Yeah... I like that evening Glory ain't EEEEvill, just... goal oriented. If I hadn't thrown in with her, I'd be seriously considering those troll-blooded Bone Knights (Damage immunity to all but fire and acid, mooks avoid fatigue with either Tireless (if Aasimar are considered human as in Races of Destiny) or an item of No Light (0-lvl, normal light sources don't illuminate the area), with Paladin or...Warblade on the other. The taint (and it's built-in Flaws), with the inability of anything except wish or miracle to get rid of it, makes EG's 'Undead of Love' the 'best' IMO. We're not team evil; we're trying to show the world that Undead are/were People too!
If'n I did go with the troll-blooded, Cha would get hurt, but Str and Con would bump (Lolth-touched >> Evolved, but no Cha bump)
I'm kinda goin' off the deep end on items: can we use the Item Creation
Cost Estimation Rules as written?
Semi Extreme examples:
Continuous Shirt of the Shield Spell (1st level, CL 1, lasts minutes per level; Cost 1x1x2000x2=4000, then modified by crafting costs)
Item of Extended Mordenkainen's Capable Caravel (Stormwrack) (8th=>9th level, CL 17, Lasts 1day/level, usable 1/17 days: Cost 9*17*1800/(5*17)=3240, for a 'permanent' ship w/ extradimensional space (More likely to use Extended Ice Castle (Frostburn) 1/2days at 21000, unless there's always a river/ocean)
Cloak of Continuous Knight Unburdened (Forge of War) (1st level, CL 1, lasts hours/level: Cost 1x1x2000=2000)
That last is priced almost exactly as the Tooth of Savnok, but ain't slotless, and doesn't affect carry-weight, but also isn't unique.