Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Maat Mons

Pages: 1 2 3 4 5 6 [7] 8 9 10 11 12 ... 60
121
If you have the "gotta catch 'em all" mentality, the old version could be handy.  Copying the 1,400 or so published wizard spells would take about 4 years normally (and require 6 blessed books or 58 standard spelllbooks). 

122
You should create a category of things called "jutsu," in the vein of spells, powers, maneuvers, invocations, vestiges, mysteries, and other such things.  So you'd have a column on the class table labeled "jutsu known" and a large list of different jutsu a ninja could learn.  The various jutsu would have to be divided by power.  Terms like "level," "grade," or whatever could be used.  Naturally, you gain access to more powerful jutsu as you advance in shinobi. 

Each jutsu could be catigorized as taijutsu, ninjutso, or genjutsu, with rules inherited so you don't have to keep repeating them.  For example, genjutsu would all be mind-affecting, and would have shared rules for breaking the effects.  Each jutsu could also have an element: universal, air, earth, fire, water, or lightning.  With the exception of universal, these could only be learned by someone who has unlocked the appropriate chakra type.  Actually, you could generalize this further, creating more categories of jutsu that can't be learned until the ninja has done something special. 

I'd divide jutsu into instantaneous and ongoing effects.  Chakra invested into ongoing effects are not available for use on other jutsu but aren't gone, so they can't be regenrated until the effect ends or is dismissed. 

The chakra pool should expand in a smoother fashion.  Rate of chakra regeneration should improve with level. 

123
The wild cohort feat can give you an extra animal companion.  It was only every published on the website, and the page has recently been taken down. 

124
Min/Max 3.x / Re: Fun Finds v6.0
« on: August 03, 2014, 09:54:38 PM »
Are there any fun naturally eyeless humanoids?

Khepri (Dragon 352, p44) have insectoid heads, so they shouldn't have eyelids.  That makes opening their eyes just as nonsensical a concept as if they had no eyes. 

Since we're already getting super rules-lawyer-y, cyclopeans (Dragon 323, p92) each have only one eye.  That means one can't open his "eyes." 

125
Min/Max 3.x / Re: Fun Finds the 2nd Party Edition
« on: August 03, 2014, 05:47:26 PM »
It's worth noting Age of Mortals and Knightly Orders of Ansalon have different versions of legion mystic, legion scout, and legion sorcerer.  The ones from Age of Mortals are all five levels long and require a level of steel legionnaire (Dragonlance Campaign Setting, p68).  The ones in Knightly Orders of Ansalon are ten levels long and stand alone. 

For legion mystic, I like the Knightly Orders of Ansalon version better.  To pad things out, it adds a bonus domain and two instances of heart's grace.  Heart's grace is like divine grace, but for one saving throw of your choosing.  Both versions give immunity to fear, charm, and compulsion, and give you a bonus to initiative equal to your wisdom modifier. 

126
(not that other book burnings were any better)
Burning Books is stupid.

You guys might not want to read this

127
Gaming Advice / Re: identity crisis
« on: July 30, 2014, 04:39:04 PM »
This might help.  It doesn't really work until the high levels though. 

128
D&D 3.5 and Pathfinder / Re: Any Ideas on a Duel Class Cleric?
« on: July 30, 2014, 04:28:53 PM »
Looks like OGL Steampunk was published in 2004, meaning it would be based on 3.5 rules.  That means it's "gestalt," not "dual class."  You had me confused there, since you were using 2nd-edition terminology.   

129
Min/Max 3.x / Re: Fun Finds v6.0
« on: July 30, 2014, 12:55:30 AM »
By RAI, it doubles Favored Enemy bonuses and any racial bonuses against a particular race (like the +1 Dwarves get against Giants.)

What about the +4 to AC versus giants?  If you use titan fighting (Races of Stone, p145) to apply the bonus against non-giants, is it still doubled? 

130
D&D 3.5 and Pathfinder / Re: The most math-heavy feat ever
« on: July 27, 2014, 06:39:18 PM »
"Each time you activate this feat, email the author.  In two to three business days, he will email you back with a list of large prime numbers …"

131
D&D 3.5 and Pathfinder / Re: The most math-heavy feat ever
« on: July 26, 2014, 07:33:06 PM »
You could pick two numbers from your list, perform one of the four operations on it, put the result back into the list, and repeat until your list only contains one number.  That's 4*n*(n-1) ways of getting from a list of size n to a list of size n-1.  Which means (4^(n-1))*n!*(n-1)! ways to get from a list of size n to a list of size 1. 

If you have 20 ranks in knowledge (engineering), you roll 20 dice, so there would be (3^19)*(20!)*(19!) ≅ 3.44*10^44 possible formulas to run through.  If a computer could somehow check one formula per clock cycle, at the current record of 5.5 GHz, that'd take … much, much longer than the universe has been around to compute?  Can somebody check me on those numbers? 

Okay, lets try to find a smarter algorithm.  Anyone have any ideas? 

132
Min/Max 3.x / Re: Fun Finds v6.0
« on: July 25, 2014, 01:05:26 AM »
I had noticed the abysmal wisdom score, but I just assumed the writer had a very low opinion of ferrets.  Now, that you mention it, it is likely they just missed the 1 when typing 12. 

Really, the thing that always bugged me about ferrets is that they don't have the +1 base attack bonus required for the weapon finesse feat they're listed as having.  I know various animals in the Monster Manual had the same problem when originally published, but at least that was addressed with errata. 

Say, can someone who bought those reprintings look and tell us if there was any stealth errata? 

133
Smilin' Sammy was "g-spotted?"  I was about to say that men don't have a g-spot, but pre-post research informs me that the prostate is often called "the male g-spot."  In any case, it's still a weird euphemism. 

134
Handbook Discussion / Re: Alternative Class Features Discussion
« on: July 18, 2014, 04:29:34 AM »
There's an option in Oriental Adventures for a sorcerer to cast from the wu jen spell list instead of the sorcerer/wizard spell list.  The information is on page 30, near the end of the section on sorcerers.  It's a single sentence that isn't referenced elsewhere, as if the writers were playing a strange variant of Where's Waldo with the readers. 

135
Gaming Advice / Re: Ardent Gaining Compression?
« on: July 13, 2014, 06:17:15 AM »
Any chance you can pay someone to cast psychic chirurgery

136
Min/Max 3.x / Re: Seafaring Campaign
« on: July 10, 2014, 05:14:32 PM »
You could use the eidetic spellcaster variant (Dragon 357, p88) to get rid of the need for a spellbook altogether.  You lose scribe scroll and summon familiar, but that saves you from having to figure out how to waterproof your scrolls and finding a familiar that can operate both both in and out of water. 

Both river spirit folk (Unapproachable East, p14) and sea spirit folk (Oriental Adventures, p14) are good races for an aquatic campaign.  Relative to aventi, you're mostly trading the +1 to caster level with water spells for either +2 to saves against water spells (river) or +2 to saves against fire spells (sea).  You also get low-light vision and a lifespan on par with elves, if you're into that. 

If you're set on Elf…

He said "evil-ish," not "elvish." 

137
D&D 3.5 and Pathfinder / Re: XP Formula help
« on: July 09, 2014, 04:37:02 PM »
You might want to account for the possibility of adding enough xp at one time to go up multiple levels.  So while instead of if

Also, you can store the value instead of recomputing it every time xp is added.  Player.xpForLevelUp, say.  You'd just need to add a line to update it in the LevelUp function.  Player.xpForLevelUp += Player.level * 1000, assuming this is after you've updated the level variable. 

138
D&D 3.5 and Pathfinder / Re: XP Formula help
« on: July 09, 2014, 04:52:49 AM »
If you want to determine level instead of determining that level has increased, you could go with this:

   Player.level = (sqrt (Player.xp / 125 + 1) + 1) / 2;

You'll want to double-check me on that, but I think it works. 

Whoops, my bad. It should be 1000*lvl*(lvl+1)/2.

Just to give you more crap, you could multiply by 500 instead of multiplying by 1,000 and then dividing by 2. 

139
The arcane disciple variant (Dragon 311, p49) for cleric gets pretty close by itself.  Seven levels in the class can give you lightning bolt as a divine spell.  It also has both spellcraft and knowledge (arcana) as class skills.  The flexible mind feat (Dragon 326, p80) can be used to get survival as a class skill. 

140
General D&D Discussion / Re: Domains of Sekhmet?
« on: July 08, 2014, 07:16:36 PM »
She should be listed out in Deities and Demigods, along with the other members of the Egyptian pantheon…

Oh, I wish they'd put all the Egyptian deities in there.  I'd be quite interested in a writeup of my namesake's namesake

You didn't decide to use Cheetarah as your deity when given that kind of a choice? :P

I'd have gone with God Cat myself. 

Pages: 1 2 3 4 5 6 [7] 8 9 10 11 12 ... 60