Author Topic: Dark Creature  (Read 1816 times)

Offline oslecamo

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Dark Creature
« on: November 06, 2018, 01:27:28 AM »
Dark Creature(prc)


Prerequisites:
Special: Must have had contact somehow with the plane of shadow (fluff background is enough).

HD:d6
LevelBase Attack BonusFort SaveRef SaveWill SaveSpecial
1st
+0
+0
+0
+0
Dark Body, Dark Speed, Dark Qualities, Dark Skills, Dark progression
Skills: The Effigy gains (2+Intelligence Modifier) skill points per level. The Dark Creature’s class skills (and key ability for each skill) are Bluff (Cha), Climb (Str), Craft(any) (Int), Diplomacy (Cha), Handle animal (Wis), Hide (Dex), Jump (Str), Knowledge (any) (Int),  Listen (Wis), Move silently (Dex), Profession (any), Spot (Wis), Survival (Wis), Swim (Str) plus any other class skills from previous class levels.

Proficiencies: The Dark Creature does not gain any new proficiencies.

Class Features: The following are the Class Features of the Dark Creature

Dark Body: The Dark Creature becomes more shadowy and spookier, most if not all of their bright colors replaced by different hues of black and gray. Their weight can be reduced up to half (player’s choice) as if their very substance was mere shadow stuff. They also gain the Extraplanar subtype when outside the plane of Shadows, but otherwise do not recalculate anything.

Dark Speed: The Dark Creature’s movement speeds are all increased by 10 feet.

Dark Qualities: The Dark Creature gains Darkvision 60 ft, superior low-light vision, resistance to cold equal to HD, and Hide in Plain Sight that cannot be used in natural daylight, the area of a daylight spell or similar effects.

Dark Skills: The Dark Creature gains a bonus to Hide equal to 4+1/2 HD and a bonus to Move Silently equal to 2+1/2 HD.

Dark Progression: The Dark Creature picks one of the following. The Dark Creature must have at least one level of the class they want to increase the progression of. If in a gestalt/tristalt/similarstalt game, only a progression on the same level track as the Dark Creature may be increased. However if in  natural daylight, the area of a daylight spell or similar effects, the Dark Creature will take a -1 penalty to IL/CL/ML.
-Increase CL, spells per day and spells known as if taking a level in a specific spellcasting class..
-Increase IL, maneuvers known and maneuvers readied as if taking a level in a specific initiator class.
-Increase Bardic Music,  CL, spells per day and spells known as if taking a level in bard.
-Increase animal companion, CL, spells per day and spells known as if taking a level in Ranger.
-Increase special mount, turn undead,  CL, spells per day and spells known as if taking a level in Paladin
-Increase ML, power points per day and powers known as if taking a level in a specific psionic class.
-Gain one feat they qualify for.

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