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Messages - VennDygrem

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41
[D&D 3.5] Paradise Regained: Monster Mash Edition / Re: Dice Rolling
« on: August 03, 2021, 02:16:54 PM »
AoO 1d20+11 : 6 + 11, total 17

AoO Dmg 2d8+6 : 3, 3 + 6, total 12
Electricity 3d6 : 5, 6, 2, total 13

42
Calder finds himself in more peril than he expected... perhaps the Captain was right to be skeptical. He shakes the thought from his head and aims his bow again, though somehow he feels he'd be more accurate shooting from the hip.

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43
[D&D 3.5] Paradise Regained: Monster Mash Edition / Re: Dice Rolling
« on: August 02, 2021, 09:05:20 PM »
Damage 1 2d8+6 : 2, 3 + 6, total 11

Damage 2 2d8+6 : 4, 3 + 6, total 13

Damage 3 2d8+6 : 2, 4 + 6, total 12

44
[D&D 3.5] Paradise Regained: Monster Mash Edition / Re: Dice Rolling
« on: August 02, 2021, 09:02:50 PM »
Attack 1 1d20+10 : 9 + 10, total 19

Attack 2 1d20+10 : 12 + 10, total 22

Attack 3 1d20+10 : 5 + 10, total 15


45
[D&D 3.5] Paradise Regained: Monster Mash Edition / Re: Dice Rolling
« on: August 02, 2021, 09:02:09 PM »
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Damage 1) 2d8+6 {Aim 3d4 : 4, 2, 3, total 9
Electricity 3d6 : 3, 2, 2, total 7

Damage 2) 2d8+6 {Aim 3d4 : 4, 3, 2, total 9
Electricity 3d6 : 6, 3, 3, total 12

Damage 3) 2d8+6 {Aim 3d4 : 3, 1, 1, total 5
Electricity 3d6 : 1, 4, 2, total 7

46
[D&D 3.5] Paradise Regained: Monster Mash Edition / Re: Dice Rolling
« on: August 02, 2021, 10:42:00 AM »
Spot 1d20+13 : 6 + 13, total 19

47
Calder tries to compose himself after the continued assault by the disturbing creatures, breathing out slowly as he lines up several more shots against the tentacled beasts, but he can't quite shake the unease. He deftly slips past one as he goes, hoping to prevent himself from giving up too much of an advantage to the things.

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48
[D&D 3.5] Paradise Regained: Monster Mash Edition / Re: Dice Rolling
« on: July 30, 2021, 02:20:04 PM »
Attack 1 1d20+12 : 3 + 12, total 15

Attack 2 1d20+12 : 2 + 12, total 14

Attack 3 1d20+12 : 12 + 12, total 24


Damage 1 2d8+6 : 5, 4 + 6, total 15
Aim 3d4 : 1, 4, 1, total 6
Electricity 3d6 : 6, 6, 6, total 18

Damage 2 2d8+6 : 5, 2 + 6, total 13
Aim 3d4 : 1, 2, 2, total 5
Electricity 3d6 : 3, 1, 6, total 10

Damage 3 2d8+6 : 3, 6 + 6, total 15
Aim 3d4 : 4, 1, 2, total 7
Electricity 3d6 : 5, 3, 4, total 12

49
Calder responds to the shuffling of the entangled worm with an arrow wreathed in electrical static, before taking another disturbing tentacle-lashing.

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50
[D&D 3.5] Paradise Regained: Monster Mash Edition / Re: Dice Rolling
« on: July 30, 2021, 09:10:24 AM »
AoO 1d20+12 : 11 + 12, total 23

AoO dmg 2d8+6 : 2, 2 + 6, total 10
Electricity 3d6 : 1, 4, 6, total 11

51
Calder soon finds himself feeling overwhelmed by the new creatures swarming over him. The other creatures at least appeared at a distance, but these were right on top of him! He hadn't felt such anxiety before; but then again, he hadn't felt much of anything in his short life.

He tries to carefully aim his bow at the ravening, tentacled monstrosities, but his shots are far more frantic than he anticipates.

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52
[D&D 3.5] Paradise Regained: Monster Mash Edition / Re: Dice Rolling
« on: July 29, 2021, 09:51:51 AM »
Attack 1 1d20+12 : 3 + 12, total 15

Attack 2 1d20+12 : 6 + 12, total 18

Attack 3 1d20+12 : 13 + 12, total 25


Damage 1 2d8+6 : 3, 7 + 6, total 16
Aim 3d4 : 2, 1, 1, total 4
Electricity 3d6 : 4, 5, 5, total 14

Damage 2 2d8+6 : 4, 8 + 6, total 18
Aim 3d4 : 2, 2, 4, total 8
Electricity 3d6 : 4, 6, 4, total 14

Damage 3 2d8+6 : 4, 4 + 6, total 14
Aim 3d4 : 2, 2, 3, total 7
Electricity 3d6 : 1, 1, 1, total 3

53
Calder reacts as the creatures appear and start calling up strange magical attacks against the party, loosing retributive shots from his bow in quick succession. As he's hit by one of the beams, he instantly feels much of his strength melt away, leaving him stronger than an average human, but far weaker than he should be.

These gargoyles needed to be taken out first.

Focusing his concentration, he takes careful aim to focus fire on the one creature he knows he hit, which just happens to be the same that affected him with its sapping magic, before he moves on to any others.

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54
[D&D 3.5] Paradise Regained: Monster Mash Edition / Re: Dice Rolling
« on: July 28, 2021, 10:33:02 AM »
Attack 1 1d20+14 : 13 + 14, total 27

Attack 2 1d20+14 : 10 + 14, total 24

Attack 3 1d20+14 : 8 + 14, total 22


Damage 1 2d8+6 : 4, 7 + 6, total 17
Aim 3d4 : 2, 4, 3, total 9
Electricity 3d6 : 3, 2, 1, total 6

Damage 1 2d8+6 : 3, 4 + 6, total 13
Aim 3d4 : 2, 4, 1, total 7
Electricity 3d6 : 6, 6, 6, total 18

Damage 1 2d8+6 : 5, 5 + 6, total 16
Aim 3d4 : 3, 3, 1, total 7
Electricity 3d6 : 1, 6, 1, total 8

55
[D&D 3.5] Paradise Regained: Monster Mash Edition / Re: Dice Rolling
« on: July 28, 2021, 10:15:39 AM »
Crit Confirm 1d20+13 : 5 + 13, total 18

Crit damage 2d8+6 : 5, 5 + 6, total 16


Also, any of them that got hit must save vs DC 16 reflex save or be entangled

56
[D&D 3.5] Paradise Regained: Monster Mash Edition / Re: Dice Rolling
« on: July 28, 2021, 10:10:35 AM »
AoO 1 1d20+11 : 5 + 11, total 16

AoO 2 1d20+11 : 20 + 11, total 31

AoO 3 1d20+11 : 15 + 11, total 26


Damage 1 2d8+6 : 7, 2 + 6, total 15
Electricity 3d6 : 5, 2, 3, total 10

Damage 2 2d8+6 : 7, 4 + 6, total 17
Electricity 3d6 : 2, 4, 5, total 11

Damage 3 2d8+6 : 8, 5 + 6, total 19
Electricity 3d6 : 5, 3, 6, total 14

57
Calder's emerald eyes cloud over into perfect orbs of white and electricity crackles through his body. He draws three arrows, taking a moment to choose deliberate points on his quarry to attack, then looses each arrow at a separate creature.

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58
[D&D 3.5] Paradise Regained: Monster Mash Edition / Re: Dice Rolling
« on: July 27, 2021, 12:01:18 AM »
Attack 1 1d20+13 : 3 + 13, total 16

Attack 2 1d20+13 : 16 + 13, total 29

Attack 3 1d20+13 : 13 + 13, total 26


Damage 1 2d8+11 : 7, 5 + 11, total 23
Aim 3d4 : 2, 2, 1, total 5
Electricity 3d6 : 3, 2, 3, total 8

Damage 2 2d8+11 : 3, 2 + 11, total 16
Aim 3d4 : 2, 2, 3, total 7
Electricity 3d6 : 5, 2, 3, total 10

Damage 3 2d8+11 : 3, 5 + 11, total 19
Aim 3d4 : 3, 4, 3, total 10
Electricity 3d6 : 4, 1, 5, total 10

59
[D&D 3.5] Paradise Regained: Monster Mash Edition / Re: Dice Rolling
« on: July 25, 2021, 11:57:40 PM »
Initiative 1d20+2 : 11 + 2, total 13

60
[D&D 3.5] SCP, Eberron Edition / Re: The Game!
« on: July 22, 2021, 08:27:44 PM »
Razor is thankful for the opportunity to practice his 'socializing' skills, using the language advice provided by some of their fellow party members.

The new information gleaned from some of their fellow travelers, however, was troubling.

"It does not seem to being safe for us in this 'Sharn.' Will the Silver Fire People 'detain' us? I do not like it being so."

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