Min/Max Boards

Gaming Discussion => D&D 5e => Topic started by: Necrosnoop110 on April 17, 2017, 12:56:06 PM

Title: 5e Psionics
Post by: Necrosnoop110 on April 17, 2017, 12:56:06 PM
When are we going to get finished, professional level, print book grade 5e psionics?
Title: Re: 5e Psionics
Post by: Wilb on April 17, 2017, 04:09:03 PM
Maybe in 2020?
Title: Re: 5e Psionics
Post by: Necrosnoop110 on December 05, 2017, 02:52:10 PM
First Print: Player's Handbook (Dungeons & Dragons) Hardcover – August 19, 2014

Current Date: 12/5/2017

Difference: 3 years, 3 months, 16 days

(http://i67.tinypic.com/2h4b72s.jpg)


Title: Re: 5e Psionics
Post by: awaken_D_M_golem on December 05, 2017, 05:11:55 PM
 :)

It's been 39 months and 16 days
Since you took your teleMpathic Projection away.
Ah ah ah ahhhh ah

 ---  Psinead O'Connor
Title: Re: 5e Psionics
Post by: Necrosnoop110 on December 06, 2017, 10:23:45 AM
:)

It's been 39 months and 16 days
Since you took your teleMpathic Projection away.
Ah ah ah ahhhh ah

 ---  Psinead O'Connor
:lmao
Title: Re: 5e Psionics
Post by: nijineko on December 06, 2017, 04:25:13 PM
hear hear.

I participated in the beta, and that was always my primary question - where are the psionics?

No one in my current campaigns plays 5th ed, so I've delayed getting any books until psionics are manifested. ^^
Title: Re: 5e Psionics
Post by: SorO_Lost on December 15, 2017, 08:56:07 PM
I participated in the beta, and that was always my primary question - where are the psionics?
Quote from: https://www.reddit.com/r/rpg/comments/2l69tp/ama_mike_mearls_codesigner_of_dd_5_head_of_dd_rd/
I'll give you an example of a theoretical expansion.

Let's say we wanted to do psionics. We'd tie that to a campaign you can play, maybe one centered on mind flayers or a similar foe.

The psionic sourcebook would be the player's companion to the DM's mind flayer campaign. The sourcebook would have all the info for creating psionic characters, along with world material for players who are creating characters for the mind flayer campaign. The player's book might also have a chapter written from an in-world perspective on psionics and psionic monsters, the kind of information that a character might have access to or have heard.

You can expect us to do one or two such products a year, to give people enough time to play through a campaign without overwhelming them with new options.
On a very slow cycle.
Title: Re: 5e Psionics
Post by: Wilb on December 16, 2017, 07:56:52 AM
I participated in the beta, and that was always my primary question - where are the psionics?
Quote from: https://www.reddit.com/r/rpg/comments/2l69tp/ama_mike_mearls_codesigner_of_dd_5_head_of_dd_rd/
I'll give you an example of a theoretical expansion.

Let's say we wanted to do psionics. We'd tie that to a campaign you can play, maybe one centered on mind flayers or a similar foe.

The psionic sourcebook would be the player's companion to the DM's mind flayer campaign. The sourcebook would have all the info for creating psionic characters, along with world material for players who are creating characters for the mind flayer campaign. The player's book might also have a chapter written from an in-world perspective on psionics and psionic monsters, the kind of information that a character might have access to or have heard.

You can expect us to do one or two such products a year, to give people enough time to play through a campaign without overwhelming them with new options.
On a very slow cycle.

So, after these (https://www.youtube.com/watch?v=cAJRyZ-MYN8) two videos (https://www.youtube.com/watch?v=DD4jJ8a7AXg), it seems that psionics are slowly but surely coming now.
Title: Re: 5e Psionics
Post by: Necrosnoop110 on December 16, 2017, 12:02:18 PM
I participated in the beta, and that was always my primary question - where are the psionics?
Quote from: https://www.reddit.com/r/rpg/comments/2l69tp/ama_mike_mearls_codesigner_of_dd_5_head_of_dd_rd/
I'll give you an example of a theoretical expansion.

Let's say we wanted to do psionics. We'd tie that to a campaign you can play, maybe one centered on mind flayers or a similar foe.

The psionic sourcebook would be the player's companion to the DM's mind flayer campaign. The sourcebook would have all the info for creating psionic characters, along with world material for players who are creating characters for the mind flayer campaign. The player's book might also have a chapter written from an in-world perspective on psionics and psionic monsters, the kind of information that a character might have access to or have heard.

You can expect us to do one or two such products a year, to give people enough time to play through a campaign without overwhelming them with new options.
On a very slow cycle.

So, after these (https://www.youtube.com/watch?v=cAJRyZ-MYN8) two videos (https://www.youtube.com/watch?v=DD4jJ8a7AXg), it seems that psionics are slowly but surely coming now.
:clap
Title: Re: 5e Psionics
Post by: Necrosnoop110 on December 16, 2017, 12:23:33 PM
As aside, in this video Githyanki and Githzerai in Dungeons & Dragons (https://youtu.be/DD4jJ8a7AXg) there seems to be many historical facts that are mysteries.

Now I understand the difficulties in predicting future events in D&D. But with spells and powers like Commune (http://www.d20srd.org/srd/spells/commune.htm), Contact Other Plane (http://www.d20srd.org/srd/spells/contactOtherPlane.htm), Hypercognition (http://www.d20srd.org/srd/psionic/powers /hypercognition.htm), Legend Lore (http://www.d20srd.org/srd/spells/legendLore.htm), Limited Wish (http://www.d20srd.org/srd/spells/limitedWish.htm), Metafaculty (http://www.d20srd.org/srd/psionic/powers/metafaculty.htm), Miracle (http://www.d20srd.org/srd/spells/miracle.htm), Vision (http://www.d20srd.org/srd/spells/vision.htm), Wish (http://www.d20srd.org/srd/spells/wish.htm), in the game how can the historical facts still be unknown? (and that's not even counting magic items/relics and epic level shenanigans)

Further, would/could there be any historical facts (theoretically) that would be left unknown with all those spells and powers available?

Cheer,
Necro 
Title: Re: 5e Psionics
Post by: TC X0 Lt 0X on December 16, 2017, 02:01:02 PM
As aside, in this video Githyanki and Githzerai in Dungeons & Dragons (https://youtu.be/DD4jJ8a7AXg) there seems to be many historical facts that are mysteries.

Now I understand the difficulties in predicting future events in D&D. But with spells and powers like Commune (http://www.d20srd.org/srd/spells/commune.htm), Contact Other Plane (http://www.d20srd.org/srd/spells/contactOtherPlane.htm), Hypercognition (http://www.d20srd.org/srd/psionic/powers /hypercognition.htm), Legend Lore (http://www.d20srd.org/srd/spells/legendLore.htm), Limited Wish (http://www.d20srd.org/srd/spells/limitedWish.htm), Metafaculty (http://www.d20srd.org/srd/psionic/powers/metafaculty.htm), Miracle (http://www.d20srd.org/srd/spells/miracle.htm), Vision (http://www.d20srd.org/srd/spells/vision.htm), Wish (http://www.d20srd.org/srd/spells/wish.htm), in the game how can the historical facts still be unknown? (and that's not even counting magic items/relics and epic level shenanigans)

Further, would/could there be any historical facts (theoretically) that would be left unknown with all those spells and powers available?

Cheer,
Necro

Many historical facts that are mysteries is code for DMs can make up whatever they want, IMO.
Title: Re: 5e Psionics
Post by: nijineko on December 16, 2017, 04:00:55 PM

Further, would/could there be any historical facts (theoretically) that would be left unknown with all those spells and powers available?

Cheer,
Necro

You missed a couple: Destiny's trail and Psychometry.

However, the answer is Yes:
Title: Re: 5e Psionics
Post by: Wilb on December 16, 2017, 07:34:20 PM

Further, would/could there be any historical facts (theoretically) that would be left unknown with all those spells and powers available?

Cheer,
Necro

You missed a couple: Destiny's trail and Psychometry.

However, the answer is Yes:
  • anything that is protected against divination would be tougher than normal to crack, especially after a lot of time.
  • most kids simply don't care about history in the slightest, no matter how much old baldy drones on about it. as a result lots of people simply don't think it worth it to spend the resources asking when they could be doing something so much more productive with their time and energy, even if they have the capability.
  • things protected by epic or divine level powers would likewise be tough.
  • some time periods have some sort of disruptive power about them - look what happens when elves try to divine what happened during certain primordial epochs on the world of Oerth.
  • some things back in time can actually trace you forward and either shred your mind, rip you back into their spacetime,
     or just possess you across the gulf of eons.
  • cause the author and/or dm said so, belike....
  • profit?

Considering its 5e, and most of the creatures at the core of  these "historical facts" are probably legendary, a campaign specific mcguffin, lair effect, legendary "action" or similar power could alter historical perception of what actually happened.  Sphinxes already twist time a bit.
Title: Re: 5e Psionics
Post by: awaken_D_M_golem on December 17, 2017, 02:20:36 PM
partial tangent but not really , eh you know my drill

It's kinda like a kardashev scale.
0 = bee , take this nectar back to queen she'll be there
1 = humans , no magic infer things into the future
2 = Divinations
3 = Deities and similar handing you the Divinations
4 = AO
5 = Pun-pun
(6 = marvel Beyonders + The writers)

Pun-pun could always rewind any Facts he wants too + scrub them out.

So anyway, if 3e was say a 3.1 -ish level, maybe wotc
wants to dial it down a little, but not as far down as 4e.

Title: Re: 5e Psionics
Post by: Necrosnoop110 on June 05, 2018, 11:14:23 AM
D&D: A Psneak Peek At Psionics In 5th Edition
http://www.belloflostsouls.net/2018/05/dd-a-psneak-peek-at-psionics-in-5th-edition.html
Title: Re: 5e Psionics
Post by: awaken_D_M_golem on June 05, 2018, 04:34:17 PM
Niiiiiiiiiiiiiiice.

Too bad they hafta sand off the "ps'rough" edges so much.
Love the Dis on Wis saves cantrip = exactly the sort of thing I've suggested.
Too bad it'll work on all the people (irl) who never buy the specific book.
 ;)

PsyWar 10 the ~recharge even at max, is right about the difference
between a 1/3rd caster and a 1/2 caster's total spell slots.
Or say right at what a Warlock 2 can do throughout a day.

**

cardrivesyou has done a Mystic Handbook over at gitp
http://www.giantitp.com/forums/showthread.php?542539-Mind-Over-Matter-A-Guide-to-the-5e-Mystic
... can't let all that work go to waste.
Title: Re: 5e Psionics
Post by: Necrosnoop110 on October 05, 2018, 10:58:52 AM
(https://image.ibb.co/cD8CKK/110.jpg)
Title: Re: 5e Psionics
Post by: Necrosnoop110 on November 30, 2019, 12:42:11 PM
Anything yet?

Quote
First Print: Player's Handbook (5e Dungeons & Dragons) Hardcover – August 19, 2014

Current Date: 11/30/2019

Difference: 5 years, 3 months, 11 days
Title: Re: 5e Psionics
Post by: Nanshork on November 30, 2019, 02:50:07 PM
A UA just came out about psionics. (https://media.wizards.com/2019/dnd/downloads/UA-PsychicSoulPsionics.pdf)
Title: Re: 5e Psionics
Post by: Nanashi on November 30, 2019, 07:05:36 PM
It's actually been out since the 25th. No survey though since they just link to the survey for the last one.

Looks really meh to me. Looks like a bunch of random effects they named "psionic" and called it a day. The feats are a nice concept, but nobody can really use them thanks to 5E's stupid attribute or feat choice and being redundent on intelligence based characters.

Power points and their interactions is really the only iconic mechanical effect psionics have that doesn't overlap with magic's abilities. They should focus on that instead of empty "flavor". DSP's Sleeping Goddess and Psychic Warrior showed augmenting could be done as something other that boosting powers.
Title: Re: 5e Psionics
Post by: Nanshork on November 30, 2019, 07:29:38 PM
It came out this week, I count that as just came out.  :P
Title: Re: 5e Psionics
Post by: Necrosnoop110 on December 02, 2019, 12:13:09 PM
Thanks but I'm talking about:

When are we going to get finished, professional level, print book grade 5e psionics?

My 5E group does not allow UA, only finished products. (I'm not DMing) 
Title: Re: 5e Psionics
Post by: Nanshork on December 02, 2019, 12:34:37 PM
Probably never for a full on dedicated book. My guess is that there will be a book with a handful of psionic archetypes and feats mixed in with a bunch of other stuff and that will be it.
Title: Re: 5e Psionics
Post by: awaken_D_M_golem on December 02, 2019, 05:06:58 PM
Oh look, a new UA.

I prefer the hilarious bull-puppy pic.

 :pout on the Psi = Wizard, there's wrong and then there's wrong, and then there's Bruce Willis snagging Jessica Alba wrong.


edit  --- having pouted and gone to my room and self-lobotomized ... yeah the whole UA looks interesting.
Title: Re: 5e Psionics
Post by: Necrosnoop110 on December 03, 2019, 10:30:15 AM
My guess is that there will be a book with a handful of psionic archetypes and feats mixed in with a bunch of other stuff and that will be it.
That is what I mean (also). Why is it taking so long for that book?
Title: Re: 5e Psionics
Post by: Nanshork on December 03, 2019, 02:14:13 PM
My guess is that there will be a book with a handful of psionic archetypes and feats mixed in with a bunch of other stuff and that will be it.
That is what I mean (also). Why is it taking so long for that book?

They're releasing about 1-2 books a year and Psionics has always been a fringe subsystem with little official support.

Paizo doesn't even print psioncs material at all for any of their three games.
Title: Re: 5e Psionics
Post by: Necrosnoop110 on December 03, 2019, 03:20:00 PM
They're releasing about 1-2 books a year and Psionics has always been a fringe subsystem with little official support.

I respectfully disagree. I consider that lack of an official psionic system, whether in a dedicated book or as part of another book, in a major published release, a huge ball drop for 5E. I do not count UA. Lets look at the game's history:

1E (One year from first release to Psionics release)
1st Book Released: Monster Manual (1977)
Psionics Released: Player's Handbook (1978)

2E (Two years from first release to Psionics release)
1st Book Released: Player's Handbook (1989)
Psionics Released: The Complete Psionics Handbook (1991)

3E (One year from first release to Psionics release)
1st Book Released: Player's Handbook (2000)
Psionics Released: Psionics Handbook (2001)

4E (Two years from first release to Psionics release)
1st Book Released: Player's Handbook (2008)
Psionics Released: Player's Handbook 3 (2010)

5E (5+ years and no current Psionics release)
1st Book Released: Players Handbook (2014)
Psionics Released: ??? !!!
Title: Re: 5e Psionics
Post by: Nanshork on December 03, 2019, 05:21:54 PM
A) All of the other editions (at least starting with 2E) had many more books released annually.

B) One (or maybe two) books per edition is what I define as "little official support".

It wouldn't surprise me if they took a hint from Paizo and decided that it wasn't needed in the first place. PF and PF2 don't have psionics and neither does Starfinder.
Title: Re: 5e Psionics
Post by: awaken_D_M_golem on December 03, 2019, 05:30:39 PM

My guess is that there will be a book ...

... Why is it taking so long for that book?

 ;)
Oh they're probably trying to sanitize the true believers, and
pre-plant a solid round of "Psionics is NOT broken" dudes.
Seems like a necessary marketing campaign, really.
 :D
Title: Re: 5e Psionics
Post by: Necrosnoop110 on December 04, 2019, 10:23:59 AM
A) All of the other editions (at least starting with 2E) had many more books released annually.

Agreed, good point.

B) One (or maybe two) books per edition is what I define as "little official support".

This is factually incorrect. While there may have been typically only one to three dedicated titles per edition there has been much official/semi-offical supplemental rules and revisions. Just looking at 2E:
(1) The Complete Psionics Handbook
(2) Player's Option: Skills & Powers (revisions and expansion)
(3) Dark Sun Campaign Setting (revisions and expansion and a core element in the setting)
(4) Psionic creatures incorporated into Monster Manual supplements
(5) Dragon magazine articles and Dungeon adventures focused on or around psionics
And that is just off the top of my head.   


It wouldn't surprise me if they took a hint from Paizo and decided that it wasn't needed in the first place. PF and PF2 don't have psionics and neither does Starfinder.
:sobbing
Title: Re: 5e Psionics
Post by: Necrosnoop110 on December 04, 2019, 10:26:22 AM
;)
Oh they're probably trying to sanitize the true believers, and
pre-plant a solid round of "Psionics is NOT broken" dudes.
Seems like a necessary marketing campaign, really.
 :D
(1) Manifest: Dominate Fan-Boys, Mass
(2) ???
(3) Profit

 :lmao
Title: Re: 5e Psionics
Post by: Nanshork on December 04, 2019, 10:46:45 AM
We obviously have very different definitions of limited support. A 2E UA book and some monsters in the fifty different monster manuals they put out does not significant support make.

IMO Dark Sun is the only part of 2E that had actual psionics support but since the setting was so different from normal D&D that it had its own stat generation system it was never considered to be mainstream (and it wasn't helped by how fucked up 2E psionics were).

I also want to say that Dragon and Dungeon haven't been considered official material in any edition.
Title: Re: 5e Psionics
Post by: Necrosnoop110 on December 04, 2019, 11:00:10 AM
Obviously, no subsystem is going to have more content than the "main system," and by definition will be "limited" certainly by comparison to that core but as far as subsystems go it seems Psionics has had the most support historically across most editions until 5E. I consider Dragon/Dungeon semi-official as I stated in my post above (and agree it should not be counted as official).

Yeah its obvious we'll just have to agree to disagree here. Much love though.  :surrender   
Title: Re: 5e Psionics
Post by: Nanshork on December 04, 2019, 11:54:59 AM
I think that psionics has the most support out of any subsystem before 5E because it's the only one that survives edition changes.  :P

Hooray for civil discourse!  :hug
Title: Re: 5e Psionics
Post by: awaken_D_M_golem on December 04, 2019, 04:50:45 PM
 :clap Mass Dominate Fan-boys , ha.


Each edition has had it's pile of core unsupported but interesting stuff.
Maybe call them the " Tricky Casters ".

1e had Sage , Shaman , Witch Doctor , and PurelyRandomPsi.
2e had basically the entire Monster Mythology book (I'm sure there were others)
3e had the Witch, leaving it up to PF to do that
4e had the Magewright ... you know ... the thing that crafted all the world drop x-mas tree gear ?!
OK I can see how that last one would be unconvincing to most
Title: Re: 5e Psionics
Post by: Necrosnoop110 on September 29, 2020, 02:52:10 PM
Tasha's Cauldron of Everything (https://dnd.wizards.com/products/tabletop-games/rpg-products/tashas-cauldron-everything)!?!? Psionics? Can anyone confirm?
Title: Re: 5e Psionics
Post by: awaken_D_M_golem on September 29, 2020, 06:09:40 PM
Enworld has a screenshot of 2 powers ... uh whatever they're calling them.
The spell is a cross between Shocking Grasp and a 1 round Slow.
< has a 4thE feel to it ; if that could be said + received without grist/angst >
The cantrip is more likely to hit than most cantrips, and the rider might compete with advantage most of the time.
< too early for a verdict ; I wanna see a serious maths hammer on it first ; flavor is good regardless >

Wake the puppy !!
WAKE.  THE.  PUPPY.

(https://image.ibb.co/cD8CKK/110.jpg)
Title: Re: 5e Psionics
Post by: Necrosnoop110 on September 29, 2020, 08:44:54 PM
Wake the puppy !!
WAKE.  THE.  PUPPY.

He's stirring but the feed dish has not been seen yet.
Title: Re: 5e Psionics
Post by: nijineko on October 25, 2020, 08:14:32 PM
They're releasing about 1-2 books a year and Psionics has always been a fringe subsystem with little official support.

I respectfully disagree. I consider that lack of an official psionic system, whether in a dedicated book or as part of another book, in a major published release, a huge ball drop for 5E. I do not count UA. Lets look at the game's history:

1E (One year from first release to Psionics release)
1st Book Released: Monster Manual (1977)
Psionics Released: Player's Handbook (1978)

2E (Two years from first release to Psionics release)
1st Book Released: Player's Handbook (1989)
Psionics Released: The Complete Psionics Handbook (1991)

3E (One year from first release to Psionics release)
1st Book Released: Player's Handbook (2000)
Psionics Released: Psionics Handbook (2001)

4E (Two years from first release to Psionics release)
1st Book Released: Player's Handbook (2008)
Psionics Released: Player's Handbook 3 (2010)

5E (5+ years and no current Psionics release)
1st Book Released: Players Handbook (2014)
Psionics Released: ??? !!!

Don't forget Original edition!

0E (Two years from first release to Psionics release)
1st Book Released: Volume 1 Men & Magic (1974)
Psionics Released: Supplement 3 Eldritch Wizardry (1976)


***

Let me make another observation.

Gygax wanted a Medieval game of fantasy. He is on record as stating that both the monk and psionics didn't fit his vision for his game. Those thing were originally included due to popular demand, and because Gygax at the time like including things that others wanted, even if he didn't want to use it himself. In the same statement about the monk and psionics, he indicated that he planned on removing them from the game in the next edition... however when the next edition came out, both things remained, and Gygax never (to my knowledge) mentioned exactly why he changed his mind. Regardless, he used neither in his personal games.

Despite that, psionics was and has remained popular throughout the game, and I for one am a fan of the concept of psionics, if not always of how the game executes said concept of psionics. In the numerous additions to psionics in 0e, it was often used as a method to grant otherwise non-magical people with the non-magical abilities they displayed in books and movies. IIRC, Conan himself was originally listed as having "unconscious use of psionics" to explain some of his superhuman feats of strength, endurance, and recovery.

Personally, I think it is a great concept that is deeply embedded in fantasy (indeed, the famous Appendix N contained several works of psi-fantasy), and should be included in every edition of D&D.
Title: Re: 5e Psionics
Post by: Necrosnoop110 on November 06, 2020, 02:25:55 PM
Quote from: nijineko
0E (Two years from first release to Psionics release)
1st Book Released: Volume 1 Men & Magic (1974)
Psionics Released: Supplement 3 Eldritch Wizardry (1976)
Good call. Forgot about that edition. 

Quote from: nijineko
IIRC, Conan himself was originally listed as having "unconscious use of psionics" to explain some of his superhuman feats of strength, endurance, and recovery.
:blink Holy moly. First I ever heard of this one. Pretty cool. Anyone got a source?

Quote from: nijineko
Personally, I think it is a great concept that is deeply embedded in fantasy (indeed, the famous Appendix N contained several works of psi-fantasy), and should be included in every edition of D&D.
Couldn't agree more. I was a late convert to psionics in general, seeing it as clearly outside the bounds of proper fantasy, seeing it as something for science fiction only. Game-mechanics-wise I saw it as completely broken from 2E and early 3.0E experiences. 3.5E converted me and reading about the deep history of its inclusion in so many forms of fantasy. Also, want to point out how instrumental that "psionics is not overpowered" thread from the old WotC forum was to changing my mind.
Title: Re: 5e Psionics
Post by: nijineko on November 25, 2020, 02:34:41 PM
Quote from: nijineko
0E (Two years from first release to Psionics release)
1st Book Released: Volume 1 Men & Magic (1974)
Psionics Released: Supplement 3 Eldritch Wizardry (1976)
Good call. Forgot about that edition. 

You are most welcome!

Quote
Quote from: nijineko
IIRC, Conan himself was originally listed as having "unconscious use of psionics" to explain some of his superhuman feats of strength, endurance, and recovery.
:blink Holy moly. First I ever heard of this one. Pretty cool. Anyone got a source?

Yes, yes I do. Let me look it up in my notes.... and there it is:

Quote
"Psionics: All of Conan' s psionic abilities are latent. He does not
understand he has them, and he never consciously attempts to use
them. They only operate in stress situations or when he is in danger.
Animal telepathy operates at 14th level of mastery, but it actually allows
Conan to at best sense the emotions of the creature concerned, so it is
more an empathy. He can, in turn, send his own emotions back to the
creature 50% of the time. Detection of magic does not determine the
type of spell. Precognition operates only in a "sixth sense" feeling of
unease when something threatens Conan' s life or freedom. Mind bar
functions only against spell attacks. He can not be attacked psionically,
as the talent is latent. Conan can not expend more than 30 psionic
strength points per day. "
  -- Dragon 036

Quote
Quote from: nijineko
Personally, I think it is a great concept that is deeply embedded in fantasy (indeed, the famous Appendix N contained several works of psi-fantasy), and should be included in every edition of D&D.
Couldn't agree more. I was a late convert to psionics in general, seeing it as clearly outside the bounds of proper fantasy, seeing it as something for science fiction only. Game-mechanics-wise I saw it as completely broken from 2E and early 3.0E experiences. 3.5E converted me and reading about the deep history of its inclusion in so many forms of fantasy. Also, want to point out how instrumental that "psionics is not overpowered" thread from the old WotC forum was to changing my mind.

While I had felt even before that thread that psionics was not as broken as magic is out of the box (infinite wishes anyone with only the PHB and MM1?) that thread helped quantify the why's and how's of it not being as broken as people claimed (mostly because many wouldn't bother to put forth any effort to actually understand the system, finding it easier to simply cry, 'broken!')

Looking through the old dragon mags actually reveals that psionics were used a lot to explain many mainstream literary character's various non-magic abilities. So, I'm always glad of finding these little tidbits.



completely unrelated bonus trivia tidbit: bugs bunny was suggested to be a high level illusionist, 14th or 16th level, iirc! One thing I always was puzzled about with psionics was the decided lack of mental projection illusion abilities.....