Author Topic: [OOC] Kita-ku Administrative Center  (Read 29375 times)

Offline Childe

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[OOC] Kita-ku Administrative Center
« on: June 27, 2013, 08:48:30 PM »
This thread is for anything about the game that isn't the game itself. Until everyone has posted in this thread, please refrain from posting multiple times in this thread - make your first post in this thread either contain or be a direct link to your completed character sheet and the basic information you applied with. This post should contain no other information.

After everyone has posted characters, feel free to use this thread for other game-related OOC business!
"You had a tough day at the office. So you come home, make
yourself some dinner, smother your kids, pop in a movie, maybe
have a drink. It's fun, right? Wrong. Don't smother your kids."
- The More You Know

Offline skydragonknight

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Re: [OOC] Kita-ku Administrative Center
« Reply #1 on: June 28, 2013, 09:00:13 PM »
To do list:
1. Look over spells
2. Look over weapon/armor rules for mundane equipment

Otherwise Complete. Mostly just feat changes (different chain).

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Lena Luxfeld Character Sheet (Nanshork Style)

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« Last Edit: October 06, 2013, 04:18:53 AM by skydragonknight »
Hmm.

Offline sirpercival

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Re: [OOC] Kita-ku Administrative Center
« Reply #2 on: June 28, 2013, 11:51:47 PM »
Any feedback would be appreciated.

Mayne Karaktur

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Offline Greybender

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Re: [OOC] Kita-ku Administrative Center
« Reply #3 on: June 29, 2013, 08:36:54 PM »
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Aine Ainfean Avalon Character Sheet (Nanshork Style)

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« Last Edit: July 20, 2013, 10:54:21 AM by Greybender »

Offline Bozwevial

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Re: [OOC] Kita-ku Administrative Center
« Reply #4 on: July 05, 2013, 11:05:37 PM »
Strell Arcyix

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« Last Edit: July 20, 2013, 09:34:52 AM by Bozwevial »
Homebrew Compendiums: D&D 3.5 4e/PF
IRC: #mmxgeneral on Rizon

Offline Raineh Daze

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Re: [OOC] Kita-ku Administrative Center
« Reply #5 on: July 07, 2013, 08:21:48 PM »
Haku DIM-1, Combat Gynoid.

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« Last Edit: September 05, 2013, 08:30:10 PM by Raineh Daze »

Offline skydragonknight

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Re: [OOC] Kita-ku Administrative Center
« Reply #6 on: July 07, 2013, 08:35:28 PM »
I kind of ad hoc'd the languages part to the setting ("Magic Earth").  The quantity I'm not certain of (it's not mentioned in the book so I assume it varies by group), but I borrowed from D&D and gave myself an extra for being not-stupid (Int 12 = +1 bonus = extra language in D&D).
Hmm.

Offline Raineh Daze

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Re: [OOC] Kita-ku Administrative Center
« Reply #7 on: July 07, 2013, 08:45:44 PM »
Well... one way or another, it seems that the totally-not-a-super-robot is the smartest. And knows more about magic than either of the spellcasters. XD

Offline sirpercival

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Re: [OOC] Kita-ku Administrative Center
« Reply #8 on: July 07, 2013, 08:53:46 PM »
Mayne is party face and resident douchebag.

EDIT: Speaking of which, Childe do you have a problem with almost all of Mayne's feats and track abilities being refluffed?
I am the assassin of productivity

(member in good standing of the troll-feeders guild)

It's begun — my things have overgrown the previous sig.

Offline skydragonknight

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Re: [OOC] Kita-ku Administrative Center
« Reply #9 on: July 07, 2013, 09:03:21 PM »
Mayne is party face and resident douchebag.

EDIT: Speaking of which, Childe do you have a problem with almost all of Mayne's feats and track abilities being refluffed?

I think the name of the Legend forums will be Childe's answer here.
Hmm.

Offline Raineh Daze

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Re: [OOC] Kita-ku Administrative Center
« Reply #10 on: July 07, 2013, 09:17:45 PM »
... well, I have pretty much all feats planned out. @_@

I wonder if Telekinetic Strength and Telekinetic Master combine to result in moving ~12,000lbs of material?
« Last Edit: July 07, 2013, 09:26:27 PM by Raineh Daze »

Offline Childe

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Re: [OOC] Kita-ku Administrative Center
« Reply #11 on: July 08, 2013, 12:57:03 AM »
Mayne is party face and resident douchebag.

EDIT: Speaking of which, Childe do you have a problem with almost all of Mayne's feats and track abilities being refluffed?

Legend explicitly supports refluffing. As long as it fits at least somewhat reasonably with magical Japan, go for it. Also keep in mind the scale of Osaka Street Stories: this all takes place in Osaka, so if you fluff your ability (note that I'm talking hypothetically) as calling in a request from the U.S. president to unleash the U.S. nuclear arsenal, we might run into a few issues, by which I mean you might run into a few issues.

I'll look over all the sheets tonight and tomorrow and we'll begin the game tomorrow!  :)
"You had a tough day at the office. So you come home, make
yourself some dinner, smother your kids, pop in a movie, maybe
have a drink. It's fun, right? Wrong. Don't smother your kids."
- The More You Know

Offline sirpercival

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Re: [OOC] Kita-ku Administrative Center
« Reply #12 on: July 08, 2013, 07:37:12 AM »
Really it will just be taking any skill out of it, and replacing it with dumb luck.  Mayne has no idea how to fight, even though he thinks he does -- he's just incredibly lucky, in a "Man Who Knew Too Little" or "Three Stooges" sort of way.
I am the assassin of productivity

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It's begun — my things have overgrown the previous sig.

Offline Childe

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Re: [OOC] Kita-ku Administrative Center
« Reply #13 on: July 08, 2013, 01:13:44 PM »
Yeah, you're entirely welcome to do that. One of the perks of Legend.
"You had a tough day at the office. So you come home, make
yourself some dinner, smother your kids, pop in a movie, maybe
have a drink. It's fun, right? Wrong. Don't smother your kids."
- The More You Know

Offline sirpercival

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Re: [OOC] Kita-ku Administrative Center
« Reply #14 on: July 10, 2013, 08:52:51 AM »
So are we in combat? I mean, are we on init? How different is Legend combat from 3.5?
I am the assassin of productivity

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It's begun — my things have overgrown the previous sig.

Offline Greybender

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Re: [OOC] Kita-ku Administrative Center
« Reply #15 on: July 10, 2013, 09:11:49 AM »
So are we in combat? I mean, are we on init? How different is Legend combat from 3.5?

We are in combat and should probably roll for initiative I guess...Everybody can use combat maneuvers, you can still full attack, even though you have moved in the round, you may not take a five foot step if you used your move action to move, skills can be used as partial move actions, which halve your move speed. -That's all I can think of in the moment, without specific questions.

Offline sirpercival

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Re: [OOC] Kita-ku Administrative Center
« Reply #16 on: July 10, 2013, 09:16:15 AM »
ok kewl. thanks!
I am the assassin of productivity

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Offline skydragonknight

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Re: [OOC] Kita-ku Administrative Center
« Reply #17 on: July 10, 2013, 06:02:27 PM »
I took the liberty of making a dice thread, because trying to make dice rolls in an IC thread can be a bit...dicey.
Edit: Greybender clearly read my mind as I was typing this.
Hmm.

Offline Raineh Daze

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Re: [OOC] Kita-ku Administrative Center
« Reply #18 on: July 10, 2013, 06:16:41 PM »
Wait, the thread was up? D:

-Goes to see.-

... Grey, can you please change your ability scores rather than being the odd one out? It's bugging me.
« Last Edit: July 10, 2013, 06:52:32 PM by Raineh Daze »

Offline Greybender

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Re: [OOC] Kita-ku Administrative Center
« Reply #19 on: July 10, 2013, 06:58:25 PM »
*Yields to peer pressure*

Give me a few minutes kay?

Edit: Thar, happy now?
« Last Edit: July 10, 2013, 07:05:55 PM by Greybender »