Reilynn's Attack Routine
Attacks;
Rolled 1d20+15 : 1 + 15, total 16
Rolled 1d20+15 : 5 + 15, total 20
Rolled 1d20+15 : 20 + 15, total 35
Damages;
Rolled 8d4 : 1, 1, 4, 4, 4, 4, 3, 2, total 23
Rolled 8d4 : 2, 3, 1, 1, 3, 4, 1, 4, total 19
Rolled 8d4 : 1, 1, 2, 3, 2, 4, 4, 1, total 18
Effects;
Creatures dealt damage by this weapon lose half their Dex and Dodge bonus to AC and Reflex saves for 1 round. Multiple hits on the same round don't stack. A Heavy weapon with Concussive also inflicts a -4 penalty on Fort and Will saves on targets damaged.
If you deal damage with this weapon, you can attempt a Trip as a free action on the target without provoking attacks of opportunity nor needing to make a new attack roll, even if at range. If you hit a flying enemy, they instead fall 5 mu for each 5 damage taken. A Heavy weapon grants a +6 bonus on the Trip roll.
Rolled 1d20+6 : 10 + 6, total 16