Agile Bladeform [Bladecraft]You've practiced your Bladecraft on the move.
(Edited from JoshuaZ)Prerequisites: Skirmish +1d6; Bladecraft 2 ranks; must know the Form The Creeper Embraces the Oak, and one Assault or Parry technique from Leaf style.
Benefit: Whenever you make a skirmish attack while in The Creeper Embraces the Oak, you gain a +2 circumstance bonus to the attack roll, and use Bladecraft dice in place of your normal skirmish dice.
Special: This feat counts as Favored Form (The Creeper Embraces the Oak) for the purposes of meeting prerequisites.
Arcane Assault [Bladecraft]You may combine arcane power with your Bladecraft.
(Edited from JoshuaZ)Prerequisites: Arcane Bladeform, Bladecraft 5 ranks, Spellcraft 5 ranks, able to cast an arcane spell of at least 2nd level, must know at least three Assault techniques.
Benefit: Whenever you use an Assault technique, you may spend a free action to sacrifice a spell slot or prepared spell of at least 1st level. If you do, you gain a circumstance bonus equal to three times the level of the sacrificed spell or slot to all attack rolls you make as part of the Assault.
Arcane Bladeform [Bladecraft]You can channel arcane energy to quickly change your Form.
(Edited from JoshuaZ)Prerequisites: Bladecraft 4 ranks, Spellcraft 3 ranks, able to cast an arcane spell of at least first level, must know at least 2 Form techniques.
Benefit: You may enter a new Form that you know as a free action. Doing so requires sacrificing a spell slot or a spell you have prepared. The level of the spell slot or prepared spell to be sacrificed depends on the complexity of the Form you are entering. It must be of at least 1st level to enter a Basic Form, at least 2nd level to enter a Moderate Form, at least 3rd level to enter an Advanced Form, and at least 4th level to enter an Expert Form.
Normal: Entering a new Form requires a swift action.
Blade Dance of the Forgotten One [Bladecraft]You can combine your bladecraft with the skills of one of the most legendary of all blademasters, Paimon the Dancer.
(Edited from JoshuaZ)Prerequisites: Ability to bind the vestige Paimon, Bladecraft 4 ranks, 2 ranks in either Perform (Dance) or Tumble.
Benefit: This feat provides the following three benefits.
- Whenever you are bound to the vestige Paimon, the benefit of your Paimon's Skills ability applies to Bladecraft, granting you a +4 bonus to Bladecraft checks.
- Whenever you are bound to the vestige Paimon and use the Dance of Death ability, choose one tag at the start of the dance. That tag is granted to you, without altering any of the tags you already have. When you enter a new Form, or use an Assault or Parry technique, the tag you are granted changes as normal.
- Whenever you make a binding check to bind Paimon, you may substitute a Bladecraft skill check for the regular binding check. Doing so requires you to draw out the seal of Paimon with your blade in a fluid but precise manner.
Special: This feat may be taken as a bonus feat granted by the Binder class. You must still meet its prerequisites.
Blade Focus [Bladecraft]You have practiced with your weapon so much that it's like an extension of your body.
Prerequisites: Weapon Focus, Favored Form.
Benefit: Whenever you are in your favored Form and wielding a weapon with which you have the Weapon Focus feat, you gain a +2 bonus to damage rolls with that weapon for each tag granted by the Form.
Blade Training [Bladecraft]You have spent time and effort honing your Bladecraft, and have learned new techniques.
Prerequisites: BAB +1, Bladecraft 4 ranks, must know at least 4 blade techniques.
Benefit: You learn three additional blade techniques, of any complexity for which you qualify.
Special: You can select this feat multiple times; each time, you learn three more blade techniques.
Cavalier's Bladeform [Bladecraft]You have learned to use Bladecraft while mounted, using your steed as an effective weapon.
(Edited from JoshuaZ)Prerequisites: Bladecraft 5 ranks, Ride 4 ranks, Mounted Combat, must know at least one Form technique.
Benefit: Whenever you are in a Form, you may make Bladecraft checks in place of Ride checks. In addition, whenever you use an Assault or Parry technique which requires the [High] tag, you gain a +2 circumstance bonus to any attack rolls made as part of the technique.
Devious Bladeform [Bladecraft]Some use Bladecraft in an honorable, open fashion. You use Bladecraft to get the job done.
(Edited from JoshuaZ)Prerequisites: Sneak attack +1d6; Bladecraft 2 ranks; must know the Form Cat Crossing the Courtyard, and one Assault technique from Wax style.
Benefit: Whenever you make a sneak attack while in Cat Crossing the Courtyard, you gain a +2 circumstance bonus to the attack roll, and use Bladecraft dice in place of your normal sneak attack dice.
Special: This feat counts as Favored Form (Cat Crossing the Courtyard) for the purposes of meeting prerequisites.
Esoteric Bladecraft [Bladecraft]Your style of Bladecraft is particularly esoteric or involves extra flourishes that make it more difficult to determine your techniques.
(Edited from JoshuaZ)Prerequisites: Bladecraft 4 ranks
Benefit: The DC to identity a blade technique you use, or to identify your current Form, is increased by 5.
Favored Assault [Bladecraft]You've practiced a particular attack more than any other.
Prerequisites: BAB +3, Bladecraft 6 ranks, must know at least 1 Assault blade technique.
Benefit: Choose a single Assault you know. You can always use this technique, no matter what tags you have at any given time.
Special: Whenever you gain access to a higher complexity of blade style, you can exchange the chosen Assault for one you know from the new blade style.
Favored Form [Bladecraft]You've practiced a particular stance more than any other.
Prerequisites: BAB +3, Bladecraft 6 ranks, must know at least 1 Form blade technique.
Benefit: Choose a single Form you know. Whenever you are in this Form, you gain a bonus to melee attack rolls equal to the number of tags the Form grants.
Special: Whenever you gain access to a higher complexity of blade style, you can exchange the chosen Form for one you know from the new blade style.
Favored Parry [Bladecraft]You've practiced in a particular defense more than any other.
Prerequisites: BAB +3, Bladecraft 6 ranks, must know at least 1 Parry blade technique.
Benefit: Choose a single Parry you know. You can always use this technique, no matter what tags you have at any given time.
Special: Whenever you gain access to a higher complexity of blade style, you can exchange the chosen Parry for one you know from the new blade style.
Favor of Fortune [Bladecraft, Luck]Even the most skilled masters of Bladecraft are vulnerable to the forces of luck, a sudden gust of wind, a bit of uneven ground, an opponent stumbling at just the wrong time. But you can always twist those events in your favor.
(Edited from JoshuaZ)Prerequisites: One other Luck feat, Bladecraft 6 ranks; must know at least two Assault and two Parry techniques.
Benefit: Whenever you roll a natural 1 on an attack roll while using an Assault or Parry technique, you may spend two luck rerolls as a free action to instead treat the roll as if you had rolled a natural 20. You gain one luck reroll per day.
Honed Mind [Bladecraft, Psionic]Your training in bladecraft has honed your mind far beyond that of other warriors.
(By JoshuaZ)Prerequisites: Bladecraft 6 ranks, Psionic Body, one other [Bladecraft] feat.
Benefit: You count Bladecraft feats as psionic feats. This means you get additional hit points from Psionic Body and other similar feats that depend on your number of psionic feats. You also may take Bladecraft feats when you could take a psionic bonus feat (such as if you have levels in Psychic Warrior).
Honed Power [Bladecraft, Psionic]You have learned to synergize your blade training with your psionic training.
(Edited from JoshuaZ)Prerequisites: Bladecraft 9 ranks, Honed Mind, must know one Assault technique.
Benefit: Once per encounter, whenever you confirm a critical threat when using an Assault technique, you may choose to forego the usual effects of a critical hit to instead regain 1 Bladecraft die worth of power points. This ability may not bring your power point reserve above its normal maximum.
Special: You may select this feat multiple times. Each time, you may use this ability an additional time per encounter.
Hunter's Bladeform [Bladecraft]You are the consummate martial hunter, having studied the fighting styles of your favored prey.
(Definitely not edited from Amechra)Prerequisites: Favored Enemy; Bladecraft 6 ranks; must know the Form The Swallow Glides to the Branch, and one Assault or Parry technique from Wood style.
Benefit: Whenever you are in The Swallow Glides to the Branch, your Favored Enemy bonus applies to Bladecraft checks, as well as the dodge bonus to AC granted by the Form. In addition, whenever you use an Assault or Parry technique against one of your favored enemies, you gain one Bladecraft die as an insight bonus to the attack roll.
Special: This feat counts as Favored Form (The Swallow Glides to the Branch) for the purposes of meeting prerequisites.
King Killer's Form [Bladecraft]You may combine your mastery of Bladecraft with the brutal efficiency of an assassin.
(Edited from JoshuaZ)Prerequisites: Death Attack class feature; sneak attack +1d6; must know an Assault technique of at least Moderate complexity.
Benefit: You may use an Assault technique against an opponent to deliver a Death Attack. You must still satisfy all other requirements to make a Death Attack, and you cannot use any Assault technique which requires more than a standard action. If you do so, in addition to the effects of the Assault, the save DC to resist the Death Attack increases depending on the complexity of the Assault you use. The DC is increased by +1 for a Basic Assault, +2 for a Moderate Assault, +3 for an Advanced Assault, and +4 for an Expert Assault.
Special: A Binder who can bind the vestige Marchiosas may select this feat as a Binder bonus feat, substituting the Death Attack ability granted by the vestige for the Death Attack class feature requirement. All other prerequisites must be met as normal.
Melodic Bladeform [Bardic, Bladecraft]For you, combat is a dance in the truest sense.
Prerequisites: Inspire Courage; Bladecraft 2 ranks, Bluff 4 ranks, Perform 4 ranks; must know the Form The Bear Sleeps in Winter, and one Assault or Parry technique from Cloud style.
Benefit: Whenever you are in The Bear Sleeps in Winter, your Inspire Courage ability grants a Bladecraft Die for each +1 it would normally have granted. In addition, whenever you successfully feint in combat, you can spend a daily use of Bardic Music as a free action to exchange one tag the technique grants for another tag of the same type.
Special: This feat counts as Favored Form (The Bear Sleeps in Winter) for the purposes of meeting prerequisites.
Monastic Bladestyle [Bladecraft]Your monk training has focused on using the revered art of Bladecraft in combination with traditional monk weapons.
(Edited from JoshuaZ)Prerequisites: Flurry of blows class feature, 4 ranks in Bladecraft; must know use at least two Assault techniques.
Benefit: As long as you are wielding a special monk weapon, you may use your flurry of blows class feature when using any Assault technique which grants you at least two attacks. You suffer the -2 penalty to attack rolls as normal. You do not gain the benefit of this ability when using a technique which only grants you multiple attacks under certain conditions (and grants only a single attack when those conditions aren't met); the technique you use must always grant you at least two attacks.
Normal: You may only use the flurry of blows class feature when making a full attack action.
Special: A Monk may select this feat as a Monk bonus feat at 1st, 2nd, or 6th level.
Proactive Training [Bladecraft]Though dangerous, in a pinch you can use a Bladecraft technique that you haven't fully mastered.
(Edited from JoshuaZ)Prerequisites: Int 13, Blade Training, knowledge of at least one Moderate technique.
Benefit: Choose a number of Assault or Parry technique that you do not know up to your Intelligence bonus (minimum 1). These techniques must be of a complexity at least one step lower than the maximum complexity of blade technique that you can learn. You may use each chosen technique once per day, as you would any other technique that you know; however, since you have not fully mastered it, you suffer a -2 penalty to attack rolls made while using the technique, and any Bladecraft dice you roll as part of the technique automatically give you the minimum result.
Special: Whenever you gain a level, you may exchange the selected techniques for other techniques of a complexity at least one step lower than your maximum available complexity.
Note: The techniques you gain via this feat may not be used to satisfy prerequisites.
Raging Bladeform [Bladecraft]For some, their skill with the blade is an oasis of intense calm; for you, it is the precise opposite. Your skill with the blade further inflames your emotions.
(Edited from JoshuaZ)Prerequisites: Bladecraft 4 ranks, Rage class feature, must know at least one Assault technique.
Benefit: You may enter a new Form as part of the same action whenever you use your Rage class feature. In addition, any round in which you deal damage to an opponent with an Assault technnique does not count against the duration of your rage.
Seize the Moment [Bladecraft]The one who makes the first cut, often makes the last cut.
(Edited from JoshuaZ)Prerequisites: Bladecraft 5 ranks, BAB +3, Dex 13
Benefit: You gain 1 Bladecraft die as an insight bonus to initiative checks.
Special: This feat counts as Improved Initiative for the purposes of meeting prerequisites.
Trained Opportunist [Bladecraft]You know how to take advantage of an opponent's mistakes in combat.
Prerequisites: Bladecraft 6 ranks, Combat Reflexes.
Benefit: You may make a number of additional attacks of opportunity equal to your ranks in Bladecraft. However, you may only make one of these additional attacks of opportunity when a blade technique you use directly causes your opponent to provoke an attack of opportunity from you.
Warrior's Soul [Bladecraft, Incarnum]You have a true connection with the spirits of ancient warriors.
Prerequisites: Bladecraft 6 ranks, Incarnum-Fortified Body, one other [Bladecraft] feat.
Benefit: You count Bladecraft feats as Incarnum feats. This means you get additional hit points from Incarnum-Fortified Body, and any other similar effects that depend on your number of Incarnum feats. You also may take Bladecraft feats when you could take an Incarnum bonus feat (such as achieving 3rd level in Soulborn).
Way of the Blade, Way of the Nine [Bladecraft]You have learned both the way of the Nine Swords and the way of Bladecraft and can see how they complement each other.
(Edited from JoshuaZ)Prerequisites: Bladecraft 4 ranks, Martial Lore 4 ranks, two Bladecraft Forms, a martial stance
Benefit: This feat provides the following three benefits.
- You may make Martial Lore checks to recognize Bladecraft techniques and may make Bladecraft checks to recognize martial maneuvers.
- Whenever you spend a swift action to enter a new Form (but not when you change Forms as part of a technique), you may change your martial stance as part of the same action. Similarly, whenever you spend a swift action to change your martial stance, you may enter a new Form as part of the same action.
- Whenever you would learn a martial maneuver, you may instead learn a new Bladecraft technique of any complexity to which you have access.
Zealous Bladecraft [Bladecraft, Exalted]You have trained in Bladecraft so that you may more effectively strike down evil, and defend good.
(Definitely not edited from Amechra)Prerequisites: Smite Evil 1/day; Bladecraft 6 ranks; must know at least one Assault technique.
Benefit: You gain 1 extra daily use of your Smite Evil ability. In addition, you may expend a daily use of your Smite Evil ability to use any Assault technique you know against an evil creature, regardless of your current tags or the Assault's required tags. If you do so, any bonus damage granted by the technique is good-aligned; however, if you use the Assault against a non-evil creature, it automatically fails with no effect.