Hi guys, I'd like a couple quick tips on the next char I'm gonna play. Whatever comes to your mind.
Campaign is gonna go from level 7 to high levels, probably at least 15.
Four man party composed of:
-Not very experienced Anima Mage - this guy never spellcasted and never really read rules but is probably gonna base his build on guides.
-Unexperienced TWF rogue/swashbuckler - played once, wants to rogue, I will build for him but don't wanna give him anything strange. I'm probably gonna focus his build on reliability, get deep on TWF feats because I will buff him, but I don't think this char is gonna last 'till endgame
-Druid - used to play any kind of skillmonkey, wizard and a dmm cleric. He should be a pretty standard druid with some focus on evocations for sinergies with my buffs.
And then there's my bard.
On the brief, it's gonna be a savage bard 4/mythic exemplar 4/sorcerer 1/savage bard +1/seeker of the song 2/sublime chord 8 with dragonfire inspiration and words of creation.
Details on the "why"s of the levels:
Savage Bard 5 - Originally I had to cope a bit for the lack of a main melee guy so I had some bard/warblade build, then I figured: whatever, I'm gonna go savage and send a SNA melee if I really have to contribute to that. That's partly because I wanna focus on Inspire Courage on every first round of combat, so I don't think I would have contributed a lot. Gonna take Rapid Metamagic when I have the spells per day to fuel it.
Mythic exemplar 4 - Me and the DM reworked the fluff for his setting and I really like it for roleplay reasons. It sucks to lose 2 spellcaster levels and 3 bardic music uses per day. It sucks to never get inspire greatness. But I'm not really looking into optimization only. On the upside I get a marshall's minor aura inspire dexterity and having a +4 insight to CHA at level 8 is nice.
Sorcerer 1 - draconic heritage to get my dragonfire inspiration to deal Fire or Sonic instead of Fire.
Seeker of the Song 2 - I really really want that double song ability.
Sublime Chord 8 - After I made a lot of choices on the roleplay side, I think I kinda need to get back on the CO side. I'll keep out of spells that are too "wizardly" and completely not "bardly", though, except for things like a plan B teleport.
Besides searching for random tips, I'm not quite sure on how to assign skill points.
I have +2 INT mod.
The point is I'd like to max Diplomacy, Bluff, Sense motive, Perform (sing), UMD, Perform (dunno), but I also need Knowledge (history) 3, Knowledge (arcana) 13, Listen (13), Profession (astrologer) 6, Spellcraft (6). Getting a single rank in many abilities to make use of Bardic Knack would be nice too.
So I have to sacrifice something.
Would you go with Nymph's Kiss for the extra skill point per level or Jack of All Trades to combo with Bardic Knack?
Also, what skill would you "sacrifice"? For one, I think I can do with a non-maxed UMD because I will get sorc/wizard spell list.
I'll let you know what spells and items I will pick. Not decided yet. (well, besides badge of valor and inspirational boost I mean)