Your max HP does change for polymorph and shapechange.
http://www.wizards.com/default.asp?x=dnd/rg/20040525a
"the subject's hit points change according to his new Constitution score."
Another reason why it's so stupidly powerful.
Heheh. i just put those in the handbook section, too, since someone was asking for that info in the 'ask a question' section. ^^ should i delete them?
I don't remember my sources at this point, but I do recall tracking down the most recent rulings that I could find... so I'm pretty sure HP does not change. Besides, by the time you're slinging around Shapechange do you really care about HP?
That is the exact same language that already existed with regards to hit points, there's no change there. And again, it's not being read correctly. As I said before, what you're reading means that you don't look up the monster you change into, and its listed max HP becomes yours. Your maximum hit points are still based on your own hit dice (as opposed to the monster's racial hit dice) and whatever your con score becomes. If your con mod changes, your max HP changes. My position is supported by the fact that the original Skip Williams article I posted is from May of 2004, and the DMG errata is from March of 2004.Interesting. I can't find the max hp change clause here: http://www.d20srd.org/srd/psionic/powers/metamorphosis.htm
edit: as an additional note, I know this makes polymorph/shapechange even more powerful than they already are, but I don't think giving out the wrong information because it's more fair is the right thing to do.
Also, for what it's worth, metamorphosis works the same way, and it is correctly listed as changing your HP.
http://brilliantgameologists.com/boards/index.php?action=dlattach;topic=3479.0;attach=1308;image
http://brilliantgameologists.com/boards/index.php?action=dlattach;topic=3479.0;attach=1310;image
http://brilliantgameologists.com/boards/index.php?action=dlattach;topic=3479.0;attach=1312;image
I could make proper tables for you if you'd like.
Alter Self | Polymorph | Shapechange | |
Type Change | No, and no templates | Yes (Self, Abb, Ani, Dra, Fey, Gia, Hum, MB, MH, Ooz, Pla, Ver) & Sub, NO Incor. or Gas. | All types, also Incorporeal or Gaseous |
HD Limit | Max: CL or 5 HD | Max: Self, CL, or 15 HD | Max: CL or 25 HD |
Size Limit | Within one size category | Within one size category, no smaller than fine | Fine to collossal |
Ability Scores | Unchanged | Change physical | Change physical |
HD/BAB/Saves | Unchanged | Base unchanged but saves change due to stats; HP is unchanged | Base unchanged but saves change due to stats; HP is unchanged |
Original SU and SLAs | Retain all except those requiring a specific body part | Retain all except those requiring a specific body partl | Lose SU, retain SLAs |
Here are the beginnings of a table. Obviously the header color can be changed. Is it worth doing the rest as a table given this sample?
Alter Self Polymorph Shapechange Type Change No, and no templates Yes (Self, Abb, Ani, Dra, Fey, Gia, Hum, MB, MH, Ooz, Pla, Ver) & Sub, NO Incor. or Gas. All types, also Incorporeal or Gaseous HD Limit Max: CL or 5 HD Max: Self, CL, or 15 HD Max: CL or 25 HD Size Limit Within one size category Within one size category, no smaller than fine Fine to collossal Ability Scores Unchanged Change physical Change physical HD/BAB/Saves Unchanged Base unchanged but saves change due to stats; HP is unchanged Base unchanged but saves change due to stats; HP is unchanged Original SU and SLAs Retain all except those requiring a specific body part Retain all except those requiring a specific body partl Lose SU, retain SLAs
That looks really nice.The really odd spacing is from using multiple spaces and I didn't see any extra spaces in Nifft's code (nice improvement!) but the table still positioned three line breaks lower. The fix was easy, ran a replace on all the extra spaces and wiped over eighty of them.
Table2 is so fickled.
Alter Self Polymorph Shapechange Type Change No, and no templates Yes (Self, Abb, Ani, Dra, Fey, Gia, Hum, MB, MH, Ooz, Pla, Ver) & Sub, NO Incor. or Gas. All types, also Incorporeal or Gaseous HD Limit Max: CL or 5 HD Max: Self, CL, or 15 HD Max: CL or 25 HD Size Limit Within one size category Within one size category, no smaller than fine Fine to collossal Ability Scores Unchanged Change physical Change physical HD/BAB/Saves Unchanged Base unchanged but saves change due to stats; HP is unchanged Base unchanged but saves change due to stats; HP is unchanged Original SU and SLAs Retain all except those requiring a specific body part Retain all except those requiring a specific body partl Lose SU, retain SLAs
My extra spaces are on purpose, I HATE columns where the text runs into each other. Which your table has and Nifft's does not.Of course my code runs together, it's what the forums want to display it without extra plank spaces or uneven wrapped text. :eh
My extra spaces are on purpose, I HATE columns where the text runs into each other. Which your table has and Nifft's does not.Of course my code runs together, it's what the forums want to display it without extra plank spaces or uneven wrapped text. :eh
and I didn't see any extra spaces in Nifft's code (nice improvement!)
Which your table has and Nifft's does not.
Full disclosure: all I did was quote the table.Yeah at some point I got confused on the names.
and I didn't see any extra spaces in Nifft's code (nice improvement!)Which your table has and Nifft's does not.
Full disclosure: all I did was quote the table.
Any improvement is 100% accidental.