Reminder that Amaterasu and Stephanie still need actions for the round.
As a side note, it might make sense to let your SRW players rebuild their characters when in a situation where that would make sense to allow since there have been added classes and some significant changes (also since you've lost some players maybe the optimization could be toned back down :p).
Aiy what to do, it seems I'm not going to necessarily be able to do much damage and even if I do that's only single target and looks like the maid is gonna be dead.
Now that I've (finally) finished reviewing SRW, Os has made it abundantly clear that I'm invited to join this game.Yay! :D
If Raineh retrains to a Monado Maiden I'm thinking about being a Ship Captain if that would be welcome.
Some one remind me what we were approaching Arodatam about? -_-'
Well, if I rebuild, space will not be a concern.
Again, I'm in the midst of downsizing. :lmao
I WILL SURVIVE WITH NO REBUILDS RAAAAAAAAAAWR :flame
32 point buy?Officers and followers get elite array.
How are stats for my officers and Leadership followers done?
I WILL SURVIVE WITH NO REBUILDS RAAAAAAAAAAWR :flame
I'm thinking about changing Marshal out for something else though, its auras are feeling kind of meh and Spirits beat Commands. I'm just not sure what to grab that feels buff-y and doesn't have spells because I'm bad at limited resource management.
Anyhow, my IC post is simply waiting on if that rebuild's got some glaring flaw in it or not. Uses exactly the same equipment (minus some things that would be extraneous or just... overboard) after all.
More questions: Do the benefits of Neo Skills stack with each other (for example, fast healing is all over the place)?No.
Do my minions use NPC wealth? I'm assuming so but just checking.Yes.
I also assume that my Dreadnought class abilities count when I'm piloting my mecha? I'm mainly thinking about the one that makes ranged attacks not provoke.Yes.
Edit: Another one, if I grant people DR X/- does it stack with existing DR X/-?Not unless it specifically says it stacks.
I realised earlier that my last post has Amaterasu somewhat contradicting the given backstory. I guess the backstory is the more public friendly one than "mad scientists set out to break science". :lmao
For some reason the idea is stuck in my head to replace one of my feats with the feat that doubles my amount of followers even though I won't use them in actual combat.Useful for evacuations and scouting if nothing else.
I could have a fleet!
Hmm, my cohort is going to be either a Module Pilot or a Techno Thief."Sure you can trust us, don't mind me the fresh coat of paint in the mecha of my right-hand man".
Edit: Going Techno Thief. He'll be interesting.
Another question: Do languages not matter aside from the Child Soldier restriction?Not much, no. Pretty much everybody so far miracolously speaks cosmic common or maybe universal translators got really cheap and efficient.
My cohort is now a Module Pilot. Techno Thief was turning into way too many choices and options once creation is done. My main character is too complicated for me to have a cohort who is also complicated. :lolMost of the action's been around Ragol, but there's been travel to other planets already and I relatively recently threw a bunch of plot hooks in far away places (http://minmaxforum.com/index.php?topic=18553.msg338401#msg338401) so Heaven Sailing Dragon should be pretty useful.
Os, can you tell me if the game is expected to stay within the basic area that it's been in so far? I took Heaven-Sailing Dragon because it sounded really cool but now it feels like I might better use that feat (and Born to Fight) somewhere else.
So without Yuwea's cohort, we need space for just over two medium mecha. Which needs a huge battleship which is its default size?
Hundreds of mecha sized followers? O_o
I mean, yes, if you wanted to cart around an army, you'd naturally need to be bigger. :lmao
Os, how much do you want me to stat out my Officers?
Math is all double-checked, Damarius and company is done except for 3,000 gp that I'm not sure what to spend on. Can cohorts get flaws? If so that isn't done too.
I'll do everything for them but gear, that should be simple enough.
Ugh, I just realized that I can't hit anything. I turtled too much. No easy way to add Cha to attack or ignore size penalties to attack so my ship is probably going to lose the shield to gain an attack bonus arsenal.
Leader should apply to me too, that would fix my numbers and let me take fun arsenal choices. :PThere are three reasons that I would be in the area.
1) Somebody hired me. I'd work for anyone that isn't explicitly evil or hiring me to destroy a planet or something.
2) I've heard that there might be good business. With a ship this size and an army Damarius wouldn't just sit around waiting to be contacted. Butting your way into jobs is good for business.
3) I heard that there was trouble and people might need help. Damarius also knows that being a hero is good for business, reputations matter! I think I remember something about lots of people disappearing but I haven't been paying close attention to the game because there's a lot of text.
Okay, if I'm going to be butting into this would someone do me a favor and give me a basic description of where you are?
The local sun is setting in the horizon as you return to the Central Dome (still in ruins) area in Ragol. You see that Immortal Steel has set a base in the nearby jungle, a collection of metal hangars and turrets, all surrounded by an elegant garden using the local plants perfectly blending with the military strucutres, eerily reminescent of Katherine’s own work you’ve seen her do, but on a colder, more somber tone. You sense something else disturbing in the picture, and then you realize it's the lack of something, more in particular that while before you caught glimpses of the local wildlife, large alien beasts moving between the vegetation and exotic birds soaring the skies, their howls and songs echoing in the background, now there's nothing but the gentle harmonic swaying of plants due to the local breeze all around the Immortal Steel base.(click to show/hide)
(https://i.imgsafe.org/67/6719b150a3.png):"Anyways, we're not looking for a fight, just a meeting, face to face, with Arodatam, please."
(https://imgur.com/YlKXyi7.jpg):”… I’m coming out. Don’t try anything funny.”
Another of the hangars opens and a mecha flies out from it towards your position.
(https://i.imgsafe.org/cb/cbdcf4bf9a.png)
The cockpit opens, revealing Arodatam in her own nanoarmor inside, who also floats towards Katherine as the cables that were connecting her to the new mecha unplug one by one.
(https://i.imgur.com/awNCodH.jpg)
Just standing around outside, since I about 30s ago absorbed a mecha.
Going with that "previously tried to recruit Amaterasu" thing?
And I realised I have a hardpoint, so got an accessory.
... which thread/spoiler is Spacesense defined in? I thought mecha general properties but it's not there.
I do want to bring up that my Leader bonus feels excessive so make sure you take another look at what bonuses I provide the party.
Without the Database feat can my Distinguished Officers still use Knowledge skills outside of combat?Well you can have them step out for a moment so they can use Knowledge whitout fear of them getting shot up. Also fine for the officers to be faceless for now.
If my into post misused some terminology just let me know and I'll fix it.Got it, although part of this campaign's fun has been precisely coming up with new terminologies in the fly. :P
I made some more adjustments to myself and my cohort in case anyone is keeping track.
Os, I'm a bit confused about my own math so I want to double check something. I have two Neo Skills that regain extra energy. Do they stack with each other? I don't have them stacking currently.
And I realised I have a hardpoint, so got an accessory.The Arsenal radars.
... which thread/spoiler is Spacesense defined in? I thought mecha general properties but it's not there.
I've seen it in some of the Arsenal descriptions (like the Arsenal V Radar). Here's the text: detects creatures not standing on a solid inanimate object at least four size categories bigger than themselves.
Edit: If everyone stands on me only I'm detected. :lmao
I need some party input. How are we doing for knowledge skills? Have they come up?Yes (http://minmaxforum.com/index.php?topic=18553.msg338401#msg338401) they have (http://minmaxforum.com/index.php?topic=18553.msg338418#msg338418).
Oof, look at this Wall, Trump would be proud... Welp guess I'll read it all tonight.
Oof, look at this Wall, Trump would be proud... Welp guess I'll read it all tonight.
"We'll build a Photon Wall, and make Dark Force pay for it!"
My officers have some knowledges but I'm assuming they can't roll since they're back on the ship.
Battleship Kogasa? :P
As long as it doesn't affect the outside, you can basically go as nuts as you want. Although technically luxurious/expensive stuff would demand the Floating Palace feat, but either way a battleship's basically a floating town and the exact power source/tech is left vague. It may be some cold metal plating and hanging cables with dark corridors and bits or rust, or sterile plastic brightly illuminated everywhere, or a cozier home style with wooden panels and assorted decorations.
Anyway I'll assume that everybody in the party who doesn't say otherwise boards the ship and hopefully advance the action by the weekend.
Tubes.
Naturally.
Is there any other transportation tube style? I wouldn't know if there is.Tubes.
Naturally.
Futurama style?
Is there any other transportation tube style? I wouldn't know if there is.Tubes.
Naturally.
Futurama style?
When you say room for my cohort that m assuming you mean the battleship? I wouldn't see the point in mentioning it otherwise. Though even then the idea of plenty of room was already out there.
Fair, you said it was big enough a while ago though lol. And I guess I'm bringing her.
Instável Radar- You gain Spacesense 240 mu, Blindsight 60 mu plus you can see through fogs as well as obstacles not made of metal as long as they're less than 5 feet thick and within 240 mu.
I remember Os being concerned about the giant boost I can give to perception skills, but you all suck so I think it's going to be okay. :P
I remember Os being concerned about the giant boost I can give to perception skills, but you all suck so I think it's going to be okay. :P
Yeah, it figures.
Also, you know your guy's got Charisma as a dump stat when he uses kissing someone as a THREAT.
Although for the record, Hugo had been a perfectly good negotiator up to this point. :P
Although for the record, Hugo had been a perfectly good negotiator up to this point. :P
I don't know that. :P
If it's pure Charisma we need, I got a decent amount.
Especially since it somehow earned a harem tag.
All of you. If you want to solve this particular challenge just by talking, you're gonna have to use your talking skillz.
Keeping track of people's personality traits isn't a normal modern practice. :p
Eh, I was thinking more in a general sense. Guess I misunderstood.
Keeping track of people's personality traits isn't a normal modern practice. :p
Not in the practical sense, when you've got like hundreds of people working for you, but it is in the ideal sense. HR can be a wonky area to work in.
Well he said in the ideal. Plus this is a situation where you actually give a damn because you're nice and also mental profiles is useful for the types of jobs you'd be pulling.
Keeping track of people's personality traits isn't a normal modern practice. :p
Not in the practical sense, when you've got like hundreds of people working for you, but it is in the ideal sense. HR can be a wonky area to work in.
I've worked for super small places and that kind of information on employees wasn't tracked. I don't know how things work there but in the US nobody gives a crap about filing things that aren't related to job performance such as performance reviews or reprimands.
What about Einst Queen and repairs?
What about Einst Queen and repairs?
Also, do I have any contacts I could use for additional crew?
As a quick reminder, you're in the middle of a gravitational-space anomaly, you have no mail access. And even if you weren't, inter-planetary communications are limited to special abilities/magic. If you wat to contact somebody outside, you'll need either a specific special ability/magic or go to the planet itself.
So what you're saying is.......Kat's the only one who can contact anyone? :coolWell Katherine does have a pretty direct way.
Okay, I just did all the math.
Os, I'm assuming that to crew all of the ships I'll be at 0 followers and skeleton crew to make this a meaningful decision which will then screw me over later next time we're in a fight (and maybe beyond depending on if I can get some downtime).
I just realized that I have 2 ship captions in my followers, one with a Huge ship and one with a Colossal ship. If they also give up some crew to meet minimum standards would that be sufficient to have me crew everybody?
I'm pretty sure we had agreed to limit your discs to 5th level.As a quick reminder, you're in the middle of a gravitational-space anomaly, you have no mail access. And even if you weren't, inter-planetary communications are limited to special abilities/magic. If you wat to contact somebody outside, you'll need either a specific special ability/magic or go to the planet itself.
OK, which spell do I need to Shadow Miracle out of my ass to solve that issue?
(Which reminds me, I never really picked a feat to replace my familiar with. Hello Sanctum Spell! Don't worry, I won't use it to pack spells higher than 5th level in the discs. Just to produce free-of-charge Simulacra.)
So what you're saying is.......Kat's the only one who can contact anyone? :cool
So what you're saying is.......Kat's the only one who can contact anyone? :cool
Oh how?
And I have a way to communicate, but those can only go to one specific planet cause I'm only worshiped there lol. Which reminds me I have a way to deal with a large section of the ships.
Has anyone heard from Osle this past month? I'm worried about him. :bigeyes
Okay, what's the in-game timeline for getting my fleet together? I need to dig up what those stats are because I've completely forgotten.
Okay, what's the in-game timeline for getting my fleet together? I need to dig up what those stats are because I've completely forgotten.
Time is funky in the place you're now but some 24 standard hours will pass before the White Fleet is ready for action (including RIN's repair support).
I assume that I'm the only one not in my mecha?
Maybe I should just supervise from my ship...
Okay, here is what is going down.
I need roughly 2,000 people to crew the ships (5 people per ship, roughly 400 ships). For simplicities sake I'm just calling it 2,000.
287 crew are being given up from my two follower ships are being given up as crew for the AI ships. 1,720 crew now needed.
All 163 followers are next to be given up, mechas and leftover crew from follower ships being used for repairs and additional crew for the more badly needed ships. 1,550 crew now needed.
1,550 crew given up from Bastion.
Per Os
Quote
Up to half of Bastion’s crew can be safely sent away without penalty. Anything below that and Damarius and Bastion will be taking a -1 penalty per 100 missing crew to all 1d20 rolls and damage rolls until you can find proper replacements, with the limit of at least 200 crew needing to remain so Bastion can work at all, at which point you’ll be taking a -8 penalty (worst case scenario you can find 100 replacements per 24 hours through the usual channels).
So Bastion is giving up 550 crew above and beyond the halfway mark so I'm either at -5 or -6 depending on how rounding goes.
Well fuck.Quote from: NanshorkOkay, here is what is going down.
I need roughly 2,000 people to crew the ships (5 people per ship, roughly 400 ships). For simplicities sake I'm just calling it 2,000.
287 crew are being given up from my two follower ships are being given up as crew for the AI ships. 1,720 crew now needed.
All 163 followers are next to be given up, mechas and leftover crew from follower ships being used for repairs and additional crew for the more badly needed ships. 1,550 crew now needed.
1,550 crew given up from Bastion.
Per Os
Quote
Up to half of Bastion’s crew can be safely sent away without penalty. Anything below that and Damarius and Bastion will be taking a -1 penalty per 100 missing crew to all 1d20 rolls and damage rolls until you can find proper replacements, with the limit of at least 200 crew needing to remain so Bastion can work at all, at which point you’ll be taking a -8 penalty (worst case scenario you can find 100 replacements per 24 hours through the usual channels).
So Bastion is giving up 550 crew above and beyond the halfway mark so I'm either at -5 or -6 depending on how rounding goes.
I assume that for the purposes of this battle I have no followers because everyone is getting shuffled around and the AI ships are being repaired?
How far into the process of removing my own crew have I gotten? I can get rid of 1,000 of the 1,550 to be removed without penalties.
I never though to ask before, what's happening with my cohort (if anything)?
Edit: End result is that I'm getting 400 ships (assuming that the"roughly 400 AI active ships right now" becomes 400). I can live with that replacing my cohort as well if it comes down to it. I know you PM'd me saying I can keep my cohort but I'm just double checking.
I just dug up the finalized posts about the follower swap and pasted the information into my Followers sheet so that we can both review it before the swap is finalized which is going to be after this battle anyway.
Remind me, does rending get through AT Fields? Or do they only reduce ranged damage?Well since you specifically didn't activate Rending immunity I'll rule that it isn't active. Don't forget to discount energy too!
EDIT: OK, a quick read-over of Absolute Barrier has what I need. At this point, I feel I should mention that it does allow me to ignore Rending if I pick it as one of my immunities, but only if I do so on my turn. I leave it up to you whether I did so when I raised my defenses in preparation. Just let me know which it is, because otherwise the damage is radically different.
That's... 0+1+3 if Rending immunity applies, or a big fat 0 if it doesn't, but either way my regen is gonna eat up that damage on my turn.
EDIT 2: Also, I have 25% miss chance from Hyperdimensional Step. Not sure if that was taken into account.You can roll your own miss chances.
EDIT 3: Also also, it's been forever and a half since the last time I touched this game, someone remind me who the girl thinking she hears angels is supposed to be? XDAryk, an esper illegally infiltrated among the colonists in the Protectora XVI. Sister of Erinyes Prototype. Supposedly tagging along the party for support.
If I ever knew who anyone was...Hax!
I shall use 8 Wis as my justification for forgetting everyone's names. :p
Well I can help with area effects on the next round, but as of right now my actions are done.
Were you expecting to have to blow up the ENTIRE SHIP with us in it? :lmao
Does E-Field round the final damage up or down? I assume down but want to double check.Down.
Okay, I need to make sure that my DR is calculated correctly because I didn't include my DR module in my notes. Bastion gets DR based on my class levels, + DR from an accessory, and then DR is halved from a Super Robot upgrade. Does the halving take place after everything? I assumed so.-Yes, halving after everything else.
Assuming correct math, and that Rending doesn't bypass Hardness, I took either 128 or 129 damage depending on the rounding question. My miss chance failed me.
Also, when do spirit points recover? Before or after using spirits in a round?Right at the start of your turn before actions can be declared.
....okay, Os? I have the Guardian Shield module which grants DR/- between 1-4. I wrote that it doesn't stack with existing DR but I can't find where I got that from since it isn't in the module and that ruling doesn't seem to be in the OOC threads. Does that DR stack with existing DR? If so, does it get halved?If the rules don't actually have an anti-stacking clause then they'll stack as long as they're from different sources, and also get halved.
Still your fault for bringing a strategic weapon and no tactical one inside the ship. :PWell I can help with area effects on the next round, but as of right now my actions are done.
Were you expecting to have to blow up the ENTIRE SHIP with us in it? :lmao
Have you looked at the area of effect for that maneuver? It's more of a strategic weapon than a tactical one. :P
EDIT: Oh, important question: are any of the enemies flying? Or otherwise inaccessible from the floor?All detectable enemies crawling in the floor.
You mean you didn't spend a feat on being able to switch them with a full-round action?
Was I the only guy who used to play a lotta swordsages? XD
Don't blame me if my presence makes everything worse like Hugo anticipated.
Admittedly do not remember how launcher pads work
Launcher Pad[Pilot]
Prerequisites: Ship Captain lv1+
Benefit: Fast-opening docks and magnetic catapults allow for quickly retrieving allied machines, while allowing to send them into the fray with a boost. Entering or exiting the ship is now a free action for other mechas, but they can only exit 1 round after entering. In addition when a mecha exits the ship, all of its movement speeds are doubled for 1 round. This may be taken as a Ship Captain bonus feat.
Then i can change one of my move actions but i still need to know the distance to enemy hostile
You mean you didn't spend a feat on being able to switch them with a full-round action?
Was I the only guy who used to play a lotta swordsages? XD
Question: Is there only the one visible hostile attacking Bastion right now?
Question: If there are hostiles inside a battleship and i use deadly circle and slash clearing the senses to autodetect everything can i attack targets inside the ship as if in my melee reach like the manuever says? I already basically have the ability to cut through dimensions and all pretty casually :rolleyes
Question: If there are hostiles inside a battleship and i use deadly circle and slash clearing the senses to autodetect everything can i attack targets inside the ship as if in my melee reach like the manuever says? I already basically have the ability to cut through dimensions and all pretty casually :rolleyes
No, mechas (and thus battleships) have internal anti-teleport/etherealness/incorporeal fields so that battles don't become "ignore mechas, take out the pilots directly". :p