Min/Max Boards
Gaming Discussion => General D&D Discussion => Topic started by: awaken_D_M_golem on August 02, 2019, 03:11:03 PM
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Free Stuff too !!
https://2e.aonprd.com/Rules.aspx
:birthday
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Doesn't look like they've made it any less of a mess than the playtest. Also no sign of Take Ten.
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This one has some of the lists up (like equipment).
http://pf2.d20pfsrd.com/
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I decided to do a clueless walk-through of the Fighter.
Fighters aren't my thing but it's a straightforward starting point.
I say Strength and key on damage (ho hum).
I start reading.
I don't see total damage climbing much past 25hp per round (right away).
Lots of small status effects. Lots of defenses boosting.
Anybody who's played a 1e UA Fighter through 5e Fighter
will probably see a Fighter and think : Fighter.
Revealng Stab [Two-Actions] Feat 6 ... caught my eye.
Easy rider on an attack, ~"Mass See Invisibility" and even Action Denial.
I like it.
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... Also no sign of Take Ten.
Nockermensch posts the playtest chart, and Axebird follows with the new official one.
https://www.tgdmb.com/viewtopic.php?t=57124&start=250
... feat for the special ability = anybody can be a 3e high level Rogue whenever.
Course I have no idea yet, but it looks like the same type of #s targets they used
in PF1's CMD. And/or that weird 4e problem of a climb wall dc 15 this level
but somehow more difficult next level. I doubt they intended that.
But honestly I have no real idea yet.
:???
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early bird gets the worm guide
Wading Through Chaff: Edna's Quick Guide to Pathfinder 2e Ancestries, General Feats, and Skill Feats
https://paizo.com/threads/rzs42oug?Wading-Through-Chaff-Ednas-Quick-Guide-to
decent explaining from the get-go
**
paizo already had a 300+ post thread locked over the rarity rules.
Seems like a "damage on a miss" fluff conceptual problem, really.
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https://paizo.com/threads/rzs42p7j?PF2-Expected-Damage-by-Level-Comparisons
... leads to a goggledoc. Posters mention 3 variants not tried.
"I don't see total damage climbing much past 25hp per round (right away)."
Ha, mostly wrong.
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I am doing my best to obtain system mastery on the free SRD materials, perhaps for selfish monetary related purposes. What's the general opinion on PF2 anyway?
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Opinions?
Opinions ?!
Snowsavant described the Skills system kinda like a funnel above level 10.
There's some minor grumpyness on paizo forums about :
"Level 20 + Skill N" is somehow <<<< than "Level 1 + Skill N + Class Ability".
idk squat, but it seems like a type of role-protection.
1 maybe t.o.-ish build has popped up. Let's call it : Idiot MacGyver
JaseX gets the kudo, and graystone + Paradozen extend it.
https://paizo.com/threads/rzs42omn?Bards-Eclectic-Skill-Untrained-Improvisation
Hopefully they don't nerf the snot out of it, because it looks like enough of a "build Tax"
that no one has actually tried to make a real solid build of the rest of it. Or play it.
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Opinions?
Opinions ?!
Snowsavant described the Skills system kinda like a funnel above level 10.
There's some minor grumpyness on paizo forums about :
"Level 20 + Skill N" is somehow <<<< than "Level 1 + Skill N + Class Ability".
idk squat, but it seems like a type of role-protection.
1 maybe t.o.-ish build has popped up. Let's call it : Idiot MacGyver
JaseX gets the kudo, and graystone + Paradozen extend it.
https://paizo.com/threads/rzs42omn?Bards-Eclectic-Skill-Untrained-Improvisation
Hopefully they don't nerf the snot out of it, because it looks like enough of a "build Tax"
that no one has actually tried to make a real solid build of the rest of it. Or play it.
Costs 2 feats and being human. I'd call that a pretty low barrier for "better at every skill than most specialists" especially when 5e Skills get more screentime than 3.5 skills. The Jack of All Trades bard is a 5e staple build after all.
EDIT: This line from Mark Seifter is really concerning...
"The only positive numbers you can add to a check, ever, are ability modifier (if positive), proficiency modifier (if positive), item bonus, status bonus, circumstance bonus."
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When you put it that way ... :)
"+ Level" isn't on that list.
"trained only skill check" I don't know zip about to comment.
I vaguely recall a build circa pre-2004 that had a Negative AC to trigger all sorts of stuff.
Otto the Bugbear, was maybe the author, idk too hazy at this point ; clearly didn't catch on.
I do think the intentional Negative build part, is not something that non-informed would do.
Plus the part of a Level 1 + Skill N + Class ability, being better than Level 20 + Anti-Skill N
kinda keeps this at bay.