ALTMER work in progress
· +2 Int, -2 Wis.
· Size Class: Medium.
· Humanoid with the Elf Subtype
· Base land speed 30 ft.
· Spell-Like Abilities (Sp):
· +2 Racial Bonus on Saving Throws against Disease.
· Automatic Languages: Elven. Bonus Languages: Common.
· Level Adjustment: +0
· Favored Class: Wizard
ARGONIAN
· +2 Dex, -2 Cha (Male), +2 Int, -2 Cha (Female).
· Size Class: Medium.
· Humanoid with the Reptilian and Aquatic Subtypes
· Base land speed 30 ft.
· Base swim speed 30 ft.
· Amphibious (Ex): You may breathe in air or water
· +2 Racial Bonus on Saving Throws against Disease, Immune to Poison.
· Automatic Languages: Argonian. Bonus Languages: Common.
· Level Adjustment: +0
· Favored Class: Rogue
BOSMER
· +2 Dex, -2 Str.
· Size Class: Medium.
· Humanoid with the Elf Subtype
· Base land speed 30 ft.
· Spell-Like Abilities (Sp): Dominate Animal 1/day
· +2 Racial Bonus on Saving Throws against Disease.
· Automatic Languages: Elven. Bonus Languages: Common.
· Level Adjustment: +0
· Favored Class: Scout
BRETON
· +2 Int, +2 Wis. -2 Con, -2 Dex.
· Size Class: Medium.
· Humanoid with the Human Subtype
· Base land speed 30 ft.
· Spell-Like Abilities (Sp): Mage Armor 1/day
· +2 Racial Bonus on Saving Throws against Disease.
· Automatic Languages: Human. Bonus Languages: Common.
· Level Adjustment: +0
· Favored Class: Wizard
DUNMER work in progress
· -2 Wis.
· Size Class: Medium.
· Humanoid with the Elf Subtype
· Base land speed 40 ft.
· Spell-Like Abilities (Sp): Sanctuary 1/day
· +Fire Resistance 5.
· Automatic Languages: Elven. Bonus Languages: Common.
· Level Adjustment: +0
· Favored Class: Wizard
IMPERIAL
· +2 Cha, -2 Dex.
· Size Class: Medium.
· Humanoid with the Human Subtype
· Base land speed 30 ft.
· Spell-Like Abilities (Sp): Charm Person, Touch of Fatigue 1/day
· +2 Racial Bonus on Saving Throws against Disease.
· Automatic Languages: Human. Bonus Languages: Common.
· Level Adjustment: +0
· Favored Class: Knight
Khajit
· +2 Dex, -2 Wis.
· Size Class: Medium.
· Humanoid with the Feline Subtype
· Base land speed 30 ft.
· Spell-Like Abilities (Sp): Cause Fear, Darkvision 1/day
· +2 Racial Bonus on Saving Throws against Disease
· Automatic Languages: Khajit. Bonus Languages: Common.
· Level Adjustment: +0
· Favored Class: Rogue
NORD
· +2 Str, -2 Int.
· Size Class: Medium.
· Humanoid with the Human Subtype
· Base land speed 30 ft.
· Spell-Like Abilities (Sp): Ice Gauntlet (see Spell Compendium), Mage Armor 1/day
· Automatic Languages: Human. Bonus Languages: Common.
· Level Adjustment: +0
· Favored Class: Paladin
ORSIMER
· +2 Str, +2 Con, -2 Int, -2 Wis.
· Size Class: Medium.
· Humanoid with the Orc Subtype
· Base land speed 30 ft.
· Spell-Like Abilities (Sp):
· Automatic Languages: Orc. Bonus Languages: Common.
· Level Adjustment: +0
· Favored Class: Barbarian
REDGUARD
· +2 Con, -2 Wis.
· Size Class: Medium.
· Humanoid with the Human Subtype
· Base land speed 30 ft.
· Spell-Like Abilities (Sp):
· +4 Racial Bonus on Saving Throws against Disease and Poison.
· Automatic Languages: Human. Bonus Languages: Common.
· Level Adjustment: +0
· Favored Class: Rogue