build to go infinite automatically on any target vulnerable to feint. Invisible Blade's ability to feint as a free action and take 10, get the feint, Surprising Riposte to flatfoot them for the remainder of the round. All further attacks that round are against a feinted and dex-denied foe, so (debatably) trigger lightning mace.

Obviously not for actual use.

Offline zook1shoe

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Re: Fun Finds the 2nd Party Edition
« Reply #156 on: April 17, 2014, 12:28:30 AM »
You can use the Static Spell? feat in Planescape to always count your attack roll as a 10, as long as you remain within the area of the affected spell.

so, you get all your attack rolls and confirmation rolls as 10s, so as long as you hit the needed AC w that 10, your attacks never until there is nothing to attack.

Add Master Samurai's Supreme Cleave, and get a free 5ft-step per cleave.

Persistent Sadism could even help you disable deities that get in the way
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Offline zook1shoe

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Re: Fun Finds the 2nd Party Edition
« Reply #157 on: April 18, 2014, 10:08:49 PM »
Master Sensei (Way of the Daimyo) a prestige class with no prerequisites.
1st level- required for Sensei feats, 1/day +1/3lvls gain a bonus to a class skill check equal to your Profession (sensei) ranks
2nd level- choose 2 class skills, get 1 free skill point in each (can raise beyond normal max) and +2 insight to both
3rd.level- +2 untyped bonus to any 1 ability score

are you kidding me? A PrC that can be taken at level 1, and a great way for early entry.
---
one of the Sensei feats grants a bonus to your Leadership equal to your Wis mod
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Offline Garryl

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Re: Fun Finds the 2nd Party Edition
« Reply #158 on: April 19, 2014, 03:22:26 AM »
Human Paragon is probably better, but it doesn't have the option of early entry to skill-gated PrCs. From what you've provided, it seems that Master Sensei's early entry is effectively trading 3 base class levels for 1 PrC level (2 levels of Master Sensei plus the level that you use to prematurely take the PrC), which is an iffy trade in most cases, but could be worthwhile for the right PrC. Anything with accelerated casting, such as the Sublime Chord, would get even kookier yet another level early.

Offline zook1shoe

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Re: Fun Finds the 2nd Party Edition
« Reply #159 on: April 19, 2014, 03:42:55 AM »
Its the perfect class for gestalt ;)
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