Ascetic Senshi [General]Prerequisites: Unarmed Strike class feature, Henshin class feature, Flurry of Blows
Benefit: Your Monk levels and Sentai levels stack for determining your Initiator Level, the effects of abilities that depend on Sentai level, and to determine your unarmed strike damage and the effect of the flurry of blows class feature (including improved flurry of blows). Furthermore, you may use your Charisma for any monk class feature that normally uses Wisdom, and your hero suit does not prevent you from using any monk ability that requires you to be unarmoured, though the Sentai Knight ability does. You may not add both your Wisdom and Charisma to AC, or your Charisma to AC twice, but you still gain the bonus from Monk levels. You may multiclass freely between the Monk and Sentai classes.
Special: You may take this feat if you have any archetypes or Alternate Class Features that replaces Flurry of Blows. If you do so, you may advance those instead of it.
Burning Soul [General]Prerequisites: Race with a Charisma penalty, Henshin class feature
Benefits: The blazing soul of an ally of justice burns within you, dispite your difficulty with people. You may treat your Charisma modifier as though it were one greater than normal for the purposes of Sentai abilities and class features.
Chivalrous Rider [General]Prerequisites: Sentai's Steed ability, creature capable of serving as a mount gained from another class
Benefit: The Rider's clockwork steed and the special mount from any other class are one and the same. Your Clockwork Steed is treated as your special mount, animal companion, or mount, depending on how you qualified for this feat, and your levels in Sentai and the qualifying class stack for the purposes of determining your mount's abilities, your Initiator level, and the effects of abilities that depend on Sentai level, to a maximum effective level equal to your hit dice.
Special: If you have taken the Magician Archetype, you may count the levels in the qualifying class as Sentai levels to determine your Shaper level.
Experienced Warrior of Justice [General]Prerequisites: Sentai level 15, True Sentai class ability
Benefit: Through extreme training, fighting, and effort, you have nigh-mastered your abilities. Select a [Suit] ability you have that requires Sentai level 11 or less. You may use that ability outside of your suit. Furthermore, you may use Strike of Justice while not wearing your hero suit.
Special: You may take this feat multiple times. Each time, you select a different ability to be able to use outside of your Hero Suit, and may increase the required level maximum by 2. You gain no other benefits from taking this ability.
Extra Sentai Ability [General]Prerequisites: Sentai level 5
Benefits: You gain an extra [Suit] Sentai ability for which you meet the prerequisites.
Special: This feat may be taken up to three times. Each time, you gain a different ability.
Hastened Henshin [General]Prerequisites: Sentai level 6, Quick Draw
Benefit: A number of times each day equal to your Wisdom modifier, you may activate Henshin as an immediate action. If you do so, the transformation lasts for half as long as it normally would.
Holy Senshi [General]Prerequisites: Smite Evil, Lay on Hands, Henshin class feature
Benefit: Your Paladin levels and Sentai levels stack for determining your Initiator Level, Henshin duration, the effects of abilities that depend on Sentai level, and the uses and effects of your Smite Evil and Lay on Hands class features. You may multiclass freely between Paladin and Sentai.
Special:If you have taken the Magician Archetype, you may add your Paladin level to your Sentai level to determine your Shaper level.
Iron Senshi [General]Prerequisites: Grit class feature, Deeds, Henshin class feature
Benefit: Your
Gunslinger levels and Sentai levels stack for determining initiator level and the duration of Henshin, as well as for sentai abilities that have effects that scale with level. You may use your Charisma modifier to determine your grit pool instead of your Wisdom modifier, and you may add half of your Sentai level to your Gunslinger levels to determine the deeds you can use. Upon taking this feat, you may replace a weapon gained from Sentai levels with a gun gained from Gunslinger levels. Your choice may not be changed at a later point.
Special:If you have taken the Magician Archetype, you may add your Gunslinger level to your Sentai level to determine your Shaper level.
Musical Senshi [General]Prerequisites: Henshin class feature, Team Player, Bardic Music, BAB +3
Benefit: Your Sentai and Bard levels stack for the purposes of determining your Inspire Courage bonus, daily Bardic Music, and Initiator level. When you use Henshin, you may activate Bardic Music as a swift action the round you don your hero suit.
Special:If you have taken the Magician Archetype, you may add your Bard level to your Sentai level to determine your Shaper level.
Serene Sentai [General]Prerequites: Henshin class feature
Benefit: You may use your Wisdom modifier instead of your Charisma modifier for Sentai class features and abilities.
Shinobi Senshi [General]Prerequisites: Ki Pool class feature, Henshin class feature
Benefit: You may count your
Ninja levels as Sentai levels for determining initiator level and the duration of Henshin, as well as for abilities that have effects that scale with level. You may count your Sentai levels as Ninja levels for the purpose of determining your ki pool, and you may gain a ninja trick, or a greater ninja trick, if you are at least 10th level, instead of a sentai ability. You may not gain a rogue talent, unspecified feat, or advanced talent instead of a sentai ability.
Special:If you have taken the Magician Archetype, you may add your Ninja level to your Sentai level to determine your Shaper level.
Themed Sentai [General]Prerequisites: Must be gained at or before the first level in Sentai is taken.
Benefit: Choose two skills not on the Sentai class skill list, such as Swim and Use Rope. You may treat those skills as if they were Sentai class skills for the purposes of buying ranks and maximum ranks. You gain a +2 bonus on skill checks with each of those skills.
Note: It is advised that these skills be thematically related, but not completely required.
Unholy Senshi [General]Prerequisites: Smite Good, Deadly Touch, Henshin class feature
Benefit: Your
Paladin of Slaughter levels and Sentai levels stack for determining your Initiator Level, Henshin duration, the effects of abilities that depend on Sentai level, and the uses and effects of your Smite Good and Deadly Touch class features. You may multiclass freely between Paladin of Slaughter and Sentai.
Special: If you have taken the Magician Archetype, you may add your Paladin of Slaughter level to your Sentai level to determine your Shaper level.