Author Topic: X Stat to Y Bonus Discussion Thread  (Read 119309 times)

Offline nijineko

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Re: X Stat to Y Bonus Discussion Thread
« Reply #80 on: September 18, 2012, 12:04:04 PM »
I've never seen a game that allows Athas.org material...
you have not been looking hard enough; all of my games, online or in person, allow all wotc recognized official material, which includes all the designated official websites and the various publications.

as do several games i participate in as a player.

while we may disagree as to what we want to bother to include in a particular project / thread, what is official is pretty cut and dry. i have a thread attempting to detail it around here somewhere, which has gotten bogged down with time constraints and the sheer mass of what is actually considered official. =P


*edit: i should think that wotc's definition of official is the only one that counts or matters, regardless of whom else may be asked, or might have an opinion.
« Last Edit: September 21, 2012, 03:08:54 AM by nijineko »

Offline Nanshork

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Re: X Stat to Y Bonus Discussion Thread
« Reply #81 on: September 18, 2012, 12:12:32 PM »
I've never seen a game that allows Athas.org material...
you have not been looking hard enough; all of my games, online or in person, allow all wotc recognized official material, which includes all the designated official websites and the various publications.

as do several games i participate in as a player.

while we may disagree as to what we want to bother to include in a particular project / thread, what is official is pretty cut and dry. i have a thread attempting to detail it around here somewhere, which has gotten bogged down with time constraints and the sheer mass of what is actually considered official. =P

Official has different connotations depending on who you ask.  To some people, official is anything with a WotC logo.  To others it is only things printed to WotC itself, and everything else is just stuff recognized by WotC but not actually official 3.5, just material compatible with it. 

But yeah, that's enough of that in this thread.

Offline Maat Mons

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Re: X Stat to Y Bonus Discussion Thread
« Reply #82 on: October 11, 2012, 03:05:22 AM »
For the Pathfinder section, the undead type changes many con-based things to cha. 

Quote
Undead use their Charisma score in place of their Constitution score when calculating hit points, Fortitude saves, and any special ability that relies on Constitution(such as when calculating a breath weapon’s DC).

Offline Ryu Hayabusa

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Re: X Stat to Y Bonus Discussion Thread
« Reply #83 on: March 12, 2013, 11:28:31 AM »
From Dragon 349, page 92:

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Fearsome Gaze

Your merest glance can break a man's will to fight.

Level: 6th.

Replaces: If you choose this ability, you do not gain the indomitable will ability and your trap sense ability is reduced by 1.

Benefit: You gain a +4 bonus on Intimidate checks and can use Strength instead of Charisma as your key ability for Intimidate. You and your target must be within 60 feet and must be able to see one another.

Nice to see another way to apply strength to something, it's far too rare.

Offline Nanshork

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Re: X Stat to Y Bonus Discussion Thread
« Reply #84 on: March 12, 2013, 03:14:59 PM »
Added and did some formatting editing while I was at it.   :)

Offline Ryu Hayabusa

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Re: X Stat to Y Bonus Discussion Thread
« Reply #85 on: March 12, 2013, 08:41:21 PM »
You mixed up the sources for Dread Tyranny and Fearsome Gaze, by the way.

Offline Nanshork

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Re: X Stat to Y Bonus Discussion Thread
« Reply #86 on: March 12, 2013, 11:10:44 PM »
So I did...

That's what I get for just copying the Dread Tyranny line and pasting it right under itself to make the change.  Fixed now.

Offline Power

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Re: X Stat to Y Bonus Discussion Thread
« Reply #87 on: June 25, 2013, 04:20:20 PM »
A few more Pathfinder updates:
Scarred Witch Doctor (ARG) archetype lets a Witch use constitution as primary casting stat instead of intelligence. Also enables ludicrous DCs with con buffs.

Wisdom in the Flesh trait (APG - if you're using traits, you're using APG) allows you to pick one str/dex/con skill (I know, con-based skills don't exist.) and add it as a class skill, using your wisdom modifier instead.

The Flexing Arm trait (Faiths of Purity) allows you to use strength instead of dex for Escape Artist.
« Last Edit: June 25, 2013, 05:00:20 PM by Power »

Offline Nanshork

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Re: X Stat to Y Bonus Discussion Thread
« Reply #88 on: June 25, 2013, 04:55:27 PM »
Thanks, added.

Offline Power

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Re: X Stat to Y Bonus Discussion Thread
« Reply #89 on: June 25, 2013, 05:00:31 PM »
Two more:

Guided weapon property (PF10: History of Ashes) allows you to attack using Wisdom score instead.

Also undead creatures use Charisma instead of con for hp and fort saves (but they autoimmune any fort save unless it can target objects or is "harmless"). The Knight of the Sepulcher archetype (Ultimate Combat) becomes a proper undead at level 20.

Also, you listed Wisdom in the Flesh as being from ISWG, but it's from the APG.
« Last Edit: June 25, 2013, 05:06:46 PM by Power »

Offline Nanshork

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Re: X Stat to Y Bonus Discussion Thread
« Reply #90 on: June 25, 2013, 05:30:52 PM »
Wisdom of the Flesh was a copy/paste error.

Guided and Undead added (the second is good to know) but I won't be adding any ways to become undead.

Offline Power

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Re: X Stat to Y Bonus Discussion Thread
« Reply #91 on: June 28, 2013, 12:55:23 PM »
Bestow Grace spell (APG) will add a sacred bonus to all saves equal to the target's charisma modifier. (As written, it shouldn't be able to self-target, although spell-trigger or familiar cheese could go around that.)

Bestow Grace of the Champion spell (Ultimate Magic) will turn a lawful good target into a pseudo-paladin, complete with the "add charisma modifier as untyped bonus to all your saves." (Yup, Bestow Grace stacks with this.)

Osyluth Guile feat (Cheliax, Empire of Devils) will let a person who is fighting defensively add their charisma modifier as a dodge bonus vs one melee target within sight.

Focused Shot feat (APG) lets a player burn a standard action to make a single attack with a (cross)bow and add their intelligence modifier to the damage roll. It also sucks if you're not playing low level campaign.

Belt of Mighty Hurling item (Ultimate Equipment) lets you use Strength instead of Dex to make ranged attack rolls with thrown objects.
« Last Edit: June 28, 2013, 05:40:31 PM by Power »


Offline Power

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Re: X Stat to Y Bonus Discussion Thread
« Reply #93 on: July 07, 2013, 02:07:22 PM »
A few more traits from Ultimate Campaign:

These ones replace an ability modifier with another:
Planar Savant - Use Cha to Knowledge (Planes)
Pragmatic Activator - Use Int to UMD.
Precise Treatment - Use Int to Heal & +1 trait bonus to Heal skill.
Bruising Intellect - Use Int to Intimidate & Intimidate is a class skill.

These ones add an ability modifier to your check:
Alchemical Intuition - 1/day free action: Add Cha mod to a single Craft (Alchemy) check. May be used retroactively to succeed a failed roll.
Wrecking Wrath - 1/day after landing a hit with a melee weapon: Add Str mod to dmg roll a 2nd time. This has 25% chance to break your weapon.
« Last Edit: July 07, 2013, 02:09:32 PM by Power »

Offline Nanshork

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Re: X Stat to Y Bonus Discussion Thread
« Reply #94 on: July 07, 2013, 03:43:18 PM »
All added.

Also, I really appreciate you digging through all of the traits.

Offline Power

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Re: X Stat to Y Bonus Discussion Thread
« Reply #95 on: July 07, 2013, 04:56:38 PM »
Thanks.

Knock Out from Buccaneer Bard archetype (PPC: Pirates of the Inner Sea) lets a Bard add Cha bonus to attack rolls and class levels to nonlethal damage rolls until he lands nonlethal damage to the target (or uses Knock Out on new target). Meaning: a Buccaneer can Knock Out for Cha bonus to attack rolls & do lethal damage for as many attacks as he wants until he uses nonlethal (for the bonus damage) for the finisher.

Also, Smite Evil adds Cha mod (if any) as deflection AC bonus vs attacks made by the target.

BTW: Under int you listed Sage bloodline as Saga (typo) bloodline and you copy&pasted Pragmatic Activator instead of Precise Treatment for heal.
« Last Edit: July 07, 2013, 05:03:51 PM by Power »

Offline zook1shoe

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Re: X Stat to Y Bonus Discussion Thread
« Reply #96 on: July 07, 2013, 05:08:08 PM »
From Planescape...

Addled Mind add 1/2 your insanity score to Wis score for Will saves.
Detached add 1/2 your Wis mod as luck to all saves.
Evaluating the Outcome add your Int mod to any check after you know it won't be successful .
Infiltrator add your Cha mod on Will saves to avoid detection.
Natural Alpha adds your Str mod to Intimidate, plus Str to Diplomacy v Sodkillers.
Brains over Brawn replace your Will base save w your Fort base save against mind-affecting.
Unhealthy Fixation add 1/2 your Wis mod for Wis skills.
Mountain's Stoicism add your Con mod to AC when fighting defensively.
The Stuff of Legends add your Str mod to Endurance feat checks. Add your Con mod to Str score for carrying capacity.
Swiftness of Flames add Cha to initiative to round after a crit.
Calculating Vigilance replace your Str w Int for bonus damage.

From Dark Sun....
Dissimulated add Int to Bluff.
Fearsome replace Cha w Str for Intimidate.
Inspiring Presence add Cha as morale to Will saves to all allies within 10ft.
Tikchak add Wis again to Survival checks when hunting.
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Offline Nanshork

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Re: X Stat to Y Bonus Discussion Thread
« Reply #97 on: July 07, 2013, 05:41:34 PM »
@Power: Added/corrected

@zook: IMO athas.org and the planescape website aren't "official" official and I don't add them.  I appreciate the thought though. :)

Offline Power

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Re: X Stat to Y Bonus Discussion Thread
« Reply #98 on: July 07, 2013, 06:13:43 PM »
Shield Marshal 1 PrC (Paths of Prestige) - Add Int to Perception and Sense Motive.

Agent of the Grave 1 PrC (AP45) - Use Cha for HP bonus for all new character levels (old levels unaffected), replaces Con.
« Last Edit: July 07, 2013, 06:15:31 PM by Power »