:):lmao
It's been 39 months and 16 days
Since you took your teleMpathic Projection away.
Ah ah ah ahhhh ah
--- Psinead O'Connor
I participated in the beta, and that was always my primary question - where are the psionics?
I'll give you an example of a theoretical expansion.On a very slow cycle.
Let's say we wanted to do psionics. We'd tie that to a campaign you can play, maybe one centered on mind flayers or a similar foe.
The psionic sourcebook would be the player's companion to the DM's mind flayer campaign. The sourcebook would have all the info for creating psionic characters, along with world material for players who are creating characters for the mind flayer campaign. The player's book might also have a chapter written from an in-world perspective on psionics and psionic monsters, the kind of information that a character might have access to or have heard.
You can expect us to do one or two such products a year, to give people enough time to play through a campaign without overwhelming them with new options.
I participated in the beta, and that was always my primary question - where are the psionics?Quote from: https://www.reddit.com/r/rpg/comments/2l69tp/ama_mike_mearls_codesigner_of_dd_5_head_of_dd_rd/I'll give you an example of a theoretical expansion.On a very slow cycle.
Let's say we wanted to do psionics. We'd tie that to a campaign you can play, maybe one centered on mind flayers or a similar foe.
The psionic sourcebook would be the player's companion to the DM's mind flayer campaign. The sourcebook would have all the info for creating psionic characters, along with world material for players who are creating characters for the mind flayer campaign. The player's book might also have a chapter written from an in-world perspective on psionics and psionic monsters, the kind of information that a character might have access to or have heard.
You can expect us to do one or two such products a year, to give people enough time to play through a campaign without overwhelming them with new options.
:clapI participated in the beta, and that was always my primary question - where are the psionics?Quote from: https://www.reddit.com/r/rpg/comments/2l69tp/ama_mike_mearls_codesigner_of_dd_5_head_of_dd_rd/I'll give you an example of a theoretical expansion.On a very slow cycle.
Let's say we wanted to do psionics. We'd tie that to a campaign you can play, maybe one centered on mind flayers or a similar foe.
The psionic sourcebook would be the player's companion to the DM's mind flayer campaign. The sourcebook would have all the info for creating psionic characters, along with world material for players who are creating characters for the mind flayer campaign. The player's book might also have a chapter written from an in-world perspective on psionics and psionic monsters, the kind of information that a character might have access to or have heard.
You can expect us to do one or two such products a year, to give people enough time to play through a campaign without overwhelming them with new options.
So, after these (https://www.youtube.com/watch?v=cAJRyZ-MYN8) two videos (https://www.youtube.com/watch?v=DD4jJ8a7AXg), it seems that psionics are slowly but surely coming now.
As aside, in this video Githyanki and Githzerai in Dungeons & Dragons (https://youtu.be/DD4jJ8a7AXg) there seems to be many historical facts that are mysteries.
Now I understand the difficulties in predicting future events in D&D. But with spells and powers like Commune (http://www.d20srd.org/srd/spells/commune.htm), Contact Other Plane (http://www.d20srd.org/srd/spells/contactOtherPlane.htm), Hypercognition (http://www.d20srd.org/srd/psionic/powers /hypercognition.htm), Legend Lore (http://www.d20srd.org/srd/spells/legendLore.htm), Limited Wish (http://www.d20srd.org/srd/spells/limitedWish.htm), Metafaculty (http://www.d20srd.org/srd/psionic/powers/metafaculty.htm), Miracle (http://www.d20srd.org/srd/spells/miracle.htm), Vision (http://www.d20srd.org/srd/spells/vision.htm), Wish (http://www.d20srd.org/srd/spells/wish.htm), in the game how can the historical facts still be unknown? (and that's not even counting magic items/relics and epic level shenanigans)
Further, would/could there be any historical facts (theoretically) that would be left unknown with all those spells and powers available?
Cheer,
Necro
Further, would/could there be any historical facts (theoretically) that would be left unknown with all those spells and powers available?
Cheer,
Necro
Further, would/could there be any historical facts (theoretically) that would be left unknown with all those spells and powers available?
Cheer,
Necro
You missed a couple: Destiny's trail and Psychometry.
However, the answer is Yes:
- anything that is protected against divination would be tougher than normal to crack, especially after a lot of time.
- most kids simply don't care about history in the slightest, no matter how much old baldy drones on about it. as a result lots of people simply don't think it worth it to spend the resources asking when they could be doing something so much more productive with their time and energy, even if they have the capability.
- things protected by epic or divine level powers would likewise be tough.
- some time periods have some sort of disruptive power about them - look what happens when elves try to divine what happened during certain primordial epochs on the world of Oerth.
- some things back in time can actually trace you forward and either shred your mind, rip you back into their spacetime,
or just possess you across the gulf of eons.- cause the author and/or dm said so, belike....
- profit?
First Print: Player's Handbook (5e Dungeons & Dragons) Hardcover – August 19, 2014
Current Date: 11/30/2019
Difference: 5 years, 3 months, 11 days
When are we going to get finished, professional level, print book grade 5e psionics?
My guess is that there will be a book with a handful of psionic archetypes and feats mixed in with a bunch of other stuff and that will be it.That is what I mean (also). Why is it taking so long for that book?
My guess is that there will be a book with a handful of psionic archetypes and feats mixed in with a bunch of other stuff and that will be it.That is what I mean (also). Why is it taking so long for that book?
They're releasing about 1-2 books a year and Psionics has always been a fringe subsystem with little official support.
My guess is that there will be a book ...
... Why is it taking so long for that book?
A) All of the other editions (at least starting with 2E) had many more books released annually.
B) One (or maybe two) books per edition is what I define as "little official support".
It wouldn't surprise me if they took a hint from Paizo and decided that it wasn't needed in the first place. PF and PF2 don't have psionics and neither does Starfinder.:sobbing
;)(1) Manifest: Dominate Fan-Boys, Mass
Oh they're probably trying to sanitize the true believers, and
pre-plant a solid round of "Psionics is NOT broken" dudes.
Seems like a necessary marketing campaign, really.
:D
(https://image.ibb.co/cD8CKK/110.jpg)
Wake the puppy !!
WAKE. THE. PUPPY.
They're releasing about 1-2 books a year and Psionics has always been a fringe subsystem with little official support.
I respectfully disagree. I consider that lack of an official psionic system, whether in a dedicated book or as part of another book, in a major published release, a huge ball drop for 5E. I do not count UA. Lets look at the game's history:
1E (One year from first release to Psionics release)
1st Book Released: Monster Manual (1977)
Psionics Released: Player's Handbook (1978)
2E (Two years from first release to Psionics release)
1st Book Released: Player's Handbook (1989)
Psionics Released: The Complete Psionics Handbook (1991)
3E (One year from first release to Psionics release)
1st Book Released: Player's Handbook (2000)
Psionics Released: Psionics Handbook (2001)
4E (Two years from first release to Psionics release)
1st Book Released: Player's Handbook (2008)
Psionics Released: Player's Handbook 3 (2010)
5E (5+ years and no current Psionics release)
1st Book Released: Players Handbook (2014)
Psionics Released: ??? !!!
0E (Two years from first release to Psionics release)Good call. Forgot about that edition.
1st Book Released: Volume 1 Men & Magic (1974)
Psionics Released: Supplement 3 Eldritch Wizardry (1976)
IIRC, Conan himself was originally listed as having "unconscious use of psionics" to explain some of his superhuman feats of strength, endurance, and recovery.:blink Holy moly. First I ever heard of this one. Pretty cool. Anyone got a source?
Personally, I think it is a great concept that is deeply embedded in fantasy (indeed, the famous Appendix N contained several works of psi-fantasy), and should be included in every edition of D&D.Couldn't agree more. I was a late convert to psionics in general, seeing it as clearly outside the bounds of proper fantasy, seeing it as something for science fiction only. Game-mechanics-wise I saw it as completely broken from 2E and early 3.0E experiences. 3.5E converted me and reading about the deep history of its inclusion in so many forms of fantasy. Also, want to point out how instrumental that "psionics is not overpowered" thread from the old WotC forum was to changing my mind.
Quote from: nijineko0E (Two years from first release to Psionics release)Good call. Forgot about that edition.
1st Book Released: Volume 1 Men & Magic (1974)
Psionics Released: Supplement 3 Eldritch Wizardry (1976)
Quote from: nijinekoIIRC, Conan himself was originally listed as having "unconscious use of psionics" to explain some of his superhuman feats of strength, endurance, and recovery.:blink Holy moly. First I ever heard of this one. Pretty cool. Anyone got a source?
"Psionics: All of Conan' s psionic abilities are latent. He does not-- Dragon 036
understand he has them, and he never consciously attempts to use
them. They only operate in stress situations or when he is in danger.
Animal telepathy operates at 14th level of mastery, but it actually allows
Conan to at best sense the emotions of the creature concerned, so it is
more an empathy. He can, in turn, send his own emotions back to the
creature 50% of the time. Detection of magic does not determine the
type of spell. Precognition operates only in a "sixth sense" feeling of
unease when something threatens Conan' s life or freedom. Mind bar
functions only against spell attacks. He can not be attacked psionically,
as the talent is latent. Conan can not expend more than 30 psionic
strength points per day. "
Quote from: nijinekoPersonally, I think it is a great concept that is deeply embedded in fantasy (indeed, the famous Appendix N contained several works of psi-fantasy), and should be included in every edition of D&D.Couldn't agree more. I was a late convert to psionics in general, seeing it as clearly outside the bounds of proper fantasy, seeing it as something for science fiction only. Game-mechanics-wise I saw it as completely broken from 2E and early 3.0E experiences. 3.5E converted me and reading about the deep history of its inclusion in so many forms of fantasy. Also, want to point out how instrumental that "psionics is not overpowered" thread from the old WotC forum was to changing my mind.