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Messages - Jackinthegreen

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101
Other Games / Re: Videogame Discussion III - Snake Eater
« on: July 03, 2016, 12:47:51 PM »
https://www.twitch.tv/gamesdonequick

Summer Games Done Quick is starting in about 20 minutes from this post.  Check https://gamesdonequick.com/schedule for the schedule!  First up is Super Mario Sunshine, then LoZ: A Link Between Worlds, then Demon's Souls, then Bastion.  So happy to see it on Twitch for the first time.

102
Min/Max 3.x / Re: Fun Finds v7.0 - Now with +15% more reposts!
« on: June 29, 2016, 03:09:03 PM »
Well, that just made my Geomancer gish that much better...wonder how all this would work with a Shai'ir (or however the hell it's spelled) Raptoran All-The-Spell-Lists build...
You make both those Classes sound better than they actually are.

Geomancer without an accelerated casting PrC is pretty much a kick to the crotch, trading four levels of spell progression so you can ignore ASF and use your less-than-useful Wisdom in place of either superior Charisma or Intelligence. But be mindful of the Geo's limitation that if the Initiate of Amaunator is tried to Cleric, and it certainly should, your Cleric level must also be higher enough to pull it off. IE Wizard 3 / Cleric 3 / Geo(wizard) 3 cannot replace a Wizard Spell with Orb of Fire because his Cleric side has no access to 4th level Spells.

Wasn't Geomancer 10/10 but needed a hack like DK to have casting from both arcane and divine?

Geomancer is only 10/10 for one of the progressions.

103
D&D 3.5 and Pathfinder / Re: Focused Specialist Spells per day.
« on: June 28, 2016, 08:03:07 PM »
It is plenty possible to have 20 in a stat at level 1.  Any of the races that get a +2 to a stat can do that, and if a DM is bitchy about it they really ought to contemplate what things are actually powerful versus what are merely cute or somewhat interesting.

A 20 strength half-orc barbarian isn't even an interesting form of minmax because it's incredibly obvious that a "me kill things with big sword" character tends to want high strength.

104
Other Games / Re: Videogame Discussion III - Snake Eater
« on: June 28, 2016, 06:57:55 AM »
Factorio 0.13 is out, and holy cow is it one great update.  Alas, I need to get my sleep schedule back on track otherwise I'd be playing it now.  T_T

105
D&D 3.5 and Pathfinder / Re: Focused Specialist Spells per day.
« on: June 28, 2016, 06:45:22 AM »
A first level Focused Specialist Wizard has 4 First level spells per day.

Assuming that part of the quote is meant to be like the others with 18 int, you don't even need 18 int to get a bonus 1st level spell.  According to the D20SRD and page 8 of the PHB, it only takes 12 int to get a single bonus 1st level spell slot.

So, assuming the 1st level wizard has between 12 and 19 int, they will have 1 general 1st level spell slot and 3 specialist spell slots.  If they have 20-27 int they'll get 2 general 1st level spell slots and still have the 3 specialist slots.

106
Off Topic Fun / Re: Awesome stuff you have to share, V4
« on: June 25, 2016, 01:17:46 AM »
Negative, I am a meat popsicle.

107
Off Topic Fun / Re: Awesome stuff you have to share, V4
« on: June 25, 2016, 12:21:07 AM »
We're gamers though, we've got lots of lives!  :P

108
Master of Masks addition:

Can progress a psionic or incarnum class instead of a spellcasting class.  The Mask Specialist ability can also work on Incarnum soulmeld masks.

109
Min/Max 3.x / Re: Fun Finds v7.0 - Now with +15% more reposts!
« on: June 24, 2016, 10:45:54 PM »
Well, Psychic Warriors already have a use since they are T3.

And they get an extra boost because of the Reach power at http://archive.wizards.com/default.asp?x=dnd/psm/20040827e.

If they had the Inhuman Reach and/or Deformity: Tall feats then there's some amusing stuff to be done.  But damn that's a lot of feats.

Going into 2nd party for a bit, there's the Temerad Mastery I martial arts style in Dragon Mag 309 that the Dodge feat's dodge bonus to +2 and lets to split it into +1 against two attackers instead of +2 against one.  Alas, it requires getting Mobility and Spring Attack on top of the other feats.

Hey, let's add even more feats!  Combat Defense lets you change the target of your Dodge feat as an immediate action, and if you have 3 or more Combat Form feats (so just one more besides this one and its prereq) then you get an extra +1 dodge against the target of your Dodge feat.

110
Here is the dndtools entry for haste.  Aside from Trapsmith, the Telflammar Shadowlord gets haste earlier than 3; in this case, spell level 2.  However, getting into TFSL is slower than just using Trapsmith or any of the other 6 or 7 level ways noted in the Swiftblade Handbook.

111
Homebrew and House Rules (D&D) / Re: Improved Ranger [3.5]
« on: June 13, 2016, 10:31:55 PM »
Dragon Mag 326 page 97: More ranger styles.

*Beast-Wrestling Style: Improved Unarmed Strike, Improved Grapple, Stunning Fist
*Mounted Combat Style: Ride-By Attack, Spirited Charge, Trample
*Piscator Style: Exotic Weapon Proficiency (Net), Improved Trip, Improved Critical
*Strong Arm Style: Power Attack, Improved Sunder, Great Cleave
*Throwing Style: Quick Draw, Point Blank Shot, Far Shot

112
http://www.minmaxboards.com/index.php?topic=9028.0 for all the Dragon Mag ACFs I know of, in case you need to look up another one or feel like browsing.

113
D&D 3.5 and Pathfinder / Re: Thoughts on the Dragon Compendium....
« on: June 11, 2016, 08:23:29 PM »
Dragon Magazine Compendium has the "Official Wizards of the Coast Licensed Product" oval on it.  That means it's not direct from WotC, but they did put their name on it.

Dragon Magazine itself often says "100% official Dungeons and Dragons" on it or it has the sword placard "Dungeons and Dragons" on the front.  Of note is there is at least one Dragon Mag issue that was the official update to some previous D&D material since Dragon 318 updates Oriental Adventures to 3.5.

So it's a clusterfuck grey area it seems.  On our "Fun Finds" threads we lump Dragon and Dungeon Mag as 2nd party stuff.

114
D&D 3.5 and Pathfinder / Re: The grey area of being exalted.
« on: June 09, 2016, 06:31:28 PM »
it's starting to sound like exalted feats are WAY more trouble then they are worth.

Ding ding ding!  We have a winner!

That sentence describes a lot of the Book of Exalted Deeds.  In many cases it's going to be more trouble than it's worth for players and the DM.

Granted, the rules thankfully do add for leeway in various cases.  For example, the Lawful Neutral Succubus Kerrus mentioned would not be a "kill on sight" kind of encounter.  There is a picture in the BoED on page 7 showing a paladin with her sword drawn against a succubus and an incubus with the caption "A paladin must choose between destroying evil and honoring love."  The fact that this is a choice says that succubi are not "kill on sight" regardless of their alignment.

Note that there is a section on mercy also starting on page 7 of the BoED:

(click to show/hide)

There are other rules going over forgiveness, bringing hope, and even redemption.  The paladin who finds the incubus and succubus together in the coils of love might see that there's a glint of hope for them to be redeemed, and going after that spark is certainly worth sparing their lives.

Another quote from the BoED, page 9, this time regarding violence:

"In fact, even
launching a war upon a nearby tribe of evil orcs is not necessarily good if the attack comes without provocation—the mere
existence of evil orcs is not a just cause for war against them, if
the orcs have been causing no harm."

The mere existence of something evil is not a just cause for using violence against that evil.

115
How official does "official" have to be?  For example, the Dragonlance Campaign Setting does have the official Wizards of the Coast logo on its back.

There is the Noble from the Dragonlance Campaign Setting, if it's available, but its mechanics won't really give you much true political power to use.

You ought to be able to get something out of Cityscape's Politics and Power chapter, starting on page 69.  A lot of this stuff is going to be roleplay, but the diplomacy skill will obviously come into play at times.

116
Keep in mind the designers have said monsters with the "Always Evil" description can, on rare occasions, turn away from Evil.  For example, Eludecia, the Succubus Paladin.  It is also possible to use the Sanctify the Wicked spell (BoED page 106) on an Always Evil creature to turn it Good.

To answer the topic's question though since this got fairly off track...

So just to be absolutely clear, A good aligned bard can use Dance of ruin with Zero penalty at all yes?

If the bard is not the Exalted kind of Good, then they can cast that spell and not lose much of anything, provided said casting is incredibly rare.  If they elect to start casting it or any other Evil spells more often then, by the rules, their alignment will shift more towards Evil since casting an Evil spell is considered an Evil act.

If the bard is the Exalted type then casting that spell will immediately cost them their Exalted status because they performed an Evil act.  As page 9 of the Book of Exalted Deeds says:
"Any exalted character risks losing exalted feats or other benefits of celestial favor if he commits any act of evil for any reason. Whether or not good ends can justify evil means, they certainly cannot make evil means any less evil."

117
D&D 3.5 and Pathfinder / Re: Helping a Drow Worshipper of Eilistraee
« on: June 06, 2016, 02:15:17 PM »
The page says Eilistraea is Chaotic Good, and she is.  While it's true some people of a drastically different alignment from a deity can still venerate that deity for something (such as a Neutral Good orc venerating Chaotic Evil Gruumsh for his strength), worshiping that deity to the point where the act of helping that person would have an alignment more in line with their deity's means that person has an alignment much closer to their deity's.  In the example of that Neutral Good orc venerating Gruumsh, they would pay some respects to him but would never champion such things in his portfolio as constant war for the sake of war.  If that orc did feel war for the sake of war was worth worshiping then they wouldn't be Neutral Good.

If you define a "worshiper" as someone who merely pays homage to the deity then the actions required while helping them might have an alignment entirely different from the deity's.  Usually these kind of worshipers are still somewhat close to the deity in alignment, but they might be totally opposite.

However, if you define "worshiper" as one who champions the deity's cause then the alignment of the actions to help them would almost always be similar to or the same as the deity's.

TL DR:  It depends on the alignment of and how fervently the person worships the deity.  In this case it's much more likely the Drow or other worshiper of Eilistraea will be close in alignment to her, so helping them will also tend to be in alignment with Eilistraea.


@Kitep :  Based on Eilistraea's personality and portfolio of wanting to spread joy, show kindness, and make life flourish, it seems entirely contradictory that she would support or even condone killing infants even if they were most likely to grow up to be followers of Lolth.

118
During an arena fight, my party's barbarian decided to pick up two of the corpses and dual wield them as improvised weapons.  The DM looked at him, did a bit of math in his head, and said "Okay, -4 for improv, -4 because corpses are hard to use as weapons, -4 main hand for DW, -10 off hand for DW.  So -12 main hand, -18 off hand.  If you manage to hit then I'll give you a cookie.  And that's also when I'll figure out how much damage they do."

Alas, the barbarian didn't get any hits off with the meat maces.

119
Other Games / Re: Videogame Discussion III - Snake Eater
« on: June 03, 2016, 07:55:38 PM »
Overview of running my first Path of Exile league:
2 goldrims. One Vaal-bricked tabula that I vendor'ed. Redblade Tramplers of Cadiro, making my facebreaker marauder happy.
A 8%/70% increased Rarity Andvarius from Cadiro during the last day of the league. A level 67 ice trapper and a 76 Sparker. Decent haul of currency. Level 1 MTX for those sweet golden footprint cosmetics.
All in all, I'm pretty pleased. Will probably try out Propechy league that starts tomorrow.

Going to start prophecy myself, never really get into end game in PoE but I like to make oddball builds and level them up.

Last one involved permanent Righteous Fire, one before that was a Pillar of the Caged God build with as much Strength as possible.

This time I am going for a Ranger(Deadeye) (for +AoE and +Projectile Damage/Speed) build using fireball

Perandus was nice to me.  Got a level 86 Juggernaut Pillar of the Caged God sunder build, and while playing that I found plenty of interesting uniques including a Taste of Hate flask and a Varunastra (which I sold for several exalts).

This time around I'm starting off with a Firestorm witch, but I'll likely dick around a bit with Frostbolt.  So far it seems kinda blah to play (and it's just plain sad to look at), but hopefully its interactions with Ice Nova and Vortex will make it more interesting.

Alas, there's an audio bug right now where the audio just dies and you have to go back to the character screen to bring it back.  Probably several other bugs, but I haven't gotten to them yet.

120
Off Topic Fun / Re: 1st Chess , now Go , when D&D ?
« on: May 17, 2016, 10:05:09 AM »
Getting AI to optimize D&D would take a significant amount of rewriting the rules into something a computer can understand and process efficiently.  I'm somewhat looking forward to that possibility because then it might be something rules creators can look at to make for less ambiguous rules that players don't get into petty squabbles over.

Of note is computers are already getting proficient at analyzing legal documents for various discrepancies and other such things.

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