Those of us who do post stuff don't get much either. I've posted a bunch of questions n my project to revamp ToB with not much in the way or replies. We just need to draw more people, and stop doing whatever the heck it is were doing that scares off the new guys.
Thought that as a newbie I'd give my input on this. I don't think these boards are particularly intimidating. People are extremely helpful and I've yet to see any flaming or even much in the way of the pretentiousness that is common to gaming forums. I've been posting semi frequently since joining a few months back, but I'd say to main reason I haven't posted more is just slowness, combined with the fact that 90% of discussion is just "Need advice on X" and half the time the OP is clearly answered within a page or two of the thread.
One thing that has come to mind is that this board is extremely player focused. This strikes me as odd since
I imagine the vast majority of people who take D&D and other roleplaying games seriously enough to actually participate actively in an online community are, have been, or are on the path to being a GM. There are no boards here explicitely for GMs to toss ideas around. Sure, you can post GM questions in other boards, but I could imagine a lot of GMs might come here looking for advice or a support community, not see a designated space for it, and look elsewhere. Maybe thats what was intended? I'm not certain. But from my perspective there is no reason that min-maxing shouldn't be applied by GMs, especially when its being used by players. No reason everything must have Alertness and Toughness. I could imagine a bunch of new life being brought to the forum by having boards and sub boards for custom monster builds, home made trap scenarios, packaged adventures, elaborate NPC villains, etc. That stuff is alot easier to put together too, on the individual scale, compared to making a whole detailed guide to min maxing a given PC class.